proper scoping to callback structures + usage Information Method
This commit is contained in:
parent
4effad8f6d
commit
de3bae9029
@ -3,8 +3,8 @@
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namespace ManiaControl\Callbacks\Structures;
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use ManiaControl\General\Dumpable;
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use ManiaControl\ManiaControl;
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use ReflectionClass;
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/**
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* Base Structure of all Callback Structures
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@ -13,7 +13,7 @@ use ManiaControl\ManiaControl;
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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abstract class BaseStructure implements Dumpable {
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abstract class BaseStructure {
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/** @var ManiaControl $maniaControl */
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protected $maniaControl;
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private $plainJsonObject;
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@ -31,10 +31,34 @@ abstract class BaseStructure implements Dumpable {
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}
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/**
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* Var_Dump the Structure
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* Gets Information about the Class, and a List of the Public Method
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*/
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public function dump() {
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var_dump(json_decode(json_encode($this)));
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var_dump("Class Name including Namespace: " . get_class($this));
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public function getUsage() {
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$reflection = new ReflectionClass(get_class($this));
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echo $reflection->getDocComment();
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echo "\nStructure Name of Class = " . get_class($this);
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echo "\nMethods:\n";
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$metody = $reflection->getMethods();
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$methods = array_reverse($metody);
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foreach ($methods as $key => $value) {
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/** @var \ReflectionMethod $value */
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//Don't print the Constructor
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if ($value->isPublic() && $value->getName() != "__construct" && $value->getName() != "getUsage") {
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echo "\n\n";
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$txt = preg_replace('/\t/', '', $value->getDocComment());
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echo $txt;
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echo "\n \$result = " . $value->getName() . "();";
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$parameters = $value->getParameters();
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foreach ($parameters as $parameter) {
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echo "\n" . $parameter;
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}
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echo "\n";
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}
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}
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}
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}
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@ -14,7 +14,7 @@ use ManiaControl\ManiaControl;
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class StartEndStructure extends BaseStructure {
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public $count;
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private $count;
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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@ -23,7 +23,9 @@ class StartEndStructure extends BaseStructure {
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}
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/**
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* @return mixed
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* Get the Count of this Section
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*
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* @return int
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*/
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public function getCount() {
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return $this->count;
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@ -14,7 +14,7 @@ use ManiaControl\ManiaControl;
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class StartServerStructure extends BaseStructure {
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public $restarted;
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private $restarted;
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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@ -23,6 +23,8 @@ class StartServerStructure extends BaseStructure {
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}
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/**
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* Flag if the Server got Restarted
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*
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* @return mixed
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*/
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public function getRestarted() {
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@ -10,14 +10,14 @@ class Landmark {
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private $position = null;
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/**
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* @return mixed
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* @return string
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*/
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public function getTag() {
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return $this->tag;
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}
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/**
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* @param mixed $tag
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* @param string $tag
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*/
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public function setTag($tag) {
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$this->tag = $tag;
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@ -52,14 +52,14 @@ class Landmark {
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}
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/**
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* @return mixed
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* @return \ManiaControl\Callbacks\Structures\ShootMania\Models\Position
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*/
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public function getPosition() {
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return $this->position;
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}
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/**
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* @param mixed $position
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* @param \ManiaControl\Callbacks\Structures\ShootMania\Models\Position $position
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*/
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public function setPosition(Position $position) {
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$this->position = $position;
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@ -18,7 +18,7 @@ use ManiaControl\Players\Player;
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*/
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class OnCaptureStructure extends BaseStructure {
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public $time;
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private $time;
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private $landMark;
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private $playerArray = array();
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@ -44,23 +44,17 @@ class OnCaptureStructure extends BaseStructure {
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$this->landMark->setPosition($position);
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}
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/** Dumps the Object with some Information */
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public function dump() {
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var_dump($this->landMark);
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parent::dump();
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}
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/**
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* Get the logins
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* Get the logins as Array
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*
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* @return array
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* @return string[]
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*/
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public function getLoginArray() {
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return $this->playerArray;
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}
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/**
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* Get the players
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* Get the Players as Player Array
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*
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* @return Player[]
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*/
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@ -76,16 +70,11 @@ class OnCaptureStructure extends BaseStructure {
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}
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/**
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* @return LandMark
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* Returns Information about the Captured Landmark
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*
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* @return \ManiaControl\Callbacks\Structures\ShootMania\Models\LandMark
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*/
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public function getLandMark() {
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return $this->landMark;
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}
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/**
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* @param mixed $landMark
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*/
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public function setLandMark(Landmark $landMark) {
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$this->landMark = $landMark;
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}
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}
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@ -14,9 +14,9 @@ use ManiaControl\ManiaControl;
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnCommandStructure extends BaseStructure {
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public $time;
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public $name;
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public $value;
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private $time;
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private $name;
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private $value;
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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@ -26,13 +26,9 @@ class OnCommandStructure extends BaseStructure {
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$this->value = $this->getPlainJsonObject()->value;
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}
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/** Dumps the Object with some Information */
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public function dump() {
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parent::dump();
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var_dump("With getShooter() you get a Player Object");
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}
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/**
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* < Server time when the event occured
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*
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* @return int
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*/
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public function getTime() {
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@ -40,14 +36,22 @@ class OnCommandStructure extends BaseStructure {
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}
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/**
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* @return mixed
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* < Name of the command
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*
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* @return string
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*/
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public function getName() {
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return $this->name;
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}
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/**
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* @return \ManiaControl\Players\Player
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* < The value passed by the command
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* "boolean": true,
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* "integer": 123,
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* "real": 123.456,
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* "text": "an example value"
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*
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* @return mixed
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*/
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public function getValue() {
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return $this->value;
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@ -14,8 +14,8 @@ use ManiaControl\ManiaControl;
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnDefaultEventStructure extends BaseStructure {
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public $time;
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public $type;
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private $time;
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private $type;
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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@ -25,6 +25,8 @@ class OnDefaultEventStructure extends BaseStructure {
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}
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/**
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* Returns Server time when the event occured
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*
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* @return int
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*/
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public function getTime() {
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@ -32,6 +34,8 @@ class OnDefaultEventStructure extends BaseStructure {
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}
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/**
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* Returns the type of event
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*
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* @return string
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*/
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public function getType() {
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@ -15,7 +15,7 @@ use ManiaControl\Players\Player;
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnFallDamageStructure extends BaseStructure {
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public $time;
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private $time;
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/**
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* @var Player $shooter
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*/
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@ -29,6 +29,8 @@ class OnFallDamageStructure extends BaseStructure {
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}
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/**
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* < Server time when the event occured
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*
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* @return int
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*/
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public function getTime() {
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@ -36,15 +38,12 @@ class OnFallDamageStructure extends BaseStructure {
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}
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/**
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* < Player who fell
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*
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* @return Player
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*/
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public function getVictim() {
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return $this->victim;
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}
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/** Dumps the Object with some Information */
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public function dump() {
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parent::dump();
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var_dump("With getVictim() you get a Player Object");
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}
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}
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnHitNearMissArmorEmptyStructure extends BaseStructure {
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public $time;
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public $weapon;
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public $damage;
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public $distance = 0; //Note no distance on the OnHit and ArmorEmpty yet
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private $time;
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private $weapon;
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private $damage;
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private $distance = 0; //Note no distance on the OnHit and ArmorEmpty yet
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private $shooterPosition;
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private $victimPosition;
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protected $shooter;
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protected $victim;
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private $shooterPosition;
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private $victimPosition;
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private $shooter;
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private $victim;
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//private $shooterPoints; (was in mp3)
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//private $hitDistance; (was in mp3)
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@ -43,7 +43,7 @@ class OnHitNearMissArmorEmptyStructure extends BaseStructure {
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$jsonObj = $this->getPlainJsonObject();
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$this->time = $jsonObj->time;
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$this->weapon = $jsonObj->weapon;
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$this->damage = $jsonObj->damage;
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$this->damage = $jsonObj->damage; //TODO does only exist on onhit -> make baseclass
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$this->shooterPosition = new Position();
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$this->shooterPosition->setX($jsonObj->shooterposition->x);
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@ -63,18 +63,9 @@ class OnHitNearMissArmorEmptyStructure extends BaseStructure {
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$this->victim = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->victim);
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}
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/** Dumps the Object with some Information */
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public function dump() {
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var_dump("Dump of property Shooter Position");
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var_dump($this->shooterPosition);
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var_dump("Dump of property Victim Position");
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var_dump($this->victimPosition);
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parent::dump();
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var_dump("With getShooter() you get a Player Object");
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var_dump("With getVictim() you get a Player Object");
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}
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/**
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* < Server time when the event occured
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*
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* @return int
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*/
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public function getTime() {
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@ -82,6 +73,9 @@ class OnHitNearMissArmorEmptyStructure extends BaseStructure {
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}
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/**
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* < Id of the weapon [1-Laser, 2-Rocket, 3-Nucleus, 5-Arrow]
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*
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* @see \ManiaControl\Callbacks\Structures\ShootMania\Models\Weapons
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* @return int
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*/
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public function getWeapon() {
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@ -89,6 +83,9 @@ class OnHitNearMissArmorEmptyStructure extends BaseStructure {
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}
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/**
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* < Amount of Damage done by the hit (only on onHit)
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* TODO base class and extend properties)
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*
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* @return int
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*/
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public function getDamage() {
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@ -96,7 +93,7 @@ class OnHitNearMissArmorEmptyStructure extends BaseStructure {
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}
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/**
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* TODO Position Object
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* < Position of the Shooter at the time
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*
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* @return Position
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*/
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@ -105,15 +102,17 @@ class OnHitNearMissArmorEmptyStructure extends BaseStructure {
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}
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/**
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* TODO Position Object
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* < Position of the Victim at the time
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*
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* @return Position
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* @return \ManiaControl\Callbacks\Structures\ShootMania\Models\Position
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*/
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public function getVictimPosition() {
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return $this->victimPosition;
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}
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/**
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* < Shooter Player
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*
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* @return Player
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*/
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public function getShooter() {
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@ -121,6 +120,8 @@ class OnHitNearMissArmorEmptyStructure extends BaseStructure {
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}
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/**
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* < Victim Player
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*
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* @return Player
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*/
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public function getVictim() {
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@ -15,9 +15,9 @@ use ManiaControl\Players\Player;
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnPlayerRequestRespawnStructure extends BaseStructure {
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public $time;
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private $time;
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/**
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* @var Player $shooter
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* @var Player $player
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*/
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private $player;
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@ -26,9 +26,13 @@ class OnPlayerRequestRespawnStructure extends BaseStructure {
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$this->time = $this->getPlainJsonObject()->time;
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$this->player = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->login);
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$this->getUsage();
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}
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/**
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* Returns the Time the Event Happened
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*
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* @return int
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*/
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public function getTime() {
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@ -36,15 +40,11 @@ class OnPlayerRequestRespawnStructure extends BaseStructure {
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}
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/**
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* @return Player
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* Gets the Player
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*
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* @return \ManiaControl\Players\Player
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*/
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public function getPlayer() {
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return $this->player;
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}
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/** Dumps the Object with some Information */
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public function dump() {
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parent::dump();
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var_dump("With getPlayer() you get a Player Object");
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}
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}
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@ -6,7 +6,6 @@ namespace ManiaControl\Callbacks\Structures\ShootMania;
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use ManiaControl\Callbacks\Structures\BaseStructure;
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use ManiaControl\Callbacks\Structures\ShootMania\Models\TeamScore;
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use ManiaControl\ManiaControl;
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use ManiaControl\Players\Player;
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/**
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* Structure Class for the OnScores Structure Callback
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@ -16,13 +15,13 @@ use ManiaControl\Players\Player;
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnScoresStructure extends BaseStructure {
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public $responseId;
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public $section;
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public $useTeams;
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public $winnerTeam;
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public $winnerPlayer;
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private $responseId;
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private $section;
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private $useTeams;
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private $winnerTeam;
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private $winnerPlayer;
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private $teamScores = array();
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public $players; //TODO implement
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private $players; //TODO implement
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//TODO test
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public function __construct(ManiaControl $maniaControl, $data) {
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@ -51,36 +50,36 @@ class OnScoresStructure extends BaseStructure {
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//TODO implement player
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}
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/** Dumps the Object with some Information */
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public function dump() {
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parent::dump();
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var_dump("With getWinnerPlayer() you get a Player Object");
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var_dump($this->teamScores);
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}
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/**
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* @return Player
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* Get the Winner Player Object
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*
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* @return \ManiaControl\Players\Player
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*/
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public function getWinnerPlayer() {
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return $this->winnerPlayer;
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}
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/**
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* @return mixed
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* Get the Response Id
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*
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* @return string
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*/
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public function getResponseId() {
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return $this->responseId;
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}
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/**
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* @return mixed
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* < Current progress of the match. Can be "" | "EndRound" | "EndMap" | "EndMatch"
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*
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* @return string
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*/
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public function getSection() {
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return $this->section;
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}
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/**
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* Returns if the GameMode uses Teams or not
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*
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* @return boolean
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*/
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public function getUseTeams() {
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@ -88,13 +87,17 @@ class OnScoresStructure extends BaseStructure {
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}
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/**
|
||||
* Get the Winner Team Id
|
||||
*
|
||||
* @return int
|
||||
*/
|
||||
public function getWinnerTeam() {
|
||||
public function getWinnerTeamId() {
|
||||
return $this->winnerTeam;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the TeamScores
|
||||
*
|
||||
* @return TeamScore[]
|
||||
*/
|
||||
public function getTeamScores() {
|
||||
@ -102,6 +105,8 @@ class OnScoresStructure extends BaseStructure {
|
||||
}
|
||||
|
||||
/**
|
||||
* Get The Player Scores
|
||||
*
|
||||
* @return mixed
|
||||
*/
|
||||
public function getPlayers() {
|
||||
|
@ -29,6 +29,7 @@ class OnShootStructure extends BaseStructure {
|
||||
$this->weapon = $this->getPlainJsonObject()->weapon;
|
||||
|
||||
$this->shooter = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->shooter);
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -5,7 +5,6 @@ namespace ManiaControl\Callbacks\Structures\ShootMania;
|
||||
|
||||
use ManiaControl\Callbacks\Structures\BaseStructure;
|
||||
use ManiaControl\ManiaControl;
|
||||
use ManiaControl\Players\Player;
|
||||
|
||||
|
||||
/**
|
||||
@ -16,12 +15,12 @@ use ManiaControl\Players\Player;
|
||||
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
|
||||
*/
|
||||
class OnShotDenyStructure extends BaseStructure {
|
||||
public $time;
|
||||
public $shooterWeapon;
|
||||
public $victimWeapon;
|
||||
private $time;
|
||||
private $shooterWeapon;
|
||||
private $victimWeapon;
|
||||
|
||||
protected $shooter;
|
||||
protected $victim;
|
||||
private $shooter;
|
||||
private $victim;
|
||||
|
||||
/**
|
||||
* Construct a new On Hit Structure
|
||||
@ -41,14 +40,9 @@ class OnShotDenyStructure extends BaseStructure {
|
||||
$this->victim = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->victim);
|
||||
}
|
||||
|
||||
/** Dumps the Object with some Information */
|
||||
public function dump() {
|
||||
parent::dump();
|
||||
var_dump("With getShooter() you get a Player Object");
|
||||
var_dump("With getVictim() you get a Player Object");
|
||||
}
|
||||
|
||||
/**
|
||||
* ServerTime The Event Happened //TODO add Trait for the Time Property
|
||||
*
|
||||
* @return int
|
||||
*/
|
||||
public function getTime() {
|
||||
@ -57,14 +51,18 @@ class OnShotDenyStructure extends BaseStructure {
|
||||
|
||||
|
||||
/**
|
||||
* @return Player
|
||||
* Gets the Shooter Player
|
||||
*
|
||||
* @return \ManiaControl\Players\Player
|
||||
*/
|
||||
public function getShooter() {
|
||||
return $this->shooter;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return Player
|
||||
* Gets the Victim Player
|
||||
*
|
||||
* @return \ManiaControl\Players\Player
|
||||
*/
|
||||
public function getVictim() {
|
||||
return $this->victim;
|
||||
@ -78,7 +76,10 @@ class OnShotDenyStructure extends BaseStructure {
|
||||
}
|
||||
|
||||
/**
|
||||
* @return mixed
|
||||
* Get the Victim Weapon
|
||||
*
|
||||
* @see \ManiaControl\Callbacks\Structures\ShootMania\Models\Weapons
|
||||
* @return int
|
||||
*/
|
||||
public function getVictimWeapon() {
|
||||
return $this->victimWeapon;
|
||||
|
@ -14,9 +14,9 @@ use ManiaControl\ManiaControl;
|
||||
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
|
||||
*/
|
||||
class OnCommandStructure extends BaseStructure {
|
||||
public $time;
|
||||
public $name;
|
||||
public $value;
|
||||
private $time;
|
||||
private $name;
|
||||
private $value;
|
||||
|
||||
public function __construct(ManiaControl $maniaControl, $data) {
|
||||
parent::__construct($maniaControl, $data);
|
||||
@ -26,13 +26,9 @@ class OnCommandStructure extends BaseStructure {
|
||||
$this->value = $this->getPlainJsonObject()->value;
|
||||
}
|
||||
|
||||
/** Dumps the Object with some Information */
|
||||
public function dump() {
|
||||
parent::dump();
|
||||
var_dump("With getShooter() you get a Player Object");
|
||||
}
|
||||
|
||||
/**
|
||||
* < Server time when the event occured
|
||||
*
|
||||
* @return int
|
||||
*/
|
||||
public function getTime() {
|
||||
@ -40,18 +36,24 @@ class OnCommandStructure extends BaseStructure {
|
||||
}
|
||||
|
||||
/**
|
||||
* @return mixed
|
||||
* < Name of the command
|
||||
*
|
||||
* @return string
|
||||
*/
|
||||
public function getName() {
|
||||
return $this->name;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return \ManiaControl\Players\Player
|
||||
* < The value passed by the command
|
||||
* "boolean": true,
|
||||
* "integer": 123,
|
||||
* "real": 123.456,
|
||||
* "text": "an example value"
|
||||
*
|
||||
* @return mixed
|
||||
*/
|
||||
public function getValue() {
|
||||
return $this->value;
|
||||
}
|
||||
|
||||
|
||||
}
|
@ -14,8 +14,8 @@ use ManiaControl\ManiaControl;
|
||||
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
|
||||
*/
|
||||
class OnDefaultEventStructure extends BaseStructure {
|
||||
public $time;
|
||||
public $type;
|
||||
private $time;
|
||||
private $type;
|
||||
|
||||
public function __construct(ManiaControl $maniaControl, $data) {
|
||||
parent::__construct($maniaControl, $data);
|
||||
@ -25,6 +25,8 @@ class OnDefaultEventStructure extends BaseStructure {
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns Server time when the event occured
|
||||
*
|
||||
* @return int
|
||||
*/
|
||||
public function getTime() {
|
||||
@ -32,6 +34,8 @@ class OnDefaultEventStructure extends BaseStructure {
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the type of event
|
||||
*
|
||||
* @return string
|
||||
*/
|
||||
public function getType() {
|
||||
|
@ -29,6 +29,8 @@ class CallbacksListStructure extends BaseStructure {
|
||||
|
||||
$this->responseId = $this->getPlainJsonObject()->responseid;
|
||||
$this->callbacks = $this->getPlainJsonObject()->callbacks;
|
||||
|
||||
$this->getUsage();
|
||||
}
|
||||
|
||||
/**
|
||||
|
Loading…
Reference in New Issue
Block a user