queue fixes
This commit is contained in:
parent
d9ba67947a
commit
1d8c9e60e3
@ -3,9 +3,9 @@ use FML\Controls\Frame;
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use FML\Controls\Labels\Label_Button;
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use FML\Controls\Labels\Label_Text;
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use FML\Controls\Quad;
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use FML\Controls\Quads\Quad_Icons64x64_1;
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use FML\ManiaLink;
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use ManiaControl\Callbacks\CallbackListener;
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use ManiaControl\Callbacks\CallbackManager;
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use ManiaControl\Commands\CommandListener;
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@ -25,348 +25,353 @@ use ManiaControl\Plugins\Plugin;
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// TODO: idlekick function (?)
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class QueuePlugin implements CallbackListener, CommandListener, ManialinkPageAnswerListener, Plugin {
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/**
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* Constants
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*/
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const ID = 12;
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const VERSION = 0.1;
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const ML_ID = 'Queue.Widget';
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const ML_ADDTOQUEUE = 'Queue.Add';
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const ML_REMOVEFROMQUEUE = 'Queue.Remove';
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/**
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* Constants
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*/
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const ID = 12;
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const VERSION = 0.1;
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const ML_ID = 'Queue.Widget';
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const ML_ADDTOQUEUE = 'Queue.Add';
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const ML_REMOVEFROMQUEUE = 'Queue.Remove';
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const QUEUE_MAX = 'Maximum number in the queue';
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const QUEUE_MAX = 'Maximum number in the queue';
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/**
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* Private properties
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*/
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/** @var ManiaControl $maniaControl */
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private $maniaControl = null;
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private $queue = array();
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private $spectators = array();
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private $showPlay = array();
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/**
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* Private properties
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*/
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/** @var ManiaControl $maniaControl */
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private $maniaControl = null;
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private $queue = array();
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private $spectators = array();
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private $showPlay = array();
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/**
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* Load the plugin
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*
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* @param \ManiaControl\ManiaControl $maniaControl
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* @return bool
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*/
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public function load(ManiaControl $maniaControl) {
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$this->maniaControl = $maniaControl;
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/**
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* Load the plugin
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*
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* @param \ManiaControl\ManiaControl $maniaControl
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* @return bool
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*/
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public function load(ManiaControl $maniaControl) {
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$this->maniaControl = $maniaControl;
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$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERJOINED, $this, 'handlePlayerConnect');
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$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERDISCONNECTED, $this, 'handlePlayerDisconnect');
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$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_PLAYERINFOCHANGED, $this, 'handlePlayerInfoChanged');
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$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MC_1_SECOND, $this, 'handleEverySecond');
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$this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ML_ADDTOQUEUE, $this, 'handleManiaLinkAnswerAdd');
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$this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ML_REMOVEFROMQUEUE, $this, 'handleManiaLinkAnswerRemove');
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$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERJOINED, $this, 'handlePlayerConnect');
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$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERDISCONNECTED, $this, 'handlePlayerDisconnect');
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$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_PLAYERINFOCHANGED, $this, 'handlePlayerInfoChanged');
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$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MC_1_SECOND, $this, 'handleEverySecond');
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$this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ML_ADDTOQUEUE, $this, 'handleManiaLinkAnswerAdd');
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$this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ML_REMOVEFROMQUEUE, $this, 'handleManiaLinkAnswerRemove');
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$this->maniaControl->settingManager->initSetting($this, self::QUEUE_MAX, 8);
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$this->maniaControl->settingManager->initSetting($this, self::QUEUE_MAX, 8);
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foreach($this->maniaControl->playerManager->getPlayers() as $player) {
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if($player->isSpectator) {
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$this->spectators[$player->login] = $player->login;
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$this->maniaControl->client->forceSpectator($player->login, 1);
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$this->showJoinQueueWidget($player);
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}
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}
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}
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foreach($this->maniaControl->playerManager->getPlayers() as $player) {
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if($player->isSpectator) {
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$this->spectators[$player->login] = $player->login;
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$this->maniaControl->client->forceSpectator($player->login, 1);
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$this->showJoinQueueWidget($player);
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}
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}
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}
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/**
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* Unload the plugin and its resources
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*/
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public function unload() {
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$this->maniaControl->manialinkManager->unregisterManialinkPageAnswerListener($this);
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$this->maniaControl->callbackManager->unregisterCallbackListener($this);
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/**
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* Unload the plugin and its resources
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*/
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public function unload() {
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$this->maniaControl->manialinkManager->unregisterManialinkPageAnswerListener($this);
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$this->maniaControl->callbackManager->unregisterCallbackListener($this);
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foreach($this->spectators as $spectator) {
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$this->maniaControl->client->forceSpectator($spectator, 3);
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$this->maniaControl->client->forceSpectator($spectator, 0);
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}
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foreach($this->spectators as $spectator) {
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$this->maniaControl->client->forceSpectator($spectator, 3);
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$this->maniaControl->client->forceSpectator($spectator, 0);
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}
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foreach($this->maniaControl->playerManager->getPlayers() as $player) {
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$this->hideQueueWidget($player);
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}
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foreach($this->maniaControl->playerManager->getPlayers() as $player) {
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$this->hideQueueWidget($player);
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}
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$this->queue = array();
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$this->spectators = array();
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$this->showPlay = array();
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$this->maniaControl = null;
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}
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$this->queue = array();
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$this->spectators = array();
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$this->showPlay = array();
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$this->maniaControl = null;
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}
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/**
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* Get plugin id
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*
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* @return int
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*/
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public static function getId() {
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return self::ID;
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}
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/**
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* Get plugin id
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*
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* @return int
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*/
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public static function getId() {
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return self::ID;
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}
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/**
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* Get Plugin Name
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*
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* @return string
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*/
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public static function getName() {
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return 'Queue Plugin';
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}
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/**
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* Get Plugin Name
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*
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* @return string
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*/
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public static function getName() {
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return 'Queue Plugin';
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}
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/**
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* Get Plugin Version
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*
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* @return float
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*/
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public static function getVersion() {
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return self::VERSION;
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}
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/**
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* Get Plugin Version
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*
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* @return float
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*/
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public static function getVersion() {
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return self::VERSION;
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}
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/**
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* Get Plugin Author
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*
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* @return string
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*/
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public static function getAuthor() {
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return 'TheM';
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}
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/**
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* Get Plugin Author
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*
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* @return string
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*/
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public static function getAuthor() {
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return 'TheM';
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}
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/**
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* Get Plugin Description
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*
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* @return string
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*/
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public static function getDescription() {
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return 'Plugin offers the known AutoQueue/SpecJam options.';
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}
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/**
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* Get Plugin Description
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*
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* @return string
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*/
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public static function getDescription() {
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return 'Plugin offers the known AutoQueue/SpecJam options.';
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}
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public function handlePlayerConnect(array $callback) {
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$login = $callback[1]->login;
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$player = $this->maniaControl->playerManager->getPlayer($login);
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public function handlePlayerConnect(array $callback) {
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$login = $callback[1]->login;
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$player = $this->maniaControl->playerManager->getPlayer($login);
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if($player->isSpectator) {
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$this->spectators[$player->login] = $player->login;
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$this->maniaControl->client->forceSpectator($player->login, 1);
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$this->showJoinQueueWidget($player);
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} else {
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if(count($this->queue) != 0) {
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$this->maniaControl->client->forceSpectator($player->login, 1);
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$this->spectators[$player->login] = $player->login;
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$this->showJoinQueueWidget($player);
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}
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}
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}
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if($player->isSpectator) {
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$this->spectators[$player->login] = $player->login;
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$this->maniaControl->client->forceSpectator($player->login, 1);
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$this->showJoinQueueWidget($player);
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} else {
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if(count($this->queue) != 0) {
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$this->maniaControl->client->forceSpectator($player->login, 1);
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$this->spectators[$player->login] = $player->login;
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$this->showJoinQueueWidget($player);
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}
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}
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}
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public function handlePlayerDisconnect(array $callback) {
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$login = $callback[1]->login;
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if(isset($this->spectators[$login])) unset($this->spectators[$login]);
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$this->removePlayerFromQueue($login);
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$this->moveFirstPlayerToPlay();
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}
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public function handlePlayerDisconnect(array $callback) {
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/** @var Player $player */
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$player = $callback[1];
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if(isset($this->spectators[$player->login])) {
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unset($this->spectators[$player->login]);
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}
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$this->removePlayerFromQueue($player->login);
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$this->moveFirstPlayerToPlay();
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}
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public function handlePlayerInfoChanged(array $callback) {
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$login = $callback[1][0]['Login'];
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$player = $this->maniaControl->playerManager->getPlayer($login);
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public function handlePlayerInfoChanged(array $callback) {
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$login = $callback[1][0]['Login'];
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$player = $this->maniaControl->playerManager->getPlayer($login);
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if(!is_null($player)) {
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if($player->isSpectator) {
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if(!isset($this->spectators[$player->login])) {
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$this->maniaControl->client->forceSpectator($player->login, 1);
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$this->spectators[$player->login] = $player->login;
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$this->showJoinQueueWidget($player);
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}
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}
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}
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}
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if(!is_null($player)) {
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if($player->isSpectator) {
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if(!isset($this->spectators[$player->login])) {
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$this->maniaControl->client->forceSpectator($player->login, 1);
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$this->spectators[$player->login] = $player->login;
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$this->showJoinQueueWidget($player);
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}
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}
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}
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}
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public function handleEverySecond() {
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if($this->maniaControl->client->getMaxPlayers()['CurrentValue'] > count($this->maniaControl->playerManager->players)) {
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$this->moveFirstPlayerToPlay();
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}
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public function handleEverySecond() {
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if($this->maniaControl->client->getMaxPlayers()['CurrentValue'] > count($this->maniaControl->playerManager->players)) {
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$this->moveFirstPlayerToPlay();
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}
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foreach($this->spectators as $login) {
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$player = $this->maniaControl->playerManager->getPlayer($login);
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$this->showJoinQueueWidget($player);
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}
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foreach($this->spectators as $login) {
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$player = $this->maniaControl->playerManager->getPlayer($login);
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$this->showJoinQueueWidget($player);
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}
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foreach($this->showPlay as $showPlay) {
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if(($showPlay['time']+5) < time()) {
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$this->hideQueueWidget($showPlay['player']);
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unset($this->showPlay[$showPlay['player']->login]);
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}
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}
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}
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foreach($this->showPlay as $showPlay) {
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if(($showPlay['time'] + 5) < time()) {
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$this->hideQueueWidget($showPlay['player']);
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unset($this->showPlay[$showPlay['player']->login]);
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}
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}
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}
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public function handleManiaLinkAnswerAdd(array $chatCallback, Player $player) {
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$this->addPlayerToQueue($player);
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}
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public function handleManiaLinkAnswerAdd(array $chatCallback, Player $player) {
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$this->addPlayerToQueue($player);
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}
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public function handleManiaLinkAnswerRemove(array $chatCallback, Player $player) {
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$this->removePlayerFromQueue($player);
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$this->showJoinQueueWidget($player);
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$this->maniaControl->chat->sendChat('$z$s$090[Queue] $<$fff'.$player->nickname.'$> has left the queue!');
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}
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public function handleManiaLinkAnswerRemove(array $chatCallback, Player $player) {
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$this->removePlayerFromQueue($player->login);
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$this->showJoinQueueWidget($player);
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$this->maniaControl->chat->sendChat('$z$s$090[Queue] $<$fff' . $player->nickname . '$> has left the queue!');
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}
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private function moveFirstPlayerToPlay() {
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if(count($this->queue) > 0) {
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$firstPlayer = $this->maniaControl->playerManager->getPlayer($this->queue[0]->login);
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$this->forcePlayerToPlay($firstPlayer);
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}
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}
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private function moveFirstPlayerToPlay() {
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if(count($this->queue) > 0) {
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$firstPlayer = $this->maniaControl->playerManager->getPlayer($this->queue[0]->login);
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$this->forcePlayerToPlay($firstPlayer);
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}
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}
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private function forcePlayerToPlay(Player $player) {
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if($this->maniaControl->client->getMaxPlayers()['CurrentValue'] > count($this->maniaControl->playerManager->players)) {
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$this->maniaControl->client->forceSpectator($player->login, 2);
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$this->maniaControl->client->forceSpectator($player->login, 0);
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if(isset($this->spectators[$player->login])) unset($this->spectators[$player->login]);
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$this->removePlayerFromQueue($player->login);
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$this->showPlayWidget($player);
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$this->maniaControl->chat->sendChat('$z$s$090[Queue] $<$fff'.$player->nickname.'$> has a free spot and is now playing!');
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}
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}
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private function forcePlayerToPlay(Player $player) {
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if($this->maniaControl->client->getMaxPlayers()['CurrentValue'] > count($this->maniaControl->playerManager->players)) {
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$this->maniaControl->client->forceSpectator($player->login, 2);
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$this->maniaControl->client->forceSpectator($player->login, 0);
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if(isset($this->spectators[$player->login])) {
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unset($this->spectators[$player->login]);
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}
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$this->removePlayerFromQueue($player->login);
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$this->showPlayWidget($player);
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$this->maniaControl->chat->sendChat('$z$s$090[Queue] $<$fff' . $player->nickname . '$> has a free spot and is now playing!');
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}
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}
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private function addPlayerToQueue(Player $player) {
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if($this->maniaControl->settingManager->getSetting($this, self::QUEUE_MAX) > count($this->queue)) {
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$this->queue[count($this->queue)] = $player;
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$this->maniaControl->chat->sendChat('$z$s$090[Queue] $<$fff'.$player->nickname.'$> just joined the queue!');
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}
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}
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private function addPlayerToQueue(Player $player) {
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if($this->maniaControl->settingManager->getSetting($this, self::QUEUE_MAX) > count($this->queue)) {
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$this->queue[count($this->queue)] = $player;
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$this->maniaControl->chat->sendChat('$z$s$090[Queue] $<$fff' . $player->nickname . '$> just joined the queue!');
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}
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}
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private function removePlayerFromQueue($login) {
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$count = 0;
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$newQueue = array();
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foreach($this->queue as $queuePlayer) {
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if($queuePlayer->login != $login) {
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$newQueue[$count] = $queuePlayer;
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$count++;
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}
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}
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private function removePlayerFromQueue($login) {
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$count = 0;
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$newQueue = array();
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foreach($this->queue as $queuePlayer) {
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if($queuePlayer->login != $login) {
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$newQueue[$count] = $queuePlayer;
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$count++;
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}
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}
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$this->queue = $newQueue;
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}
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$this->queue = $newQueue;
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}
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private function showJoinQueueWidget(Player $player) {
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$maniaLink = new ManiaLink(self::ML_ID);
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private function showJoinQueueWidget(Player $player) {
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$maniaLink = new ManiaLink(self::ML_ID);
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$quadStyle = $this->maniaControl->manialinkManager->styleManager->getDefaultMainWindowStyle();
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$quadSubstyle = $this->maniaControl->manialinkManager->styleManager->getDefaultMainWindowSubStyle();
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$max_queue = $this->maniaControl->settingManager->getSetting($this, self::QUEUE_MAX);
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$quadStyle = $this->maniaControl->manialinkManager->styleManager->getDefaultMainWindowStyle();
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$quadSubstyle = $this->maniaControl->manialinkManager->styleManager->getDefaultMainWindowSubStyle();
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$max_queue = $this->maniaControl->settingManager->getSetting($this, self::QUEUE_MAX);
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// Main frame
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$frame = new Frame();
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$maniaLink->add($frame);
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$frame->setSize(60, 6);
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$frame->setPosition(0, 67, 0);
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// Main frame
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$frame = new Frame();
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$maniaLink->add($frame);
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$frame->setSize(60, 6);
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$frame->setPosition(0, 67, 0);
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// Background
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$backgroundQuad = new Quad();
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$frame->add($backgroundQuad);
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$backgroundQuad->setPosition(0, 0, 0);
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$backgroundQuad->setSize(70, 10);
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$backgroundQuad->setStyles($quadStyle, $quadSubstyle);
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// Background
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$backgroundQuad = new Quad();
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$frame->add($backgroundQuad);
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$backgroundQuad->setPosition(0, 0, 0);
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$backgroundQuad->setSize(70, 10);
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$backgroundQuad->setStyles($quadStyle, $quadSubstyle);
|
||||
|
||||
$cameraQuad = new Quad_Icons64x64_1();
|
||||
$frame->add($cameraQuad);
|
||||
$cameraQuad->setPosition(-29, 0.4, 2);
|
||||
$cameraQuad->setSize(9, 9);
|
||||
$cameraQuad->setSubStyle(Quad_Icons64x64_1::SUBSTYLE_Camera);
|
||||
$cameraQuad = new Quad_Icons64x64_1();
|
||||
$frame->add($cameraQuad);
|
||||
$cameraQuad->setPosition(-29, 0.4, 2);
|
||||
$cameraQuad->setSize(9, 9);
|
||||
$cameraQuad->setSubStyle(Quad_Icons64x64_1::SUBSTYLE_Camera);
|
||||
|
||||
$statusLabel = new Label_Text();
|
||||
$frame->add($statusLabel);
|
||||
$statusLabel->setPosition(4.5, 2.8, 1);
|
||||
$statusLabel->setSize(66, 4);
|
||||
$statusLabel->setAlign('center', 'center');
|
||||
$statusLabel->setScale(0.8);
|
||||
$statusLabel->setStyle(Label_Text::STYLE_TextStaticSmall);
|
||||
$statusLabel = new Label_Text();
|
||||
$frame->add($statusLabel);
|
||||
$statusLabel->setPosition(4.5, 2.8, 1);
|
||||
$statusLabel->setSize(66, 4);
|
||||
$statusLabel->setAlign('center', 'center');
|
||||
$statusLabel->setScale(0.8);
|
||||
$statusLabel->setStyle(Label_Text::STYLE_TextStaticSmall);
|
||||
|
||||
$messageLabel = new Label_Button();
|
||||
$frame->add($messageLabel);
|
||||
$messageLabel->setPosition(4.5, -1.6, 1);
|
||||
$messageLabel->setSize(56, 4);
|
||||
$messageLabel->setAlign('center', 'center');
|
||||
$messageLabel->setScale(1.0);
|
||||
$messageLabel = new Label_Button();
|
||||
$frame->add($messageLabel);
|
||||
$messageLabel->setPosition(4.5, -1.6, 1);
|
||||
$messageLabel->setSize(56, 4);
|
||||
$messageLabel->setAlign('center', 'center');
|
||||
$messageLabel->setScale(1.0);
|
||||
|
||||
$inQueue = false;
|
||||
foreach($this->queue as $queuedPlayer) {
|
||||
if($queuedPlayer->login == $player->login) {
|
||||
$inQueue = true;
|
||||
}
|
||||
}
|
||||
$inQueue = false;
|
||||
foreach($this->queue as $queuedPlayer) {
|
||||
if($queuedPlayer->login == $player->login) {
|
||||
$inQueue = true;
|
||||
}
|
||||
}
|
||||
|
||||
if($inQueue) {
|
||||
$message = '$fff$sYou\'re in the queue (click to unqueue).';
|
||||
if($inQueue) {
|
||||
$message = '$fff$sYou\'re in the queue (click to unqueue).';
|
||||
|
||||
$position = 0;
|
||||
foreach (array_values($this->queue) as $i => $queuePlayer) {
|
||||
if($player->login == $queuePlayer->login) {
|
||||
$position = ($i+1);
|
||||
}
|
||||
}
|
||||
$position = 0;
|
||||
foreach(array_values($this->queue) as $i => $queuePlayer) {
|
||||
if($player->login == $queuePlayer->login) {
|
||||
$position = ($i + 1);
|
||||
}
|
||||
}
|
||||
|
||||
$statusLabel->setText('$aaaStatus: In queue, ('.$position.'/'.count($this->queue).') Waiting: '.count($this->queue).'/'.$max_queue.'');
|
||||
$messageLabel->setAction(self::ML_REMOVEFROMQUEUE);
|
||||
$backgroundQuad->setAction(self::ML_REMOVEFROMQUEUE);
|
||||
$statusLabel->setAction(self::ML_REMOVEFROMQUEUE);
|
||||
$cameraQuad->setAction(self::ML_REMOVEFROMQUEUE);
|
||||
} else {
|
||||
if(count($this->queue) < $max_queue) {
|
||||
$message = '$0ff$sClick to join spectator waiting list.';
|
||||
$messageLabel->setAction(self::ML_ADDTOQUEUE);
|
||||
$backgroundQuad->setAction(self::ML_ADDTOQUEUE);
|
||||
$statusLabel->setAction(self::ML_ADDTOQUEUE);
|
||||
$cameraQuad->setAction(self::ML_ADDTOQUEUE);
|
||||
} else {
|
||||
$message = '$f00The waiting list is full!';
|
||||
}
|
||||
$statusLabel->setText('$aaaStatus: In queue, (' . $position . '/' . count($this->queue) . ') Waiting: ' . count($this->queue) . '/' . $max_queue . '');
|
||||
$messageLabel->setAction(self::ML_REMOVEFROMQUEUE);
|
||||
$backgroundQuad->setAction(self::ML_REMOVEFROMQUEUE);
|
||||
$statusLabel->setAction(self::ML_REMOVEFROMQUEUE);
|
||||
$cameraQuad->setAction(self::ML_REMOVEFROMQUEUE);
|
||||
} else {
|
||||
if(count($this->queue) < $max_queue) {
|
||||
$message = '$0ff$sClick to join spectator waiting list.';
|
||||
$messageLabel->setAction(self::ML_ADDTOQUEUE);
|
||||
$backgroundQuad->setAction(self::ML_ADDTOQUEUE);
|
||||
$statusLabel->setAction(self::ML_ADDTOQUEUE);
|
||||
$cameraQuad->setAction(self::ML_ADDTOQUEUE);
|
||||
} else {
|
||||
$message = '$f00The waiting list is full!';
|
||||
}
|
||||
|
||||
$statusLabel->setText('$aaaStatus: Not queued spectator Waiting: '.count($this->queue).'/'.$max_queue.'');
|
||||
}
|
||||
$statusLabel->setText('$aaaStatus: Not queued spectator Waiting: ' . count($this->queue) . '/' . $max_queue . '');
|
||||
}
|
||||
|
||||
$messageLabel->setText($message);
|
||||
$messageLabel->setStyle(Label_Text::STYLE_TextStaticSmall);
|
||||
$messageLabel->setText($message);
|
||||
$messageLabel->setStyle(Label_Text::STYLE_TextStaticSmall);
|
||||
|
||||
$this->maniaControl->manialinkManager->displayWidget($maniaLink, $player, 'Queue');
|
||||
}
|
||||
$this->maniaControl->manialinkManager->displayWidget($maniaLink, $player, 'Queue');
|
||||
}
|
||||
|
||||
private function showPlayWidget(Player $player) {
|
||||
$maniaLink = new ManiaLink(self::ML_ID);
|
||||
private function showPlayWidget(Player $player) {
|
||||
$maniaLink = new ManiaLink(self::ML_ID);
|
||||
|
||||
$quadStyle = $this->maniaControl->manialinkManager->styleManager->getDefaultMainWindowStyle();
|
||||
$quadSubstyle = $this->maniaControl->manialinkManager->styleManager->getDefaultMainWindowSubStyle();
|
||||
$quadStyle = $this->maniaControl->manialinkManager->styleManager->getDefaultMainWindowStyle();
|
||||
$quadSubstyle = $this->maniaControl->manialinkManager->styleManager->getDefaultMainWindowSubStyle();
|
||||
|
||||
// Main frame
|
||||
$frame = new Frame();
|
||||
$maniaLink->add($frame);
|
||||
$frame->setSize(60, 6);
|
||||
$frame->setPosition(0, 67, 0);
|
||||
// Main frame
|
||||
$frame = new Frame();
|
||||
$maniaLink->add($frame);
|
||||
$frame->setSize(60, 6);
|
||||
$frame->setPosition(0, 67, 0);
|
||||
|
||||
// Background
|
||||
$backgroundQuad = new Quad();
|
||||
$frame->add($backgroundQuad);
|
||||
$backgroundQuad->setPosition(0, 0, 0);
|
||||
$backgroundQuad->setSize(70, 10);
|
||||
$backgroundQuad->setStyles($quadStyle, $quadSubstyle);
|
||||
// Background
|
||||
$backgroundQuad = new Quad();
|
||||
$frame->add($backgroundQuad);
|
||||
$backgroundQuad->setPosition(0, 0, 0);
|
||||
$backgroundQuad->setSize(70, 10);
|
||||
$backgroundQuad->setStyles($quadStyle, $quadSubstyle);
|
||||
|
||||
$cameraQuad = new Quad_Icons64x64_1();
|
||||
$frame->add($cameraQuad);
|
||||
$cameraQuad->setPosition(-29, 0.4, 2);
|
||||
$cameraQuad->setSize(9, 9);
|
||||
$cameraQuad->setSubStyle(Quad_Icons64x64_1::SUBSTYLE_Camera);
|
||||
$cameraQuad = new Quad_Icons64x64_1();
|
||||
$frame->add($cameraQuad);
|
||||
$cameraQuad->setPosition(-29, 0.4, 2);
|
||||
$cameraQuad->setSize(9, 9);
|
||||
$cameraQuad->setSubStyle(Quad_Icons64x64_1::SUBSTYLE_Camera);
|
||||
|
||||
$messageLabel = new Label_Button();
|
||||
$frame->add($messageLabel);
|
||||
$messageLabel->setPosition(4.5, 0.6, 1);
|
||||
$messageLabel->setSize(56, 4);
|
||||
$messageLabel->setAlign('center', 'center');
|
||||
$messageLabel->setScale(1.0);
|
||||
$messageLabel->setText('$090You got a free spot, enjoy playing!');
|
||||
$messageLabel->setStyle(Label_Text::STYLE_TextStaticSmall);
|
||||
$messageLabel = new Label_Button();
|
||||
$frame->add($messageLabel);
|
||||
$messageLabel->setPosition(4.5, 0.6, 1);
|
||||
$messageLabel->setSize(56, 4);
|
||||
$messageLabel->setAlign('center', 'center');
|
||||
$messageLabel->setScale(1.0);
|
||||
$messageLabel->setText('$090You got a free spot, enjoy playing!');
|
||||
$messageLabel->setStyle(Label_Text::STYLE_TextStaticSmall);
|
||||
|
||||
$this->maniaControl->manialinkManager->displayWidget($maniaLink, $player, 'Queue');
|
||||
$this->showPlay[$player->login] = array('time' => time(), 'player' => $player);
|
||||
}
|
||||
$this->maniaControl->manialinkManager->displayWidget($maniaLink, $player, 'Queue');
|
||||
$this->showPlay[$player->login] = array('time' => time(), 'player' => $player);
|
||||
}
|
||||
|
||||
private function hideQueueWidget(Player $player) {
|
||||
$maniaLink = new ManiaLink(self::ML_ID);
|
||||
$this->maniaControl->manialinkManager->displayWidget($maniaLink, $player, 'Queue');
|
||||
}
|
||||
private function hideQueueWidget(Player $player) {
|
||||
$maniaLink = new ManiaLink(self::ML_ID);
|
||||
$this->maniaControl->manialinkManager->displayWidget($maniaLink, $player, 'Queue');
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user