2017-03-25 20:19:45 +01:00
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<?php
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namespace ManiaControl\Callbacks\Structures\ShootMania;
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2017-03-30 19:49:45 +02:00
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use ManiaControl\Callbacks\Structures\Common\BaseStructure;
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2017-03-25 20:19:45 +01:00
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use ManiaControl\ManiaControl;
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use ManiaControl\Players\Player;
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/**
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* Structure Class for the OnFallDamage Structure Callback
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*
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2017-04-07 23:26:35 +02:00
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* @api
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2017-03-25 20:19:45 +01:00
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* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnFallDamageStructure extends BaseStructure {
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2017-03-26 12:42:20 +02:00
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private $time;
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2017-03-25 20:19:45 +01:00
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/**
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* @var Player $shooter
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*/
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private $victim;
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2017-04-07 23:26:35 +02:00
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/**
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* OnFallDamageStructure constructor.
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*
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* @param \ManiaControl\ManiaControl $maniaControl
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* @param $data
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*/
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2017-03-25 20:19:45 +01:00
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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$this->time = $this->getPlainJsonObject()->time;
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$this->victim = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->victim);
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}
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/**
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2017-03-26 12:42:20 +02:00
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* < Server time when the event occured
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*
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2017-04-07 23:26:35 +02:00
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* @api
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2017-03-25 20:19:45 +01:00
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* @return int
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*/
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public function getTime() {
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return $this->time;
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}
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/**
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2017-03-26 12:42:20 +02:00
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* < Player who fell
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*
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2017-04-07 23:26:35 +02:00
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* @api
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2017-03-25 20:19:45 +01:00
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* @return Player
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*/
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public function getVictim() {
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return $this->victim;
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}
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}
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