66 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
<?php
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namespace ManiaControl\Callbacks\Structures\ShootMania;
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use ManiaControl\Callbacks\Structures\Common\BasePlayerTimeStructure;
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use ManiaControl\ManiaControl;
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/**
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 * Structure Class for the OnPlayerTouchesObject Structure Callback
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 *
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 * @api
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 * @author    ManiaControl Team <mail@maniacontrol.com>
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 * @copyright 2014-2017 ManiaControl Team
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 * @license   http://www.gnu.org/licenses/ GNU General Public License, Version 3
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 */
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class OnBasePlayerObjectTimeStructure extends BasePlayerTimeStructure {
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	private $objectId;
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	private $modelId;
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	private $modelName;
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	/**
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	 * OnPlayerObjectStructure constructor.
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	 *
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	 * @param \ManiaControl\ManiaControl $maniaControl
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	 * @param                            $data
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	 */
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	public function __construct(ManiaControl $maniaControl, $data) {
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		parent::__construct($maniaControl, $data);
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		$this->objectId  = $this->getPlainJsonObject()->objectid;
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		$this->modelId   = $this->getPlainJsonObject()->modelid;
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		$this->modelName = $this->getPlainJsonObject()->modelname;
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	}
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	/**
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	 * < The id of the object
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	 *
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	 * @api
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	 * @return string
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	 */
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	public function getObjectId() {
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		return $this->objectId;
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	}
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	/**
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	 * < The id of the object model
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	 *
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	 * @api
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	 * @return string
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	 */
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	public function getModelId() {
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		return $this->modelId;
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	}
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	/**
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	 * < The name of the object model
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	 *
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	 * @api
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	 * @return string
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	 */
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	public function getModelName() {
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		return $this->modelName;
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	}
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} |