Callbacks Structure Refactor
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<?php
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namespace ManiaControl\Callbacks\Structures\ShootMania;
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use ManiaControl\Callbacks\Structures\Common\BasePlayerTimeStructure;
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use ManiaControl\ManiaControl;
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/**
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* Structure Class for the OnPlayerTouchesObject Structure Callback
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*
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* @api
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* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnBasePlayerObjectTimeStructure extends BasePlayerTimeStructure {
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private $objectId;
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private $modelId;
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private $modelName;
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/**
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* OnPlayerObjectStructure constructor.
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*
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* @param \ManiaControl\ManiaControl $maniaControl
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* @param $data
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*/
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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$this->objectId = $this->getPlainJsonObject()->objectid;
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$this->modelId = $this->getPlainJsonObject()->modelid;
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$this->modelName = $this->getPlainJsonObject()->modelname;
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}
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/**
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* < The id of the object
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*
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* @api
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* @return string
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*/
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public function getObjectId() {
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return $this->objectId;
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}
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/**
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* < The id of the object model
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*
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* @api
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* @return string
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*/
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public function getModelId() {
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return $this->modelId;
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}
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/**
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* < The name of the object model
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*
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* @api
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* @return string
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*/
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public function getModelName() {
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return $this->modelName;
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}
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}
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