callbacks improvements begin
This commit is contained in:
55
core/Callbacks/Structures/NearMissStructure.php
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55
core/Callbacks/Structures/NearMissStructure.php
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<?php
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namespace ManiaControl\Callbacks\Structures;
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use ManiaControl\ManiaControl;
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use ManiaControl\Players\Player;
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class NearMissStructure {
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private $shooter;
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private $victim;
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private $distance;
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private $weapon;
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/** @var ManiaControl $maniaControl */
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private $maniaControl;
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public function __construct(ManiaControl $maniaControl, $data) {
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$this->shooter = $data[0];
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$this->victim = $data[1];
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$this->weapon = $data[2];
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$this->distance = $data[3];
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}
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/**
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* @return Player
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*/
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public function getShooter() {
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$shooter = $this->maniaControl->getPlayerManager()->getPlayer($this->shooter);
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return $shooter;
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}
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/**
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* @return Player
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*/
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public function getVictim() {
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$victim = $this->maniaControl->getPlayerManager()->getPlayer($this->victim);
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return $victim;
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}
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/**
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* @return mixed
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*/
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public function getDistance() {
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return $this->distance;
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}
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/**
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* @return mixed
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*/
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public function getWeapon() {
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return $this->weapon;
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}
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}
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62
core/Callbacks/Structures/PlayerHitStructure.php
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62
core/Callbacks/Structures/PlayerHitStructure.php
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<?php
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namespace ManiaControl\Callbacks\Structures;
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use ManiaControl\ManiaControl;
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use ManiaControl\Players\Player;
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class PlayerHitStructure {
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private $shooter;
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private $victim;
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private $damage;
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private $shooterPoints;
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private $weapon;
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/** @var ManiaControl $maniaControl */
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private $maniaControl;
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public function __construct(ManiaControl $maniaControl, $data) {
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$this->shooter = $data[0];
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$this->victim = $data[1];
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$this->damage = $data[2];
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$this->weapon = $data[3];
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$this->shooterPoints = $data[4];
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}
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/**
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* @return Player
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*/
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public function getShooter() {
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$shooter = $this->maniaControl->getPlayerManager()->getPlayer($this->shooter);
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return $shooter;
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}
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/**
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* @return Player
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*/
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public function getVictim() {
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$victim = $this->maniaControl->getPlayerManager()->getPlayer($this->victim);
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return $victim;
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}
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/**
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* @return int
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*/
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public function getDamage() {
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return $this->damage;
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}
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/**
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* @return int
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*/
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public function getShooterPoints() {
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return $this->shooterPoints;
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}
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/**
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* @return int
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*/
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public function getWeapon() { //TODO any way of returning type "Weapon?"
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return $this->weapon;
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}
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}
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17
core/Callbacks/Structures/Weapons.php
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17
core/Callbacks/Structures/Weapons.php
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<?php
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namespace ManiaControl\Callbacks\Structures;
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/**
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* Weapons Interface
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*
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* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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interface Weapons {
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const LASER = 1;
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const ROCKET = 2;
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const NUCLEUS = 3;
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const ARROW = 5;
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}
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