server config model class

This commit is contained in:
Steffen Schröder 2014-03-20 16:18:35 +01:00
parent 8afcc191a2
commit 415ca788c2
2 changed files with 135 additions and 42 deletions

View File

@ -0,0 +1,36 @@
<?php
namespace ManiaControl\Server;
/**
* Model Class holding the Server Config
*
* @author steeffeen
*/
class Config {
/*
* Public properties
*/
public $id = null;
public $host = null;
public $port = null;
public $login = null;
public $pass = null;
/**
* Create a new Server Config Instance
*
* @param string $id Config Id
* @param string $host Server Ip
* @param string $port Server Port
* @param string $login XmlRpc Login
* @param string $pass XmlRpc Password
*/
public function __construct($id = null, $host = null, $port = null, $login = null, $pass = null) {
$this->id = $id;
$this->host = $host;
$this->port = $port;
$this->login = $login;
$this->pass = $pass;
}
}

View File

@ -13,16 +13,17 @@ use Maniaplanet\DedicatedServer\Xmlrpc\Exception;
* @author steeffeen & kremsy
*/
class Server implements CallbackListener {
/**
/*
* Constants
*/
const TABLE_SERVERS = 'mc_servers';
const TABLE_SERVERS = 'mc_servers';
const CB_TEAM_MODE_CHANGED = 'ServerCallback.TeamModeChanged';
/**
* Public Properties
/*
* Public properties
*/
public $config = null;
public $index = -1;
public $ip = null;
public $port = -1;
@ -33,9 +34,9 @@ class Server implements CallbackListener {
public $serverCommands = null;
public $usageReporter = null;
public $rankingManager = null;
/**
* Private Properties
/*
* Private properties
*/
private $maniaControl = null;
private $teamMode = false;
@ -48,30 +49,84 @@ class Server implements CallbackListener {
public function __construct(ManiaControl $maniaControl) {
$this->maniaControl = $maniaControl;
$this->initTables();
$this->serverCommands = new ServerCommands($maniaControl);
$this->usageReporter = new UsageReporter($maniaControl);
$this->usageReporter = new UsageReporter($maniaControl);
$this->rankingManager = new RankingManager($maniaControl);
// Register for callbacks
$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_ONINIT, $this, 'onInit');
}
/**
* Load the Server Configuration from the Config XML
*/
public function loadConfig() {
if (!$this->maniaControl->config) trigger_error('Error loading Server Config!', E_USER_ERROR);
// Config id
$id = null;
global $argv;
foreach ($argv as $arg) {
$parts = explode('=', $arg);
if (count($parts) < 2) continue;
if ($parts[0] != '-id') continue;
$id = $parts[1];
break;
}
// Xml server tag with given id
$serverTag = null;
if ($id) {
$serverTags = $this->maniaControl->config->xpath("server[@id='{$id}']");
if ($serverTags) $serverTag = $serverTags[0];
if (!$serverTag) trigger_error("No Server configured with the ID '{$id}'!", E_USER_ERROR);
}
else {
$serverTags = $this->maniaControl->config->xpath('server');
if ($serverTags) $serverTag = $serverTags[0];
if (!$serverTag) trigger_error('No Server configured!', E_USER_ERROR);
}
// Host
$host = $serverTag->xpath('host');
if ($host) $host = (string) $host[0];
if (!$host) trigger_error("Invalid server configuration (host).", E_USER_ERROR);
// Port
$port = $serverTag->xpath('port');
if ($port) $port = (string) $port[0];
if (!$port) trigger_error("Invalid server configuration (port).", E_USER_ERROR);
// Login
$login = $serverTag->xpath('login');
if ($login) $login = (string) $login[0];
if (!$login) trigger_error("Invalid server configuration (login).", E_USER_ERROR);
// Pass
$pass = $serverTag->xpath('pass');
if ($pass) $pass = (string) $pass[0];
if (!$pass) trigger_error("Invalid server configuration (password).", E_USER_ERROR);
// Create config object
$this->config = new Config($id, $host, $port, $login, $pass);
}
/**
* Refetch the Server Properties
*/
private function updateProperties() {
// System info
$systemInfo = $this->maniaControl->client->getSystemInfo();
$this->ip = $systemInfo->publishedIp;
$this->port = $systemInfo->port;
$systemInfo = $this->maniaControl->client->getSystemInfo();
$this->ip = $systemInfo->publishedIp;
$this->port = $systemInfo->port;
$this->p2pPort = $systemInfo->p2PPort;
$this->login = $systemInfo->serverLogin;
$this->login = $systemInfo->serverLogin;
$this->titleId = $systemInfo->titleId;
// Database index
$mysqli = $this->maniaControl->database->mysqli;
$query = "INSERT INTO `" . self::TABLE_SERVERS . "` (
$mysqli = $this->maniaControl->database->mysqli;
$query = "INSERT INTO `" . self::TABLE_SERVERS . "` (
`login`
) VALUES (
?
@ -99,8 +154,8 @@ class Server implements CallbackListener {
* @return bool
*/
private function initTables() {
$mysqli = $this->maniaControl->database->mysqli;
$query = "CREATE TABLE IF NOT EXISTS `" . self::TABLE_SERVERS . "` (
$mysqli = $this->maniaControl->database->mysqli;
$query = "CREATE TABLE IF NOT EXISTS `" . self::TABLE_SERVERS . "` (
`index` int(11) NOT NULL AUTO_INCREMENT,
`login` varchar(100) NOT NULL,
PRIMARY KEY (`index`),
@ -127,19 +182,19 @@ class Server implements CallbackListener {
*/
public function getAllServers() {
$mysqli = $this->maniaControl->database->mysqli;
$query = "SELECT * FROM `" . self::TABLE_SERVERS . "`";
$query = "SELECT * FROM `" . self::TABLE_SERVERS . "`";
$result = $mysqli->query($query);
if (!$result) {
trigger_error($mysqli->error);
return array();
}
$servers = array();
while($row = $result->fetch_object()) {
while ($row = $result->fetch_object()) {
array_push($servers, $row);
}
$result->close();
return $servers;
}
@ -156,10 +211,10 @@ class Server implements CallbackListener {
* @param bool $teamMode
*/
public function setTeamMode($teamMode = true) {
$oldStatus = $this->teamMode;
$oldStatus = $this->teamMode;
$this->teamMode = $teamMode;
// Trigger callback
// Trigger callback
if ($oldStatus != $this->teamMode) {
$this->maniaControl->callbackManager->triggerCallback(self::CB_TEAM_MODE_CHANGED, $teamMode);
}
@ -174,7 +229,6 @@ class Server implements CallbackListener {
return $this->teamMode;
}
/**
* Fetch Game Data Directory
*
@ -226,17 +280,18 @@ class Server implements CallbackListener {
* Fetch current Game Mode
*
* @param bool $stringValue
* @param int $parseValue
* @param int $parseValue
* @return int | string
*/
public function getGameMode($stringValue = false, $parseValue = null) {
if (is_int($parseValue)) {
$gameMode = $parseValue;
} else {
}
else {
$gameMode = $this->maniaControl->client->getGameMode();
}
if ($stringValue) {
switch($gameMode) {
switch ($gameMode) {
case 0:
return 'Script';
case 1:
@ -267,7 +322,8 @@ class Server implements CallbackListener {
public function getValidationReplay($login) {
try {
$replay = $this->maniaControl->client->getValidationReplay($login);
} catch(Exception $e) {
}
catch (Exception $e) {
trigger_error("Couldn't get validation replay of '{$login}'. " . $e->getMessage());
return null;
}
@ -285,21 +341,22 @@ class Server implements CallbackListener {
if (!$this->checkAccess($dataDir)) {
return null;
}
// Build file name
$map = $this->maniaControl->mapManager->getCurrentMap();
$map = $this->maniaControl->mapManager->getCurrentMap();
$gameMode = $this->getGameMode();
$time = time();
$time = time();
$fileName = "GhostReplays/Ghost.{$login}.{$gameMode}.{$time}.{$map->uid}.Replay.Gbx";
// Save ghost replay
try {
$this->maniaControl->client->saveBestGhostsReplay($login, $fileName);
} catch(Exception $e) {
}
catch (Exception $e) {
trigger_error("Couldn't save ghost replay. " . $e->getMessage());
return null;
}
// Load replay file
$ghostReplay = file_get_contents("{$dataDir}Replays/{$fileName}");
if (!$ghostReplay) {
@ -322,12 +379,12 @@ class Server implements CallbackListener {
return true;
}
// Server not yet in given status - Wait for it...
$waitBegin = time();
$waitBegin = time();
$maxWaitTime = 50;
$lastStatus = $response->name;
$lastStatus = $response->name;
$this->maniaControl->log("Waiting for server to reach status {$statusCode}...");
$this->maniaControl->log("Current Status: {$lastStatus}");
while($response->code !== 4) {
while ($response->code !== 4) {
sleep(1);
$response = $this->maniaControl->client->getStatus();
if ($lastStatus !== $response->name) {