bug fixes
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7bf223cd45
commit
b66603a8f7
@ -117,17 +117,17 @@ class PlayerManager implements CallbackListener {
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if($playerItem->playerId <= 0) {
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continue;
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}
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$playerInfo = $this->maniaControl->client->getPlayerInfo($playerItem->login);
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$playerInfo = $this->maniaControl->client->getPlayerInfo($playerItem->login);
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//TODO just a workaround due nadeos bad structure
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$detailedPlayerInfo = $this->maniaControl->client->getDetailedPlayerInfo($playerItem->login);
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$playerInfo->path = $detailedPlayerInfo->path;
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$playerInfo->language = $detailedPlayerInfo->language;
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$detailedPlayerInfo = $this->maniaControl->client->getDetailedPlayerInfo($playerItem->login);
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$playerInfo->path = $detailedPlayerInfo->path;
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$playerInfo->language = $detailedPlayerInfo->language;
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$playerInfo->clientVersion = $detailedPlayerInfo->clientVersion;
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$playerInfo->iPAddress = $detailedPlayerInfo->iPAddress;
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$playerInfo->isSpectator = $detailedPlayerInfo->isSpectator;
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$playerInfo->avatar = $detailedPlayerInfo->avatar;
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$playerInfo->ladderStats = $detailedPlayerInfo->ladderStats;
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$playerInfo->iPAddress = $detailedPlayerInfo->iPAddress;
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$playerInfo->isSpectator = $detailedPlayerInfo->isSpectator;
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$playerInfo->avatar = $detailedPlayerInfo->avatar;
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$playerInfo->ladderStats = $detailedPlayerInfo->ladderStats;
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$player = new Player($playerInfo);
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$player->hasJoinedGame = true;
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@ -187,8 +187,8 @@ class PlayerManager implements CallbackListener {
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return;
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}
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$player->teamId = $callback[1][0]["TeamId"];
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$player->ladderRank = $callback[1][0]["LadderRanking"];
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$player->teamId = $callback[1][0]["TeamId"];
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$player->ladderRank = $callback[1][0]["LadderRanking"];
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$prevJoinState = $player->hasJoinedGame;
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@ -207,6 +207,9 @@ class PlayerManager implements CallbackListener {
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$logMessage = "Player joined: {$player->login} / " . Formatter::stripCodes($player->nickname) . " Nation: " . $player->getCountry() . " IP: {$player->ipAddress}";
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$this->maniaControl->log($logMessage);
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// Increment the Player Join Count
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$this->maniaControl->statisticManager->incrementStat(self::STAT_JOIN_COUNT, $player, $this->maniaControl->server->index);
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// Trigger own PlayerJoined callback
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$this->maniaControl->callbackManager->triggerCallback(self::CB_PLAYERJOINED, array(self::CB_PLAYERJOINED, $player));
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}
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@ -377,9 +380,6 @@ class PlayerManager implements CallbackListener {
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$playerStatement->free_result();
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$playerStatement->close();
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// Increment the Player Join Count
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$this->maniaControl->statisticManager->incrementStat(self::STAT_JOIN_COUNT, $player, $this->maniaControl->server->index);
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return true;
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}
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@ -177,8 +177,6 @@ class StatisticCollector implements CallbackListener {
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return -1;
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}
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}
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}
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@ -224,13 +222,13 @@ class StatisticCollector implements CallbackListener {
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switch($callbackName) {
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case 'LibXmlRpc_OnShoot':
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$this->handleOnShoot($callback[1][1][0], $callback[1][1][1]);
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$this->handleOnShoot($callback[1][1][0], $callback[1][1][3]);
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break;
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case 'LibXmlRpc_OnHit':
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$shooter = $this->maniaControl->playerManager->getPlayer($callback[1][1][0]);
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$victim = $this->maniaControl->playerManager->getPlayer($callback[1][1][1]);
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$weapon = $this->maniaControl->playerManager->getPlayer($callback[1][1][3]);
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$this->maniaControl->statisticManager->incrementStat($this->getWeaponStat($weapon, false), $shooter);
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$weapon = $callback[1][1][3];
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$this->maniaControl->statisticManager->incrementStat($this->getWeaponStat(intval($weapon), false), $shooter);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_HIT, $shooter);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_GOT_HIT, $victim);
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break;
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@ -279,7 +277,7 @@ class StatisticCollector implements CallbackListener {
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$paramsObject = json_decode($callback[1][1]);
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$shooter = $this->maniaControl->playerManager->getPlayer($paramsObject->Event->Shooter->Login);
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$victim = $this->maniaControl->playerManager->getPlayer($paramsObject->Event->Victim->Login);
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$weapon = $this->maniaControl->playerManager->getPlayer($paramsObject->Event->WeaponNum);
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$weapon = $paramsObject->Event->WeaponNum;
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$this->maniaControl->statisticManager->incrementStat($this->getWeaponStat($weapon, false), $shooter);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_HIT, $shooter);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_GOT_HIT, $victim);
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