try catches server.php
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@ -7,6 +7,7 @@ use ManiaControl\Callbacks\CallbackManager;
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use ManiaControl\ManiaControl;
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use ManiaControl\Players\Player;
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use Maniaplanet\DedicatedServer\Structures\SystemInfos;
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use Maniaplanet\DedicatedServer\Xmlrpc\Exception;
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require_once __DIR__ . '/ServerCommands.php';
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@ -135,8 +136,10 @@ class Server implements CallbackListener {
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*/
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public function getDataDirectory() {
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if($this->dataDirectory == '') {
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if(!$this->dataDirectory = $this->maniaControl->client->gameDataDirectory()) {
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trigger_error("Couldn't get data directory. " . $this->maniaControl->getClientErrorText());
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try {
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$this->dataDirectory = $this->maniaControl->client->gameDataDirectory();
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} catch(Exception $e) {
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trigger_error("Couldn't get data directory. " . $e->getMessage());
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return null;
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}
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}
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@ -178,15 +181,18 @@ class Server implements CallbackListener {
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public function getInfo($detailed = false) {
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if($detailed) {
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$login = $this->login;
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if(!$info = $this->maniaControl->client->getDetailedPlayerInfo($login)) {
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trigger_error("Couldn't fetch detailed server info. " . $this->maniaControl->getClientErrorText());
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try {
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$info = $this->maniaControl->client->getDetailedPlayerInfo($login);
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} catch(Exception $e) {
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trigger_error("Couldn't fetch detailed server info. " . $e->getMessage());
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return null;
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}
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return $info;
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}
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if(!$info = $this->maniaControl->client->getMainServerPlayerInfo()) {
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trigger_error("Couldn't fetch server info. " . $this->maniaControl->getClientErrorText());
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try {
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$info = $this->maniaControl->client->getMainServerPlayerInfo();
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} catch(Exception $e) {
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trigger_error("Couldn't fetch server info. " . $e->getMessage());
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return null;
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}
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return $info;
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@ -198,10 +204,13 @@ class Server implements CallbackListener {
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* @return array
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*/
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public function getOptions() {
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if(!$options = $this->maniaControl->client->getServerOptions()) {
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trigger_error("Couldn't fetch server options. " . $this->maniaControl->getClientErrorText());
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try {
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$options = $this->maniaControl->client->getServerOptions();
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} catch(Exception $e) {
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trigger_error("Couldn't fetch server options. " . $e->getMessage());
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return null;
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}
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return $options;
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}
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@ -211,21 +220,26 @@ class Server implements CallbackListener {
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* @return string
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*/
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public function getName() {
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if(!$name = $this->maniaControl->client->getServerName()) {
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trigger_error("Couldn't fetch server name. " . $this->maniaControl->getClientErrorText());
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try {
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$name = $this->maniaControl->client->getServerName();
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} catch(Exception $e) {
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trigger_error("Couldn't fetch server name. " . $e->getMessage());
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return null;
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}
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return $name;
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}
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/**
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* Fetch Server Version
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*
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* @return string
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*/
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public function getVersion() {
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if(!$version = $this->maniaControl->client->getVersion()) {
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trigger_error("Couldn't fetch server version. " . $this->maniaControl->getClientErrorText());
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try {
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$version = $this->maniaControl->client->getVersion();
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} catch(Exception $e) {
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trigger_error("Couldn't fetch server version. " . $e->getMessage());
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return null;
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}
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return $version;
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@ -237,10 +251,13 @@ class Server implements CallbackListener {
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* @return SystemInfos
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*/
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public function getSystemInfo() {
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if(!$systemInfo = $this->maniaControl->client->getSystemInfo()) {
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trigger_error("Couldn't fetch server system info. " . $this->maniaControl->getClientErrorText());
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try {
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$systemInfo = $this->maniaControl->client->getSystemInfo();
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} catch(Exception $e) {
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trigger_error("Couldn't fetch server system info. " . $e->getMessage());
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return null;
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}
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return $systemInfo;
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}
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@ -255,12 +272,12 @@ class Server implements CallbackListener {
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if(is_int($parseValue)) {
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$gameMode = $parseValue;
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} else {
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$gameMode = $this->maniaControl->client->getGameMode();
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/*if(!$gameMode = $this->maniaControl->client->getGameMode()){
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try {
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$gameMode = $this->maniaControl->client->getGameMode();
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} catch(Exception $e) {
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trigger_error("Couldn't fetch current game mode. " . $this->maniaControl->getClientErrorText());
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return null;
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}*/
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}
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}
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if($stringValue) {
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switch($gameMode) {
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@ -292,7 +309,9 @@ class Server implements CallbackListener {
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* @return string
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*/
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public function getValidationReplay(Player $player) {
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if(!$replay = $this->maniaControl->client->getValidationReplay($player->login)) {
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try {
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$replay = $this->maniaControl->client->getValidationReplay($player->login);
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} catch(Exception $e) {
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trigger_error("Couldn't get validation replay of '{$player->login}'. " . $this->maniaControl->getClientErrorText());
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return null;
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}
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@ -312,14 +331,16 @@ class Server implements CallbackListener {
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}
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// Build file name
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$map = $this->getMap(); //TODO does that workm, where is the method?=
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$map = $this->maniaControl->mapManager->getCurrentMap();
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$gameMode = $this->getGameMode();
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$time = time();
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$fileName = "GhostReplays/Ghost.{$player->login}.{$gameMode}.{$time}.{$map['UId']}.Replay.Gbx";
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$fileName = "GhostReplays/Ghost.{$player->login}.{$gameMode}.{$time}.{$map->uid}.Replay.Gbx";
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// Save ghost replay
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if(!$this->maniaControl->client->saveBestGhostsReplay($player->login, $fileName)) {
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trigger_error("Couldn't save ghost replay. " . $this->maniaControl->getClientErrorText());
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try {
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$this->maniaControl->client->saveBestGhostsReplay($player->login, $fileName);
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} catch(Exception $e) {
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trigger_error("Couldn't save ghost replay. " . $e->getMessage());
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return null;
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}
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