server config model class
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application/core/Server/Config.php
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36
application/core/Server/Config.php
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@ -0,0 +1,36 @@
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<?php
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namespace ManiaControl\Server;
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/**
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* Model Class holding the Server Config
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*
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* @author steeffeen
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*/
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class Config {
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/*
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* Public properties
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*/
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public $id = null;
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public $host = null;
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public $port = null;
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public $login = null;
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public $pass = null;
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/**
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* Create a new Server Config Instance
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*
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* @param string $id Config Id
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* @param string $host Server Ip
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* @param string $port Server Port
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* @param string $login XmlRpc Login
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* @param string $pass XmlRpc Password
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*/
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public function __construct($id = null, $host = null, $port = null, $login = null, $pass = null) {
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$this->id = $id;
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$this->host = $host;
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$this->port = $port;
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$this->login = $login;
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$this->pass = $pass;
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}
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}
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@ -13,16 +13,17 @@ use Maniaplanet\DedicatedServer\Xmlrpc\Exception;
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* @author steeffeen & kremsy
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*/
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class Server implements CallbackListener {
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/**
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/*
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* Constants
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*/
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const TABLE_SERVERS = 'mc_servers';
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const TABLE_SERVERS = 'mc_servers';
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const CB_TEAM_MODE_CHANGED = 'ServerCallback.TeamModeChanged';
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/**
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* Public Properties
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/*
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* Public properties
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*/
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public $config = null;
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public $index = -1;
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public $ip = null;
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public $port = -1;
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@ -33,9 +34,9 @@ class Server implements CallbackListener {
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public $serverCommands = null;
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public $usageReporter = null;
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public $rankingManager = null;
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/**
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* Private Properties
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/*
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* Private properties
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*/
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private $maniaControl = null;
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private $teamMode = false;
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@ -48,30 +49,84 @@ class Server implements CallbackListener {
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public function __construct(ManiaControl $maniaControl) {
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$this->maniaControl = $maniaControl;
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$this->initTables();
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$this->serverCommands = new ServerCommands($maniaControl);
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$this->usageReporter = new UsageReporter($maniaControl);
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$this->usageReporter = new UsageReporter($maniaControl);
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$this->rankingManager = new RankingManager($maniaControl);
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// Register for callbacks
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$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_ONINIT, $this, 'onInit');
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}
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/**
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* Load the Server Configuration from the Config XML
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*/
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public function loadConfig() {
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if (!$this->maniaControl->config) trigger_error('Error loading Server Config!', E_USER_ERROR);
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// Config id
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$id = null;
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global $argv;
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foreach ($argv as $arg) {
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$parts = explode('=', $arg);
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if (count($parts) < 2) continue;
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if ($parts[0] != '-id') continue;
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$id = $parts[1];
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break;
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}
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// Xml server tag with given id
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$serverTag = null;
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if ($id) {
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$serverTags = $this->maniaControl->config->xpath("server[@id='{$id}']");
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if ($serverTags) $serverTag = $serverTags[0];
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if (!$serverTag) trigger_error("No Server configured with the ID '{$id}'!", E_USER_ERROR);
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}
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else {
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$serverTags = $this->maniaControl->config->xpath('server');
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if ($serverTags) $serverTag = $serverTags[0];
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if (!$serverTag) trigger_error('No Server configured!', E_USER_ERROR);
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}
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// Host
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$host = $serverTag->xpath('host');
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if ($host) $host = (string) $host[0];
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if (!$host) trigger_error("Invalid server configuration (host).", E_USER_ERROR);
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// Port
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$port = $serverTag->xpath('port');
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if ($port) $port = (string) $port[0];
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if (!$port) trigger_error("Invalid server configuration (port).", E_USER_ERROR);
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// Login
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$login = $serverTag->xpath('login');
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if ($login) $login = (string) $login[0];
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if (!$login) trigger_error("Invalid server configuration (login).", E_USER_ERROR);
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// Pass
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$pass = $serverTag->xpath('pass');
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if ($pass) $pass = (string) $pass[0];
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if (!$pass) trigger_error("Invalid server configuration (password).", E_USER_ERROR);
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// Create config object
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$this->config = new Config($id, $host, $port, $login, $pass);
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}
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/**
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* Refetch the Server Properties
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*/
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private function updateProperties() {
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// System info
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$systemInfo = $this->maniaControl->client->getSystemInfo();
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$this->ip = $systemInfo->publishedIp;
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$this->port = $systemInfo->port;
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$systemInfo = $this->maniaControl->client->getSystemInfo();
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$this->ip = $systemInfo->publishedIp;
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$this->port = $systemInfo->port;
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$this->p2pPort = $systemInfo->p2PPort;
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$this->login = $systemInfo->serverLogin;
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$this->login = $systemInfo->serverLogin;
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$this->titleId = $systemInfo->titleId;
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// Database index
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$mysqli = $this->maniaControl->database->mysqli;
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$query = "INSERT INTO `" . self::TABLE_SERVERS . "` (
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$mysqli = $this->maniaControl->database->mysqli;
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$query = "INSERT INTO `" . self::TABLE_SERVERS . "` (
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`login`
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) VALUES (
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?
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@ -99,8 +154,8 @@ class Server implements CallbackListener {
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* @return bool
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*/
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private function initTables() {
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$mysqli = $this->maniaControl->database->mysqli;
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$query = "CREATE TABLE IF NOT EXISTS `" . self::TABLE_SERVERS . "` (
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$mysqli = $this->maniaControl->database->mysqli;
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$query = "CREATE TABLE IF NOT EXISTS `" . self::TABLE_SERVERS . "` (
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`index` int(11) NOT NULL AUTO_INCREMENT,
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`login` varchar(100) NOT NULL,
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PRIMARY KEY (`index`),
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@ -127,19 +182,19 @@ class Server implements CallbackListener {
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*/
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public function getAllServers() {
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$mysqli = $this->maniaControl->database->mysqli;
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$query = "SELECT * FROM `" . self::TABLE_SERVERS . "`";
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$query = "SELECT * FROM `" . self::TABLE_SERVERS . "`";
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$result = $mysqli->query($query);
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if (!$result) {
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trigger_error($mysqli->error);
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return array();
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}
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$servers = array();
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while($row = $result->fetch_object()) {
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while ($row = $result->fetch_object()) {
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array_push($servers, $row);
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}
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$result->close();
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return $servers;
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}
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@ -156,10 +211,10 @@ class Server implements CallbackListener {
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* @param bool $teamMode
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*/
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public function setTeamMode($teamMode = true) {
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$oldStatus = $this->teamMode;
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$oldStatus = $this->teamMode;
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$this->teamMode = $teamMode;
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// Trigger callback
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// Trigger callback
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if ($oldStatus != $this->teamMode) {
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$this->maniaControl->callbackManager->triggerCallback(self::CB_TEAM_MODE_CHANGED, $teamMode);
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}
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@ -174,7 +229,6 @@ class Server implements CallbackListener {
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return $this->teamMode;
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}
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/**
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* Fetch Game Data Directory
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*
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@ -226,17 +280,18 @@ class Server implements CallbackListener {
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* Fetch current Game Mode
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*
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* @param bool $stringValue
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* @param int $parseValue
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* @param int $parseValue
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* @return int | string
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*/
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public function getGameMode($stringValue = false, $parseValue = null) {
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if (is_int($parseValue)) {
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$gameMode = $parseValue;
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} else {
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}
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else {
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$gameMode = $this->maniaControl->client->getGameMode();
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}
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if ($stringValue) {
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switch($gameMode) {
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switch ($gameMode) {
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case 0:
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return 'Script';
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case 1:
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@ -267,7 +322,8 @@ class Server implements CallbackListener {
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public function getValidationReplay($login) {
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try {
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$replay = $this->maniaControl->client->getValidationReplay($login);
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} catch(Exception $e) {
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}
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catch (Exception $e) {
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trigger_error("Couldn't get validation replay of '{$login}'. " . $e->getMessage());
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return null;
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}
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@ -285,21 +341,22 @@ class Server implements CallbackListener {
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if (!$this->checkAccess($dataDir)) {
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return null;
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}
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// Build file name
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$map = $this->maniaControl->mapManager->getCurrentMap();
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$map = $this->maniaControl->mapManager->getCurrentMap();
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$gameMode = $this->getGameMode();
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$time = time();
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$time = time();
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$fileName = "GhostReplays/Ghost.{$login}.{$gameMode}.{$time}.{$map->uid}.Replay.Gbx";
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// Save ghost replay
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try {
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$this->maniaControl->client->saveBestGhostsReplay($login, $fileName);
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} catch(Exception $e) {
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}
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catch (Exception $e) {
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trigger_error("Couldn't save ghost replay. " . $e->getMessage());
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return null;
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}
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// Load replay file
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$ghostReplay = file_get_contents("{$dataDir}Replays/{$fileName}");
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if (!$ghostReplay) {
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@ -322,12 +379,12 @@ class Server implements CallbackListener {
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return true;
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}
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// Server not yet in given status - Wait for it...
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$waitBegin = time();
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$waitBegin = time();
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$maxWaitTime = 50;
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$lastStatus = $response->name;
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$lastStatus = $response->name;
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$this->maniaControl->log("Waiting for server to reach status {$statusCode}...");
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$this->maniaControl->log("Current Status: {$lastStatus}");
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while($response->code !== 4) {
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while ($response->code !== 4) {
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sleep(1);
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$response = $this->maniaControl->client->getStatus();
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if ($lastStatus !== $response->name) {
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