kremsy
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ee2facb427
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split onHit / onNearMiss / onArmorEmpty (with common base)
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2017-03-30 19:02:18 +02:00 |
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kremsy
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6eef55df6d
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small fixes
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2017-03-29 20:38:56 +02:00 |
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kremsy
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4e546f6404
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cb fix
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2017-03-29 18:29:02 +02:00 |
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kremsy
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5a7ee1c9be
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finished first version of shootmania callbacks
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2017-03-27 22:21:59 +02:00 |
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kremsy
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de3bae9029
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proper scoping to callback structures + usage Information Method
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2017-03-26 12:42:20 +02:00 |
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kremsy
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4effad8f6d
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callback fixes
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2017-03-25 20:37:39 +01:00 |
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kremsy
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d6995f211d
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callback implementation
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2017-03-25 20:19:45 +01:00 |
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kremsy
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4804e0ab55
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added scores shootmania callback -> TODO implement players there in a good way, maybe a Object including these properties and a getPlayer() method with a reference to the player (setable without maniacontrol reference in the object itself)
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2017-03-25 12:55:09 +01:00 |
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kremsy
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970d54cc35
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updated namespace
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2017-03-25 11:54:44 +01:00 |
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kremsy
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bd2c5a8c9c
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added some callbacks
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2017-03-25 11:53:55 +01:00 |
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kremsy
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f15dab5d42
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added some shootmania callbacks
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2017-03-24 22:49:43 +01:00 |
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kremsy
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4b974e66c2
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added parent constructor
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2017-03-23 21:01:44 +01:00 |
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kremsy
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40c3955de5
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adjusted folder structure (added some events which arent finished in every folder, the only finished is the one in XmlRpc)
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2017-03-23 20:52:23 +01:00 |
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