improved statstic collector, nothing tested yet
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parent
442b6d1f7b
commit
3ca2879fd1
@ -400,6 +400,7 @@ class MapList implements ManialinkPageAnswerListener, CallbackListener {
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$script->addTooltip($switchToQuad, $descriptionLabel);
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}
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//Display Karma bar
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if($karmaPlugin != null) {
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$karma = $karmaPlugin->getMapKarma($map);
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@ -10,6 +10,8 @@ namespace ManiaControl\Statistics;
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use ManiaControl\Callbacks\CallbackListener;
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use ManiaControl\Callbacks\CallbackManager;
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use ManiaControl\ManiaControl;
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use ManiaControl\Players\Player;
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use ManiaControl\Players\PlayerManager;
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class StatisticCollector implements CallbackListener {
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/**
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@ -17,7 +19,7 @@ class StatisticCollector implements CallbackListener {
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*/
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const SETTING_COLLECT_STATS_ENABLED = 'Collect Stats Enabled';
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const SETTING_COLLECT_STATS_MINPLAYERS = 'Minimum Playercount for Collecting Stats';
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const SETTING_ON_SHOOT_PRESTORE = 'Prestore Shoots before insert into Database';
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/*
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* Statistics
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*/
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@ -33,7 +35,7 @@ class StatisticCollector implements CallbackListener {
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* Private Properties
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*/
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private $maniaControl = null;
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private $onShootArray = array();
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/**
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* Construct player manager
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*
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@ -46,10 +48,12 @@ class StatisticCollector implements CallbackListener {
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$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_MODESCRIPTCALLBACK, $this, 'handleCallbacks');
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$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_MODESCRIPTCALLBACKARRAY, $this, 'handleCallbacks');
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$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MC_ONINIT, $this, 'onInit');
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$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERDISCONNECTED, $this, 'onPlayerDisconnect');
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//Initialize Settings
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$this->maniaControl->settingManager->initSetting($this, self::SETTING_COLLECT_STATS_ENABLED, true);
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$this->maniaControl->settingManager->initSetting($this, self::SETTING_COLLECT_STATS_MINPLAYERS, 4);
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$this->maniaControl->settingManager->initSetting($this, self::SETTING_ON_SHOOT_PRESTORE, 30);
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}
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/**
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@ -69,6 +73,47 @@ class StatisticCollector implements CallbackListener {
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$this->maniaControl->statisticManager->defineStatMetaData(self::STAT_ON_KILL);
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}
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/**
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* Handle Player Shoots
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* @param $login
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*/
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private function handleOnShoot($login){
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if(!isset($this->onShootArray[$login])){
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$this->onShootArray[$login] = 1;
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}else{
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$this->onShootArray[$login]++;
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}
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//Write Shoot Data into database
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if($this->onShootArray[$login] > self::SETTING_ON_SHOOT_PRESTORE){
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$serverLogin = $this->maniaControl->server->getLogin();
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$player = $this->maniaControl->playerManager->getPlayer($login);
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$this->maniaControl->statisticManager->insertStat(self::STAT_ON_SHOOT, $player, $serverLogin, $this->onShootArray[$login]);
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$this->onShootArray[$login] = 0;
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}
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}
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/**
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* Insert OnShoot Statistic when a player leaves
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* @param array $callback
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* @param Player $player
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*/
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public function onPlayerDisconnect(array $callback, Player $player) {
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//Check if Stat Collecting is enabled
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if(!$this->maniaControl->settingManager->getSetting($this, self::SETTING_COLLECT_STATS_ENABLED)) {
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return;
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}
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//Insert Data into Database, and destroy player
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if(isset($this->onShootArray[$player->login])){
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if($this->onShootArray[$player->login] > 0){
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$serverLogin = $this->maniaControl->server->getLogin();
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$this->maniaControl->statisticManager->insertStat(self::STAT_ON_SHOOT, $player, $serverLogin, $this->onShootArray[$player->login]);
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}
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unset($this->onShootArray[$player->login]);
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}
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}
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/**
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* Handle stats on callbacks
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@ -88,66 +133,67 @@ class StatisticCollector implements CallbackListener {
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}
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$callbackName = $callback[1][0];
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$serverLogin = $this->maniaControl->server->getLogin();
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switch($callbackName) {
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case 'LibXmlRpc_OnShoot': //TODO
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case 'LibXmlRpc_OnShoot':
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$this->handleOnShoot($callback[1][1][0]);
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break;
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case 'LibXmlRpc_OnHit':
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$shooter = $this->maniaControl->playerManager->getPlayer($callback[1][1][0]);
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$victim = $this->maniaControl->playerManager->getPlayer($callback[1][1][1]);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_HIT, $shooter, $serverLogin);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_GOT_HIT, $victim, $serverLogin);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_HIT, $shooter);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_GOT_HIT, $victim);
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break;
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case 'LibXmlRpc_OnNearMiss':
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$player = $this->maniaControl->playerManager->getPlayer($callback[1][1][0]);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_NEARMISS, $player, $serverLogin);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_NEARMISS, $player);
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break;
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case 'LibXmlRpc_OnCapture':
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$player = $this->maniaControl->playerManager->getPlayer($callback[1][1][0]);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_CAPTURE, $player, $serverLogin);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_CAPTURE, $player);
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break;
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case 'LibXmlRpc_OnArmorEmpty':
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$shooter = $this->maniaControl->playerManager->getPlayer($callback[1][1][0]);
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$victim = $this->maniaControl->playerManager->getPlayer($callback[1][1][1]);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_KILL, $shooter, $serverLogin);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_DEATH, $victim, $serverLogin);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_KILL, $shooter);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_DEATH, $victim);
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break;
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case 'LibXmlRpc_OnPlayerRequestRespawn':
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$player = $this->maniaControl->playerManager->getPlayer($callback[1][1][0]);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_PLAYER_REQUEST_RESPAWN, $player, $serverLogin);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_PLAYER_REQUEST_RESPAWN, $player);
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break;
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case 'OnShoot': //TODO
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case 'OnShoot':
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$paramsObject = json_decode($callback[1][1]);
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$this->handleOnShoot($paramsObject->Event->Player->Login);
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break;
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case 'OnNearMiss':
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$paramsObject = json_decode($callback[1][1]);
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$player = $this->maniaControl->playerManager->getPlayer($paramsObject->Event->Shooter->Login);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_NEARMISS, $player, $serverLogin);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_NEARMISS, $player);
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break;
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case 'OnCapture':
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$paramsObject = json_decode($callback[1][1]);
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$player = $this->maniaControl->playerManager->getPlayer($paramsObject->Event->Player->Login);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_CAPTURE, $player, $serverLogin);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_CAPTURE, $player);
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break;
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case 'OnHit':
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$paramsObject = json_decode($callback[1][1]);
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$shooter = $this->maniaControl->playerManager->getPlayer($paramsObject->Event->Shooter->Login);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_HIT, $shooter, $serverLogin);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_HIT, $shooter);
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$victim = $this->maniaControl->playerManager->getPlayer($paramsObject->Event->Victim->Login);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_GOT_HIT, $victim, $serverLogin);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_GOT_HIT, $victim);
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break;
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case 'OnArmorEmpty':
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$paramsObject = json_decode($callback[1][1]);
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$victim = $this->maniaControl->playerManager->getPlayer($paramsObject->Event->Victim->Login);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_DEATH, $victim, $serverLogin);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_DEATH, $victim);
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$shooter = $this->maniaControl->playerManager->getPlayer($paramsObject->Event->Shooter->Login);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_KILL, $shooter, $serverLogin);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_KILL, $shooter);
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break;
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case 'OnRequestRespawn':
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$paramsObject = json_decode($callback[1][1]);
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$player = $this->maniaControl->playerManager->getPlayer($paramsObject->Event->Player->Login);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_PLAYER_REQUEST_RESPAWN, $player, $serverLogin);
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$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_PLAYER_REQUEST_RESPAWN, $player);
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break;
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}
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}
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@ -4,7 +4,6 @@ namespace ManiaControl\Statistics;
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use ManiaControl\ManiaControl;
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use ManiaControl\Players\Player;
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use ManiaControl\Statistics\StatisticCollector;
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require_once __DIR__ . '/StatisticCollector.php';
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@ -33,7 +32,6 @@ class StatisticManager {
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* Private Properties
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*/
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private $maniaControl = null;
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private $mysqli = null;
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private $stats = array();
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/**
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@ -43,7 +41,6 @@ class StatisticManager {
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*/
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public function __construct(ManiaControl $maniaControl) {
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$this->maniaControl = $maniaControl;
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$this->mysqli = $this->maniaControl->database->mysqli;
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$this->initTables();
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$this->statisticCollector = new StatisticCollector($maniaControl);
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@ -61,6 +58,7 @@ class StatisticManager {
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* @return int
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*/
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public function getStatisticData($statName, $playerId, $serverLogin = false) {
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$mysqli = $this->maniaControl->database->mysqli;
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$statId = $this->getStatId($statName);
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if($statId == null) {
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@ -73,9 +71,9 @@ class StatisticManager {
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$query = "SELECT value FROM `" . self::TABLE_STATISTICS . "` WHERE `statId` = " . $statId . " AND `playerId` = " . $playerId . " AND `serverLogin` = '" . $serverLogin . "';";
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}
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$result = $this->mysqli->query($query);
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$result = $mysqli->query($query);
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if(!$result) {
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trigger_error($this->mysqli->error);
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trigger_error($mysqli->error);
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}
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$row = $result->fetch_object();
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@ -88,10 +86,12 @@ class StatisticManager {
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* Store Stats Meta Data from the Database
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*/
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private function storeStatMetaData() {
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$mysqli = $this->maniaControl->database->mysqli;
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$query = "SELECT * FROM `" . self::TABLE_STATMETADATA . "`;";
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$result = $this->mysqli->query($query);
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$result = $mysqli->query($query);
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if(!$result) {
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trigger_error($this->mysqli->error);
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trigger_error($mysqli->error);
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}
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while($row = $result->fetch_object()) {
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@ -124,8 +124,9 @@ class StatisticManager {
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* @param string $serverLogin
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* @param $value , value to Add
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* @param string $statType
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* @return bool
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*/
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public function insertStat($statName, Player $player, $serverLogin, $value, $statType = self::STAT_TYPE_INT) {
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public function insertStat($statName, Player $player, $serverLogin = '', $value, $statType = self::STAT_TYPE_INT) {
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$statId = $this->getStatId($statName);
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if($statId == null) {
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@ -136,6 +137,12 @@ class StatisticManager {
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return true;
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}
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if($serverLogin == '') {
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$serverLogin = $this->maniaControl->server->getLogin();
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}
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$mysqli = $this->maniaControl->database->mysqli;
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$query = "INSERT INTO `" . self::TABLE_STATISTICS . "` (
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`serverLogin`,
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`playerId`,
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@ -146,9 +153,9 @@ class StatisticManager {
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) ON DUPLICATE KEY UPDATE
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`value` = `value` + VALUES(`value`);";
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$statement = $this->mysqli->prepare($query);
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if($this->mysqli->error) {
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trigger_error($this->mysqli->error);
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$statement = $mysqli->prepare($query);
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if($mysqli->error) {
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trigger_error($mysqli->error);
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return false;
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}
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$statement->bind_param('siii', $serverLogin, $player->index, $statId, $value);
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@ -166,12 +173,13 @@ class StatisticManager {
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/**
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* Increments a Statistic by one
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*
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* @param $statName
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* @param Player $playerId
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* @param $serverLogin
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* @param $statName
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* @param \ManiaControl\Players\Player $player
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* @param string $serverLogin
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* @internal param \ManiaControl\Players\Player $playerId
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* @return bool
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*/
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public function incrementStat($statName, Player $player, $serverLogin) {
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public function incrementStat($statName, Player $player, $serverLogin = '') {
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return $this->insertStat($statName, $player, $serverLogin, 1);
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}
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@ -180,17 +188,19 @@ class StatisticManager {
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*
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* @param string $statName
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* @param string $statDescription
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* @return bool
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*/
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public function defineStatMetaData($statName, $statDescription = '') {
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$mysqli = $this->maniaControl->database->mysqli;
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$query = "INSERT IGNORE INTO `" . self::TABLE_STATMETADATA . "` (
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`name`,
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`description`
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) VALUES (
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?, ?
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);";
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$statement = $this->mysqli->prepare($query);
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if($this->mysqli->error) {
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trigger_error($this->mysqli->error);
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$statement = $mysqli->prepare($query);
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if($mysqli->error) {
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trigger_error($mysqli->error);
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return false;
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}
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$statement->bind_param('ss', $statName, $statDescription);
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@ -202,6 +212,8 @@ class StatisticManager {
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}
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$statement->close();
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return true;
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}
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/**
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@ -210,7 +222,8 @@ class StatisticManager {
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* @return bool
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*/
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private function initTables() {
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$query = "CREATE TABLE IF NOT EXISTS `" . self::TABLE_STATMETADATA . "` (
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$mysqli = $this->maniaControl->database->mysqli;
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$query = "CREATE TABLE IF NOT EXISTS `" . self::TABLE_STATMETADATA . "` (
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`index` int(11) NOT NULL AUTO_INCREMENT,
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`name` varchar(100) COLLATE utf8_unicode_ci NOT NULL,
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`description` varchar(150) COLLATE utf8_unicode_ci,
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@ -218,9 +231,9 @@ class StatisticManager {
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UNIQUE KEY `name` (`name`)
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) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci COMMENT='Statistics Meta Data' AUTO_INCREMENT=1;";
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$statement = $this->mysqli->prepare($query);
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if($this->mysqli->error) {
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trigger_error($this->mysqli->error, E_USER_ERROR);
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$statement = $mysqli->prepare($query);
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if($mysqli->error) {
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trigger_error($mysqli->error, E_USER_ERROR);
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return false;
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}
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@ -242,9 +255,9 @@ class StatisticManager {
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UNIQUE KEY `unique` (`statId`,`playerId`,`serverLogin`)
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) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci COMMENT='Statistics' AUTO_INCREMENT=1;";
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$statement = $this->mysqli->prepare($query);
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if($this->mysqli->error) {
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trigger_error($this->mysqli->error, E_USER_ERROR);
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$statement = $mysqli->prepare($query);
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if($mysqli->error) {
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trigger_error($mysqli->error, E_USER_ERROR);
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return false;
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}
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@ -255,5 +268,7 @@ class StatisticManager {
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return false;
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}
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$statement->close();
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return true;
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}
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}
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