80 lines
2.0 KiB
PHP
80 lines
2.0 KiB
PHP
<?php
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namespace ManiaControl\Callbacks\Structures\ShootMania;
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use ManiaControl\Callbacks\Structures\BaseStructure;
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use ManiaControl\Callbacks\Structures\ShootMania\Models\Landmark;
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use ManiaControl\Callbacks\Structures\ShootMania\Models\Position;
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use ManiaControl\ManiaControl;
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use ManiaControl\Players\Player;
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/**
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* Structure Class for the OnCapture Structure Callback
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*
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* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnCaptureStructure extends BaseStructure {
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private $time;
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private $landMark;
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private $playerArray = array();
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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$jsonObj = $this->getPlainJsonObject();
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$this->time = $jsonObj->time;
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$this->playerArray = $jsonObj->players;
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$this->landMark = new Landmark();
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$this->landMark->setTag($jsonObj->landmark->tag);
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$this->landMark->setOrder($jsonObj->landmark->tag);
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$this->landMark->setId($jsonObj->landmark->tag);
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$position = new Position();
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$position->setX($jsonObj->landmark->position->x);
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$position->setY($jsonObj->landmark->position->y);
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$position->setZ($jsonObj->landmark->position->z);
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$this->landMark->setPosition($position);
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}
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/**
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* Get the logins as Array
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*
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* @return string[]
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*/
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public function getLoginArray() {
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return $this->playerArray;
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}
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/**
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* Get the Players as Player Array
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*
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* @return Player[]
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*/
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public function getPlayerArray() {
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$playerArray = array();
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foreach ($this->playerArray as $login) {
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$player = $this->maniaControl->getPlayerManager()->getPlayer($login);
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if ($player) {
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$playerArray[$login] = $player;
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}
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}
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return $playerArray;
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}
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/**
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* Returns Information about the Captured Landmark
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*
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* @return \ManiaControl\Callbacks\Structures\ShootMania\Models\LandMark
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*/
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public function getLandMark() {
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return $this->landMark;
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}
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} |