added isMuted() function to the player object + some adds what a player cant do when muted (use chatmessages like /gg, add map to queue, start a vote...)
This commit is contained in:
parent
afa15217a2
commit
ffa3506879
2
.idea/codeStyleSettings.xml
generated
2
.idea/codeStyleSettings.xml
generated
@ -38,7 +38,6 @@
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<codeStyleSettings language="PHP">
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<option name="KEEP_LINE_BREAKS" value="false" />
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<option name="KEEP_FIRST_COLUMN_COMMENT" value="false" />
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<option name="KEEP_CONTROL_STATEMENT_IN_ONE_LINE" value="false" />
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<option name="KEEP_BLANK_LINES_BEFORE_RBRACE" value="1" />
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<option name="BLANK_LINES_AFTER_PACKAGE" value="1" />
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<option name="CLASS_BRACE_STYLE" value="1" />
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@ -49,7 +48,6 @@
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<option name="ALIGN_MULTILINE_BINARY_OPERATION" value="true" />
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<option name="ALIGN_MULTILINE_EXTENDS_LIST" value="true" />
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<option name="ALIGN_MULTILINE_ARRAY_INITIALIZER_EXPRESSION" value="true" />
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<option name="METHOD_PARAMETERS_WRAP" value="1" />
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<option name="BINARY_OPERATION_SIGN_ON_NEXT_LINE" value="true" />
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<option name="IF_BRACE_FORCE" value="3" />
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<option name="DOWHILE_BRACE_FORCE" value="3" />
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@ -263,6 +263,12 @@ class MapQueue implements CallbackListener, CommandListener {
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return;
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}
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// Check if the Player is muted
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if ($player->isMuted()) {
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$this->maniaControl->getChat()->sendError('Muted Players are not allowed to queue a map.', $player);
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return;
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}
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//Check if player is allowed to add (another) map
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$isModerator = $this->maniaControl->getAuthenticationManager()->checkRight($player, AuthenticationManager::AUTH_LEVEL_MODERATOR);
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@ -317,7 +317,7 @@ class Player {
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}
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/**
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* Sets the Player Data
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* Sets the Player Data and stores it in the Database
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*
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* @param mixed $object
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* @param string $dataName
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@ -329,6 +329,21 @@ class Player {
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return $this->maniaControl->getPlayerManager()->getPlayerDataManager()->setPlayerData($object, $dataName, $this, $value, $serverIndex);
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}
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/*
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* Check if a Player is muted
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*
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* @return bool
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*/
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public function isMuted() {
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$ignoreList = $this->maniaControl->getClient()->getIgnoreList(100, 0);
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foreach ($ignoreList as $ignoredPlayers) {
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if ($ignoredPlayers->login === $this->login) {
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return true;
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}
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}
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return false;
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}
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/**
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* Var_Dump the Player
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*/
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@ -516,16 +516,9 @@ class PlayerActions {
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/**
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* Check if a Player is muted
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*
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* @param string $login
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* @return bool
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* @deprecated see Player/isMuted()
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*/
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public function isPlayerMuted($login) {
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$ignoreList = $this->maniaControl->getClient()->getIgnoreList(100, 0);
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foreach ($ignoreList as $ignoredPlayers) {
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if ($ignoredPlayers->login === $login) {
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return true;
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}
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}
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return false;
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return $this->maniaControl->getPlayerManager()->getPlayer($login)->isMuted();
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}
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}
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@ -515,8 +515,7 @@ class PlayerList implements ManialinkPageAnswerListener, CallbackListener, Timer
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$label->setTextSize($textSize);
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$label->setTextColor($textColor);
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if (!$this->maniaControl->getPlayerManager()->getPlayerActions()->isPlayerMuted($login)
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) {
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if (!$player->isMuted()) {
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$label->setText('Mute');
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$quad->setAction(self::ACTION_MUTE_PLAYER . '.' . $login);
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} else {
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@ -95,6 +95,7 @@ class ChatMessagePlugin implements CommandListener, Plugin {
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$this->maniaControl->getCommandManager()->registerCommandListener('brb', $this, 'chat_brb', false, 'Writes a be right back message to the chat.');
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$this->maniaControl->getCommandManager()->registerCommandListener('bgm', $this, 'chat_bgm', false, 'Writes a bad game for me message to the chat.');
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$this->maniaControl->getCommandManager()->registerCommandListener('afk', $this, 'chat_afk', false, 'Writes an away from keyboard message to the chat.');
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$this->maniaControl->getCommandManager()->registerCommandListener('wp', $this, 'chat_wp', false, 'Writes an well played message to the chat.');
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$this->maniaControl->getCommandManager()->registerCommandListener(array('bm', 'bootme'), $this, 'chat_bootme', false, 'Gets you away from this server quickly!');
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$this->maniaControl->getCommandManager()->registerCommandListener(array('rq', 'ragequit'), $this, 'chat_ragequit', false, 'Gets you away from this server in rage!');
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//TODO block command listener for muted people
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@ -109,6 +110,7 @@ class ChatMessagePlugin implements CommandListener, Plugin {
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public function unload() {
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}
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/**
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* Builds a chat message starting with the player's nickname, can used to express emotions
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*
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@ -119,7 +121,7 @@ class ChatMessagePlugin implements CommandListener, Plugin {
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$message = substr($chat[1][2], 4);
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$msg = '$<' . $player->nickname . '$>$s$i$fa0 ' . $message;
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$this->maniaControl->getChat()->sendChat($msg, null, false);
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$this->sendChat($msg, $player);
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}
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/**
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@ -136,7 +138,276 @@ class ChatMessagePlugin implements CommandListener, Plugin {
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} else {
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$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iHello All!';
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}
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$this->maniaControl->getChat()->sendChat($msg, null, false);
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$this->sendChat($msg, $player);
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}
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/**
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* Bye Message
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*
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* @param array $chat
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* @param Player $player
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*/
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public function chat_bye(array $chat, Player $player) {
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$command = explode(" ", $chat[1][2]);
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if (isset($command[1])) {
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$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iBye $z$<' . $this->getTarget($command[1]) . '$>$i!';
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} else {
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$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iI have to go... Bye All!';
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}
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$this->sendChat($msg, $player);
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}
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/**
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* Thx Message
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*
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* @param array $chat
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* @param Player $player
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*/
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public function chat_thx(array $chat, Player $player) {
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$command = explode(" ", $chat[1][2]);
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if (isset($command[1])) {
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$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iThanks $z$<' . $this->getTarget($command[1]) . '$>$i!';
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} else {
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$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iThanks All!';
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}
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$this->sendChat($msg, $player);
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}
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/**
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* Good Game Message
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*
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* @param array $chat
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* @param Player $player
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*/
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public function chat_gg(array $chat, Player $player) {
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$command = explode(" ", $chat[1][2]);
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if (isset($command[1])) {
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$msg = '$ff0[' . $player->getEscapedNickname() . '] $ff0$iGood Game $z$<' . $this->getTarget($command[1]) . '$>$i!';
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} else {
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$msg = '$ff0[' . $player->getEscapedNickname() . '] $ff0$iGood Game All!';
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}
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$this->sendChat($msg, $player);
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}
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/**
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* Good Luck Message
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*
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* @param array $chat
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* @param Player $player
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*/
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public function chat_gl(array $chat, Player $player) {
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$command = explode(" ", $chat[1][2]);
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if (isset($command[1])) {
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$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iGood Luck $z$<' . $this->getTarget($command[1]) . '$>$i!';
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} else {
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$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iGood Luck All!';
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}
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$this->sendChat($msg, $player);
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}
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/**
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* Have Fun Message
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*
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* @param array $chat
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* @param Player $player
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*/
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public function chat_hf(array $chat, Player $player) {
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$command = explode(" ", $chat[1][2]);
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if (isset($command[1])) {
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$msg = '$ff0[' . $player->getEscapedNickname() . '] $ff0$iHave Fun $z$<' . $this->getTarget($command[1]) . '$>$i!';
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} else {
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$msg = '$ff0[' . $player->getEscapedNickname() . '] $ff0$iHave Fun All!';
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}
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$this->sendChat($msg, $player);
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}
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/**
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* Good Luck and Have Fun Message
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*
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* @param array $chat
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* @param Player $player
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*/
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public function chat_glhf(array $chat, Player $player) {
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$command = explode(" ", $chat[1][2]);
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if (isset($command[1])) {
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$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iGood Luck and Have Fun $z$<' . $this->getTarget($command[1]) . '$>$i!';
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} else {
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$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iGood Luck and Have Fun All!';
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}
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$this->sendChat($msg, $player);
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}
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/**
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* Nice Shot Message
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*
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* @param array $chat
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* @param Player $player
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*/
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public function chat_ns(array $chat, Player $player) {
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$command = explode(" ", $chat[1][2]);
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if (isset($command[1])) {
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$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iNice Shot $z$<' . $this->getTarget($command[1]) . '$>$i!';
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} else {
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$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iNice Shot!';
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}
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$this->sendChat($msg, $player);
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}
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/**
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* Nice one Message
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*
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* @param array $chat
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* @param Player $player
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*/
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public function chat_n1(array $chat, Player $player) {
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$command = explode(" ", $chat[1][2]);
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if (isset($command[1])) {
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$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iNice One $z$<' . $this->getTarget($command[1]) . '$>$i!';
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} else {
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$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iNice One!';
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}
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$this->sendChat($msg, $player);
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}
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/**
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* Well Played message
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*
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* @param array $chat
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* @param Player $player
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*/
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public function chat_wp(array $chat, Player $player) {
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$command = explode(" ", $chat[1][2]);
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if (isset($command[1])) {
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$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iWell Played $z$<' . $this->getTarget($command[1]) . '$>$i!';
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} else {
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$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iWell Played!';
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}
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$this->sendChat($msg, $player);
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}
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/**
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* Lol! Message
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*
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* @param array $chat
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* @param Player $player
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*/
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public function chat_lol(array $chat, Player $player) {
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$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iLoL!';
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$this->sendChat($msg, $player);
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}
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/**
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* LooOOooL! Message
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*
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* @param array $chat
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* @param Player $player
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*/
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public function chat_lool(array $chat, Player $player) {
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$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iLooOOooL!';
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$this->sendChat($msg, $player);
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}
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/**
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* Be right back Message
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*
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* @param array $chat
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* @param Player $player
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*/
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public function chat_brb(array $chat, Player $player) {
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$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iBe Right Back!';
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$this->sendChat($msg, $player);
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}
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/**
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* Bad game for me Message
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*
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* @param array $chat
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* @param Player $player
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*/
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public function chat_bgm(array $chat, Player $player) {
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$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iBad Game for me :(';
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$this->sendChat($msg, $player);
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}
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/**
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* Leave the server with an Bootme Message
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*
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* @param array $chat
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* @param Player $player
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*/
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public function chat_bootme(array $chat, Player $player) {
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$msg = '$i$ff0 $<' . $player->nickname . '$>$s$39f chooses to boot back to the real world!';
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$this->sendChat($msg, $player, true);
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$message = '$39F Thanks for Playing, see you around!$z';
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try {
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$this->maniaControl->getClient()->kick($player->login, $message);
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} catch (UnknownPlayerException $exception) {
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$this->maniaControl->getChat()->sendException($exception, $player);
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}
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}
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/**
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* Leave the server with an Ragequit
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*
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* @param array $chat
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* @param Player $player
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*/
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public function chat_ragequit(array $chat, Player $player) {
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try {
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$message = '$39F Thanks for Playing, please come back soon!$z ';
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$this->maniaControl->getClient()->kick($player->login, $message);
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$msg = '$i$ff0 $<' . $player->nickname . '$>$s$f00 said: "@"#!" and ragequitted!';
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$this->sendChat($msg, $player, true);
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} catch (UnknownPlayerException $e) {
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$this->maniaControl->getChat()->sendError('Error occurred: ' . $e->getMessage(), $player);
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}
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}
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/**
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* Afk Message and force player to spec
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*
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* @param array $chat
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* @param Player $player
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*/
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public function chat_afk(array $chat, Player $player) {
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$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iAway From Keyboard!';
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$this->sendChat($msg, $player);
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if (!$this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_AFK_FORCE_SPEC)) {
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return;
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}
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if ($player->isSpectator) {
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return;
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}
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try {
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// Force into spec
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$this->maniaControl->getClient()->forceSpectator($player->login, 3);
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// Free player slot
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$this->maniaControl->getClient()->spectatorReleasePlayerSlot($player->login);
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} catch (UnknownPlayerException $exception) {
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$this->maniaControl->getChat()->sendException($exception, $player);
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} catch (PlayerStateException $exception) {
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}
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}
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/**
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@ -163,254 +434,17 @@ class ChatMessagePlugin implements CommandListener, Plugin {
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}
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/**
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* Bye Message
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* Checks if the Player is Muted and sends the Chat if he isnt
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*
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* @param array $chat
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* @param $msg
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* @param Player $player
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* @param bool $prefix
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*/
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public function chat_bye(array $chat, Player $player) {
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$command = explode(" ", $chat[1][2]);
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if (isset($command[1])) {
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$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iBye $z$<' . $this->getTarget($command[1]) . '$>$i!';
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private function sendChat($msg, Player $player, $prefix = false) {
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if (!$player->isMuted()) {
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$this->maniaControl->getChat()->sendChat($msg, null, $prefix);
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} else {
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$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iI have to go... Bye All!';
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}
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$this->maniaControl->getChat()->sendChat($msg, null, false);
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}
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/**
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* Thx Message
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*
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* @param array $chat
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* @param Player $player
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*/
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public function chat_thx(array $chat, Player $player) {
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$command = explode(" ", $chat[1][2]);
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if (isset($command[1])) {
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$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iThanks $z$<' . $this->getTarget($command[1]) . '$>$i!';
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} else {
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$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iThanks All!';
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}
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$this->maniaControl->getChat()->sendChat($msg, null, false);
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}
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/**
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* Good Game Message
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*
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* @param array $chat
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* @param Player $player
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*/
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public function chat_gg(array $chat, Player $player) {
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$command = explode(" ", $chat[1][2]);
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if (isset($command[1])) {
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$msg = '$ff0[' . $player->getEscapedNickname() . '] $ff0$iGood Game $z$<' . $this->getTarget($command[1]) . '$>$i!';
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} else {
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$msg = '$ff0[' . $player->getEscapedNickname() . '] $ff0$iGood Game All!';
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}
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$this->maniaControl->getChat()->sendChat($msg, null, false);
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}
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||||
/**
|
||||
* Good Luck Message
|
||||
*
|
||||
* @param array $chat
|
||||
* @param Player $player
|
||||
*/
|
||||
public function chat_gl(array $chat, Player $player) {
|
||||
$command = explode(" ", $chat[1][2]);
|
||||
|
||||
if (isset($command[1])) {
|
||||
$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iGood Luck $z$<' . $this->getTarget($command[1]) . '$>$i!';
|
||||
} else {
|
||||
$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iGood Luck All!';
|
||||
}
|
||||
|
||||
$this->maniaControl->getChat()->sendChat($msg, null, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Have Fun Message
|
||||
*
|
||||
* @param array $chat
|
||||
* @param Player $player
|
||||
*/
|
||||
public function chat_hf(array $chat, Player $player) {
|
||||
$command = explode(" ", $chat[1][2]);
|
||||
|
||||
if (isset($command[1])) {
|
||||
$msg = '$ff0[' . $player->getEscapedNickname() . '] $ff0$iHave Fun $z$<' . $this->getTarget($command[1]) . '$>$i!';
|
||||
} else {
|
||||
$msg = '$ff0[' . $player->getEscapedNickname() . '] $ff0$iHave Fun All!';
|
||||
}
|
||||
|
||||
$this->maniaControl->getChat()->sendChat($msg, null, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Good Luck and Have Fun Message
|
||||
*
|
||||
* @param array $chat
|
||||
* @param Player $player
|
||||
*/
|
||||
public function chat_glhf(array $chat, Player $player) {
|
||||
$command = explode(" ", $chat[1][2]);
|
||||
|
||||
if (isset($command[1])) {
|
||||
$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iGood Luck and Have Fun $z$<' . $this->getTarget($command[1]) . '$>$i!';
|
||||
} else {
|
||||
$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iGood Luck and Have Fun All!';
|
||||
}
|
||||
|
||||
$this->maniaControl->getChat()->sendChat($msg, null, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Nice Shot Message
|
||||
*
|
||||
* @param array $chat
|
||||
* @param Player $player
|
||||
*/
|
||||
public function chat_ns(array $chat, Player $player) {
|
||||
$command = explode(" ", $chat[1][2]);
|
||||
|
||||
if (isset($command[1])) {
|
||||
$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iNice Shot $z$<' . $this->getTarget($command[1]) . '$>$i!';
|
||||
} else {
|
||||
$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iNice Shot!';
|
||||
}
|
||||
|
||||
$this->maniaControl->getChat()->sendChat($msg, null, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Nice one Message
|
||||
*
|
||||
* @param array $chat
|
||||
* @param Player $player
|
||||
*/
|
||||
public function chat_n1(array $chat, Player $player) {
|
||||
$command = explode(" ", $chat[1][2]);
|
||||
|
||||
if (isset($command[1])) {
|
||||
$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iNice One $z$<' . $this->getTarget($command[1]) . '$>$i!';
|
||||
} else {
|
||||
$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iNice One!';
|
||||
}
|
||||
|
||||
$this->maniaControl->getChat()->sendChat($msg, null, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Lol! Message
|
||||
*
|
||||
* @param array $chat
|
||||
* @param Player $player
|
||||
*/
|
||||
public function chat_lol(array $chat, Player $player) {
|
||||
$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iLoL!';
|
||||
$this->maniaControl->getChat()->sendChat($msg, null, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* LooOOooL! Message
|
||||
*
|
||||
* @param array $chat
|
||||
* @param Player $player
|
||||
*/
|
||||
public function chat_lool(array $chat, Player $player) {
|
||||
$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iLooOOooL!';
|
||||
$this->maniaControl->getChat()->sendChat($msg, null, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Be right back Message
|
||||
*
|
||||
* @param array $chat
|
||||
* @param Player $player
|
||||
*/
|
||||
public function chat_brb(array $chat, Player $player) {
|
||||
$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iBe Right Back!';
|
||||
$this->maniaControl->getChat()->sendChat($msg, null, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Bad game for me Message
|
||||
*
|
||||
* @param array $chat
|
||||
* @param Player $player
|
||||
*/
|
||||
public function chat_bgm(array $chat, Player $player) {
|
||||
$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iBad Game for me :(';
|
||||
$this->maniaControl->getChat()->sendChat($msg, null, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Leave the server with an Bootme Message
|
||||
*
|
||||
* @param array $chat
|
||||
* @param Player $player
|
||||
*/
|
||||
public function chat_bootme(array $chat, Player $player) {
|
||||
$msg = '$i$ff0 $<' . $player->nickname . '$>$s$39f chooses to boot back to the real world!';
|
||||
$this->maniaControl->getChat()->sendChat($msg, null, true);
|
||||
|
||||
$message = '$39F Thanks for Playing, see you around!$z';
|
||||
try {
|
||||
$this->maniaControl->getClient()->kick($player->login, $message);
|
||||
} catch (UnknownPlayerException $exception) {
|
||||
$this->maniaControl->getChat()->sendException($exception, $player);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Leave the server with an Ragequit
|
||||
*
|
||||
* @param array $chat
|
||||
* @param Player $player
|
||||
*/
|
||||
public function chat_ragequit(array $chat, Player $player) {
|
||||
try {
|
||||
$message = '$39F Thanks for Playing, please come back soon!$z ';
|
||||
$this->maniaControl->getClient()->kick($player->login, $message);
|
||||
$msg = '$i$ff0 $<' . $player->nickname . '$>$s$f00 said: "@"#!" and ragequitted!';
|
||||
$this->maniaControl->getChat()->sendChat($msg, null, true);
|
||||
} catch (UnknownPlayerException $e) {
|
||||
$this->maniaControl->getChat()->sendError('Error occurred: ' . $e->getMessage(), $player);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Afk Message and force player to spec
|
||||
*
|
||||
* @param array $chat
|
||||
* @param Player $player
|
||||
*/
|
||||
public function chat_afk(array $chat, Player $player) {
|
||||
$msg = '$ff0[$<' . $player->nickname . '$>] $ff0$iAway From Keyboard!';
|
||||
$this->maniaControl->getChat()->sendChat($msg, null, false);
|
||||
|
||||
if (!$this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_AFK_FORCE_SPEC)
|
||||
) {
|
||||
return;
|
||||
}
|
||||
if ($player->isSpectator) {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
// Force into spec
|
||||
$this->maniaControl->getClient()->forceSpectator($player->login, 3);
|
||||
// Free player slot
|
||||
$this->maniaControl->getClient()->spectatorReleasePlayerSlot($player->login);
|
||||
} catch (UnknownPlayerException $exception) {
|
||||
$this->maniaControl->getChat()->sendException($exception, $player);
|
||||
} catch (PlayerStateException $exception) {
|
||||
$this->maniaControl->getChat()->sendError("You can't use this command because you are muted!", $player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -443,9 +443,8 @@ class CustomVotesPlugin implements CommandListener, CallbackListener, ManialinkP
|
||||
* @param callable $function calls the given function only if the vote is successful and returns as Parameter the Voting-Results
|
||||
*/
|
||||
public function startVote(Player $player, $voteIndex, $function = null) {
|
||||
//Player is muted
|
||||
if ($this->maniaControl->getPlayerManager()->getPlayerActions()->isPlayerMuted($player)
|
||||
) {
|
||||
// Check if the Player is muted
|
||||
if ($player->isMuted()) {
|
||||
$this->maniaControl->getChat()->sendError('Muted Players are not allowed to start a vote.', $player);
|
||||
return;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user