added deprecated to mp3 callbacks

This commit is contained in:
kremsy 2017-04-01 10:30:18 +02:00
parent aecc7b6e45
commit 3014bc2202

View File

@ -82,78 +82,147 @@ interface Callbacks {
const SM_ONPLAYERREQUESTACTIONCHANGE = "Shootmania.Event.OnPlayerRequestActionChange";
// New TM Callbacks
const TM_ONEVENTDEFAULT = "Trackmania.Event.Default";
const TM_ONEVENTSTARTLINE = "Trackmania.Event.StartLine";
const TM_ONCOMMAND = "Trackmania.Event.OnCommand";
const TM_ONPLAYERADDED = "Trackmania.Event.OnPlayerAdded";
const TM_ONPLAYERREMOVED = "Trackmania.Event.OnPlayerRemoved";
const TM_ONWAYPOINT = "Trackmania.Event.WayPoint";
const TM_ONGIVEUP = "Trackmania.Event.GiveUp";
const TM_ONRESPAWN = "Trackmania.Event.Respawn";
const TM_ONSTUNT = "Trackmania.Event.Stunt";
const TM_ONSTARTCOUNTDOWN = "Trackmania.Event.StartCountdown";
const TM_SCORES = "Trackmania.Scores";
const TM_WARMUPSTART = "Trackmania.WarmUp.Start";
const TM_WARMUPSTARTROUND = "Trackmania.WarmUp.StartRound";
const TM_WARMUPENDROUND = "Trackmania.WarmUp.EndRound";
const TM_WARMUPEND = "Trackmania.WarmUp.End";
const TM_ONEVENTDEFAULT = "Trackmania.Event.Default";
const TM_ONEVENTSTARTLINE = "Trackmania.Event.StartLine";
const TM_ONCOMMAND = "Trackmania.Event.OnCommand";
const TM_ONPLAYERADDED = "Trackmania.Event.OnPlayerAdded";
const TM_ONPLAYERREMOVED = "Trackmania.Event.OnPlayerRemoved";
const TM_ONWAYPOINT = "Trackmania.Event.WayPoint";
const TM_ONGIVEUP = "Trackmania.Event.GiveUp";
const TM_ONRESPAWN = "Trackmania.Event.Respawn";
const TM_ONSTUNT = "Trackmania.Event.Stunt";
const TM_ONSTARTCOUNTDOWN = "Trackmania.Event.StartCountdown";
const TM_SCORES = "Trackmania.Scores";
const TM_WARMUPSTART = "Trackmania.WarmUp.Start";
const TM_WARMUPSTARTROUND = "Trackmania.WarmUp.StartRound";
const TM_WARMUPENDROUND = "Trackmania.WarmUp.EndRound";
const TM_WARMUPEND = "Trackmania.WarmUp.End";
//ManiaControl Callbacks
/** BeginMap Callback: Map */
const BEGINMAP = 'Callbacks.BeginMap';
//OLD Callbacks
/** BeginMatch Callback: MatchNumber */
/** BeginMatch Callback: MatchNumber
*
* @deprecated
*/
const BEGINMATCH = 'Callbacks.BeginMatch';
/** LoadingMap Callback: MapNumber */
/** LoadingMap Callback: MapNumber
*
* @deprecated
*/
const LOADINGMAP = 'Callbacks.LoadingMap';
/** BeginSubMatch Callback: SubmatchNumber */
/** BeginSubMatch Callback: SubmatchNumber
*
* @deprecated
*/
const BEGINSUBMATCH = 'Callbacks.BeginSubmatch';
/** BeginRound Callback: RoundNumber */
/** BeginRound Callback: RoundNumber
*
* @deprecated
*/
const BEGINROUND = 'Callbacks.BeginRound';
/** BeginTurn Callback: TurnNumber */
/** BeginTurn Callback: TurnNumber
*
* @deprecated
*/
const BEGINTURN = 'Callbacks.BeginTurn';
/** BeginTurnStop Callback: TurnNumber */
/** BeginTurnStop Callback: TurnNumber
*
* @deprecated
*/
const BEGINTURNSTOP = 'Callbacks.BeginTurnStop';
/** BeginPlaying Callback */
/** BeginPlaying Callback
*
* @deprecated
*/
const BEGINPLAYING = 'Callbacks.BeginPlaying';
/** EndPlaying Callback */
/** EndPlaying Callback
*
* @deprecated
*/
const ENDPLAYING = 'Callbacks.EndPlaying';
/** EndTurn Callback: TurnNumber */
/** EndTurn Callback: TurnNumber
*
* @deprecated
*/
const ENDTURN = 'Callbacks.EndTurn';
/** EndTurnStop Callback: TurnNumber */
/** EndTurnStop Callback: TurnNumber
*
* @deprecated
*/
const ENDTURNSTOP = 'Callbacks.EndTurnStop';
/** EndRound Callback: RoundNumber */
/** EndRound Callback: RoundNumber
*
* @deprecated
*/
const ENDROUND = 'Callbacks.EndRound';
/** EndRound Callback: RoundNumber */
/** EndRound Callback: RoundNumber
*
* @deprecated
*/
const ENDROUNDSTOP = 'Callbacks.EndRoundStop';
/** EndSubmatch Callback: SubmatchNumber */
/** EndSubmatch Callback: SubmatchNumber
*
* @deprecated
*/
const ENDSUBMATCH = 'Callbacks.EndSubmatch';
/** EndMap Callback: Map */
/** EndMap Callback: Map
*
* @deprecated
*/
const ENDMAP = 'Callbacks.EndMap';
/** BeginPodium Callback */
/** BeginPodium Callback
*
* @deprecated
*/
const BEGINPODIUM = 'Callbacks.BeginPodium';
/** EndPodium Callback */
/** EndPodium Callback
*
* @deprecated
*/
const ENDPODIUM = 'Callbacks.EndPodium';
/** UnloadingMap Callback */
/** UnloadingMap Callback
*
* @deprecated
*/
const UNLOADINGMAP = 'Callbacks.UnloadingMap';
/** EndMatch Callback: MatchNumber */
/** EndMatch Callback: MatchNumber
*
* @deprecated
*/
const ENDMATCH = 'Callbacks.EndMatch';
/** BeginWarmup Callback */
/** BeginWarmup Callback
*
* @deprecated
*/
const BEGINWARMUP = 'Callbacks.BeginWarmUp';
/** EndWarmup Callback */
/** EndWarmup Callback
*
* @deprecated
*/
const ENDWARMUP = 'Callbacks.EndWarmUp';
/** Scores Callback (returned after LibXmlRpc_PlayerRanking): Scores */
/** Scores Callback (returned after LibXmlRpc_PlayerRanking): Scores
*
* @deprecated
*/
const SCORESREADY = 'Callbacks.ScoresReady';
/** Scores Callback (returned after LibXmlRpc_PlayerRanking in SM, or LibXmlRpc_TeamsScores in Trackmania): Scores */
/** Scores Callback (returned after LibXmlRpc_PlayerRanking in SM, or LibXmlRpc_TeamsScores in Trackmania): Scores
*
* @deprecated
*/
const SCORES = 'Callbacks.Scores';
/** Rankings Callback */
/** Rankings Callback
*
* @deprecated
*/
const RANKINGS = 'Callbacks.Rankings';
/** PlayerRanking Callback, returned after LibXmlRpc_PlayerRanking
@ -161,54 +230,108 @@ interface Callbacks {
* param1 Player $player
* param2 int $rank
* param3 int $currentPoints
* param4 int AFKStatus */
* param4 int AFKStatus
*
* @deprecated
*/
const PLAYERRANKING = 'Callbacks.PlayerRanking';
/*
* ShootMania Callbacks
*/
/** RankingsUpdated Callback: SortedRankings */
/** RankingsUpdated Callback: SortedRankings
*
* @deprecated
*/
const RANKINGSUPDATED = 'Callbacks.RankingsUpdated';
/** Returns the AFKStatus of an Player, returned after param1 Scores */ //returned after TODO
/** Returns the AFKStatus of an Player, returned after param1 Scores
*
* @deprecated
*/
const AFKSTATUS = 'Callbacks.AfkStatus';
/** Returns if the GameMode has Warmup activated, returned after param1 Scores */ //returned after TODO
/** Returns if the GameMode has Warmup activated, returned after param1 Scores
*
* @deprecated
*/
const WARMUPSTATUS = 'Callbacks.WarmupStatus';
/** OnShoot Callback: Player, WeaponNumber (see Weapons Structure) */
/** OnShoot Callback: Player, WeaponNumber (see Weapons Structure)
*
* @deprecated
*/
const ONSHOOT = 'Callbacks.OnShoot';
/** OnHit Callback: PlayerHitStructure */
/** OnHit Callback: PlayerHitStructure
*
* @deprecated
*/
const ONHIT = 'Callbacks.OnHit';
/** OnNearMiss Callback: NearMissStructure */
/** OnNearMiss Callback: NearMissStructure
*
* @deprecated
*/
const ONNEARMISS = 'Callbacks.OnNearMiss';
/** OnArmorEmpty Callback: ArmorEmptyStructure */
/** OnArmorEmpty Callback: ArmorEmptyStructure
*
* @deprecated
*/
const ONARMOREMPTY = 'Callbacks.OnArmorEmpty';
/** OnCapture Callback: CaptureStructure */
/** OnCapture Callback: CaptureStructure
*
* @deprecated
*/
const ONCAPTURE = 'Callbacks.OnCapture';
/** OnPlayerRequestRespawn Callback: Player */
/** OnPlayerRequestRespawn Callback: Player
*
* @deprecated
*/
const ONPLAYERREQUESTRESPAWN = 'Callbacks.OnPlayerRequestRespawn';
/** Elite OnBeginTurn Callback: EliteBeginTurnStructure */
/** Elite OnBeginTurn Callback: EliteBeginTurnStructure
*
* @deprecated
*/
const ELITE_ONBEGINTURN = "Callbacks.EliteOnBeginTurn";
/** Elite OnEndTurn Callback: integer (VictoryTypes) */
/** Elite OnEndTurn Callback: integer (VictoryTypes)
*
* @deprecated
*/
const ELITE_ONENDTURN = "Callbacks.EliteOnEndTurn";
/** Joust Selected Players */
/** Joust Selected Players
*
* @deprecated
*/
const JOUST_SELECTEDPLAYERS = "Callbacks.JoustSelectedPlayers";
/*
* TrackMania Callbacks
*/
/** OnStartLine Callback */
/** OnStartLine Callback
*
* @deprecated
*/
const ONSTARTLINE = 'Callbacks.StartLine';
/** OnWayPoint Callback */
/** OnWayPoint Callback
*
* @deprecated
*/
const ONWAYPOINT = 'Callbacks.WayPoint';
/** OnGiveUp Callback */
/** OnGiveUp Callback
*
* @deprecated
*/
const ONGIVEUP = 'Callbacks.GiveUp';
/** OnRespawn Callback */
/** OnRespawn Callback
*
* @deprecated
*/
const ONRESPAWN = 'Callbacks.Respawn';
/** OnStunt Callback */
/** OnStunt Callback
*
* @deprecated
*/
const ONSTUNT = 'Callbacks.Stunt';
}