slotmachine plugin, only temporary on git (paragon only plugin)
This commit is contained in:
parent
5701fc3313
commit
f5f4deb02c
817
application/plugins/SlotMachine.php
Normal file
817
application/plugins/SlotMachine.php
Normal file
@ -0,0 +1,817 @@
|
||||
<?php
|
||||
|
||||
use FML\Controls\Control;
|
||||
use FML\Controls\Frame;
|
||||
use FML\Controls\Labels\Label_Button;
|
||||
use FML\Controls\Labels\Label_Text;
|
||||
use FML\Controls\Quad;
|
||||
use FML\ManiaLink;
|
||||
use ManiaControl\Admin\ActionsMenu;
|
||||
use ManiaControl\Callbacks\CallbackListener;
|
||||
use ManiaControl\Callbacks\CallbackManager;
|
||||
use ManiaControl\ManiaControl;
|
||||
use ManiaControl\Manialinks\ManialinkPageAnswerListener;
|
||||
use ManiaControl\Players\Player;
|
||||
use ManiaControl\Players\PlayerManager;
|
||||
use ManiaControl\Plugins\Plugin;
|
||||
use Maniaplanet\DedicatedServer\Xmlrpc\Exception;
|
||||
|
||||
class SlotMachinePlugin implements Plugin, CallbackListener, ManialinkPageAnswerListener {
|
||||
/**
|
||||
* Constants
|
||||
*/
|
||||
const PLUGIN_ID = 50;
|
||||
const PLUGIN_VERSION = 0.1;
|
||||
const PLUGIN_NAME = 'SlotMachine';
|
||||
const PLUGIN_AUTHOR = 'kremsy';
|
||||
const SLOT_MAIN_ML = 'SlotMachine.ManiaLinkId';
|
||||
const SLOT_ICON_ML = 'SlotMachine.IconId';
|
||||
const TABLE_SLOTMACHINE = 'mc_slotmachine';
|
||||
const TABLE_SLOTMACHINEWINS = 'mc_slotmachinewins';
|
||||
const ACTION_PLAY = 'SlotmachinePlugin.Play';
|
||||
const ACTION_DEPOSIT = 'SlotmachinePlugin.Deposit';
|
||||
const ACTION_CASHOUT = 'SlotmachinePlugin.Cashout';
|
||||
const ACTION_TOGGLE = 'SlotmachinePlugin.Toggle';
|
||||
const COST_OF_PLAY = 3;
|
||||
const DEPOSIT_AMOUNT = 250;
|
||||
const STAT_SLOT_PLAY = 'Slotmachine Plays';
|
||||
const STAT_SLOT_WON = 'Slotmachine Won';
|
||||
const MAX_CLICKS_PER_SEC = 5;
|
||||
|
||||
//Icons
|
||||
const ICON_LINK = 'http://pictures.esc-clan.net/mpaseco/slot/';
|
||||
const ICON_LEMON = 'symbols/lemon.png';
|
||||
const ICON_ORANGE = 'symbols/orange.png';
|
||||
const ICON_MELONE = 'symbols/melone.png';
|
||||
const ICON_PLUM = 'symbols/plum.png';
|
||||
const ICON_CHERRY = 'symbols/cherry.png';
|
||||
const ICON_BAR = 'symbols/bar.png';
|
||||
const ICON_BLANK = 'symbols/blank1.png';
|
||||
const ICON_BUTTON_BLUE_50 = 'buttons/news/blue3.png';
|
||||
const ICON_BUTTON_BLUE_51 = 'buttons/gbook/blue.png';
|
||||
const ICON_BUTTON_BLUE_52 = 'buttons/download/blue.png';
|
||||
const ICON_BUTTON_TITLE = 'buttons/title/titel4.png';
|
||||
|
||||
/**
|
||||
* Private properties
|
||||
*/
|
||||
/** @var maniaControl $maniaControl * */
|
||||
private $maniaControl = null;
|
||||
private $playerSettings = array();
|
||||
private $symbolArrayA = array();
|
||||
private $symbolArrayB = array();
|
||||
private $symbolArrayC = array();
|
||||
private $bills = array();
|
||||
|
||||
/**
|
||||
* Prepares the Plugin
|
||||
*
|
||||
* @param ManiaControl $maniaControl
|
||||
* @return mixed
|
||||
*/
|
||||
public static function prepare(ManiaControl $maniaControl) {
|
||||
$maniaControl->manialinkManager->iconManager->addIcon(self::ICON_CHERRY, self::ICON_LINK);
|
||||
$maniaControl->manialinkManager->iconManager->addIcon(self::ICON_MELONE, self::ICON_LINK);
|
||||
$maniaControl->manialinkManager->iconManager->addIcon(self::ICON_ORANGE, self::ICON_LINK);
|
||||
$maniaControl->manialinkManager->iconManager->addIcon(self::ICON_PLUM, self::ICON_LINK);
|
||||
$maniaControl->manialinkManager->iconManager->addIcon(self::ICON_LEMON, self::ICON_LINK);
|
||||
$maniaControl->manialinkManager->iconManager->addIcon(self::ICON_BAR, self::ICON_LINK);
|
||||
$maniaControl->manialinkManager->iconManager->addIcon(self::ICON_BLANK, self::ICON_LINK);
|
||||
$maniaControl->manialinkManager->iconManager->addIcon(self::ICON_BUTTON_BLUE_50, self::ICON_LINK);
|
||||
$maniaControl->manialinkManager->iconManager->addIcon(self::ICON_BUTTON_BLUE_51, self::ICON_LINK);
|
||||
$maniaControl->manialinkManager->iconManager->addIcon(self::ICON_BUTTON_BLUE_52, self::ICON_LINK);
|
||||
$maniaControl->manialinkManager->iconManager->addIcon(self::ICON_BUTTON_TITLE, self::ICON_LINK);
|
||||
}
|
||||
|
||||
/**
|
||||
* Load the plugin
|
||||
*
|
||||
* @param \ManiaControl\ManiaControl $maniaControl
|
||||
* @return bool
|
||||
*/
|
||||
public function load(ManiaControl $maniaControl) {
|
||||
$this->maniaControl = $maniaControl;
|
||||
|
||||
$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_BILLUPDATED, $this, 'handleBillUpdated');
|
||||
$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MC_1_SECOND, $this, 'onEverySecond');
|
||||
$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MC_1_MINUTE, $this, 'updateDatabaseEveryMinute');
|
||||
$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERJOINED, $this, 'handlePlayerConnect');
|
||||
$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERDISCONNECTED, $this, 'handlePlayerDisconnect');
|
||||
|
||||
$this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ACTION_PLAY, $this, 'actionPlay');
|
||||
$this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ACTION_DEPOSIT, $this, 'actionDeposit');
|
||||
$this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ACTION_CASHOUT, $this, 'actionCashout');
|
||||
$this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ACTION_TOGGLE, $this, 'actionToggle');
|
||||
|
||||
// Define player stats
|
||||
$this->maniaControl->statisticManager->defineStatMetaData(self::STAT_SLOT_PLAY);
|
||||
$this->maniaControl->statisticManager->defineStatMetaData(self::STAT_SLOT_WON);
|
||||
|
||||
$this->initializeArray();
|
||||
|
||||
$this->checkDatabase();
|
||||
$this->displayIcon();
|
||||
|
||||
foreach($this->maniaControl->playerManager->getPlayers() as $player) {
|
||||
$this->playerSettings[$player->index] = array("Balance" => $this->getBalance($player->index), "Won" => 0, "Spent" => 0, "Plays" => 0, "ClicksLastSecond" => 0, "Visible" => 0);
|
||||
}
|
||||
}
|
||||
|
||||
public function actionToggle(array $chatCallback, Player $player) {
|
||||
$pic1 = $this->maniaControl->manialinkManager->iconManager->getIcon(self::ICON_BAR);
|
||||
$pic2 = $this->maniaControl->manialinkManager->iconManager->getIcon(self::ICON_MELONE);
|
||||
$pic3 = $this->maniaControl->manialinkManager->iconManager->getIcon(self::ICON_PLUM);
|
||||
|
||||
if (isset($this->playerSettings[$player->index]) && $this->playerSettings[$player->index]['Visible'] == 1) {
|
||||
$this->playerSettings[$player->index]["Visible"] = 0;
|
||||
$this->maniaControl->manialinkManager->closeWidget($player, self::SLOT_MAIN_ML);
|
||||
} else {
|
||||
if (!isset($this->playerSettings[$player->index])) {
|
||||
$this->playerSettings[$player->index] = array("Balance" => $this->getBalance($player->index), "Won" => 0, "Spent" => 0, "Plays" => 0, "ClicksLastSecond" => 0, "Visible" => 1);
|
||||
} else {
|
||||
$this->playerSettings[$player->index]["Visible"] = 1;
|
||||
}
|
||||
$this->insertPlayerIntoDatabase($player->index);
|
||||
$this->showSlotMachine($player, $pic1, $pic2, $pic3);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
*Handle on Every Second
|
||||
*/
|
||||
public function onEverySecond() {
|
||||
if (isset($this->playerSettings)) {
|
||||
foreach($this->playerSettings as $key => $player) {
|
||||
$this->playerSettings[$key]["ClicksLastSecond"] = 0; //Set Klick count to 0 on every player
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle Player connect
|
||||
*
|
||||
* @param array $callback
|
||||
*/
|
||||
public function handlePlayerConnect(array $callback) {
|
||||
$player = $callback[1];
|
||||
/** @var Player $player */
|
||||
$this->displayIcon($player->login);
|
||||
//Initialize Player
|
||||
$this->playerSettings[$player->index] = array("Balance" => $this->getBalance($player->index), "Won" => 0, "Spent" => 0, "Plays" => 0, "ClicksLastSecond" => 0, "Visible" => 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle Player disconnect
|
||||
*
|
||||
* @param array $chatCallback
|
||||
* @param Player $player
|
||||
*/
|
||||
public function handlePlayerDisconnect(array $callback) {
|
||||
$this->updateDatabaseEveryMinute();
|
||||
$player = $callback[1];
|
||||
unset($this->playerSettings[$player->index]);
|
||||
}
|
||||
|
||||
|
||||
public function actionPlay(array $chatCallback, Player $player) {
|
||||
if ($this->playerSettings[$player->index]["Balance"] >= self::COST_OF_PLAY) {
|
||||
if ($this->playerSettings[$player->index]["ClicksLastSecond"] > self::MAX_CLICKS_PER_SEC) {
|
||||
return;
|
||||
}
|
||||
|
||||
$randA = rand(0, 63);
|
||||
$randB = rand(0, 63);
|
||||
$randC = rand(0, 63);
|
||||
|
||||
$symbolA = $this->getSymbolNumber(1, $randA);
|
||||
$symbolB = $this->getSymbolNumber(2, $randB);
|
||||
$symbolC = $this->getSymbolNumber(3, $randC);
|
||||
|
||||
$picA = $this->getIconLink($symbolA);
|
||||
$picB = $this->getIconLink($symbolB);
|
||||
$picC = $this->getIconLink($symbolC);
|
||||
|
||||
$won = $this->checkWin($symbolA, $symbolB, $symbolC);
|
||||
|
||||
$this->playerSettings[$player->index]["Balance"] += $won - self::COST_OF_PLAY;
|
||||
$this->playerSettings[$player->index]["Won"] += $won;
|
||||
$this->playerSettings[$player->index]["Spent"] += self::COST_OF_PLAY;
|
||||
$this->playerSettings[$player->index]["Plays"]++;
|
||||
$this->playerSettings[$player->index]["ClicksLastSecond"]++;
|
||||
|
||||
$this->showSlotMachine($player, $picA, $picB, $picC, $won);
|
||||
|
||||
if ($won >= self::COST_OF_PLAY * 20) {
|
||||
$mysqli = $this->maniaControl->database->mysqli;
|
||||
$query = 'INSERT INTO ' . self::TABLE_SLOTMACHINEWINS . '
|
||||
(PlayerIndex,Won) VALUES(' . $player->index . ',' . $won . ')';
|
||||
$mysqli->query($query);
|
||||
|
||||
$message = '$FF0Player $FFF$<' . $player->nickname . '$> $FF0just won $FFF' . $won . ' $FF0Planets in the slotmachine!';
|
||||
$this->maniaControl->chat->sendChat($message);
|
||||
}
|
||||
} else {
|
||||
$arr = array();
|
||||
$this->actionDeposit($arr, $player);
|
||||
}
|
||||
|
||||
$this->updateDatabaseEveryMinute();
|
||||
}
|
||||
|
||||
/**
|
||||
* Play the slotmachine
|
||||
*
|
||||
* @param Player $player
|
||||
* @param $pic1
|
||||
* @param $pic2
|
||||
* @param $pic3
|
||||
* @param int $lastWin
|
||||
*/
|
||||
private function showSlotMachine(Player $player, $pic1, $pic2, $pic3, $lastWin = 0, $showSelf = true) {
|
||||
|
||||
/*$pos_x = $this->maniaControl->settingManager->getSetting($this, self::SETTING_MAP_WIDGET_POSX);
|
||||
$pos_y = $this->maniaControl->settingManager->getSetting($this, self::SETTING_MAP_WIDGET_POSY);
|
||||
$width = $this->maniaControl->settingManager->getSetting($this, self::SETTING_MAP_WIDGET_WIDTH);
|
||||
$height = $this->maniaControl->settingManager->getSetting($this, self::SETTING_MAP_WIDGET_HEIGHT);*/
|
||||
$posX = 160 - 16;
|
||||
$posY = 3.6;
|
||||
$width = 32;
|
||||
$height = 50;
|
||||
|
||||
$quadStyle = $this->maniaControl->manialinkManager->styleManager->getDefaultMainWindowStyle();
|
||||
$quadSubstyle = $this->maniaControl->manialinkManager->styleManager->getDefaultMainWindowSubStyle();
|
||||
|
||||
|
||||
//$script = new Script();
|
||||
//$maniaLink->setScript($script);
|
||||
|
||||
// mainframe
|
||||
$frame = new Frame();
|
||||
|
||||
$frame->setSize($width, $height);
|
||||
$frame->setPosition($posX, $posY);
|
||||
|
||||
if ($showSelf) {
|
||||
$maniaLink = new ManiaLink(self::SLOT_MAIN_ML);
|
||||
$maniaLink->add($frame);
|
||||
}
|
||||
|
||||
// Background Quad
|
||||
$backgroundQuad = new Quad();
|
||||
$frame->add($backgroundQuad);
|
||||
$backgroundQuad->setSize($width, $height);
|
||||
$backgroundQuad->setStyles($quadStyle, $quadSubstyle);
|
||||
|
||||
$headBgQuad = new Quad();
|
||||
$headBgQuad->setY($height / 2 - 2);
|
||||
$frame->add($headBgQuad);
|
||||
$headBgQuad->setSize($width, 4);
|
||||
$headBgQuad->setStyles($quadStyle, $quadSubstyle);
|
||||
|
||||
$headQuad = new Quad();
|
||||
$headQuad->setY($height / 2 - 2);
|
||||
$headQuad->setZ(-0.3);
|
||||
$frame->add($headQuad);
|
||||
$headQuad->setImage($this->maniaControl->manialinkManager->iconManager->getIcon(self::ICON_BUTTON_TITLE));
|
||||
$headQuad->setSize($width, 4);
|
||||
|
||||
//Balance Label
|
||||
$balance = $this->playerSettings[$player->index]["Balance"];
|
||||
$label = new Label_Text();
|
||||
$frame->add($label);
|
||||
$label->setText("Balance: " . $balance);
|
||||
$label->setTextColor("FFF");
|
||||
$label->setX(-$width / 2 + 3);
|
||||
$label->setY($height / 2 - 7);
|
||||
$label->setHAlign(Control::LEFT);
|
||||
$label->setTextSize(1.1);
|
||||
|
||||
//Icons
|
||||
$quad = new Quad();
|
||||
$frame->add($quad);
|
||||
$quad->setPosition(-$width / 2 + 6, $height / 2 - 15, 2);
|
||||
$quad->setSize(12, 10);
|
||||
$quad->setImage($pic1);
|
||||
|
||||
$quad = clone $quad;
|
||||
$frame->add($quad);
|
||||
$quad->setX(0);
|
||||
$quad->setImage($pic2);
|
||||
|
||||
$quad = clone $quad;
|
||||
$frame->add($quad);
|
||||
$quad->setX($width / 2 - 6);
|
||||
$quad->setImage($pic3);
|
||||
|
||||
//Won Label
|
||||
if ($lastWin > 0) {
|
||||
$label = new Label_Text();
|
||||
$frame->add($label);
|
||||
$label->setSize(20, 3);
|
||||
$label->setTextSize(1);
|
||||
$label->setPosition(-$width / 2 + 3, $height / 2 - 22, 2);
|
||||
$label->setText("Won Planets: " . $lastWin);
|
||||
$label->setTextColor("FFF");
|
||||
$label->setHAlign(Control::LEFT);
|
||||
}
|
||||
|
||||
//Buttons
|
||||
$quad = new Quad();
|
||||
$frame->add($quad);
|
||||
$quad->setY($height / 2 - 28);
|
||||
$quad->setZ(-0.3);
|
||||
$quad->setImage($this->maniaControl->manialinkManager->iconManager->getIcon(self::ICON_BUTTON_BLUE_50));
|
||||
$quad->setSize($width - 5, 7);
|
||||
$quad->setAction(self::ACTION_PLAY);
|
||||
|
||||
$quad = clone $quad;
|
||||
$frame->add($quad);
|
||||
$quad->setY($height / 2 - 36);
|
||||
$quad->setImage($this->maniaControl->manialinkManager->iconManager->getIcon(self::ICON_BUTTON_BLUE_51));
|
||||
$quad->setAction(self::ACTION_DEPOSIT);
|
||||
|
||||
$quad = clone $quad;
|
||||
$frame->add($quad);
|
||||
$quad->setY($height / 2 - 44);
|
||||
$quad->setImage($this->maniaControl->manialinkManager->iconManager->getIcon(self::ICON_BUTTON_BLUE_52));
|
||||
$quad->setAction(self::ACTION_CASHOUT);
|
||||
|
||||
$label = new Label_Button();
|
||||
$frame->add($label);
|
||||
$label->setStyle("TextButtonBig");
|
||||
$label->setText("$0f9Play");
|
||||
$label->setY($height / 2 - 29);
|
||||
$label->setZ(-0.3);
|
||||
$label->setSize($width - 5, 7);
|
||||
$label->setAction(self::ACTION_PLAY);
|
||||
$label->setTextSize(1);
|
||||
|
||||
$label = clone $label;
|
||||
$frame->add($label);
|
||||
$label->setY($height / 2 - 37);
|
||||
$label->setText("$0f9Deposit");
|
||||
$label->setAction(self::ACTION_DEPOSIT);
|
||||
|
||||
$label = clone $label;
|
||||
$frame->add($label);
|
||||
$label->setY($height / 2 - 44.4);
|
||||
$label->setText("$0F9Cash Out");
|
||||
$label->setAction(self::ACTION_CASHOUT);
|
||||
|
||||
// Send manialink
|
||||
if ($showSelf) {
|
||||
$manialinkText = $maniaLink->render()->saveXML();
|
||||
$this->maniaControl->manialinkManager->sendManialink($manialinkText, $player->login);
|
||||
} else {
|
||||
return $frame;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the Icon
|
||||
*
|
||||
* @param bool $login
|
||||
*/
|
||||
public function displayIcon($login = false) {
|
||||
$posX = $this->maniaControl->settingManager->getSetting($this->maniaControl->actionsMenu, ActionsMenu::SETTING_MENU_POSX);
|
||||
$posY = $this->maniaControl->settingManager->getSetting($this->maniaControl->actionsMenu, ActionsMenu::SETTING_MENU_POSY);
|
||||
$width = $this->maniaControl->settingManager->getSetting($this->maniaControl->actionsMenu, ActionsMenu::SETTING_MENU_ITEMSIZE);
|
||||
$height = $this->maniaControl->settingManager->getSetting($this->maniaControl->actionsMenu, ActionsMenu::SETTING_MENU_ITEMSIZE);
|
||||
$shootManiaOffset = $this->maniaControl->manialinkManager->styleManager->getDefaultIconOffsetSM();
|
||||
$quadStyle = $this->maniaControl->manialinkManager->styleManager->getDefaultQuadStyle();
|
||||
$quadSubstyle = $this->maniaControl->manialinkManager->styleManager->getDefaultQuadSubstyle();
|
||||
$itemMarginFactorX = 1.3;
|
||||
$itemMarginFactorY = 1.2;
|
||||
$posY += $width * $itemMarginFactorY;
|
||||
|
||||
// Get Title Id
|
||||
$titleId = $this->maniaControl->server->titleId;
|
||||
$titlePrefix = strtoupper(substr($titleId, 0, 2));
|
||||
|
||||
//If game is shootmania lower the icons position by 20
|
||||
if ($titlePrefix == 'SM') {
|
||||
$posY -= $shootManiaOffset;
|
||||
}
|
||||
|
||||
$itemSize = $width;
|
||||
|
||||
$maniaLink = new ManiaLink(self::SLOT_ICON_ML);
|
||||
|
||||
// Donate Menu Icon Frame
|
||||
$frame = new Frame();
|
||||
$maniaLink->add($frame);
|
||||
$frame->setPosition($posX, $posY);
|
||||
|
||||
$backgroundQuad = new Quad();
|
||||
$frame->add($backgroundQuad);
|
||||
$backgroundQuad->setSize($width * $itemMarginFactorX, $height * $itemMarginFactorY);
|
||||
$backgroundQuad->setStyles($quadStyle, $quadSubstyle);
|
||||
|
||||
$iconFrame = new Frame();
|
||||
$frame->add($iconFrame);
|
||||
|
||||
$iconFrame->setSize($itemSize, $itemSize);
|
||||
$itemQuad = new Quad();
|
||||
$itemQuad->setImage($this->maniaControl->manialinkManager->iconManager->getIcon(self::ICON_CHERRY));
|
||||
$itemQuad->setSize($itemSize, $itemSize);
|
||||
$iconFrame->add($itemQuad);
|
||||
|
||||
$itemQuad->setAction(self::ACTION_TOGGLE);
|
||||
|
||||
|
||||
// Send manialink
|
||||
$manialinkText = $maniaLink->render()->saveXML();
|
||||
$this->maniaControl->manialinkManager->sendManialink($manialinkText, $login);
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles a deposit
|
||||
*
|
||||
* @param array $chatCallback
|
||||
* @param Player $player
|
||||
*/
|
||||
public function actionDeposit(array $chatCallback, Player $player) {
|
||||
$this->playerSettings[$player->index]["ClicksLastSecond"]++;
|
||||
if ($this->playerSettings[$player->index]["ClicksLastSecond"] > 1) {
|
||||
return;
|
||||
}
|
||||
|
||||
$planets = self::DEPOSIT_AMOUNT;
|
||||
$message = '$F0FDeposit $FFF' . $planets . ' Planets $F0Fin the slot-machine.';
|
||||
|
||||
$billId = $this->maniaControl->client->sendBill($player->login, (int)$planets, $message, '');
|
||||
|
||||
$this->bills[$billId] = array($player, $planets);
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles a deposit
|
||||
*
|
||||
* @param array $chatCallback
|
||||
* @param Player $player
|
||||
*/
|
||||
public function actionCashout(array $chatCallback, Player $player) {
|
||||
$this->playerSettings[$player->index]["ClicksLastSecond"]++;
|
||||
if ($this->playerSettings[$player->index]["ClicksLastSecond"] > 1) {
|
||||
return;
|
||||
}
|
||||
|
||||
$balance = $this->playerSettings[$player->index]["Balance"];
|
||||
|
||||
if ($balance == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
$message = '$09c' . $balance . '$zPlanets have been re-credited to your ManiaPlanet account! Thank you for playing Slots! Your $i$s$08fparagon$n$000$m.$fffTeam';
|
||||
|
||||
try {
|
||||
$billId = $this->maniaControl->client->pay($player->login, (int)$balance, $message);
|
||||
} catch(Exception $e) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
$this->bills[$billId] = array($player, -$balance);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Update the database player values every minute
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function updateDatabaseEveryMinute() {
|
||||
$mysqli = $this->maniaControl->database->mysqli;
|
||||
|
||||
// Save map dataS
|
||||
$query = "UPDATE `" . self::TABLE_SLOTMACHINE . "`
|
||||
SET `Balance` = ?, `Spent` = `Spent` + ?, `Won` = `Won` + ?, `Plays` = `Plays` + ?
|
||||
WHERE `PlayerIndex` = ?;";
|
||||
$statement = $mysqli->prepare($query);
|
||||
if ($mysqli->error) {
|
||||
trigger_error($mysqli->error);
|
||||
return false;
|
||||
}
|
||||
|
||||
foreach($this->playerSettings as $index => $player) {
|
||||
$statement->bind_param('ssssi', $player["Balance"], $player["Spent"], $player["Won"], $player["Plays"], $index);
|
||||
$statement->execute();
|
||||
if ($statement->error) {
|
||||
trigger_error($statement->error);
|
||||
}
|
||||
|
||||
$slotPlayer = $this->maniaControl->playerManager->getPlayerByIndex($index);
|
||||
$this->maniaControl->statisticManager->insertStat(self::STAT_SLOT_PLAY, $slotPlayer, $this->maniaControl->server->index, $player["Plays"]);
|
||||
$this->maniaControl->statisticManager->insertStat(self::STAT_SLOT_WON, $slotPlayer, $this->maniaControl->server->index, $player["Won"]);
|
||||
|
||||
$this->playerSettings[$index]["Spent"] = 0;
|
||||
$this->playerSettings[$index]["Won"] = 0;
|
||||
$this->playerSettings[$index]["Plays"] = 0;
|
||||
}
|
||||
|
||||
|
||||
$statement->close();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle The bills
|
||||
*
|
||||
* @param $billCallback
|
||||
*/
|
||||
public function handleBillUpdated($billCallback) {
|
||||
$bill = $billCallback[1];
|
||||
$billid = $bill[0];
|
||||
|
||||
|
||||
// check for known bill ID
|
||||
if (array_key_exists($billid, $this->bills)) {
|
||||
// get bill info
|
||||
$player = $this->bills[$billid][0];
|
||||
$planets = $this->bills[$billid][1];
|
||||
|
||||
$picA = $this->maniaControl->manialinkManager->iconManager->getIcon(self::ICON_BAR);
|
||||
$picB = $this->maniaControl->manialinkManager->iconManager->getIcon(self::ICON_MELONE);
|
||||
$picC = $this->maniaControl->manialinkManager->iconManager->getIcon(self::ICON_PLUM);
|
||||
|
||||
// check bill state
|
||||
switch($bill[1]) {
|
||||
case 4: // Payed (Paid)
|
||||
if ($planets > 0) { //Deposit pos Planets Value
|
||||
/* DEPOSIT BALANCE */
|
||||
|
||||
$this->playerSettings[$player->index]["Balance"] += $planets;
|
||||
|
||||
$message = '$FF0You successfully deposited $FFF' . $planets . ' $FF0planets in your slots account! Have fun!';
|
||||
$this->maniaControl->chat->sendChat($message, $player->login);
|
||||
|
||||
$this->showSlotMachine($player, $picA, $picB, $picC);
|
||||
$this->updateDatabaseEveryMinute();
|
||||
} else { //Withdrawl neg Planets Value
|
||||
|
||||
$this->playerSettings[$player->index]["Balance"] = 0;
|
||||
|
||||
$message = '$FFF' . abs($planets) . ' $FF0Planets have been re-credited to your Maniaplanet account!';
|
||||
$this->maniaControl->chat->sendChat($message, $player->login);
|
||||
|
||||
$this->updateDatabaseEveryMinute();
|
||||
|
||||
$this->showSlotMachine($player, $picA, $picB, $picC);
|
||||
}
|
||||
unset($this->bills[$billid]);
|
||||
break;
|
||||
case 5: // Refused
|
||||
$message = '$FF0> $f00$iTransaction refused!';
|
||||
$this->maniaControl->chat->sendChat($message, $player->login);
|
||||
unset($this->bills[$billid]);
|
||||
break;
|
||||
case 6: // Error
|
||||
$message = '$FF0> $f00$iTransaction failed: $FFF$i ' . $bill[2];
|
||||
$this->maniaControl->chat->sendChat($message, $player->login);
|
||||
unset($this->bills[$billid]);
|
||||
break;
|
||||
default: // CreatingTransaction/Issued/ValidatingPay(e)ment
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Gets the Current Slotmachine Balance of a player
|
||||
*
|
||||
* @param $playerIndex
|
||||
* @return int
|
||||
*/
|
||||
private function getBalance($playerIndex) {
|
||||
$mysqli = $this->maniaControl->database->mysqli;
|
||||
|
||||
/* Get Player Balance */
|
||||
$query = 'SELECT Balance FROM ' . self::TABLE_SLOTMACHINE . ' WHERE PlayerIndex=' . $playerIndex;
|
||||
$res = $mysqli->query($query);
|
||||
|
||||
if ($mysqli->affected_rows > 0) {
|
||||
$row = $res->fetch_object();
|
||||
$balance = $row->Balance;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
$res->free_result();
|
||||
|
||||
return $balance;
|
||||
}
|
||||
|
||||
/**
|
||||
* Inserts a Player into the database if he is not existing
|
||||
*
|
||||
* @param $playerIndex
|
||||
*/
|
||||
private function insertPlayerIntoDatabase($playerIndex) {
|
||||
$mysqli = $this->maniaControl->database->mysqli;
|
||||
$query = 'INSERT INTO ' . self::TABLE_SLOTMACHINE . ' (PlayerIndex) VALUES (' . $playerIndex . ')';
|
||||
$mysqli->query($query);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the Database tables
|
||||
*/
|
||||
private function checkDatabase() {
|
||||
$mysqli = $this->maniaControl->database->mysqli;
|
||||
|
||||
$query = "CREATE TABLE IF NOT EXISTS `" . self::TABLE_SLOTMACHINE . "` (
|
||||
`PlayerIndex` MEDIUMINT(9) NOT NULL DEFAULT 0,
|
||||
`Balance` MEDIUMINT(9) NOT NULL DEFAULT 0,
|
||||
`Spent` MEDIUMINT(9) NOT NULL DEFAULT 0,
|
||||
`Won` MEDIUMINT(9) NOT NULL DEFAULT 0,
|
||||
`Plays` MEDIUMINT(9) NOT NULL DEFAULT 0,
|
||||
UNIQUE KEY `PlayerIndex` (`PlayerIndex`)
|
||||
) ENGINE=MyISAM";
|
||||
$mysqli->query($query);
|
||||
|
||||
$query = "CREATE TABLE IF NOT EXISTS `" . self::TABLE_SLOTMACHINEWINS . "` (
|
||||
`PlayerIndex` mediumint(9) NOT NULL default 0,
|
||||
`Won` mediumint(9) NOT NULL default 0,
|
||||
`time` TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP ,
|
||||
KEY `PlayerIndex` (`PlayerIndex`)
|
||||
) ENGINE=MyISAM";
|
||||
$mysqli->query($query);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the SymbolNumber
|
||||
*
|
||||
* @param $arr
|
||||
* @param $rand
|
||||
* @return null
|
||||
*/
|
||||
private function getSymbolNumber($arr, $rand) {
|
||||
switch($arr) {
|
||||
case 1:
|
||||
return $this->symbolArrayA[$rand];
|
||||
case 2:
|
||||
return $this->symbolArrayB[$rand];
|
||||
case 3:
|
||||
return $this->symbolArrayC[$rand];
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Initializes the Symbol Arrays
|
||||
*/
|
||||
private function initializeArray() {
|
||||
$this->symbolArrayA = array(0, 0, 0, 0, //4
|
||||
1, 1, 1, 1, 1, //5
|
||||
2, 2, 2, 2, 2, 2, //6
|
||||
3, 3, 3, 3, 3, 3, //6
|
||||
4, 4, 4, 4, 4, 4, 4, //7
|
||||
5, 5, 5, 5, 5, 5, 5, 5, //8
|
||||
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 //28
|
||||
);
|
||||
$this->symbolArrayB = array( //0, 0, 0, //3
|
||||
0, 0, 1, 1, 1, 1, //4
|
||||
2, 2, 2, 2, //4
|
||||
3, 3, 3, 3, 3, //5
|
||||
4, 4, 4, 4, 4, //5
|
||||
5, 5, 5, 5, 5, 5, //6
|
||||
//6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 //37
|
||||
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6);
|
||||
$this->symbolArrayC = array(0, //1
|
||||
1, 1, //2
|
||||
2, 2, 2, //3
|
||||
3, 3, 3, 3, //4
|
||||
4, 4, 4, 4, 4, 4, //6
|
||||
5, 5, 5, 5, 5, 5, //6
|
||||
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 //42
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the Icon link
|
||||
*
|
||||
* @param $symbolNumber
|
||||
* @return string
|
||||
*/
|
||||
private function getIconLink($symbolNumber) {
|
||||
switch($symbolNumber) {
|
||||
case 0:
|
||||
$iconName = self::ICON_BAR;
|
||||
break;
|
||||
case 1:
|
||||
$iconName = self::ICON_CHERRY;
|
||||
break;
|
||||
case 2:
|
||||
$iconName = self::ICON_PLUM;
|
||||
break;
|
||||
case 3:
|
||||
$iconName = self::ICON_MELONE;
|
||||
break;
|
||||
case 4:
|
||||
$iconName = self::ICON_ORANGE;
|
||||
break;
|
||||
case 5:
|
||||
$iconName = self::ICON_LEMON;
|
||||
break;
|
||||
default:
|
||||
$iconName = self::ICON_BLANK;
|
||||
}
|
||||
return $this->maniaControl->manialinkManager->iconManager->getIcon($iconName);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks for a win
|
||||
*
|
||||
* @param $symbol1
|
||||
* @param $symbol2
|
||||
* @param $symbol3
|
||||
* @param int $buyin
|
||||
* @return int
|
||||
*/
|
||||
private function checkWin($symbol1, $symbol2, $symbol3, $buyin = 3) {
|
||||
$prize = 0;
|
||||
|
||||
if ($symbol1 == 5 && $symbol2 == 5 && $symbol3 == 5) {
|
||||
$prize = $buyin * 25;
|
||||
} else if ($symbol1 == 4 && $symbol2 == 4 && $symbol3 == 4) {
|
||||
$prize = $buyin * 50;
|
||||
} else if ($symbol1 == 3 && $symbol2 == 3 && $symbol3 == 3) {
|
||||
$prize = $buyin * 100;
|
||||
} else if ($symbol1 == 2 && $symbol2 == 2 && $symbol3 == 2) {
|
||||
$prize = $buyin * 200;
|
||||
} else if ($symbol1 == 1 && $symbol2 == 1 && $symbol3 == 1) {
|
||||
$prize = $buyin * 1000;
|
||||
} else if ($symbol1 == 0 && $symbol2 == 0 && $symbol3 == 0) {
|
||||
$prize = $buyin * 5000;
|
||||
} else if ($symbol1 == 1 && $symbol2 == 1 || $symbol1 == 1 && $symbol3 == 1 || $symbol2 == 1 && $symbol3 == 1) {
|
||||
$prize = $buyin * 10;
|
||||
} else if ($symbol1 == 1 || $symbol2 == 1 || $symbol3 == 1) {
|
||||
$prize = $buyin * 2;
|
||||
}
|
||||
return $prize;
|
||||
}
|
||||
|
||||
/**
|
||||
* Unload the plugin and its resources
|
||||
*/
|
||||
public function unload() {
|
||||
$emptyManialink = new ManiaLink(self::SLOT_MAIN_ML);
|
||||
$manialinkText = $emptyManialink->render()->saveXML();
|
||||
$this->maniaControl->manialinkManager->sendManialink($manialinkText);
|
||||
|
||||
$emptyManialink = new ManiaLink(self::SLOT_ICON_ML);
|
||||
$manialinkText = $emptyManialink->render()->saveXML();
|
||||
$this->maniaControl->manialinkManager->sendManialink($manialinkText);
|
||||
|
||||
$this->maniaControl->callbackManager->unregisterCallbackListener($this);
|
||||
$this->maniaControl->manialinkManager->unregisterManialinkPageAnswerListener($this);
|
||||
unset($this->maniaControl);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get plugin id
|
||||
*
|
||||
* @return int
|
||||
*/
|
||||
public static function getId() {
|
||||
return self::PLUGIN_ID;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get Plugin Name
|
||||
*
|
||||
* @return string
|
||||
*/
|
||||
public static function getName() {
|
||||
return self::PLUGIN_NAME;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get Plugin Version
|
||||
*
|
||||
* @return float,,
|
||||
*/
|
||||
public static function getVersion() {
|
||||
return self::PLUGIN_VERSION;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get Plugin Author
|
||||
*
|
||||
* @return string
|
||||
*/
|
||||
public static function getAuthor() {
|
||||
return self::PLUGIN_AUTHOR;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get Plugin Description
|
||||
*
|
||||
* @return string
|
||||
*/
|
||||
public static function getDescription() {
|
||||
return null;
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user