close main widget callback by manialinkmanager
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8827251738
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@ -27,6 +27,8 @@ class ManialinkManager implements ManialinkPageAnswerListener,CallbackListener {
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*/
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const MAIN_MLID = 'Main.ManiaLinkId';
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const ACTION_CLOSEWIDGET = 'ManiaLinkManager.CloseWidget';
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const CB_MAIN_WINDOW_CLOSED = 'ManialinkManagerCallback.MainWindowClosed';
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/**
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* Public properties
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*/
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@ -183,7 +185,7 @@ class ManialinkManager implements ManialinkPageAnswerListener,CallbackListener {
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//render and display xml
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$maniaLinkText = $maniaLink->render()->saveXML();
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$this->maniaControl->manialinkManager->sendManialink($maniaLinkText, $player->login);
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$this->maniaControl->manialinkManager->disableAltMenu($player);
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$this->disableAltMenu($player);
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}
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@ -204,8 +206,10 @@ class ManialinkManager implements ManialinkPageAnswerListener,CallbackListener {
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$emptyManialink = new ManiaLink(self::MAIN_MLID);
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$manialinkText = $emptyManialink->render()->saveXML();
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$this->maniaControl->manialinkManager->sendManialink($manialinkText, $player->login);
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$this->maniaControl->manialinkManager->enableAltMenu($player);
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//unset($this->playersMenuShown[$player->login]);
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$this->enableAltMenu($player);
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// Trigger callback
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$this->maniaControl->callbackManager->triggerCallback(self::CB_MAIN_WINDOW_CLOSED, array(self::CB_MAIN_WINDOW_CLOSED, $player));
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}
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/**
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@ -2,7 +2,6 @@
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namespace ManiaControl\Players;
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use FML\Controls\Control;
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use FML\Controls\Frame;
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use FML\Controls\Label;
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@ -10,12 +9,9 @@ use FML\Controls\Labels\Label_Button;
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use FML\Controls\Labels\Label_Text;
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use FML\Controls\Quad;
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use FML\Controls\Quads\Quad_BgRaceScore2;
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use FML\Controls\Quads\Quad_Bgs1;
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use FML\Controls\Quads\Quad_BgsPlayerCard;
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use FML\Controls\Quads\Quad_Emblems;
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use FML\Controls\Quads\Quad_Icons64x64_1;
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use FML\Controls\Quads\Quad_Icons64x64_2;
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use FML\Controls\Quads\Quad_UIConstruction_Buttons;
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use FML\ManiaLink;
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use FML\Script\Script;
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use FML\Script\Tooltips;
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@ -31,7 +27,6 @@ class PlayerList implements ManialinkPageAnswerListener, CallbackListener {
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/**
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* Constants
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*/
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const ACTION_CLOSEWIDGET = 'PlayerList.CloseWidget';
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const ACTION_FORCE_RED = 'PlayerList.ForceRed';
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const ACTION_FORCE_BLUE = 'PlayerList.ForceBlue';
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const ACTION_FORCE_SPEC = 'PlayerList.ForceSpec';
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@ -63,7 +58,7 @@ class PlayerList implements ManialinkPageAnswerListener, CallbackListener {
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public function __construct(ManiaControl $maniaControl) {
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$this->maniaControl = $maniaControl;
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$this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ACTION_CLOSEWIDGET , $this,
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$this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(ManialinkManager::CB_MAIN_WINDOW_CLOSED, $this,
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'closeWidget');
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$this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ACTION_CLOSE_PLAYER_ADV , $this,
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'closePlayerAdvancedWidget');
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@ -111,7 +106,7 @@ class PlayerList implements ManialinkPageAnswerListener, CallbackListener {
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$closeQuad->setPosition($this->width * 0.483, $this->height * 0.467, 3);
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$closeQuad->setSize(6, 6);
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$closeQuad->setSubStyle(Quad_Icons64x64_1::SUBSTYLE_QuitRace);
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$closeQuad->setAction(self::ACTION_CLOSEWIDGET );
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$closeQuad->setAction(ManialinkManager::ACTION_CLOSEWIDGET);
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//Start offsets
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$x = -$this->width / 2;
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@ -492,7 +487,6 @@ class PlayerList implements ManialinkPageAnswerListener, CallbackListener {
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*/
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public function closeWidget(array $callback, Player $player) {
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$this->playersListShown[$player->login] = false; //TODO unset
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$this->maniaControl->manialinkManager->closeWidget($player);
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}
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@ -503,6 +497,7 @@ class PlayerList implements ManialinkPageAnswerListener, CallbackListener {
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*/
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public function closePlayerAdvancedWidget(array $callback, Player $player) {
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$this->showPlayerList($player); //overwrite the manialink
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//TODO remove double rendering
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}
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@ -162,7 +162,6 @@ class PlayerManager implements CallbackListener {
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if ($this->maniaControl->settingManager->getSetting($this, self::SETTING_JOIN_LEAVE_MESSAGES)) {
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//$this->maniaControl->chat->sendChat('$<' . $player->nickname . '$> $ff0left the game. Played:$fff ' . $played);
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$this->maniaControl->chat->sendChat('$<' . $player->nickname . '$> $s$0f0has left the game');
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}
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}
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