Callbacks Structure Refactor
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7a7826b4b6
commit
fce74ed928
@ -88,7 +88,21 @@ interface Callbacks {
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const SM_ONSHOTDENY = "Shootmania.Event.OnShotDeny";
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const SM_ONFALLDAMAGE = "Shootmania.Event.OnFallDamage";
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const SM_ONCOMMAND = "Shootmania.Event.OnCommand";
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//Shootmania.Event.OnPlayerRemoved Shootmania.Event.OnPlayerAdded not needed yet
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/**
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* Use the PlayerManager Callback in favour of this
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*
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* @see \ManiaControl\Players\PlayerManager::CB_PLAYERCONNECT
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*/
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const SM_ONPLAYERADDED = "Shootmania.Event.OnPlayerAdded";
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/**
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* Use the PlayerManager Callback in favour of this
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*
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* @see \ManiaControl\Players\PlayerManager::CB_PLAYERDISCONNECT
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*/
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const SM_ONPLAYERREMOVED = "Shootmania.Event.OnPlayerRemoved";
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const SM_ONPLAYERREQUESTRESPAWN = "Shootmania.Event.OnPlayerRequestRespawn";
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const SM_ONACTIONCUSTOMEVENT = "Shootmania.Event.OnActionCustomEvent";
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const SM_ONACTIONEVENT = "Shootmania.Event.OnActionEvent";
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@ -111,8 +125,21 @@ interface Callbacks {
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const TM_ONEVENTDEFAULT = "Trackmania.Event.Default";
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const TM_ONEVENTSTARTLINE = "Trackmania.Event.StartLine";
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const TM_ONCOMMAND = "Trackmania.Event.OnCommand";
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const TM_ONPLAYERADDED = "Trackmania.Event.OnPlayerAdded";
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const TM_ONPLAYERREMOVED = "Trackmania.Event.OnPlayerRemoved";
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/**
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* Use the PlayerManager Callback in favour of this
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*
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* @see \ManiaControl\Players\PlayerManager::CB_PLAYERCONNECT
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*/
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const TM_ONPLAYERADDED = "Trackmania.Event.OnPlayerAdded";
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/**
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* Use the PlayerManager Callback in favour of this
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*
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* @see \ManiaControl\Players\PlayerManager::CB_PLAYERDISCONNECT
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*/
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const TM_ONPLAYERREMOVED = "Trackmania.Event.OnPlayerRemoved";
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const TM_ONWAYPOINT = "Trackmania.Event.WayPoint";
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const TM_ONGIVEUP = "Trackmania.Event.GiveUp";
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const TM_ONRESPAWN = "Trackmania.Event.Respawn";
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@ -3,7 +3,7 @@
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namespace ManiaControl\Callbacks;
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use ManiaControl\Callbacks\Models\RecordCallback;
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use ManiaControl\Callbacks\Structures\Common\StatusCallbackStructure;
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use ManiaControl\Callbacks\Structures\Common\BasePlayerTimeStructure;
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use ManiaControl\Callbacks\Structures\ShootMania\OnActionCustomEventStructure;
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use ManiaControl\Callbacks\Structures\ShootMania\OnActionEvent;
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use ManiaControl\Callbacks\Structures\ShootMania\OnArmorEmptyStructure;
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@ -17,7 +17,7 @@ use ManiaControl\Callbacks\Structures\ShootMania\OnJoustReloadStructure;
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use ManiaControl\Callbacks\Structures\ShootMania\OnJoustRoundResultsStructure;
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use ManiaControl\Callbacks\Structures\ShootMania\OnJoustSelectedPlayersStructure;
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use ManiaControl\Callbacks\Structures\ShootMania\OnNearMissStructure;
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use ManiaControl\Callbacks\Structures\ShootMania\OnPlayerObjectStructure;
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use ManiaControl\Callbacks\Structures\ShootMania\OnBasePlayerObjectTimeStructure;
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use ManiaControl\Callbacks\Structures\ShootMania\OnPlayerRequestActionChange;
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use ManiaControl\Callbacks\Structures\ShootMania\OnPlayerRequestRespawnStructure;
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use ManiaControl\Callbacks\Structures\ShootMania\OnPlayerTriggersSectorStructure;
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@ -87,6 +87,10 @@ class ShootManiaCallbacks implements CallbackListener {
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case Callbacks::SM_ONEVENTDEFAULT:
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$this->maniaControl->getCallbackManager()->triggerCallback($name, new OnDefaultEventStructure($this->maniaControl, $data));
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break;
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case Callbacks::SM_ONPLAYERADDED:
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case Callbacks::SM_ONPLAYERREMOVED:
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$this->maniaControl->getCallbackManager()->triggerCallback($name, new BasePlayerTimeStructure($this->maniaControl, $data));
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break;
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case Callbacks::SM_ONSHOOT:
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$this->maniaControl->getCallbackManager()->triggerCallback($name, new OnShootStructure($this->maniaControl, $data));
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break;
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@ -118,13 +122,13 @@ class ShootManiaCallbacks implements CallbackListener {
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$this->maniaControl->getCallbackManager()->triggerCallback($name, new OnActionEvent($this->maniaControl, $data));
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break;
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case Callbacks::SM_ONPLAYERTOUCHESOBJECT:
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$this->maniaControl->getCallbackManager()->triggerCallback($name, new OnPlayerObjectStructure($this->maniaControl, $data));
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$this->maniaControl->getCallbackManager()->triggerCallback($name, new OnBasePlayerObjectTimeStructure($this->maniaControl, $data));
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break;
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case Callbacks::SM_ONPLAYERTRIGGERSSECTOR:
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$this->maniaControl->getCallbackManager()->triggerCallback($name, new OnPlayerTriggersSectorStructure($this->maniaControl, $data));
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break;
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case Callbacks::SM_ONPLAYERTHROWSOBJECT:
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$this->maniaControl->getCallbackManager()->triggerCallback($name, new OnPlayerObjectStructure($this->maniaControl, $data));
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$this->maniaControl->getCallbackManager()->triggerCallback($name, new OnBasePlayerObjectTimeStructure($this->maniaControl, $data));
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break;
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case Callbacks::SM_ONPLAYERREQUESTACTIONCHANGE:
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$this->maniaControl->getCallbackManager()->triggerCallback($name, new OnPlayerRequestActionChange($this->maniaControl, $data));
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39
core/Callbacks/Structures/Common/BasePlayerTimeStructure.php
Normal file
39
core/Callbacks/Structures/Common/BasePlayerTimeStructure.php
Normal file
@ -0,0 +1,39 @@
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<?php
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namespace ManiaControl\Callbacks\Structures\Common;
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use ManiaControl\ManiaControl;
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/**
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* Structure Class for the Player Added and Removed Structure Callback
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*
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* @api
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* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class BasePlayerTimeStructure extends BaseTimeStructure {
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/**
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* Construct a new On Hit Structure
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*
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* @param ManiaControl $maniaControl
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* @param array $data
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*/
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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}
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/**
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* Gets the Player Object
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*
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* @api
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* @return \ManiaControl\Players\Player
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*/
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public function getPlayer() {
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return $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->login);
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}
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}
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@ -3,7 +3,7 @@
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namespace ManiaControl\Callbacks\Structures\ShootMania;
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use ManiaControl\Callbacks\Structures\Common\BaseStructure;
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use ManiaControl\Callbacks\Structures\Common\BasePlayerTimeStructure;
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use ManiaControl\ManiaControl;
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/**
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@ -14,9 +14,7 @@ use ManiaControl\ManiaControl;
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnPlayerObjectStructure extends BaseStructure {
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private $time;
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private $player;
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class OnBasePlayerObjectTimeStructure extends BasePlayerTimeStructure {
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private $objectId;
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private $modelId;
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private $modelName;
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@ -30,32 +28,10 @@ class OnPlayerObjectStructure extends BaseStructure {
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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$this->time = $this->getPlainJsonObject()->time;
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$this->objectId = $this->getPlainJsonObject()->objectid;
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$this->modelId = $this->getPlainJsonObject()->modelid;
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$this->modelName = $this->getPlainJsonObject()->modelname;
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$this->player = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->login);
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}
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/**
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* Returns Server time when the event occured
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*
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* @api
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* @return int
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*/
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public function getTime() {
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return $this->time;
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}
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/**
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* < Login of the player who touched the object
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*
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* @api
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* @return \ManiaControl\Players\Player
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*/
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public function getPlayer() {
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return $this->player;
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}
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/**
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@ -3,7 +3,7 @@
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namespace ManiaControl\Callbacks\Structures\ShootMania;
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use ManiaControl\Callbacks\Structures\Common\BaseStructure;
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use ManiaControl\Callbacks\Structures\Common\BasePlayerTimeStructure;
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use ManiaControl\ManiaControl;
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/**
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@ -14,9 +14,7 @@ use ManiaControl\ManiaControl;
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnPlayerRequestActionChange extends BaseStructure {
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private $time;
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private $player;
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class OnPlayerRequestActionChange extends BasePlayerTimeStructure {
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private $actionChange;
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/**
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@ -28,30 +26,7 @@ class OnPlayerRequestActionChange extends BaseStructure {
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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$this->time = $this->getPlainJsonObject()->time;
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$this->actionChange = $this->getPlainJsonObject()->actionchange;
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$this->player = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->login);
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}
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/**
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* Returns Server time when the event occured
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*
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* @api
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* @return int
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*/
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public function getTime() {
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return $this->time;
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}
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/**
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* < player who requested a new action
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*
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* @api
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* @return \ManiaControl\Players\Player
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*/
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public function getPlayer() {
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return $this->player;
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}
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/**
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@ -3,6 +3,7 @@
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namespace ManiaControl\Callbacks\Structures\ShootMania;
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use ManiaControl\Callbacks\Structures\Common\BasePlayerTimeStructure;
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use ManiaControl\Callbacks\Structures\Common\BaseStructure;
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use ManiaControl\ManiaControl;
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use ManiaControl\Players\Player;
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@ -15,44 +16,5 @@ use ManiaControl\Players\Player;
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnPlayerRequestRespawnStructure extends BaseStructure {
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private $time;
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/**
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* @var Player $player
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*/
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private $player;
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/**
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* OnPlayerRequestRespawnStructure constructor.
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*
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* @param \ManiaControl\ManiaControl $maniaControl
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* @param $data
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*/
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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$this->time = $this->getPlainJsonObject()->time;
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$this->player = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->login);
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}
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/**
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* Returns the Time the Event Happened
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*
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* @api
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* @return int
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*/
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public function getTime() {
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return $this->time;
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}
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/**
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* Gets the Player
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*
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* @api
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* @return \ManiaControl\Players\Player
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*/
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public function getPlayer() {
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return $this->player;
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}
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class OnPlayerRequestRespawnStructure extends BasePlayerTimeStructure {
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}
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@ -3,7 +3,7 @@
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namespace ManiaControl\Callbacks\Structures\ShootMania;
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use ManiaControl\Callbacks\Structures\Common\BaseStructure;
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use ManiaControl\Callbacks\Structures\Common\BasePlayerTimeStructure;
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use ManiaControl\ManiaControl;
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/**
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@ -14,9 +14,7 @@ use ManiaControl\ManiaControl;
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnPlayerTriggersSectorStructure extends BaseStructure {
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private $time;
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private $player;
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class OnPlayerTriggersSectorStructure extends BasePlayerTimeStructure {
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private $sectorId;
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/**
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@ -28,30 +26,8 @@ class OnPlayerTriggersSectorStructure extends BaseStructure {
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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$this->time = $this->getPlainJsonObject()->time;
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$this->sectorId = $this->getPlainJsonObject()->sectorid;
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$this->player = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->login);
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}
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/**
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* Returns Server time when the event occured
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*
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* @api
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* @return int
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*/
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public function getTime() {
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return $this->time;
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}
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/**
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* < player who touched the object
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*
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* @api
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* @return \ManiaControl\Players\Player
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*/
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public function getPlayer() {
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return $this->player;
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}
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/**
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@ -4,6 +4,7 @@ namespace ManiaControl\Callbacks\Structures\ShootMania;
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use ManiaControl\Callbacks\Structures\Common\BaseStructure;
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use ManiaControl\Callbacks\Structures\Common\BaseTimeStructure;
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use ManiaControl\ManiaControl;
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use ManiaControl\Players\Player;
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@ -15,8 +16,7 @@ use ManiaControl\Players\Player;
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnShootStructure extends BaseStructure {
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public $time;
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class OnShootStructure extends BaseTimeStructure {
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public $weapon;
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/**
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* @var Player $shooter
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@ -26,21 +26,10 @@ class OnShootStructure extends BaseStructure {
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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$this->time = $this->getPlainJsonObject()->time;
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$this->weapon = $this->getPlainJsonObject()->weapon;
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$this->shooterLogin = $this->getPlainJsonObject()->shooter;
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}
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/**
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* Gets the Time the event Happened
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*
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* @api
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* @return int
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*/
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public function getTime() {
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return $this->time;
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}
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/**
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* Gets the Weapon
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*
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@ -4,6 +4,7 @@ namespace ManiaControl\Callbacks\Structures\ShootMania;
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use ManiaControl\Callbacks\Structures\Common\BaseStructure;
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use ManiaControl\Callbacks\Structures\Common\BaseTimeStructure;
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use ManiaControl\ManiaControl;
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@ -15,8 +16,7 @@ use ManiaControl\ManiaControl;
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnShotDenyStructure extends BaseStructure {
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private $time;
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class OnShotDenyStructure extends BaseTimeStructure {
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private $shooterWeapon;
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private $victimWeapon;
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@ -33,7 +33,6 @@ class OnShotDenyStructure extends BaseStructure {
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parent::__construct($maniaControl, $data);
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$jsonObj = $this->getPlainJsonObject();
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$this->time = $jsonObj->time;
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$this->shooterWeapon = $jsonObj->victim;
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$this->victimWeapon = $jsonObj->damage;
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@ -41,17 +40,6 @@ class OnShotDenyStructure extends BaseStructure {
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$this->victim = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->victim);
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}
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/**
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* ServerTime The Event Happened //TODO add Trait for the Time Property
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*
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* @api
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* @return int
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*/
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public function getTime() {
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return $this->time;
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}
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/**
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* Gets the Shooter Player
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*
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@ -4,6 +4,7 @@ namespace ManiaControl\Callbacks\Structures\TrackMania;
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use ManiaControl\Callbacks\Structures\Common\BaseStructure;
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use ManiaControl\Callbacks\Structures\Common\BaseTimeStructure;
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use ManiaControl\ManiaControl;
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//TODO make a common structure between shootmania and this and extend it
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/**
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@ -14,8 +15,7 @@ use ManiaControl\ManiaControl;
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnCommandStructure extends BaseStructure {
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private $time;
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class OnCommandStructure extends BaseTimeStructure {
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private $name;
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private $value;
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@ -28,20 +28,10 @@ class OnCommandStructure extends BaseStructure {
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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$this->time = $this->getPlainJsonObject()->time;
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$this->name = $this->getPlainJsonObject()->name;
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$this->value = $this->getPlainJsonObject()->value;
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}
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/**
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* < Server time when the event occured
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*
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* @api
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* @return int
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*/
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public function getTime() {
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return $this->time;
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}
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/**
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* < Name of the command
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@ -4,6 +4,7 @@ namespace ManiaControl\Callbacks\Structures\TrackMania;
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use ManiaControl\Callbacks\Structures\Common\BaseStructure;
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use ManiaControl\Callbacks\Structures\Common\BaseTimeStructure;
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use ManiaControl\ManiaControl;
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/**
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@ -13,8 +14,7 @@ use ManiaControl\ManiaControl;
|
||||
* @copyright 2014-2017 ManiaControl Team
|
||||
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
|
||||
*/
|
||||
class OnDefaultEventStructure extends BaseStructure {
|
||||
private $time;
|
||||
class OnDefaultEventStructure extends BaseTimeStructure {
|
||||
private $type;
|
||||
|
||||
/**
|
||||
@ -26,22 +26,14 @@ class OnDefaultEventStructure extends BaseStructure {
|
||||
public function __construct(ManiaControl $maniaControl, $data) {
|
||||
parent::__construct($maniaControl, $data);
|
||||
|
||||
$this->time = $this->getPlainJsonObject()->time;
|
||||
$this->type = $this->getPlainJsonObject()->type;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns Server time when the event occured
|
||||
*
|
||||
* @return int
|
||||
*/
|
||||
public function getTime() {
|
||||
return $this->time;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the type of event
|
||||
*
|
||||
* @api
|
||||
* @return string
|
||||
*/
|
||||
public function getType() {
|
||||
|
@ -3,8 +3,7 @@
|
||||
namespace ManiaControl\Callbacks\Structures\TrackMania;
|
||||
|
||||
|
||||
use ManiaControl\Callbacks\Structures\Common\BaseStructure;
|
||||
use ManiaControl\ManiaControl;
|
||||
use ManiaControl\Callbacks\Structures\Common\BasePlayerTimeStructure;
|
||||
|
||||
/**
|
||||
* Structure Class for the EventStartLine Structure Callback
|
||||
@ -14,34 +13,5 @@ use ManiaControl\ManiaControl;
|
||||
* @copyright 2014-2017 ManiaControl Team
|
||||
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
|
||||
*/
|
||||
class OnEventStartLineStructure extends BaseStructure {
|
||||
private $time;
|
||||
private $player;
|
||||
|
||||
public function __construct(ManiaControl $maniaControl, $data) {
|
||||
parent::__construct($maniaControl, $data);
|
||||
|
||||
$this->time = $this->getPlainJsonObject()->time;
|
||||
$this->player = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->login);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns Server time when the event occured
|
||||
*
|
||||
* @api
|
||||
* @return int
|
||||
*/
|
||||
public function getTime() {
|
||||
return $this->time;
|
||||
}
|
||||
|
||||
/**
|
||||
* < player who triggered the action
|
||||
*
|
||||
* @api
|
||||
* @return \ManiaControl\Players\Player
|
||||
*/
|
||||
public function getPlayer() {
|
||||
return $this->player;
|
||||
}
|
||||
class OnEventStartLineStructure extends BasePlayerTimeStructure {
|
||||
}
|
@ -4,7 +4,7 @@ namespace ManiaControl\Callbacks\Structures\TrackMania;
|
||||
|
||||
|
||||
use ManiaControl\Callbacks\Models\RecordCallback;
|
||||
use ManiaControl\Callbacks\Structures\Common\BaseStructure;
|
||||
use ManiaControl\Callbacks\Structures\Common\BasePlayerTimeStructure;
|
||||
use ManiaControl\ManiaControl;
|
||||
use ManiaControl\Utils\Formatter;
|
||||
|
||||
@ -16,9 +16,7 @@ use ManiaControl\Utils\Formatter;
|
||||
* @copyright 2014-2017 ManiaControl Team
|
||||
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
|
||||
*/
|
||||
class OnEventWayPointStructure extends BaseStructure {
|
||||
private $time;
|
||||
private $player;
|
||||
class OnEventWayPointStructure extends BasePlayerTimeStructure {
|
||||
private $racetime;
|
||||
private $laptime;
|
||||
private $stuntsscore;
|
||||
@ -39,8 +37,6 @@ class OnEventWayPointStructure extends BaseStructure {
|
||||
public function __construct(ManiaControl $maniaControl, $data) {
|
||||
parent::__construct($maniaControl, $data);
|
||||
|
||||
$this->time = $this->getPlainJsonObject()->time;
|
||||
$this->player = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->login);
|
||||
$this->racetime = (int) $this->getPlainJsonObject()->racetime;
|
||||
$this->laptime = (int) $this->getPlainJsonObject()->laptime;
|
||||
$this->stuntsscore = $this->getPlainJsonObject()->stuntsscore;
|
||||
@ -55,7 +51,7 @@ class OnEventWayPointStructure extends BaseStructure {
|
||||
// Build callback
|
||||
$wayPointCallback = new RecordCallback();
|
||||
$wayPointCallback->rawCallback = $data;
|
||||
$wayPointCallback->setPlayer($this->player);
|
||||
$wayPointCallback->setPlayer($this->getPlayer());
|
||||
$wayPointCallback->blockId = $this->blockid;
|
||||
$wayPointCallback->time = $this->racetime;
|
||||
$wayPointCallback->checkpoint = $this->checkpointinrace;
|
||||
@ -77,25 +73,4 @@ class OnEventWayPointStructure extends BaseStructure {
|
||||
}
|
||||
$this->maniaControl->getCallbackManager()->triggerCallback($wayPointCallback);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns Server time when the event occured
|
||||
*
|
||||
* @api
|
||||
* @return int
|
||||
*/
|
||||
public function getTime() {
|
||||
return $this->time;
|
||||
}
|
||||
|
||||
/**
|
||||
* < player who triggered the action
|
||||
*
|
||||
* @api
|
||||
* @return \ManiaControl\Players\Player
|
||||
*/
|
||||
public function getPlayer() {
|
||||
return $this->player;
|
||||
}
|
||||
|
||||
}
|
@ -10,6 +10,7 @@ use ManiaControl\ManiaControl;
|
||||
/**
|
||||
* Structure Class for the Trackmania OnScores Structure Callback
|
||||
*
|
||||
* @api
|
||||
* @author ManiaControl Team <mail@maniacontrol.com>
|
||||
* @copyright 2014-2017 ManiaControl Team
|
||||
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
|
||||
|
@ -3,6 +3,7 @@
|
||||
namespace ManiaControl\Callbacks;
|
||||
|
||||
use ManiaControl\Callbacks\Models\RecordCallback;
|
||||
use ManiaControl\Callbacks\Structures\Common\BasePlayerTimeStructure;
|
||||
use ManiaControl\Callbacks\Structures\TrackMania\OnCommandStructure;
|
||||
use ManiaControl\Callbacks\Structures\TrackMania\OnDefaultEventStructure;
|
||||
use ManiaControl\Callbacks\Structures\TrackMania\OnEventStartLineStructure;
|
||||
@ -64,8 +65,8 @@ class TrackManiaCallbacks implements CallbackListener {
|
||||
$this->maniaControl->getCallbackManager()->triggerCallback($name, new OnCommandStructure($this->maniaControl, $data));
|
||||
break;
|
||||
case Callbacks::TM_ONPLAYERADDED:
|
||||
break;
|
||||
case Callbacks::TM_ONPLAYERREMOVED:
|
||||
$this->maniaControl->getCallbackManager()->triggerCallback($name, new BasePlayerTimeStructure($this->maniaControl, $data));
|
||||
break;
|
||||
case Callbacks::TM_ONWAYPOINT:
|
||||
$this->maniaControl->getCallbackManager()->triggerCallback($name, new OnEventWayPointStructure($this->maniaControl, $data));
|
||||
|
Loading…
Reference in New Issue
Block a user