TrackManiaControl/core/Statistics/SimpleStatsList.php

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<?php
namespace ManiaControl\Statistics;
use FML\Controls\Frame;
use FML\Controls\Label;
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use FML\Controls\Labels\Label_Text;
use FML\Controls\Quad;
use FML\Controls\Quads\Quad_BgsPlayerCard;
use FML\Controls\Quads\Quad_Icons64x64_1;
use FML\Controls\Quads\Quad_UIConstruction_Buttons;
use FML\ManiaLink;
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use FML\Script\Features\Paging;
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use ManiaControl\Callbacks\CallbackListener;
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use ManiaControl\Callbacks\CallbackManager;
use ManiaControl\Callbacks\Callbacks;
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use ManiaControl\Commands\CommandListener;
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use ManiaControl\Logger;
use ManiaControl\ManiaControl;
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use ManiaControl\Manialinks\LabelLine;
use ManiaControl\Manialinks\ManialinkManager;
use ManiaControl\Manialinks\ManialinkPageAnswerListener;
use ManiaControl\Players\Player;
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use ManiaControl\Players\PlayerManager;
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use ManiaControl\Utils\Formatter;
/**
* Simple Stats List Class
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*
* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014-2020 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
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class SimpleStatsList implements ManialinkPageAnswerListener, CallbackListener, CommandListener {
/*
* Constants
*/
const ACTION_OPEN_STATSLIST = 'SimpleStatsList.OpenStatsList';
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const ACTION_SORT_STATS = 'SimpleStatsList.SortStats';
const ACTION_PAGING_CHUNKS = 'SimpleStatsList.PagingChunk';
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const MAX_PLAYERS_PER_PAGE = 15;
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const MAX_PAGES_PER_CHUNK = 10;
const CACHE_CURRENT_PAGE = 'SimpleStatsList.CurrentPage';
/*
* Private properties
*/
/** @var ManiaControl $maniaControl */
private $maniaControl = null;
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private $statArray = array();
private $statsWidth = 0;
/**
* Construct a new simple stats list instance
*
* @param ManiaControl $maniaControl
*/
public function __construct(ManiaControl $maniaControl) {
$this->maniaControl = $maniaControl;
// Callbacks
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$this->maniaControl->getCallbackManager()->registerCallbackListener(CallbackManager::CB_MP_PLAYERMANIALINKPAGEANSWER, $this, 'handleManialinkPageAnswer');
$this->maniaControl->getCallbackManager()->registerCallbackListener(Callbacks::ONINIT, $this, 'handleOnInit');
}
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/**
* Add the menu entry
*/
public function handleOnInit() {
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$this->maniaControl->getCommandManager()->registerCommandListener('stats', $this, 'command_ShowStatsList', false, 'Shows statistics.');
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// Action Open StatsList
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$this->maniaControl->getManialinkManager()->registerManialinkPageAnswerListener(self::ACTION_OPEN_STATSLIST, $this, 'command_ShowStatsList');
$itemQuad = new Quad_UIConstruction_Buttons();
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$itemQuad->setSubStyle($itemQuad::SUBSTYLE_Stats);
$itemQuad->setAction(self::ACTION_OPEN_STATSLIST);
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$this->maniaControl->getActionsMenu()->addMenuItem($itemQuad, true, 14, 'Open Statistics');
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//TODO Chunking
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//TODO settings if a stat get shown
$this->registerStat(PlayerManager::STAT_SERVERTIME, 10, "ST", 20, StatisticManager::STAT_TYPE_TIME);
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$this->registerStat(StatisticCollector::STAT_ARROW_HIT, 20, "H");
$this->registerStat(StatisticCollector::STAT_ON_NEARMISS, 30, "NM");
$this->registerStat(StatisticCollector::STAT_ON_KILL, 40, "K");
$this->registerStat(StatisticCollector::STAT_ON_DEATH, 50, "D");
$this->registerStat(StatisticCollector::STAT_ON_CAPTURE, 60, "C");
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$this->registerStat(StatisticManager::SPECIAL_STAT_KD_RATIO, 70, "K/D", 12, StatisticManager::STAT_TYPE_FLOAT);
$this->registerStat(StatisticManager::SPECIAL_STAT_LASER_ACC, 80, "LAcc", 15, StatisticManager::STAT_TYPE_FLOAT);
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$this->registerStat(StatisticManager::SPECIAL_STAT_HITS_PH, 85, "H/h", 15, StatisticManager::STAT_TYPE_FLOAT);
}
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/**
* Register a Certain Stat
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*
* @param string $statName
* @param int $order
* @param string $headShortCut
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* @param int $width
* @param string $format
*/
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public function registerStat($statName, $order, $headShortCut, $width = 10, $format = StatisticManager::STAT_TYPE_INT) {
// TODO: use own model class
$this->statArray[$order] = array();
$this->statArray[$order]["Name"] = $statName;
$this->statArray[$order]["HeadShortCut"] = '$o' . $headShortCut;
$this->statArray[$order]["Width"] = $width;
$this->statArray[$order]["Format"] = $format;
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$this->statsWidth += $width;
}
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/**
* Show the stat List
*
* @param array $callback
* @param Player $player
*/
public function command_ShowStatsList(array $callback, Player $player) {
$this->showStatsList($player);
}
/**
* Show the StatsList Widget to the Player
*
* @param Player $player
* @param string $order
*/
public function showStatsList(Player $player, $order = PlayerManager::STAT_SERVERTIME, $pageIndex = -1) {
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$height = $this->maniaControl->getManialinkManager()->getStyleManager()->getListWidgetsHeight();
$quadStyle = $this->maniaControl->getManialinkManager()->getStyleManager()->getDefaultMainWindowStyle();
$quadSubstyle = $this->maniaControl->getManialinkManager()->getStyleManager()->getDefaultMainWindowSubStyle();
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$limit = 2000;
if ($pageIndex < 0) {
$pageIndex = (int) $player->getCache($this, self::CACHE_CURRENT_PAGE);
}
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$player->setCache($this, self::CACHE_CURRENT_PAGE, $pageIndex);
$totalPlayersCount = $this->maniaControl->getStatisticManager()->getTotalStatsPlayerCount(-1);
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if ($totalPlayersCount > $limit) {
$totalPlayersCount = $limit;
}
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$chunkIndex = $this->getChunkIndexFromPageNumber($pageIndex, $totalPlayersCount);
$playerBeginIndex = $this->getChunkStatsBeginIndex($chunkIndex);
$pagesCount = ceil($totalPlayersCount / self::MAX_PLAYERS_PER_PAGE);
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$maniaLink = new ManiaLink(ManialinkManager::MAIN_MLID);
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$width = $this->statsWidth + 60;
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//TODO handle size when stats are empty
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$script = $maniaLink->getScript();
$paging = new Paging();
$script->addFeature($paging);
$paging->setCustomMaxPageNumber($pagesCount);
$paging->setChunkActionAppendsPageNumber(true);
$paging->setChunkActions(self::ACTION_PAGING_CHUNKS);
$paging->setStartPageNumber($pageIndex + 1);
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// Main frame
$frame = new Frame();
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$maniaLink->addChild($frame);
$frame->setSize($width, $height);
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$frame->setPosition(0, 0, ManialinkManager::MAIN_MANIALINK_Z_VALUE);
// Background
$backgroundQuad = new Quad();
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$frame->addChild($backgroundQuad);
$backgroundQuad->setSize($width, $height);
$backgroundQuad->setStyles($quadStyle, $quadSubstyle);
// Close Quad (X)
$closeQuad = new Quad_Icons64x64_1();
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$frame->addChild($closeQuad);
$closeQuad->setPosition($width * 0.483, $height * 0.467, 3);
$closeQuad->setSize(6, 6);
$closeQuad->setSubStyle(Quad_Icons64x64_1::SUBSTYLE_QuitRace);
$closeQuad->setAction(ManialinkManager::ACTION_CLOSEWIDGET);
// Start offsets
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$xStart = -$width / 2;
$posY = $height / 2;
// Predefine Description Label
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$descriptionLabel = $this->maniaControl->getManialinkManager()->getStyleManager()->getDefaultDescriptionLabel();
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$frame->addChild($descriptionLabel);
// Headline
$headFrame = new Frame();
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$frame->addChild($headFrame);
$headFrame->setY($posY - 5);
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$headFrame->setZ(1);
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$labelLine = new LabelLine($headFrame);
$posX = $xStart;
$labelLine->addLabelEntryText('Id', $posX + 5);
$labelLine->addLabelEntryText('Nickname', $posX + 14);
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// Headline
$posX = $xStart + 55;
$statRankings = array();
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foreach ($this->statArray as $key => $stat) {
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$ranking = $this->maniaControl->getStatisticManager()->getStatsRanking($stat["Name"], -1, -1, $limit);
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if (!empty($ranking)) {
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$statRankings[$stat["Name"]] = $ranking;
$label = new Label_Text();
$label->setText($stat['HeadShortCut']);
$label->setX($posX);
$label->setSize($stat['Width'], 0);
$label->setAction(self::ACTION_SORT_STATS . '.' . $stat["Name"]);
$label->addTooltipLabelFeature($descriptionLabel, '$o ' . $stat["Name"]);
$labelLine->addLabel($label);
$posX += $stat["Width"];
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} else {
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unset($this->statArray[$key]);
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}
}
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$labelLine->render();
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// define standard properties
$index = 1;
$posY -= 10;
$pageFrame = null;
$playerIndex = 1 + $playerBeginIndex;
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if (!isset($statRankings[$order])) {
return;
}
//Slice Array to chunk length
Multiple Features to improve ManiaControl usability (#234) * ServerUIPropertiesMenu for Configurator to edit builtin UIProperties of MP * fixed unregister-functions of CallbackManager * Reducing menuItemHeight in Configurator to avoid overlapping of the menu items * Fully rebuild the admins menu after a player rights changed * Added function to FileUtil to improve realpath, so symbolic links can be resolved * Fixed indentation * Update FileUtil.php Fixed error in case of an absolute path on Unix-like systems. * New CallQueue which runs once inbetween the MC-loops * Added important queued call to be executed earlier * ErrorMethod made optional, as in some cases, there might be nothing to fail * Clean up repository from unnecessary files * Added easy installation script for DB on Unix-like systems * Replaced deprecated is_real by is_float * Add milliseconds with dot instead of double colon * Resolved deprecated curly braces error * gitignore all hidden files (except git and gitignore) * Update MC-update-check-interval, so that a restart is not required * Update gitignore to not ignore changes in MCTeam-Plugins * Update gitignore again * And another try * fixed MasterAdmin //delrec, added personal /delrec-command with permission-setting * Increase version number of local records plugin * Add Permission to delete any record * Reworked notifications of locals, removed private only, added private at rank * Fix formatting * Allow AuthenticationManager to store Plugin Permissions * Method to check, if a named function call is already queued * Added command disable feature * Reset timer if DeltaTime updated, so it does not try to catch up missed timings * Added private notification setting * To reduce load of multiple records (especially in rounds), queue call chat notifications * Added internal function to plugin manager to return plugin menu * restore .idea codestyle files * Update MC-Version number to 0.250
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$statRankings[$order] = array_slice($statRankings[$order], $playerBeginIndex, self::MAX_PAGES_PER_CHUNK * self::MAX_PLAYERS_PER_PAGE, true);
$pageNumber = 1 + $chunkIndex * self::MAX_PAGES_PER_CHUNK;
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foreach ($statRankings[$order] as $playerId => $value) {
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if ($index % self::MAX_PLAYERS_PER_PAGE === 1) {
$pageFrame = new Frame();
$frame->addChild($pageFrame);
$pageFrame->setZ(1);
$paging->addPageControl($pageFrame, $pageNumber);
$pageNumber++;
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$posY = $height / 2 - 10;
}
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$listPlayer = $this->maniaControl->getPlayerManager()->getPlayerByIndex($playerId);
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if (!$listPlayer) {
continue;
}
$playerFrame = new Frame();
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$pageFrame->addChild($playerFrame);
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// Show current Player Arrow
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if ($playerId == $player->index) {
$currentQuad = new Quad_Icons64x64_1();
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$playerFrame->addChild($currentQuad);
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$currentQuad->setX($xStart + 3.5);
$currentQuad->setSize(4, 4);
$currentQuad->setSubStyle($currentQuad::SUBSTYLE_ArrowBlue);
}
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$labelLine = new LabelLine($playerFrame);
$posX = $xStart + 55;
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foreach ($this->statArray as $stat) {
$statValue = 0;
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if (isset($statRankings[$stat['Name']][$playerId])) {
$statValue = $statRankings[$stat['Name']][$playerId];
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if ($stat['Format'] == StatisticManager::STAT_TYPE_TIME) {
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$statValue = Formatter::formatTimeH($statValue);
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} else if ($stat['Format'] == StatisticManager::STAT_TYPE_FLOAT) {
$statValue = round(floatval($statValue), 2);
}
}
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$label = new Label_Text();
$label->setX($posX);
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$label->setText(strval($statValue));
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//$label->addTooltipLabelFeature($descriptionLabel, '$o ' . $stat['Name']);
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$labelLine->addLabel($label);
$posX += $stat['Width'];
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}
$labelLine->addLabelEntryText($playerIndex, $xStart + 5, 9);
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$labelLine->addLabelEntryText($listPlayer->nickname, $xStart + 14, 41);
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$labelLine->render();
$playerFrame->setY($posY);
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if ($index % 2 !== 0) {
$lineQuad = new Quad_BgsPlayerCard();
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$playerFrame->addChild($lineQuad);
$lineQuad->setSize($width, 4);
$lineQuad->setSubStyle($lineQuad::SUBSTYLE_BgPlayerCardBig);
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$lineQuad->setZ(-0.5);
}
$index++;
$playerIndex++;
$posY -= 4;
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}
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$pagerSize = 6.;
$pagerPrev = new Quad_Icons64x64_1();
$frame->addChild($pagerPrev);
$pagerPrev->setPosition($width * 0.42, $height * -0.44, 2)->setSize($pagerSize, $pagerSize)->setSubStyle($pagerPrev::SUBSTYLE_ArrowPrev);
$pagerNext = new Quad_Icons64x64_1();
$frame->addChild($pagerNext);
$pagerNext->setPosition($width * 0.45, $height * -0.44, 2)->setSize($pagerSize, $pagerSize)->setSubStyle($pagerNext::SUBSTYLE_ArrowNext);
$pageCountLabel = new Label_Text();
$frame->addChild($pageCountLabel);
$pageCountLabel->setHorizontalAlign($pageCountLabel::RIGHT)->setPosition($width * 0.40, $height * -0.44, 1)->setStyle($pageCountLabel::STYLE_TextTitle1)->setTextSize(1.3);
$paging->addButtonControl($pagerNext)->addButtonControl($pagerPrev)->setLabel($pageCountLabel);
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$this->maniaControl->getManialinkManager()->displayWidget($maniaLink, $player, 'SimpleStatsList');
}
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/**
* Get the Chunk Index with the given Page Index
*
* @param int $pageIndex
* @return int
*/
private function getChunkIndexFromPageNumber($pageIndex, $totalPlayersCount) {
$pagesCount = ceil($totalPlayersCount / self::MAX_PLAYERS_PER_PAGE);
if ($pageIndex > $pagesCount - 1) {
$pageIndex = $pagesCount - 1;
}
return floor($pageIndex / self::MAX_PAGES_PER_CHUNK);
}
/**
* Calculate the First Player Index to show for the given Chunk
*
* @param int $chunkIndex
* @return int
*/
private function getChunkStatsBeginIndex($chunkIndex) {
return $chunkIndex * self::MAX_PAGES_PER_CHUNK * self::MAX_PLAYERS_PER_PAGE;
}
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/**
* Called on ManialinkPageAnswer
*
* @param array $callback
*/
public function handleManialinkPageAnswer(array $callback) {
$actionId = $callback[1][2];
$actionArray = explode('.', $actionId, 3);
if (count($actionArray) < 2) {
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return;
}
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$action = $actionArray[0] . '.' . $actionArray[1];
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$playerLogin = $callback[1][1];
$player = $this->maniaControl->getPlayerManager()->getPlayer($playerLogin);
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switch ($action) {
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case self::ACTION_SORT_STATS:
$this->showStatsList($player, $actionArray[2]);
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$player->destroyCache($this, self::CACHE_CURRENT_PAGE);
break;
case ManialinkManager::ACTION_CLOSEWIDGET:
$player->destroyCache($this, self::CACHE_CURRENT_PAGE);
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break;
default:
if (substr($actionId, 0, strlen(self::ACTION_PAGING_CHUNKS)) === self::ACTION_PAGING_CHUNKS) {
// Paging chunks
$neededPage = (int) substr($actionId, strlen(self::ACTION_PAGING_CHUNKS));
$this->showStatsList($player, PlayerManager::STAT_SERVERTIME, $neededPage - 1);
}
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}
}
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}