Callbacks Structure Refactor

This commit is contained in:
kremsy
2017-04-13 19:14:23 +02:00
parent 7a7826b4b6
commit fce74ed928
15 changed files with 102 additions and 237 deletions

View File

@ -3,7 +3,7 @@
namespace ManiaControl\Callbacks\Structures\ShootMania;
use ManiaControl\Callbacks\Structures\Common\BaseStructure;
use ManiaControl\Callbacks\Structures\Common\BasePlayerTimeStructure;
use ManiaControl\ManiaControl;
/**
@ -14,9 +14,7 @@ use ManiaControl\ManiaControl;
* @copyright 2014-2017 ManiaControl Team
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
class OnPlayerTriggersSectorStructure extends BaseStructure {
private $time;
private $player;
class OnPlayerTriggersSectorStructure extends BasePlayerTimeStructure {
private $sectorId;
/**
@ -28,30 +26,8 @@ class OnPlayerTriggersSectorStructure extends BaseStructure {
public function __construct(ManiaControl $maniaControl, $data) {
parent::__construct($maniaControl, $data);
$this->time = $this->getPlainJsonObject()->time;
$this->sectorId = $this->getPlainJsonObject()->sectorid;
$this->player = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->login);
}
/**
* Returns Server time when the event occured
*
* @api
* @return int
*/
public function getTime() {
return $this->time;
}
/**
* < player who touched the object
*
* @api
* @return \ManiaControl\Players\Player
*/
public function getPlayer() {
return $this->player;
}
/**