Added chat colors to roles, only used in Join/Leave messages so far
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@ -26,13 +26,19 @@ class Chat implements CallbackListener, CommunicationListener, UsageInformationA
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/*
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* Constants
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*/
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const SETTING_PUBLIC_PREFIX = 'Public Messages Prefix';
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const SETTING_PRIVATE_PREFIX = 'Privat Messages Prefix';
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const SETTING_COLOR_PLAYER = 'Color of Player';
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const SETTING_COLOR_MODERATOR = 'Color of Moderator';
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const SETTING_COLOR_ADMIN = 'Color of Admin';
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const SETTING_COLOR_SUPERADMIN = 'Color of SuperAdmin';
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const SETTING_COLOR_MASTERADMIN = 'Color of MasterAdmin';
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const SETTING_FORMAT_ERROR = 'Error Format';
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const SETTING_FORMAT_INFORMATION = 'Information Format';
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const SETTING_FORMAT_SUCCESS = 'Success Format';
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const SETTING_FORMAT_ERROR = 'Error Format';
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const SETTING_FORMAT_USAGEINFO = 'UsageInfo Format';
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const SETTING_PUBLIC_PREFIX = 'Public Messages Prefix';
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const SETTING_PRIVATE_PREFIX = 'Privat Messages Prefix';
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const CHAT_BUFFER_SIZE = 200;
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/*
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* Private properties
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*/
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@ -49,12 +55,17 @@ class Chat implements CallbackListener, CommunicationListener, UsageInformationA
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$this->maniaControl = $maniaControl;
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// Settings
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$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_PUBLIC_PREFIX, '» ');
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$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_PRIVATE_PREFIX, '»» ');
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$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_COLOR_PLAYER, '$ff0');
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$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_COLOR_MODERATOR, '$0f9');
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$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_COLOR_ADMIN, '$39f');
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$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_COLOR_SUPERADMIN, '$f93');
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$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_COLOR_MASTERADMIN, '$f00');
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$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_FORMAT_ERROR, '$f30');
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$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_FORMAT_INFORMATION, '$fff');
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$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_FORMAT_SUCCESS, '$0f0');
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$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_FORMAT_ERROR, '$f30');
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$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_FORMAT_USAGEINFO, '$f80');
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$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_PUBLIC_PREFIX, '» ');
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$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_PRIVATE_PREFIX, '»» ');
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//Callbacks
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$this->maniaControl->getCallbackManager()->registerCallbackListener(CallbackManager::CB_MP_PLAYERCHAT, $this, 'onPlayerChat');
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@ -66,6 +77,60 @@ class Chat implements CallbackListener, CommunicationListener, UsageInformationA
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});
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}
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/**
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* Returns the admins color by the authentication level
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*
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* @param int $authLevel
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* @return string
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*/
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public function getColorByLevel($authLevel) {
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switch ($authLevel) {
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case AuthenticationManager::AUTH_LEVEL_PLAYER:
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return $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_COLOR_PLAYER);
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case AuthenticationManager::AUTH_LEVEL_MODERATOR:
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return $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_COLOR_MODERATOR);
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case AuthenticationManager::AUTH_LEVEL_ADMIN:
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return $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_COLOR_ADMIN);
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case AuthenticationManager::AUTH_LEVEL_SUPERADMIN:
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return $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_COLOR_SUPERADMIN);
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case AuthenticationManager::AUTH_LEVEL_MASTERADMIN:
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return $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_COLOR_MASTERADMIN);
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}
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return '';
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}
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/**
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* Returns the admins color by the authentication name
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*
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* @param string $authName
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* @return string
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*/
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public function getColorByName($authName) {
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switch ($authLevel) {
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case AuthenticationManager::AUTH_NAME_PLAYER:
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return $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_COLOR_PLAYER);
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case AuthenticationManager::AUTH_NAME_MODERATOR:
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return $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_COLOR_MODERATOR);
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case AuthenticationManager::AUTH_NAME_ADMIN:
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return $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_COLOR_ADMIN);
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case AuthenticationManager::AUTH_NAME_SUPERADMIN:
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return $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_COLOR_SUPERADMIN);
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case AuthenticationManager::AUTH_NAME_MASTERADMIN:
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return $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_COLOR_MASTERADMIN);
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}
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return '';
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}
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/**
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* Returns the admins color by the players authentication level
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*
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* @param Player $player
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* @return string
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*/
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public function getColorByPlayer(Player $player) {
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return $this->getColorByLevel($player->authLevel);
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}
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/**
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* Send an information message to the given login
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*
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@ -3,6 +3,7 @@
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namespace ManiaControl\Players;
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use ManiaControl\Admin\AdminLists;
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use ManiaControl\Admin\AuthenticationManager;
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use ManiaControl\Callbacks\CallbackListener;
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use ManiaControl\Callbacks\CallbackManager;
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use ManiaControl\Callbacks\Callbacks;
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@ -374,10 +375,13 @@ class PlayerManager implements CallbackListener, TimerListener, CommunicationLis
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$logMessage = "Player left: {$player->login} / {$player->nickname} Playtime: {$played}";
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Logger::logInfo($logMessage, true);
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if (!$player->isSpectator && $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_JOIN_LEAVE_MESSAGES) && !$player->isFakePlayer()
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if (!$player->isSpectator && $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_JOIN_LEAVE_MESSAGES)
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|| $player->isSpectator && $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_JOIN_LEAVE_MESSAGES_SPECTATOR)
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) {
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$this->maniaControl->getChat()->sendChat('$0f0$<$fff' . $player->nickname . '$> has left the game');
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$color = $this->maniaControl->getChat()->getColorByPlayer($player);
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$authname = AuthenticationManager::getAuthLevelName($player->authLevel);
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$nickname = $player->getEscapedNickname();
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$this->maniaControl->getChat()->sendChat("{$color}{$authname} {$nickname} has left after \$fff{$played}!");
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}
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//Destroys stored PlayerData, after all Disconnect Callbacks got Handled
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@ -484,20 +488,22 @@ class PlayerManager implements CallbackListener, TimerListener, CommunicationLis
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//Check if Player finished joining the game
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if ($player->hasJoinedGame && !$prevJoinState) {
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$color = $this->maniaControl->getChat()->getColorByPlayer($player);
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$authname = AuthenticationManager::getAuthLevelName($player->authLevel);
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$nickname = $player->getEscapedNickname();
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$nation = '$<$fff' . $player->getCountry() . '$>';
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if (!$player->isSpectator && $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_JOIN_LEAVE_MESSAGES) && !$player->isFakePlayer()) {
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$string = array(0 => '$0f0Player', 1 => '$0f0Moderator', 2 => '$0f0Admin', 3 => '$0f0SuperAdmin', 4 => '$0f0MasterAdmin');
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$chatMessage = '$0f0' . $string[$player->authLevel] . ' $<$fff' . $player->nickname . '$> Nation: $<$fff' . $player->getCountry() . '$> joined!';
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$chatMessage = "{$color}{$authname} {$nickname} Nation: {$nation} joined!";
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$this->maniaControl->getChat()->sendChat($chatMessage);
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} else if ($player->isSpectator && $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_JOIN_LEAVE_MESSAGES_SPECTATOR)) {
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$string = array(0 => '$0f0Player', 1 => '$0f0Moderator', 2 => '$0f0Admin', 3 => '$0f0SuperAdmin', 4 => '$0f0MasterAdmin');
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$chatMessage = '$0f0' . $string[$player->authLevel] . ' $<$fff' . $player->nickname . '$> Nation: $<$fff' . $player->getCountry() . '$> joined as Spectator!';
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$chatMessage = "{$color}{$authname} {$nickname} Nation: {$nation} joined as Spectator!";
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$this->maniaControl->getChat()->sendChat($chatMessage);
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}
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$this->maniaControl->getChat()->sendInformation('This server uses ManiaControl v' . ManiaControl::VERSION . '!', $player->login);
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$logMessage = "Player joined: {$player->login} / {$player->nickname} Nation: " . $player->getCountry() . " IP: {$player->ipAddress}";
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$logMessage = "Player joined: {$player->login} / {$player->nickname} Nation: {$nation} IP: {$player->ipAddress}";
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Logger::logInfo($logMessage, true);
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// Increment the Player Join Count
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