Callbacks Structure Refactor
This commit is contained in:
39
core/Callbacks/Structures/Common/BasePlayerTimeStructure.php
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39
core/Callbacks/Structures/Common/BasePlayerTimeStructure.php
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@ -0,0 +1,39 @@
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<?php
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namespace ManiaControl\Callbacks\Structures\Common;
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use ManiaControl\ManiaControl;
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/**
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* Structure Class for the Player Added and Removed Structure Callback
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*
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* @api
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* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class BasePlayerTimeStructure extends BaseTimeStructure {
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/**
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* Construct a new On Hit Structure
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*
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* @param ManiaControl $maniaControl
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* @param array $data
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*/
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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}
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/**
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* Gets the Player Object
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*
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* @api
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* @return \ManiaControl\Players\Player
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*/
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public function getPlayer() {
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return $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->login);
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}
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}
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@ -3,7 +3,7 @@
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namespace ManiaControl\Callbacks\Structures\ShootMania;
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use ManiaControl\Callbacks\Structures\Common\BaseStructure;
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use ManiaControl\Callbacks\Structures\Common\BasePlayerTimeStructure;
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use ManiaControl\ManiaControl;
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/**
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@ -14,9 +14,7 @@ use ManiaControl\ManiaControl;
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnPlayerObjectStructure extends BaseStructure {
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private $time;
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private $player;
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class OnBasePlayerObjectTimeStructure extends BasePlayerTimeStructure {
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private $objectId;
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private $modelId;
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private $modelName;
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@ -30,32 +28,10 @@ class OnPlayerObjectStructure extends BaseStructure {
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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$this->time = $this->getPlainJsonObject()->time;
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$this->objectId = $this->getPlainJsonObject()->objectid;
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$this->modelId = $this->getPlainJsonObject()->modelid;
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$this->modelName = $this->getPlainJsonObject()->modelname;
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$this->player = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->login);
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}
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/**
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* Returns Server time when the event occured
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*
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* @api
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* @return int
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*/
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public function getTime() {
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return $this->time;
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}
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/**
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* < Login of the player who touched the object
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*
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* @api
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* @return \ManiaControl\Players\Player
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*/
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public function getPlayer() {
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return $this->player;
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}
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/**
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@ -3,7 +3,7 @@
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namespace ManiaControl\Callbacks\Structures\ShootMania;
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use ManiaControl\Callbacks\Structures\Common\BaseStructure;
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use ManiaControl\Callbacks\Structures\Common\BasePlayerTimeStructure;
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use ManiaControl\ManiaControl;
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/**
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@ -14,9 +14,7 @@ use ManiaControl\ManiaControl;
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnPlayerRequestActionChange extends BaseStructure {
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private $time;
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private $player;
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class OnPlayerRequestActionChange extends BasePlayerTimeStructure {
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private $actionChange;
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/**
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@ -28,30 +26,7 @@ class OnPlayerRequestActionChange extends BaseStructure {
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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$this->time = $this->getPlainJsonObject()->time;
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$this->actionChange = $this->getPlainJsonObject()->actionchange;
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$this->player = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->login);
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}
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/**
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* Returns Server time when the event occured
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*
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* @api
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* @return int
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*/
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public function getTime() {
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return $this->time;
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}
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/**
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* < player who requested a new action
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*
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* @api
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* @return \ManiaControl\Players\Player
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*/
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public function getPlayer() {
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return $this->player;
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}
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/**
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@ -3,6 +3,7 @@
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namespace ManiaControl\Callbacks\Structures\ShootMania;
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use ManiaControl\Callbacks\Structures\Common\BasePlayerTimeStructure;
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use ManiaControl\Callbacks\Structures\Common\BaseStructure;
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use ManiaControl\ManiaControl;
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use ManiaControl\Players\Player;
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@ -15,44 +16,5 @@ use ManiaControl\Players\Player;
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnPlayerRequestRespawnStructure extends BaseStructure {
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private $time;
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/**
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* @var Player $player
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*/
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private $player;
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/**
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* OnPlayerRequestRespawnStructure constructor.
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*
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* @param \ManiaControl\ManiaControl $maniaControl
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* @param $data
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*/
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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$this->time = $this->getPlainJsonObject()->time;
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$this->player = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->login);
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}
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/**
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* Returns the Time the Event Happened
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*
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* @api
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* @return int
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*/
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public function getTime() {
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return $this->time;
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}
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/**
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* Gets the Player
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*
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* @api
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* @return \ManiaControl\Players\Player
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*/
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public function getPlayer() {
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return $this->player;
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}
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class OnPlayerRequestRespawnStructure extends BasePlayerTimeStructure {
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}
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@ -3,7 +3,7 @@
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namespace ManiaControl\Callbacks\Structures\ShootMania;
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use ManiaControl\Callbacks\Structures\Common\BaseStructure;
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use ManiaControl\Callbacks\Structures\Common\BasePlayerTimeStructure;
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use ManiaControl\ManiaControl;
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/**
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@ -14,9 +14,7 @@ use ManiaControl\ManiaControl;
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnPlayerTriggersSectorStructure extends BaseStructure {
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private $time;
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private $player;
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class OnPlayerTriggersSectorStructure extends BasePlayerTimeStructure {
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private $sectorId;
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/**
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@ -28,30 +26,8 @@ class OnPlayerTriggersSectorStructure extends BaseStructure {
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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$this->time = $this->getPlainJsonObject()->time;
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$this->sectorId = $this->getPlainJsonObject()->sectorid;
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$this->player = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->login);
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}
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/**
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* Returns Server time when the event occured
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*
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* @api
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* @return int
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*/
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public function getTime() {
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return $this->time;
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}
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/**
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* < player who touched the object
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*
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* @api
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* @return \ManiaControl\Players\Player
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*/
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public function getPlayer() {
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return $this->player;
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}
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/**
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@ -4,6 +4,7 @@ namespace ManiaControl\Callbacks\Structures\ShootMania;
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use ManiaControl\Callbacks\Structures\Common\BaseStructure;
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use ManiaControl\Callbacks\Structures\Common\BaseTimeStructure;
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use ManiaControl\ManiaControl;
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use ManiaControl\Players\Player;
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@ -15,8 +16,7 @@ use ManiaControl\Players\Player;
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnShootStructure extends BaseStructure {
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public $time;
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class OnShootStructure extends BaseTimeStructure {
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public $weapon;
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/**
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* @var Player $shooter
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@ -26,21 +26,10 @@ class OnShootStructure extends BaseStructure {
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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$this->time = $this->getPlainJsonObject()->time;
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$this->weapon = $this->getPlainJsonObject()->weapon;
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$this->shooterLogin = $this->getPlainJsonObject()->shooter;
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}
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/**
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* Gets the Time the event Happened
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*
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* @api
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* @return int
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*/
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public function getTime() {
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return $this->time;
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}
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/**
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* Gets the Weapon
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*
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@ -4,6 +4,7 @@ namespace ManiaControl\Callbacks\Structures\ShootMania;
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use ManiaControl\Callbacks\Structures\Common\BaseStructure;
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use ManiaControl\Callbacks\Structures\Common\BaseTimeStructure;
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use ManiaControl\ManiaControl;
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@ -15,8 +16,7 @@ use ManiaControl\ManiaControl;
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnShotDenyStructure extends BaseStructure {
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private $time;
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class OnShotDenyStructure extends BaseTimeStructure {
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private $shooterWeapon;
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private $victimWeapon;
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@ -33,7 +33,6 @@ class OnShotDenyStructure extends BaseStructure {
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parent::__construct($maniaControl, $data);
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$jsonObj = $this->getPlainJsonObject();
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$this->time = $jsonObj->time;
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$this->shooterWeapon = $jsonObj->victim;
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$this->victimWeapon = $jsonObj->damage;
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@ -41,17 +40,6 @@ class OnShotDenyStructure extends BaseStructure {
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$this->victim = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->victim);
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}
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/**
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* ServerTime The Event Happened //TODO add Trait for the Time Property
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*
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* @api
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* @return int
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*/
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public function getTime() {
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return $this->time;
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}
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/**
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* Gets the Shooter Player
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*
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@ -4,6 +4,7 @@ namespace ManiaControl\Callbacks\Structures\TrackMania;
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use ManiaControl\Callbacks\Structures\Common\BaseStructure;
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use ManiaControl\Callbacks\Structures\Common\BaseTimeStructure;
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use ManiaControl\ManiaControl;
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//TODO make a common structure between shootmania and this and extend it
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/**
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@ -14,8 +15,7 @@ use ManiaControl\ManiaControl;
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnCommandStructure extends BaseStructure {
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private $time;
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class OnCommandStructure extends BaseTimeStructure {
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private $name;
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private $value;
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@ -28,20 +28,10 @@ class OnCommandStructure extends BaseStructure {
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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$this->time = $this->getPlainJsonObject()->time;
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$this->name = $this->getPlainJsonObject()->name;
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$this->value = $this->getPlainJsonObject()->value;
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}
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/**
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* < Server time when the event occured
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*
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* @api
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* @return int
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*/
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public function getTime() {
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return $this->time;
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}
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/**
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* < Name of the command
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@ -4,6 +4,7 @@ namespace ManiaControl\Callbacks\Structures\TrackMania;
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use ManiaControl\Callbacks\Structures\Common\BaseStructure;
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use ManiaControl\Callbacks\Structures\Common\BaseTimeStructure;
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use ManiaControl\ManiaControl;
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/**
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@ -13,8 +14,7 @@ use ManiaControl\ManiaControl;
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnDefaultEventStructure extends BaseStructure {
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private $time;
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class OnDefaultEventStructure extends BaseTimeStructure {
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private $type;
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/**
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@ -26,22 +26,14 @@ class OnDefaultEventStructure extends BaseStructure {
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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$this->time = $this->getPlainJsonObject()->time;
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$this->type = $this->getPlainJsonObject()->type;
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}
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/**
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* Returns Server time when the event occured
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*
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* @return int
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*/
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public function getTime() {
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return $this->time;
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}
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/**
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* Returns the type of event
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*
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* @api
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* @return string
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*/
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public function getType() {
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|
@ -3,8 +3,7 @@
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namespace ManiaControl\Callbacks\Structures\TrackMania;
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use ManiaControl\Callbacks\Structures\Common\BaseStructure;
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use ManiaControl\ManiaControl;
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use ManiaControl\Callbacks\Structures\Common\BasePlayerTimeStructure;
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/**
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* Structure Class for the EventStartLine Structure Callback
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@ -14,34 +13,5 @@ use ManiaControl\ManiaControl;
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnEventStartLineStructure extends BaseStructure {
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private $time;
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private $player;
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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$this->time = $this->getPlainJsonObject()->time;
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$this->player = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->login);
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}
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/**
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* Returns Server time when the event occured
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*
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* @api
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* @return int
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*/
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public function getTime() {
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return $this->time;
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}
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/**
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* < player who triggered the action
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*
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* @api
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* @return \ManiaControl\Players\Player
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*/
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public function getPlayer() {
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return $this->player;
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}
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class OnEventStartLineStructure extends BasePlayerTimeStructure {
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}
|
@ -4,7 +4,7 @@ namespace ManiaControl\Callbacks\Structures\TrackMania;
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use ManiaControl\Callbacks\Models\RecordCallback;
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use ManiaControl\Callbacks\Structures\Common\BaseStructure;
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use ManiaControl\Callbacks\Structures\Common\BasePlayerTimeStructure;
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use ManiaControl\ManiaControl;
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use ManiaControl\Utils\Formatter;
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@ -16,9 +16,7 @@ use ManiaControl\Utils\Formatter;
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnEventWayPointStructure extends BaseStructure {
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private $time;
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private $player;
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class OnEventWayPointStructure extends BasePlayerTimeStructure {
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private $racetime;
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private $laptime;
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private $stuntsscore;
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@ -39,8 +37,6 @@ class OnEventWayPointStructure extends BaseStructure {
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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$this->time = $this->getPlainJsonObject()->time;
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$this->player = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->login);
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$this->racetime = (int) $this->getPlainJsonObject()->racetime;
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$this->laptime = (int) $this->getPlainJsonObject()->laptime;
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$this->stuntsscore = $this->getPlainJsonObject()->stuntsscore;
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@ -55,7 +51,7 @@ class OnEventWayPointStructure extends BaseStructure {
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// Build callback
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$wayPointCallback = new RecordCallback();
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$wayPointCallback->rawCallback = $data;
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$wayPointCallback->setPlayer($this->player);
|
||||
$wayPointCallback->setPlayer($this->getPlayer());
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$wayPointCallback->blockId = $this->blockid;
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$wayPointCallback->time = $this->racetime;
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$wayPointCallback->checkpoint = $this->checkpointinrace;
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@ -77,25 +73,4 @@ class OnEventWayPointStructure extends BaseStructure {
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||||
}
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||||
$this->maniaControl->getCallbackManager()->triggerCallback($wayPointCallback);
|
||||
}
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||||
|
||||
/**
|
||||
* Returns Server time when the event occured
|
||||
*
|
||||
* @api
|
||||
* @return int
|
||||
*/
|
||||
public function getTime() {
|
||||
return $this->time;
|
||||
}
|
||||
|
||||
/**
|
||||
* < player who triggered the action
|
||||
*
|
||||
* @api
|
||||
* @return \ManiaControl\Players\Player
|
||||
*/
|
||||
public function getPlayer() {
|
||||
return $this->player;
|
||||
}
|
||||
|
||||
}
|
@ -10,6 +10,7 @@ use ManiaControl\ManiaControl;
|
||||
/**
|
||||
* Structure Class for the Trackmania OnScores Structure Callback
|
||||
*
|
||||
* @api
|
||||
* @author ManiaControl Team <mail@maniacontrol.com>
|
||||
* @copyright 2014-2017 ManiaControl Team
|
||||
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
|
||||
|
Reference in New Issue
Block a user