added deprecated to mp3 callbacks

This commit is contained in:
kremsy 2017-04-01 10:30:18 +02:00
parent aecc7b6e45
commit 3014bc2202

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@ -104,56 +104,125 @@ interface Callbacks {
const BEGINMAP = 'Callbacks.BeginMap'; const BEGINMAP = 'Callbacks.BeginMap';
//OLD Callbacks //OLD Callbacks
/** BeginMatch Callback: MatchNumber */ /** BeginMatch Callback: MatchNumber
*
* @deprecated
*/
const BEGINMATCH = 'Callbacks.BeginMatch'; const BEGINMATCH = 'Callbacks.BeginMatch';
/** LoadingMap Callback: MapNumber */ /** LoadingMap Callback: MapNumber
*
* @deprecated
*/
const LOADINGMAP = 'Callbacks.LoadingMap'; const LOADINGMAP = 'Callbacks.LoadingMap';
/** BeginSubMatch Callback: SubmatchNumber */ /** BeginSubMatch Callback: SubmatchNumber
*
* @deprecated
*/
const BEGINSUBMATCH = 'Callbacks.BeginSubmatch'; const BEGINSUBMATCH = 'Callbacks.BeginSubmatch';
/** BeginRound Callback: RoundNumber */ /** BeginRound Callback: RoundNumber
*
* @deprecated
*/
const BEGINROUND = 'Callbacks.BeginRound'; const BEGINROUND = 'Callbacks.BeginRound';
/** BeginTurn Callback: TurnNumber */ /** BeginTurn Callback: TurnNumber
*
* @deprecated
*/
const BEGINTURN = 'Callbacks.BeginTurn'; const BEGINTURN = 'Callbacks.BeginTurn';
/** BeginTurnStop Callback: TurnNumber */ /** BeginTurnStop Callback: TurnNumber
*
* @deprecated
*/
const BEGINTURNSTOP = 'Callbacks.BeginTurnStop'; const BEGINTURNSTOP = 'Callbacks.BeginTurnStop';
/** BeginPlaying Callback */ /** BeginPlaying Callback
*
* @deprecated
*/
const BEGINPLAYING = 'Callbacks.BeginPlaying'; const BEGINPLAYING = 'Callbacks.BeginPlaying';
/** EndPlaying Callback */ /** EndPlaying Callback
*
* @deprecated
*/
const ENDPLAYING = 'Callbacks.EndPlaying'; const ENDPLAYING = 'Callbacks.EndPlaying';
/** EndTurn Callback: TurnNumber */ /** EndTurn Callback: TurnNumber
*
* @deprecated
*/
const ENDTURN = 'Callbacks.EndTurn'; const ENDTURN = 'Callbacks.EndTurn';
/** EndTurnStop Callback: TurnNumber */ /** EndTurnStop Callback: TurnNumber
*
* @deprecated
*/
const ENDTURNSTOP = 'Callbacks.EndTurnStop'; const ENDTURNSTOP = 'Callbacks.EndTurnStop';
/** EndRound Callback: RoundNumber */ /** EndRound Callback: RoundNumber
*
* @deprecated
*/
const ENDROUND = 'Callbacks.EndRound'; const ENDROUND = 'Callbacks.EndRound';
/** EndRound Callback: RoundNumber */ /** EndRound Callback: RoundNumber
*
* @deprecated
*/
const ENDROUNDSTOP = 'Callbacks.EndRoundStop'; const ENDROUNDSTOP = 'Callbacks.EndRoundStop';
/** EndSubmatch Callback: SubmatchNumber */ /** EndSubmatch Callback: SubmatchNumber
*
* @deprecated
*/
const ENDSUBMATCH = 'Callbacks.EndSubmatch'; const ENDSUBMATCH = 'Callbacks.EndSubmatch';
/** EndMap Callback: Map */ /** EndMap Callback: Map
*
* @deprecated
*/
const ENDMAP = 'Callbacks.EndMap'; const ENDMAP = 'Callbacks.EndMap';
/** BeginPodium Callback */ /** BeginPodium Callback
*
* @deprecated
*/
const BEGINPODIUM = 'Callbacks.BeginPodium'; const BEGINPODIUM = 'Callbacks.BeginPodium';
/** EndPodium Callback */ /** EndPodium Callback
*
* @deprecated
*/
const ENDPODIUM = 'Callbacks.EndPodium'; const ENDPODIUM = 'Callbacks.EndPodium';
/** UnloadingMap Callback */ /** UnloadingMap Callback
*
* @deprecated
*/
const UNLOADINGMAP = 'Callbacks.UnloadingMap'; const UNLOADINGMAP = 'Callbacks.UnloadingMap';
/** EndMatch Callback: MatchNumber */ /** EndMatch Callback: MatchNumber
*
* @deprecated
*/
const ENDMATCH = 'Callbacks.EndMatch'; const ENDMATCH = 'Callbacks.EndMatch';
/** BeginWarmup Callback */ /** BeginWarmup Callback
*
* @deprecated
*/
const BEGINWARMUP = 'Callbacks.BeginWarmUp'; const BEGINWARMUP = 'Callbacks.BeginWarmUp';
/** EndWarmup Callback */ /** EndWarmup Callback
*
* @deprecated
*/
const ENDWARMUP = 'Callbacks.EndWarmUp'; const ENDWARMUP = 'Callbacks.EndWarmUp';
/** Scores Callback (returned after LibXmlRpc_PlayerRanking): Scores */ /** Scores Callback (returned after LibXmlRpc_PlayerRanking): Scores
*
* @deprecated
*/
const SCORESREADY = 'Callbacks.ScoresReady'; const SCORESREADY = 'Callbacks.ScoresReady';
/** Scores Callback (returned after LibXmlRpc_PlayerRanking in SM, or LibXmlRpc_TeamsScores in Trackmania): Scores */ /** Scores Callback (returned after LibXmlRpc_PlayerRanking in SM, or LibXmlRpc_TeamsScores in Trackmania): Scores
*
* @deprecated
*/
const SCORES = 'Callbacks.Scores'; const SCORES = 'Callbacks.Scores';
/** Rankings Callback */ /** Rankings Callback
*
* @deprecated
*/
const RANKINGS = 'Callbacks.Rankings'; const RANKINGS = 'Callbacks.Rankings';
/** PlayerRanking Callback, returned after LibXmlRpc_PlayerRanking /** PlayerRanking Callback, returned after LibXmlRpc_PlayerRanking
@ -161,54 +230,108 @@ interface Callbacks {
* param1 Player $player * param1 Player $player
* param2 int $rank * param2 int $rank
* param3 int $currentPoints * param3 int $currentPoints
* param4 int AFKStatus */ * param4 int AFKStatus
*
* @deprecated
*/
const PLAYERRANKING = 'Callbacks.PlayerRanking'; const PLAYERRANKING = 'Callbacks.PlayerRanking';
/* /*
* ShootMania Callbacks * ShootMania Callbacks
*/ */
/** RankingsUpdated Callback: SortedRankings */ /** RankingsUpdated Callback: SortedRankings
*
* @deprecated
*/
const RANKINGSUPDATED = 'Callbacks.RankingsUpdated'; const RANKINGSUPDATED = 'Callbacks.RankingsUpdated';
/** Returns the AFKStatus of an Player, returned after param1 Scores */ //returned after TODO /** Returns the AFKStatus of an Player, returned after param1 Scores
*
* @deprecated
*/
const AFKSTATUS = 'Callbacks.AfkStatus'; const AFKSTATUS = 'Callbacks.AfkStatus';
/** Returns if the GameMode has Warmup activated, returned after param1 Scores */ //returned after TODO /** Returns if the GameMode has Warmup activated, returned after param1 Scores
*
* @deprecated
*/
const WARMUPSTATUS = 'Callbacks.WarmupStatus'; const WARMUPSTATUS = 'Callbacks.WarmupStatus';
/** OnShoot Callback: Player, WeaponNumber (see Weapons Structure) */ /** OnShoot Callback: Player, WeaponNumber (see Weapons Structure)
*
* @deprecated
*/
const ONSHOOT = 'Callbacks.OnShoot'; const ONSHOOT = 'Callbacks.OnShoot';
/** OnHit Callback: PlayerHitStructure */ /** OnHit Callback: PlayerHitStructure
*
* @deprecated
*/
const ONHIT = 'Callbacks.OnHit'; const ONHIT = 'Callbacks.OnHit';
/** OnNearMiss Callback: NearMissStructure */ /** OnNearMiss Callback: NearMissStructure
*
* @deprecated
*/
const ONNEARMISS = 'Callbacks.OnNearMiss'; const ONNEARMISS = 'Callbacks.OnNearMiss';
/** OnArmorEmpty Callback: ArmorEmptyStructure */ /** OnArmorEmpty Callback: ArmorEmptyStructure
*
* @deprecated
*/
const ONARMOREMPTY = 'Callbacks.OnArmorEmpty'; const ONARMOREMPTY = 'Callbacks.OnArmorEmpty';
/** OnCapture Callback: CaptureStructure */ /** OnCapture Callback: CaptureStructure
*
* @deprecated
*/
const ONCAPTURE = 'Callbacks.OnCapture'; const ONCAPTURE = 'Callbacks.OnCapture';
/** OnPlayerRequestRespawn Callback: Player */ /** OnPlayerRequestRespawn Callback: Player
*
* @deprecated
*/
const ONPLAYERREQUESTRESPAWN = 'Callbacks.OnPlayerRequestRespawn'; const ONPLAYERREQUESTRESPAWN = 'Callbacks.OnPlayerRequestRespawn';
/** Elite OnBeginTurn Callback: EliteBeginTurnStructure */ /** Elite OnBeginTurn Callback: EliteBeginTurnStructure
*
* @deprecated
*/
const ELITE_ONBEGINTURN = "Callbacks.EliteOnBeginTurn"; const ELITE_ONBEGINTURN = "Callbacks.EliteOnBeginTurn";
/** Elite OnEndTurn Callback: integer (VictoryTypes) */ /** Elite OnEndTurn Callback: integer (VictoryTypes)
*
* @deprecated
*/
const ELITE_ONENDTURN = "Callbacks.EliteOnEndTurn"; const ELITE_ONENDTURN = "Callbacks.EliteOnEndTurn";
/** Joust Selected Players */ /** Joust Selected Players
*
* @deprecated
*/
const JOUST_SELECTEDPLAYERS = "Callbacks.JoustSelectedPlayers"; const JOUST_SELECTEDPLAYERS = "Callbacks.JoustSelectedPlayers";
/* /*
* TrackMania Callbacks * TrackMania Callbacks
*/ */
/** OnStartLine Callback */ /** OnStartLine Callback
*
* @deprecated
*/
const ONSTARTLINE = 'Callbacks.StartLine'; const ONSTARTLINE = 'Callbacks.StartLine';
/** OnWayPoint Callback */ /** OnWayPoint Callback
*
* @deprecated
*/
const ONWAYPOINT = 'Callbacks.WayPoint'; const ONWAYPOINT = 'Callbacks.WayPoint';
/** OnGiveUp Callback */ /** OnGiveUp Callback
*
* @deprecated
*/
const ONGIVEUP = 'Callbacks.GiveUp'; const ONGIVEUP = 'Callbacks.GiveUp';
/** OnRespawn Callback */ /** OnRespawn Callback
*
* @deprecated
*/
const ONRESPAWN = 'Callbacks.Respawn'; const ONRESPAWN = 'Callbacks.Respawn';
/** OnStunt Callback */ /** OnStunt Callback
*
* @deprecated
*/
const ONSTUNT = 'Callbacks.Stunt'; const ONSTUNT = 'Callbacks.Stunt';
} }