Callbacks Structure Refactor

This commit is contained in:
kremsy
2017-04-13 19:14:23 +02:00
parent 7a7826b4b6
commit fce74ed928
15 changed files with 102 additions and 237 deletions

View File

@@ -4,6 +4,7 @@ namespace ManiaControl\Callbacks\Structures\ShootMania;
use ManiaControl\Callbacks\Structures\Common\BaseStructure;
use ManiaControl\Callbacks\Structures\Common\BaseTimeStructure;
use ManiaControl\ManiaControl;
@@ -15,8 +16,7 @@ use ManiaControl\ManiaControl;
* @copyright 2014-2017 ManiaControl Team
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
class OnShotDenyStructure extends BaseStructure {
private $time;
class OnShotDenyStructure extends BaseTimeStructure {
private $shooterWeapon;
private $victimWeapon;
@@ -33,7 +33,6 @@ class OnShotDenyStructure extends BaseStructure {
parent::__construct($maniaControl, $data);
$jsonObj = $this->getPlainJsonObject();
$this->time = $jsonObj->time;
$this->shooterWeapon = $jsonObj->victim;
$this->victimWeapon = $jsonObj->damage;
@@ -41,17 +40,6 @@ class OnShotDenyStructure extends BaseStructure {
$this->victim = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->victim);
}
/**
* ServerTime The Event Happened //TODO add Trait for the Time Property
*
* @api
* @return int
*/
public function getTime() {
return $this->time;
}
/**
* Gets the Shooter Player
*