special stats begin
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@ -20,6 +20,9 @@ class StatisticManager {
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const TABLE_STATISTICS = 'mc_statistics';
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const TABLE_STATISTICS = 'mc_statistics';
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const STAT_TYPE_INT = '0';
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const STAT_TYPE_INT = '0';
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const STAT_TYPE_TIME = '1';
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const STAT_TYPE_TIME = '1';
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const STAT_TYPE_FLOAT = '2';
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const SPECIAL_STAT_KD_RATIO = 'Kill Death Ratio'; //TODO dynamic later
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/**
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/**
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* Public Properties
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* Public Properties
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@ -32,6 +35,7 @@ class StatisticManager {
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*/
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*/
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private $maniaControl = null;
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private $maniaControl = null;
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private $stats = array();
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private $stats = array();
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private $specialStats = array();
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/**
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/**
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* Construct player manager
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* Construct player manager
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@ -119,6 +123,29 @@ class StatisticManager {
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return $stats;
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return $stats;
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}
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}
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/**
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* Gets The Ranking of an Special Stat
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*
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* @param string $statName
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*/
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public function getStatsRankingOfSpecialStat($statName = '') {
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$statsArray = array();
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switch($statName) {
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case self::SPECIAL_STAT_KD_RATIO:
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$kills = $this->getStatsRanking(StatisticCollector::STAT_ON_KILL);
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$deaths = $this->getStatsRanking(StatisticCollector::STAT_ON_DEATH);
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foreach($deaths as $key => $death) {
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if ($death == 0 || !isset($kills[$key])) {
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continue;
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}
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$statsArray[$key] = intval($kills[$key]) / intval($death);
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}
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}
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return $statsArray;
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}
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/**
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/**
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* Store Stats Meta Data from the Database
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* Store Stats Meta Data from the Database
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*/
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*/
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@ -136,6 +163,11 @@ class StatisticManager {
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$this->stats[$row->name] = $row;
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$this->stats[$row->name] = $row;
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}
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}
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$result->close();
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$result->close();
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$stat = new \stdClass();
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$stat->name = self::SPECIAL_STAT_KD_RATIO;
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$stat->type = self::STAT_TYPE_FLOAT;
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$this->specialStats[self::SPECIAL_STAT_KD_RATIO] = $stat;
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}
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}
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/**
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/**
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@ -167,6 +199,42 @@ class StatisticManager {
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$playerStats[$stat->name] = array($stat, $value);
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$playerStats[$stat->name] = array($stat, $value);
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}
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}
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foreach($this->specialStats as $stat){
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switch($stat->name){
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case self::SPECIAL_STAT_KD_RATIO:
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if(!isset($playerStats[StatisticCollector::STAT_ON_KILL]) || !isset($playerStats[StatisticCollector::STAT_ON_DEATH]))
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continue;
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$kills = intval($playerStats[StatisticCollector::STAT_ON_KILL]);
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$deaths = intval($playerStats[StatisticCollector::STAT_ON_DEATH]);
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if($deaths == 0)
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continue;
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$playerStats[$stat->name] = array($stat, $kills / $deaths);
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}
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}
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return $playerStats;
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}
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/**
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* Gets The Ranking of an Special Stat
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*
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* @param string $statName
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*/
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public function getAllSpecialPlayerStats(Player $player, $serverIndex = -1) {
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$playerStats = array();
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foreach($this->specialStats as $special){
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switch($special){
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case self::SPECIAL_STAT_KD_RATIO:
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$kills = $this->getStatsRanking(StatisticCollector::STAT_ON_KILL);
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$deaths = $this->getStatsRanking(StatisticCollector::STAT_ON_DEATH);
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foreach($deaths as $key => $death) {
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if ($death == 0 || !isset($kills[$key])) {
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continue;
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}
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$statsArray[$key] = intval($kills[$key]) / intval($death);
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}
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}
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}
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return $playerStats;
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return $playerStats;
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}
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}
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