375 lines
11 KiB
PHP
375 lines
11 KiB
PHP
<?php
|
|
|
|
// TODO: method class for all the libxmlrpc get Methods, to fetch the callback asnyc
|
|
// TODO implement all STOP callbacks
|
|
|
|
// 22-3-2017 Added/Fixed TM Callback for WayPoint // Need to Add better checks eventually
|
|
namespace ManiaControl\Callbacks;
|
|
|
|
/**
|
|
* Callbacks Interface
|
|
*
|
|
* @author ManiaControl Team <mail@maniacontrol.com>
|
|
* @copyright 2014-2017 ManiaControl Team
|
|
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
|
|
*/
|
|
interface Callbacks {
|
|
/*
|
|
* ManiaControl Callbacks
|
|
*/
|
|
const ONINIT = 'Callbacks.OnInit';
|
|
const AFTERINIT = 'Callbacks.AfterInit';
|
|
const ONSHUTDOWN = 'Callbacks.OnShutdown';
|
|
const ONRESTART = 'Callbacks.OnRestart';
|
|
|
|
/** Script Callback: CallbackName, CallbackData */
|
|
const SCRIPTCALLBACK = 'Callbacks.ScriptCallback';
|
|
|
|
/*
|
|
* Common Callbacks
|
|
*/
|
|
//NEW Callbacks
|
|
|
|
const XMLRPC_CALLBACKSLIST = 'XmlRpc.CallbacksList';
|
|
const XMLRPC_ENABLEDCALLBACKS = 'XmlRpc.CallbacksList_Enabled';
|
|
const XMLRPC_DISABLEDCALLBACKS = 'XmlRpc.CallbacksList_Disabled';
|
|
const XMLRPC_CALLBACKHELP = 'XmlRpc.CallbackHelp';
|
|
const XMLRPC_METHODSLIST = 'XmlRpc.MethodsList';
|
|
const XMLRPC_METHODHELP = 'XmlRpc.MethodHelp';
|
|
const XMLRPC_DOCUMENTATION = 'XmlRpc.Documentation';
|
|
const XMLRPC_APIVERSION = 'XmlRpc.ApiVersion';
|
|
const XMLRPC_ALLAPIVERSIONS = 'XmlRpc.AllApiVersions';
|
|
|
|
const MP_STARTSERVERSTART = 'Maniaplanet.StartServer_Start';
|
|
const MP_STARTSERVEREND = 'Maniaplanet.StartServer_End';
|
|
const MP_STARTMATCHSTART = 'Maniaplanet.StartMatch_Start';
|
|
const MP_STARTMATCHEND = 'Maniaplanet.StartMatch_End';
|
|
//const MP_STARTMAPSTART = 'Maniaplanet.StartMap_Start';
|
|
//const MP_STARTMAPEND = 'Maniaplanet.StartMap_End';
|
|
const MP_STARTROUNDSTART = 'Maniaplanet.StartRound_Start';
|
|
const MP_STARTROUNDEND = 'Maniaplanet.StartRound_End';
|
|
const MP_STARTTURNSTART = 'Maniaplanet.StartTurn_Start';
|
|
const MP_STARTTURNEND = 'Maniaplanet.StartTurn_End';
|
|
const MP_STARTPLAYLOOP = 'Maniaplanet.StartPlayLoop';
|
|
const MP_ENDPLAYLOOP = 'Maniaplanet.EndPlayLoop';
|
|
const MP_ENDTURNSTART = 'Maniaplanet.EndTurn_Start';
|
|
const MP_ENDTURNEND = 'Maniaplanet.EndTurn_End';
|
|
const MP_ENDROUNDSTART = 'Maniaplanet.EndRound_Start';
|
|
const MP_ENDROUNDEND = 'Maniaplanet.EndRound_End';
|
|
//const MP_ENDMAPSTART = 'Maniaplanet.EndMap_Start';
|
|
//const MP_ENDMAPEND = 'Maniaplanet.EndMap_End';
|
|
const MP_ENDMATCHSTART = 'Maniaplanet.EndMatch_Start';
|
|
const MP_ENDMATCHEND = 'Maniaplanet.EndMatch_End';
|
|
const MP_ENDSERVERSTART = 'Maniaplanet.EndServer_Start';
|
|
const MP_ENDSERVEREND = 'Maniaplanet.EndServer_End';
|
|
const MP_LOADINGMAPSTART = 'Maniaplanet.LoadingMap_Start';
|
|
const MP_LOADINGMAPEND = 'Maniaplanet.LoadingMap_End';
|
|
const MP_UNLOADINGMAPSTART = 'Maniaplanet.UnloadingMap_Start';
|
|
const MP_UNLOADINGMAPEND = 'Maniaplanet.UnloadingMap_End';
|
|
const MP_PODIUMSTART = 'Maniaplanet.Podium_Start';
|
|
const MP_PODIUMEND = 'Maniaplanet.Podium_End';
|
|
|
|
const MP_WARMUP_START = 'Maniaplanet.WarmUp.Start';
|
|
const MP_WARMUP_END = 'Maniaplanet.WarmUp.End';
|
|
const MP_WARMUP_STATUS = 'Maniaplanet.WarmUp.Status';
|
|
|
|
const MP_USES_TEAMMODE = 'Maniaplanet.Mode.UseTeams';
|
|
const MP_PAUSE_STATUS = 'Maniaplanet.Pause.Status';
|
|
|
|
const SM_UIPROPERTIES = 'Shootmania.UI.Properties';
|
|
const SM_SCORES = "Shootmania.Scores";
|
|
|
|
const SM_ONEVENTDEFAULT = "Shootmania.Event.Default";
|
|
const SM_ONSHOOT = "Shootmania.Event.OnShoot";
|
|
const SM_ONHIT = "Shootmania.Event.OnHit";
|
|
const SM_ONNEARMISS = "Shootmania.Event.OnNearMiss";
|
|
const SM_ONARMOREMPTY = "Shootmania.Event.OnArmorEmpty";
|
|
const SM_ONCAPTURE = "Shootmania.Event.OnCapture";
|
|
const SM_ONSHOTDENY = "Shootmania.Event.OnShotDeny";
|
|
const SM_ONFALLDAMAGE = "Shootmania.Event.OnFallDamage";
|
|
const SM_ONCOMMAND = "Shootmania.Event.OnCommand";
|
|
|
|
/**
|
|
* Use the PlayerManager Callback in favour of this
|
|
*
|
|
* @see \ManiaControl\Players\PlayerManager::CB_PLAYERCONNECT
|
|
*/
|
|
const SM_ONPLAYERADDED = "Shootmania.Event.OnPlayerAdded";
|
|
|
|
/**
|
|
* Use the PlayerManager Callback in favour of this
|
|
*
|
|
* @see \ManiaControl\Players\PlayerManager::CB_PLAYERDISCONNECT
|
|
*/
|
|
const SM_ONPLAYERREMOVED = "Shootmania.Event.OnPlayerRemoved";
|
|
|
|
const SM_ONPLAYERREQUESTRESPAWN = "Shootmania.Event.OnPlayerRequestRespawn";
|
|
const SM_ONACTIONCUSTOMEVENT = "Shootmania.Event.OnActionCustomEvent";
|
|
const SM_ONACTIONEVENT = "Shootmania.Event.OnActionEvent";
|
|
const SM_ONPLAYERTOUCHESOBJECT = "Shootmania.Event.OnPlayerTouchesObject";
|
|
const SM_ONPLAYERTRIGGERSSECTOR = "Shootmania.Event.OnPlayerTriggersSector";
|
|
const SM_ONPLAYERTHROWSOBJECT = "Shootmania.Event.OnPlayerThrowsObject";
|
|
const SM_ONPLAYERREQUESTACTIONCHANGE = "Shootmania.Event.OnPlayerRequestActionChange";
|
|
|
|
//SM GameMode Callbacks
|
|
const SM_ELITE_STARTTURN = 'Shootmania.Elite.StartTurn';
|
|
const SM_ELITE_ENDTURN = 'Shootmania.Elite.EndTurn';
|
|
const SM_JOUST_ONRELOAD = 'Shootmania.Joust.OnReload';
|
|
const SM_JOUST_SELECTEDPLAYERS = 'Shootmania.Joust.SelectedPlayers';
|
|
const SM_JOUST_ROUNDRESULT = 'Shootmania.Joust.RoundResult';
|
|
const SM_ROYAL_POINTS = 'Shootmania.Royal.Points';
|
|
const SM_ROYAL_PLAYERSPAWN = 'Shootmania.Royal.PlayerSpawn';
|
|
const SM_ROYAL_ROUNDWINNER = 'Shootmania.Royal.RoundWinner';
|
|
|
|
// New TM Callbacks
|
|
const TM_ONEVENTDEFAULT = "Trackmania.Event.Default";
|
|
const TM_ONEVENTSTARTLINE = "Trackmania.Event.StartLine";
|
|
const TM_ONCOMMAND = "Trackmania.Event.OnCommand";
|
|
|
|
/**
|
|
* Use the PlayerManager Callback in favour of this
|
|
*
|
|
* @see \ManiaControl\Players\PlayerManager::CB_PLAYERCONNECT
|
|
*/
|
|
const TM_ONPLAYERADDED = "Trackmania.Event.OnPlayerAdded";
|
|
|
|
/**
|
|
* Use the PlayerManager Callback in favour of this
|
|
*
|
|
* @see \ManiaControl\Players\PlayerManager::CB_PLAYERDISCONNECT
|
|
*/
|
|
const TM_ONPLAYERREMOVED = "Trackmania.Event.OnPlayerRemoved";
|
|
|
|
const TM_ONWAYPOINT = "Trackmania.Event.WayPoint";
|
|
const TM_ONGIVEUP = "Trackmania.Event.GiveUp";
|
|
const TM_ONRESPAWN = "Trackmania.Event.Respawn";
|
|
const TM_ONSTUNT = "Trackmania.Event.Stunt";
|
|
const TM_ONSTARTCOUNTDOWN = "Trackmania.Event.StartCountdown";
|
|
const TM_SCORES = "Trackmania.Scores";
|
|
const TM_WARMUPSTART = "Trackmania.WarmUp.Start";
|
|
const TM_WARMUPSTARTROUND = "Trackmania.WarmUp.StartRound";
|
|
const TM_WARMUPENDROUND = "Trackmania.WarmUp.EndRound";
|
|
const TM_WARMUPEND = "Trackmania.WarmUp.End";
|
|
|
|
const TM_UIPROPERTIES = 'Trackmania.UI.Properties';
|
|
|
|
const TM_POINTSREPARTITION = 'Trackmania.PointsRepartition';
|
|
|
|
//ManiaControl Callbacks
|
|
/** BeginMap Callback: Map */
|
|
const BEGINMAP = 'Callbacks.BeginMap';
|
|
/** EndMap Callback: Map*/
|
|
const ENDMAP = 'Callbacks.EndMap';
|
|
|
|
//OLD Callbacks
|
|
/** BeginMatch Callback: MatchNumber
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const BEGINMATCH = 'Callbacks.BeginMatch';
|
|
/** LoadingMap Callback: MapNumber
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const LOADINGMAP = 'Callbacks.LoadingMap';
|
|
|
|
/** BeginSubMatch Callback: SubmatchNumber
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const BEGINSUBMATCH = 'Callbacks.BeginSubmatch';
|
|
/** BeginRound Callback: RoundNumber
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const BEGINROUND = 'Callbacks.BeginRound';
|
|
/** BeginTurn Callback: TurnNumber
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const BEGINTURN = 'Callbacks.BeginTurn';
|
|
/** BeginTurnStop Callback: TurnNumber
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const BEGINTURNSTOP = 'Callbacks.BeginTurnStop';
|
|
/** BeginPlaying Callback
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const BEGINPLAYING = 'Callbacks.BeginPlaying';
|
|
/** EndPlaying Callback
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const ENDPLAYING = 'Callbacks.EndPlaying';
|
|
/** EndTurn Callback: TurnNumber
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const ENDTURN = 'Callbacks.EndTurn';
|
|
/** EndTurnStop Callback: TurnNumber
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const ENDTURNSTOP = 'Callbacks.EndTurnStop';
|
|
/** EndRound Callback: RoundNumber
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const ENDROUND = 'Callbacks.EndRound';
|
|
/** EndRound Callback: RoundNumber
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const ENDROUNDSTOP = 'Callbacks.EndRoundStop';
|
|
/** EndSubmatch Callback: SubmatchNumber
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const ENDSUBMATCH = 'Callbacks.EndSubmatch';
|
|
|
|
/** BeginPodium Callback
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const BEGINPODIUM = 'Callbacks.BeginPodium';
|
|
/** EndPodium Callback
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const ENDPODIUM = 'Callbacks.EndPodium';
|
|
/** UnloadingMap Callback
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const UNLOADINGMAP = 'Callbacks.UnloadingMap';
|
|
/** EndMatch Callback: MatchNumber
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const ENDMATCH = 'Callbacks.EndMatch';
|
|
|
|
/** BeginWarmup Callback
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const BEGINWARMUP = 'Callbacks.BeginWarmUp';
|
|
/** EndWarmup Callback
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const ENDWARMUP = 'Callbacks.EndWarmUp';
|
|
|
|
/** Scores Callback (returned after LibXmlRpc_PlayerRanking): Scores
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const SCORESREADY = 'Callbacks.ScoresReady';
|
|
|
|
/** Scores Callback (returned after LibXmlRpc_PlayerRanking in SM, or LibXmlRpc_TeamsScores in Trackmania): Scores
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const SCORES = 'Callbacks.Scores';
|
|
|
|
/** Rankings Callback
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const RANKINGS = 'Callbacks.Rankings';
|
|
|
|
/** PlayerRanking Callback, returned after LibXmlRpc_PlayerRanking
|
|
* try to avoid to use this, just use the Get function of the RankingsManager instead
|
|
* param1 Player $player
|
|
* param2 int $rank
|
|
* param3 int $currentPoints
|
|
* param4 int AFKStatus
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const PLAYERRANKING = 'Callbacks.PlayerRanking';
|
|
|
|
/*
|
|
* ShootMania Callbacks
|
|
*/
|
|
/** RankingsUpdated Callback: SortedRankings
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const RANKINGSUPDATED = 'Callbacks.RankingsUpdated';
|
|
|
|
/** Returns the AFKStatus of an Player, returned after param1 Scores
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const AFKSTATUS = 'Callbacks.AfkStatus';
|
|
/** Returns if the GameMode has Warmup activated, returned after param1 Scores
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const WARMUPSTATUS = 'Callbacks.WarmupStatus';
|
|
|
|
/** OnShoot Callback: Player, WeaponNumber (see Weapons Structure)
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const ONSHOOT = 'Callbacks.OnShoot';
|
|
|
|
/** OnHit Callback: PlayerHitStructure
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const ONHIT = 'Callbacks.OnHit';
|
|
/** OnNearMiss Callback: NearMissStructure
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const ONNEARMISS = 'Callbacks.OnNearMiss';
|
|
/** OnArmorEmpty Callback: ArmorEmptyStructure
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const ONARMOREMPTY = 'Callbacks.OnArmorEmpty';
|
|
/** OnCapture Callback: CaptureStructure
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const ONCAPTURE = 'Callbacks.OnCapture';
|
|
/** OnPlayerRequestRespawn Callback: Player
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const ONPLAYERREQUESTRESPAWN = 'Callbacks.OnPlayerRequestRespawn';
|
|
|
|
/*
|
|
* TrackMania Callbacks
|
|
*/
|
|
/** OnStartLine Callback
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const ONSTARTLINE = 'Callbacks.StartLine';
|
|
/** OnWayPoint Callback
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const ONWAYPOINT = 'Callbacks.WayPoint';
|
|
/** OnGiveUp Callback
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const ONGIVEUP = 'Callbacks.GiveUp';
|
|
/** OnRespawn Callback
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const ONRESPAWN = 'Callbacks.Respawn';
|
|
/** OnStunt Callback
|
|
*
|
|
* @deprecated
|
|
*/
|
|
const ONSTUNT = 'Callbacks.Stunt';
|
|
|
|
}
|