TrackManiaControl/core/Callbacks/Structures/ShootMania/OnFallDamageStructure.php

58 lines
1.2 KiB
PHP
Raw Normal View History

2017-03-25 20:19:45 +01:00
<?php
namespace ManiaControl\Callbacks\Structures\ShootMania;
use ManiaControl\Callbacks\Structures\Common\BaseStructure;
2017-03-25 20:19:45 +01:00
use ManiaControl\ManiaControl;
use ManiaControl\Players\Player;
/**
* Structure Class for the OnFallDamage Structure Callback
*
2017-04-07 23:26:35 +02:00
* @api
2017-03-25 20:19:45 +01:00
* @author ManiaControl Team <mail@maniacontrol.com>
2020-01-22 10:39:35 +01:00
* @copyright 2014-2020 ManiaControl Team
2017-03-25 20:19:45 +01:00
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
class OnFallDamageStructure extends BaseStructure {
private $time;
2017-03-25 20:19:45 +01:00
/**
* @var Player $shooter
*/
private $victim;
2017-04-07 23:26:35 +02:00
/**
* OnFallDamageStructure constructor.
*
* @param \ManiaControl\ManiaControl $maniaControl
* @param $data
*/
2017-03-25 20:19:45 +01:00
public function __construct(ManiaControl $maniaControl, $data) {
parent::__construct($maniaControl, $data);
$this->time = $this->getPlainJsonObject()->time;
$this->victim = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->victim);
}
/**
* < Server time when the event occured
*
2017-04-07 23:26:35 +02:00
* @api
2017-03-25 20:19:45 +01:00
* @return int
*/
public function getTime() {
return $this->time;
}
/**
* < Player who fell
*
2017-04-07 23:26:35 +02:00
* @api
2017-03-25 20:19:45 +01:00
* @return Player
*/
public function getVictim() {
return $this->victim;
}
}