server config model class
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36
application/core/Server/Config.php
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36
application/core/Server/Config.php
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@ -0,0 +1,36 @@
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<?php
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namespace ManiaControl\Server;
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/**
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* Model Class holding the Server Config
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*
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* @author steeffeen
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*/
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class Config {
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/*
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* Public properties
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*/
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public $id = null;
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public $host = null;
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public $port = null;
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public $login = null;
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public $pass = null;
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/**
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* Create a new Server Config Instance
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*
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* @param string $id Config Id
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* @param string $host Server Ip
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* @param string $port Server Port
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* @param string $login XmlRpc Login
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* @param string $pass XmlRpc Password
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*/
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public function __construct($id = null, $host = null, $port = null, $login = null, $pass = null) {
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$this->id = $id;
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$this->host = $host;
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$this->port = $port;
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$this->login = $login;
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$this->pass = $pass;
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}
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}
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@ -14,15 +14,16 @@ use Maniaplanet\DedicatedServer\Xmlrpc\Exception;
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*/
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class Server implements CallbackListener {
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/**
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/*
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* Constants
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*/
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const TABLE_SERVERS = 'mc_servers';
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const CB_TEAM_MODE_CHANGED = 'ServerCallback.TeamModeChanged';
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/**
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* Public Properties
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/*
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* Public properties
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*/
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public $config = null;
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public $index = -1;
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public $ip = null;
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public $port = -1;
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@ -34,8 +35,8 @@ class Server implements CallbackListener {
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public $usageReporter = null;
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public $rankingManager = null;
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/**
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* Private Properties
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/*
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* Private properties
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*/
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private $maniaControl = null;
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private $teamMode = false;
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@ -57,6 +58,60 @@ class Server implements CallbackListener {
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$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_ONINIT, $this, 'onInit');
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}
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/**
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* Load the Server Configuration from the Config XML
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*/
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public function loadConfig() {
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if (!$this->maniaControl->config) trigger_error('Error loading Server Config!', E_USER_ERROR);
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// Config id
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$id = null;
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global $argv;
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foreach ($argv as $arg) {
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$parts = explode('=', $arg);
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if (count($parts) < 2) continue;
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if ($parts[0] != '-id') continue;
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$id = $parts[1];
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break;
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}
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// Xml server tag with given id
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$serverTag = null;
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if ($id) {
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$serverTags = $this->maniaControl->config->xpath("server[@id='{$id}']");
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if ($serverTags) $serverTag = $serverTags[0];
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if (!$serverTag) trigger_error("No Server configured with the ID '{$id}'!", E_USER_ERROR);
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}
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else {
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$serverTags = $this->maniaControl->config->xpath('server');
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if ($serverTags) $serverTag = $serverTags[0];
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if (!$serverTag) trigger_error('No Server configured!', E_USER_ERROR);
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}
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// Host
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$host = $serverTag->xpath('host');
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if ($host) $host = (string) $host[0];
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if (!$host) trigger_error("Invalid server configuration (host).", E_USER_ERROR);
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// Port
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$port = $serverTag->xpath('port');
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if ($port) $port = (string) $port[0];
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if (!$port) trigger_error("Invalid server configuration (port).", E_USER_ERROR);
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// Login
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$login = $serverTag->xpath('login');
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if ($login) $login = (string) $login[0];
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if (!$login) trigger_error("Invalid server configuration (login).", E_USER_ERROR);
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// Pass
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$pass = $serverTag->xpath('pass');
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if ($pass) $pass = (string) $pass[0];
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if (!$pass) trigger_error("Invalid server configuration (password).", E_USER_ERROR);
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// Create config object
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$this->config = new Config($id, $host, $port, $login, $pass);
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}
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/**
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* Refetch the Server Properties
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*/
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@ -174,7 +229,6 @@ class Server implements CallbackListener {
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return $this->teamMode;
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}
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/**
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* Fetch Game Data Directory
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*
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@ -232,7 +286,8 @@ class Server implements CallbackListener {
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public function getGameMode($stringValue = false, $parseValue = null) {
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if (is_int($parseValue)) {
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$gameMode = $parseValue;
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} else {
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}
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else {
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$gameMode = $this->maniaControl->client->getGameMode();
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}
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if ($stringValue) {
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@ -267,7 +322,8 @@ class Server implements CallbackListener {
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public function getValidationReplay($login) {
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try {
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$replay = $this->maniaControl->client->getValidationReplay($login);
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} catch(Exception $e) {
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}
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catch (Exception $e) {
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trigger_error("Couldn't get validation replay of '{$login}'. " . $e->getMessage());
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return null;
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}
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@ -295,7 +351,8 @@ class Server implements CallbackListener {
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// Save ghost replay
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try {
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$this->maniaControl->client->saveBestGhostsReplay($login, $fileName);
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} catch(Exception $e) {
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}
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catch (Exception $e) {
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trigger_error("Couldn't save ghost replay. " . $e->getMessage());
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return null;
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}
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