Added chat colors to roles, only used in Join/Leave messages so far

This commit is contained in:
Alexander Nell 2020-02-28 17:38:05 +01:00
parent f8da547326
commit ae3d1d69da
2 changed files with 84 additions and 13 deletions

View File

@ -26,13 +26,19 @@ class Chat implements CallbackListener, CommunicationListener, UsageInformationA
/*
* Constants
*/
const SETTING_PUBLIC_PREFIX = 'Public Messages Prefix';
const SETTING_PRIVATE_PREFIX = 'Privat Messages Prefix';
const SETTING_COLOR_PLAYER = 'Color of Player';
const SETTING_COLOR_MODERATOR = 'Color of Moderator';
const SETTING_COLOR_ADMIN = 'Color of Admin';
const SETTING_COLOR_SUPERADMIN = 'Color of SuperAdmin';
const SETTING_COLOR_MASTERADMIN = 'Color of MasterAdmin';
const SETTING_FORMAT_ERROR = 'Error Format';
const SETTING_FORMAT_INFORMATION = 'Information Format';
const SETTING_FORMAT_SUCCESS = 'Success Format';
const SETTING_FORMAT_ERROR = 'Error Format';
const SETTING_FORMAT_USAGEINFO = 'UsageInfo Format';
const SETTING_PUBLIC_PREFIX = 'Public Messages Prefix';
const SETTING_PRIVATE_PREFIX = 'Privat Messages Prefix';
const CHAT_BUFFER_SIZE = 200;
/*
* Private properties
*/
@ -49,12 +55,17 @@ class Chat implements CallbackListener, CommunicationListener, UsageInformationA
$this->maniaControl = $maniaControl;
// Settings
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_PUBLIC_PREFIX, '» ');
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_PRIVATE_PREFIX, '»» ');
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_COLOR_PLAYER, '$ff0');
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_COLOR_MODERATOR, '$0f9');
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_COLOR_ADMIN, '$39f');
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_COLOR_SUPERADMIN, '$f93');
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_COLOR_MASTERADMIN, '$f00');
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_FORMAT_ERROR, '$f30');
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_FORMAT_INFORMATION, '$fff');
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_FORMAT_SUCCESS, '$0f0');
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_FORMAT_ERROR, '$f30');
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_FORMAT_USAGEINFO, '$f80');
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_PUBLIC_PREFIX, '» ');
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_PRIVATE_PREFIX, '»» ');
//Callbacks
$this->maniaControl->getCallbackManager()->registerCallbackListener(CallbackManager::CB_MP_PLAYERCHAT, $this, 'onPlayerChat');
@ -66,6 +77,60 @@ class Chat implements CallbackListener, CommunicationListener, UsageInformationA
});
}
/**
* Returns the admins color by the authentication level
*
* @param int $authLevel
* @return string
*/
public function getColorByLevel($authLevel) {
switch ($authLevel) {
case AuthenticationManager::AUTH_LEVEL_PLAYER:
return $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_COLOR_PLAYER);
case AuthenticationManager::AUTH_LEVEL_MODERATOR:
return $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_COLOR_MODERATOR);
case AuthenticationManager::AUTH_LEVEL_ADMIN:
return $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_COLOR_ADMIN);
case AuthenticationManager::AUTH_LEVEL_SUPERADMIN:
return $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_COLOR_SUPERADMIN);
case AuthenticationManager::AUTH_LEVEL_MASTERADMIN:
return $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_COLOR_MASTERADMIN);
}
return '';
}
/**
* Returns the admins color by the authentication name
*
* @param string $authName
* @return string
*/
public function getColorByName($authName) {
switch ($authLevel) {
case AuthenticationManager::AUTH_NAME_PLAYER:
return $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_COLOR_PLAYER);
case AuthenticationManager::AUTH_NAME_MODERATOR:
return $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_COLOR_MODERATOR);
case AuthenticationManager::AUTH_NAME_ADMIN:
return $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_COLOR_ADMIN);
case AuthenticationManager::AUTH_NAME_SUPERADMIN:
return $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_COLOR_SUPERADMIN);
case AuthenticationManager::AUTH_NAME_MASTERADMIN:
return $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_COLOR_MASTERADMIN);
}
return '';
}
/**
* Returns the admins color by the players authentication level
*
* @param Player $player
* @return string
*/
public function getColorByPlayer(Player $player) {
return $this->getColorByLevel($player->authLevel);
}
/**
* Send an information message to the given login
*

View File

@ -3,6 +3,7 @@
namespace ManiaControl\Players;
use ManiaControl\Admin\AdminLists;
use ManiaControl\Admin\AuthenticationManager;
use ManiaControl\Callbacks\CallbackListener;
use ManiaControl\Callbacks\CallbackManager;
use ManiaControl\Callbacks\Callbacks;
@ -374,10 +375,13 @@ class PlayerManager implements CallbackListener, TimerListener, CommunicationLis
$logMessage = "Player left: {$player->login} / {$player->nickname} Playtime: {$played}";
Logger::logInfo($logMessage, true);
if (!$player->isSpectator && $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_JOIN_LEAVE_MESSAGES) && !$player->isFakePlayer()
if (!$player->isSpectator && $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_JOIN_LEAVE_MESSAGES)
|| $player->isSpectator && $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_JOIN_LEAVE_MESSAGES_SPECTATOR)
) {
$this->maniaControl->getChat()->sendChat('$0f0$<$fff' . $player->nickname . '$> has left the game');
$color = $this->maniaControl->getChat()->getColorByPlayer($player);
$authname = AuthenticationManager::getAuthLevelName($player->authLevel);
$nickname = $player->getEscapedNickname();
$this->maniaControl->getChat()->sendChat("{$color}{$authname} {$nickname} has left after \$fff{$played}!");
}
//Destroys stored PlayerData, after all Disconnect Callbacks got Handled
@ -484,20 +488,22 @@ class PlayerManager implements CallbackListener, TimerListener, CommunicationLis
//Check if Player finished joining the game
if ($player->hasJoinedGame && !$prevJoinState) {
$color = $this->maniaControl->getChat()->getColorByPlayer($player);
$authname = AuthenticationManager::getAuthLevelName($player->authLevel);
$nickname = $player->getEscapedNickname();
$nation = '$<$fff' . $player->getCountry() . '$>';
if (!$player->isSpectator && $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_JOIN_LEAVE_MESSAGES) && !$player->isFakePlayer()) {
$string = array(0 => '$0f0Player', 1 => '$0f0Moderator', 2 => '$0f0Admin', 3 => '$0f0SuperAdmin', 4 => '$0f0MasterAdmin');
$chatMessage = '$0f0' . $string[$player->authLevel] . ' $<$fff' . $player->nickname . '$> Nation: $<$fff' . $player->getCountry() . '$> joined!';
$chatMessage = "{$color}{$authname} {$nickname} Nation: {$nation} joined!";
$this->maniaControl->getChat()->sendChat($chatMessage);
} else if ($player->isSpectator && $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_JOIN_LEAVE_MESSAGES_SPECTATOR)) {
$string = array(0 => '$0f0Player', 1 => '$0f0Moderator', 2 => '$0f0Admin', 3 => '$0f0SuperAdmin', 4 => '$0f0MasterAdmin');
$chatMessage = '$0f0' . $string[$player->authLevel] . ' $<$fff' . $player->nickname . '$> Nation: $<$fff' . $player->getCountry() . '$> joined as Spectator!';
$chatMessage = "{$color}{$authname} {$nickname} Nation: {$nation} joined as Spectator!";
$this->maniaControl->getChat()->sendChat($chatMessage);
}
$this->maniaControl->getChat()->sendInformation('This server uses ManiaControl v' . ManiaControl::VERSION . '!', $player->login);
$logMessage = "Player joined: {$player->login} / {$player->nickname} Nation: " . $player->getCountry() . " IP: {$player->ipAddress}";
$logMessage = "Player joined: {$player->login} / {$player->nickname} Nation: {$nation} IP: {$player->ipAddress}";
Logger::logInfo($logMessage, true);
// Increment the Player Join Count