callback improvements, new structures for shootmania callbacks

This commit is contained in:
kremsy
2014-10-10 16:19:46 +02:00
parent 1feeb768b2
commit 27efcabb6e
6 changed files with 120 additions and 6 deletions

View File

@ -84,12 +84,19 @@ interface Callbacks {
/** Returns if the GameMode has Warmup activated, returned after param1 Scores */ //returned after TODO
const WARMUPSTATUS = 'Callbacks.WarmupStatus';
/** OnShoot Callback: Player, WeaponNumber (see Weapons Structure) */
const ONSHOOT = 'Callbacks.OnShoot';
/** OnShoot Callback: PlayerHitStructure */
/** OnHit Callback: PlayerHitStructure */
const ONHIT = 'Callbacks.OnHit';
/** OnNearMiss Callback: NearMissStructure */
const ONNEARMISS = 'Callbacks.OnNearMiss';
/** OnArmorEmpty Callback: ArmorEmptyStructure */
const ONARMOREMPTY = 'Callbacks.OnArmorEmpty';
/** OnCapture Callback: CaptureStructure */
const ONCAPTURE = 'Callbacks.OnCapture';
/** OnPlayerRequestRespawn Callback: Player */
const ONPLAYERREQUESTRESPAWN = 'Callbacks.OnPlayerRequestRespawn';
/*
* TrackMania Callbacks