TrackManiaControl/core/Statistics/StatisticManager.php

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<?php
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namespace ManiaControl\Statistics;
use ManiaControl\General\UsageInformationAble;
use ManiaControl\General\UsageInformationTrait;
use ManiaControl\ManiaControl;
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use ManiaControl\Players\Player;
use ManiaControl\Players\PlayerManager;
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/**
* Statistic Manager Class
*
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* @api
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* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014-2019 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
class StatisticManager implements UsageInformationAble {
use UsageInformationTrait;
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/*
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* Constants
*/
const TABLE_STATMETADATA = 'mc_statmetadata';
const TABLE_STATISTICS = 'mc_statistics';
const STAT_TYPE_INT = '0';
const STAT_TYPE_TIME = '1';
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const STAT_TYPE_FLOAT = '2';
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const SPECIAL_STAT_KD_RATIO = 'Kill Death Ratio'; //TODO dynamic later
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const SPECIAL_STAT_HITS_PH = 'Hits Per Hour';
const SPECIAL_STAT_LASER_ACC = 'Laser Accuracy';
const SPECIAL_STAT_NUCLEUS_ACC = 'Nucleus Accuracy';
const SPECIAL_STAT_ROCKET_ACC = 'Rocket Accuracy';
const SPECIAL_STAT_ARROW_ACC = 'Arrow Accuracy';
/*
* Private properties
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*/
/** @var ManiaControl $maniaControl */
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private $maniaControl = null;
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private $stats = array();
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private $specialStats = array();
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/** @var StatisticCollector $statisticCollector */
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private $statisticCollector = null;
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/** @var SimpleStatsList $simpleStatsList */
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private $simpleStatsList = null;
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/**
* Construct a new statistic manager instance
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*
* @param ManiaControl $maniaControl
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*/
public function __construct(ManiaControl $maniaControl) {
$this->maniaControl = $maniaControl;
$this->initTables();
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$this->statisticCollector = new StatisticCollector($maniaControl);
$this->simpleStatsList = new SimpleStatsList($maniaControl);
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// Store Stats MetaData
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$this->storeStatMetaData();
}
/**
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* Initialize necessary database tables
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*
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* @return bool
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*/
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private function initTables() {
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$mysqli = $this->maniaControl->getDatabase()->getMysqli();
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$query = "CREATE TABLE IF NOT EXISTS `" . self::TABLE_STATMETADATA . "` (
`index` int(11) NOT NULL AUTO_INCREMENT,
`name` varchar(100) NOT NULL,
`type` int(5) NOT NULL,
`description` varchar(150) NOT NULL,
PRIMARY KEY (`index`),
UNIQUE KEY `name` (`name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci COMMENT='Statistics Meta Data' AUTO_INCREMENT=1;";
$statement = $mysqli->prepare($query);
if ($mysqli->error) {
trigger_error($mysqli->error, E_USER_ERROR);
return false;
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}
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$statement->execute();
if ($statement->error) {
trigger_error($statement->error, E_USER_ERROR);
return false;
}
$statement->close();
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$query = "CREATE TABLE IF NOT EXISTS `" . self::TABLE_STATISTICS . "` (
`index` int(11) NOT NULL AUTO_INCREMENT,
`serverIndex` int(11) NOT NULL,
`playerId` int(11) NOT NULL,
`statId` int(11) NOT NULL,
`value` int(20) NOT NULL DEFAULT '0',
PRIMARY KEY (`index`),
UNIQUE KEY `unique` (`statId`,`playerId`,`serverIndex`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci COMMENT='Statistics' AUTO_INCREMENT=1;";
$statement = $mysqli->prepare($query);
if ($mysqli->error) {
trigger_error($mysqli->error, E_USER_ERROR);
return false;
}
$statement->execute();
if ($statement->error) {
trigger_error($statement->error, E_USER_ERROR);
return false;
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}
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$statement->close();
return true;
}
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/**
* Store Stats Meta Data from the Database
*/
private function storeStatMetaData() {
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$mysqli = $this->maniaControl->getDatabase()->getMysqli();
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$query = "SELECT * FROM `" . self::TABLE_STATMETADATA . "`;";
$result = $mysqli->query($query);
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if (!$result) {
trigger_error($mysqli->error);
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return;
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}
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while ($row = $result->fetch_object()) {
$this->stats[$row->name] = $row;
}
$result->free();
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// TODO: own model class
//Define Special Stat Kill / Death Ratio
$stat = new \stdClass();
$stat->name = self::SPECIAL_STAT_KD_RATIO;
$stat->type = self::STAT_TYPE_FLOAT;
$this->specialStats[self::SPECIAL_STAT_KD_RATIO] = $stat;
//Hits Per Hour
$stat = new \stdClass();
$stat->name = self::SPECIAL_STAT_HITS_PH;
$stat->type = self::STAT_TYPE_FLOAT;
$this->specialStats[self::SPECIAL_STAT_HITS_PH] = $stat;
//Laser Accuracy
$stat = new \stdClass();
$stat->name = self::SPECIAL_STAT_LASER_ACC;
$stat->type = self::STAT_TYPE_FLOAT;
$this->specialStats[self::SPECIAL_STAT_LASER_ACC] = $stat;
//Nucleus Accuracy
$stat = new \stdClass();
$stat->name = self::SPECIAL_STAT_NUCLEUS_ACC;
$stat->type = self::STAT_TYPE_FLOAT;
$this->specialStats[self::SPECIAL_STAT_NUCLEUS_ACC] = $stat;
//Arrow Accuracy
$stat = new \stdClass();
$stat->name = self::SPECIAL_STAT_ARROW_ACC;
$stat->type = self::STAT_TYPE_FLOAT;
$this->specialStats[self::SPECIAL_STAT_ARROW_ACC] = $stat;
//Rocket Accuracy
$stat = new \stdClass();
$stat->name = self::SPECIAL_STAT_ROCKET_ACC;
$stat->type = self::STAT_TYPE_FLOAT;
$this->specialStats[self::SPECIAL_STAT_ROCKET_ACC] = $stat;
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}
/**
* Return the statistic collector
*
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* @api
* @return StatisticCollector
*/
public function getStatisticCollector() {
return $this->statisticCollector;
}
/**
* Return the simple stats list
*
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* @api
* @return SimpleStatsList
*/
public function getSimpleStatsList() {
return $this->simpleStatsList;
}
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/**
* Get All statistics ordered by an given name
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*
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* @api
* @param string $statName
* @param $serverIndex
* @param $minValue
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* @param $limit
* @internal param $orderedBy
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* @return array
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*/
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public function getStatsRanking($statName = '', $serverIndex = -1, $minValue = -1, $limit = 200) {
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if (isset($this->specialStats[$statName])) {
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return $this->getStatsRankingOfSpecialStat($statName, $serverIndex, $limit);
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}
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$mysqli = $this->maniaControl->getDatabase()->getMysqli();
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$statId = $this->getStatId($statName);
$query = "SELECT `playerId`, `serverIndex`, `value` FROM `" . self::TABLE_STATISTICS . "`
WHERE `statId` = {$statId} ";
if ($minValue >= 0) {
$query .= "AND `value` >= {$minValue} ";
}
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$query .= "ORDER BY `value` DESC";
if ($limit > 0) {
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$query .= " LIMIT " . $limit;
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}
$query .= ";";
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$result = $mysqli->query($query);
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if (!$result) {
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trigger_error($mysqli->error);
return null;
}
$stats = array();
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while ($row = $result->fetch_object()) {
if ($serverIndex < 0) {
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if (!isset($stats[$row->playerId])) {
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$stats[$row->playerId] = $row->value;
} else {
$stats[$row->playerId] += $row->value;
}
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} else if ($serverIndex == $row->serverIndex) {
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$stats[$row->playerId] = $row->value;
}
}
$result->free();
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arsort($stats);
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return $stats;
}
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/**
* Gets The Ranking of an Special Stat
*
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* @api
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* @param string $statName
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* @param int $serverIndex
* @param int $limit
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* @return array
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*/
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public function getStatsRankingOfSpecialStat($statName = '', $serverIndex = -1, $limit = 200) {
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$statsArray = array();
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switch ($statName) {
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case self::SPECIAL_STAT_KD_RATIO:
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$kills = $this->getStatsRanking(StatisticCollector::STAT_ON_KILL, $serverIndex, $limit);
$deaths = $this->getStatsRanking(StatisticCollector::STAT_ON_DEATH, $serverIndex, $limit);
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if (!$kills || !$deaths) {
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return array();
}
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foreach ($deaths as $key => $death) {
if (!$death || !isset($kills[$key])) {
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continue;
}
$statsArray[$key] = intval($kills[$key]) / intval($death);
}
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arsort($statsArray);
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break;
case self::SPECIAL_STAT_HITS_PH:
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$hits = $this->getStatsRanking(StatisticCollector::STAT_ON_HIT, $serverIndex, $limit);
$times = $this->getStatsRanking(StatisticCollector::STAT_PLAYTIME, $serverIndex, $limit);
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if (!$hits || !$times) {
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return array();
}
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foreach ($times as $key => $time) {
if (!$time || !isset($hits[$key])) {
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continue;
}
$statsArray[$key] = intval($hits[$key]) / (intval($time) / 3600);
}
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arsort($statsArray);
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break;
case self::SPECIAL_STAT_ARROW_ACC:
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$hits = $this->getStatsRanking(StatisticCollector::STAT_ARROW_HIT, $serverIndex, $limit);
$shots = $this->getStatsRanking(StatisticCollector::STAT_ARROW_SHOT, $serverIndex, $limit);
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if (!$hits || !$shots) {
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return array();
}
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foreach ($shots as $key => $shot) {
if (!$shot || !isset($hits[$key])) {
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continue;
}
$statsArray[$key] = intval($hits[$key]) / (intval($shot));
}
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arsort($statsArray);
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break;
case self::SPECIAL_STAT_LASER_ACC:
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$hits = $this->getStatsRanking(StatisticCollector::STAT_LASER_HIT, $serverIndex, $limit);
$shots = $this->getStatsRanking(StatisticCollector::STAT_LASER_SHOT, $serverIndex, $limit);
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if (!$hits || !$shots) {
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return array();
}
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foreach ($shots as $key => $shot) {
if (!$shot || !isset($hits[$key])) {
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continue;
}
$statsArray[$key] = intval($hits[$key]) / (intval($shot));
}
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arsort($statsArray);
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break;
case self::SPECIAL_STAT_ROCKET_ACC:
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$hits = $this->getStatsRanking(StatisticCollector::STAT_ROCKET_HIT, $serverIndex, $limit);
$shots = $this->getStatsRanking(StatisticCollector::STAT_ROCKET_SHOT, $serverIndex, $limit);
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if (!$hits || !$shots) {
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return array();
}
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foreach ($shots as $key => $shot) {
if (!$shot || !isset($hits[$key])) {
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continue;
}
$statsArray[$key] = intval($hits[$key]) / (intval($shot));
}
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arsort($statsArray);
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break;
case self::SPECIAL_STAT_NUCLEUS_ACC:
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$hits = $this->getStatsRanking(StatisticCollector::STAT_NUCLEUS_HIT, $serverIndex, $limit);
$shots = $this->getStatsRanking(StatisticCollector::STAT_NUCLEUS_SHOT, $serverIndex, $limit);
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if (!$hits || !$shots) {
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return array();
}
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foreach ($shots as $key => $shot) {
if (!$shot || !isset($hits[$key])) {
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continue;
}
$statsArray[$key] = intval($hits[$key]) / (intval($shot));
}
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arsort($statsArray);
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break;
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}
return $statsArray;
}
/**
* Returns the total amount of players who were on the server once
*
* @param $serverIndex
* @return int
*/
public function getTotalStatsPlayerCount($serverIndex){
return count($this->getStatsRanking(PlayerManager::STAT_SERVERTIME,$serverIndex,-1,20000));
}
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/**
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* Return the Stat Id
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*
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* @api
* @param string $statName
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* @return int
*/
private function getStatId($statName) {
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if (isset($this->stats[$statName])) {
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$stat = $this->stats[$statName];
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return (int) $stat->index;
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}
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return null;
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}
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/**
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* Get all statistics of a certain player
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*
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* @api
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* @param Player $player
* @param int $serverIndex
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* @return array
*/
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public function getAllPlayerStats(Player $player, $serverIndex = -1) {
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$playerStats = array();
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foreach ($this->stats as $stat) {
$value = $this->getStatisticData($stat->name, $player->index, $serverIndex);
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$playerStats[$stat->name] = array($stat, $value);
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}
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foreach ($this->specialStats as $stat) {
switch ($stat->name) {
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case self::SPECIAL_STAT_KD_RATIO:
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if (!isset($playerStats[StatisticCollector::STAT_ON_KILL]) || !isset($playerStats[StatisticCollector::STAT_ON_DEATH])) {
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continue;
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}
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$kills = intval($playerStats[StatisticCollector::STAT_ON_KILL][1]);
$deaths = intval($playerStats[StatisticCollector::STAT_ON_DEATH][1]);
if (!$deaths) {
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continue;
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}
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$playerStats[$stat->name] = array($stat, $kills / $deaths);
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break;
case self::SPECIAL_STAT_HITS_PH:
if (!isset($playerStats[StatisticCollector::STAT_PLAYTIME]) || !isset($playerStats[StatisticCollector::STAT_ON_HIT])) {
continue;
}
$hits = intval($playerStats[StatisticCollector::STAT_ON_HIT][1]);
$time = intval($playerStats[StatisticCollector::STAT_PLAYTIME][1]);
if (!$time) {
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continue;
}
$playerStats[$stat->name] = array($stat, $hits / ($time / 3600));
break;
case self::SPECIAL_STAT_ARROW_ACC:
if (!isset($playerStats[StatisticCollector::STAT_ARROW_HIT]) || !isset($playerStats[StatisticCollector::STAT_ARROW_SHOT])) {
continue;
}
$hits = intval($playerStats[StatisticCollector::STAT_ARROW_HIT][1]);
$shots = intval($playerStats[StatisticCollector::STAT_ARROW_SHOT][1]);
if (!$shots) {
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continue;
}
$playerStats[$stat->name] = array($stat, $hits / $shots);
break;
case self::SPECIAL_STAT_LASER_ACC:
if (!isset($playerStats[StatisticCollector::STAT_LASER_HIT]) || !isset($playerStats[StatisticCollector::STAT_LASER_SHOT])) {
continue;
}
$hits = intval($playerStats[StatisticCollector::STAT_LASER_HIT][1]);
$shots = intval($playerStats[StatisticCollector::STAT_LASER_SHOT][1]);
if (!$shots) {
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continue;
}
$playerStats[$stat->name] = array($stat, $hits / $shots);
break;
case self::SPECIAL_STAT_ROCKET_ACC:
if (!isset($playerStats[StatisticCollector::STAT_ROCKET_HIT]) || !isset($playerStats[StatisticCollector::STAT_ROCKET_SHOT])) {
continue;
}
$hits = intval($playerStats[StatisticCollector::STAT_ROCKET_HIT][1]);
$shots = intval($playerStats[StatisticCollector::STAT_ROCKET_SHOT][1]);
if (!$shots) {
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continue;
}
$playerStats[$stat->name] = array($stat, $hits / $shots);
break;
case self::SPECIAL_STAT_NUCLEUS_ACC:
if (!isset($playerStats[StatisticCollector::STAT_NUCLEUS_HIT]) || !isset($playerStats[StatisticCollector::STAT_NUCLEUS_SHOT])) {
continue;
}
$hits = intval($playerStats[StatisticCollector::STAT_NUCLEUS_HIT][1]);
$shots = intval($playerStats[StatisticCollector::STAT_NUCLEUS_SHOT][1]);
if (!$shots) {
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continue;
}
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$playerStats[$stat->name] = array($stat, (float) ($hits / $shots));
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break;
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}
}
return $playerStats;
}
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/**
* Get the value of an statistic
*
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* @api
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* @param $statName
* @param $playerId
* @param int $serverIndex
* @return int
*/
public function getStatisticData($statName, $playerId, $serverIndex = -1) {
//Handle Special Stats
switch ($statName) {
case self::SPECIAL_STAT_KD_RATIO:
$kills = $this->getStatisticData(StatisticCollector::STAT_ON_KILL, $playerId, $serverIndex);
$deaths = $this->getStatisticData(StatisticCollector::STAT_ON_DEATH, $playerId, $serverIndex);
if (!$deaths) {
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return -1;
}
return intval($kills) / intval($deaths);
case self::SPECIAL_STAT_HITS_PH:
$hits = $this->getStatisticData(StatisticCollector::STAT_ON_HIT, $playerId, $serverIndex);
$time = $this->getStatisticData(StatisticCollector::STAT_PLAYTIME, $playerId, $serverIndex);
if (!$time) {
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return -1;
}
return intval($hits) / (intval($time) / 3600);
case self::SPECIAL_STAT_ARROW_ACC:
$hits = $this->getStatisticData(StatisticCollector::STAT_ARROW_HIT, $playerId, $serverIndex);
$shots = $this->getStatisticData(StatisticCollector::STAT_ARROW_SHOT, $playerId, $serverIndex);
if (!$shots) {
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return -1;
}
return intval($hits) / intval($shots);
case self::SPECIAL_STAT_LASER_ACC:
$hits = $this->getStatisticData(StatisticCollector::STAT_LASER_HIT, $playerId, $serverIndex);
$shots = $this->getStatisticData(StatisticCollector::STAT_LASER_SHOT, $playerId, $serverIndex);
if (!$shots) {
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return -1;
}
return intval($hits) / intval($shots);
case self::SPECIAL_STAT_NUCLEUS_ACC:
$hits = $this->getStatisticData(StatisticCollector::STAT_NUCLEUS_HIT, $playerId, $serverIndex);
$shots = $this->getStatisticData(StatisticCollector::STAT_NUCLEUS_SHOT, $playerId, $serverIndex);
if (!$shots) {
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return -1;
}
return intval($hits) / intval($shots);
case self::SPECIAL_STAT_ROCKET_ACC:
$hits = $this->getStatisticData(StatisticCollector::STAT_ROCKET_HIT, $playerId, $serverIndex);
$shots = $this->getStatisticData(StatisticCollector::STAT_ROCKET_SHOT, $playerId, $serverIndex);
if (!$shots) {
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return -1;
}
return intval($hits) / intval($shots);
}
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$mysqli = $this->maniaControl->getDatabase()->getMysqli();
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$statId = $this->getStatId($statName);
if (!$statId) {
return -1;
}
if ($serverIndex < 0) {
$query = "SELECT SUM(`value`) as `value` FROM `" . self::TABLE_STATISTICS . "`
WHERE `statId` = {$statId}
AND `playerId` = {$playerId};";
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} else {
$query = "SELECT `value` FROM `" . self::TABLE_STATISTICS . "`
WHERE `statId` = {$statId}
AND `playerId` = {$playerId}
AND `serverIndex` = {$serverIndex};";
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}
$result = $mysqli->query($query);
if (!$result) {
trigger_error($mysqli->error);
return -1;
}
$row = $result->fetch_object();
$result->free();
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return $row->value;
}
/**
* Increments a Statistic by one
*
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* @api
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* @param string $statName
* @param Player $player
* @param int $serverIndex
* @return bool
*/
public function incrementStat($statName, Player $player, $serverIndex = -1) {
return $this->insertStat($statName, $player, $serverIndex, 1);
}
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/**
* Inserts a Stat into the database
*
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* @api
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* @param string $statName
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* @param Player $player
* @param int $serverIndex
* @param mixed $value , value to Add
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* @param string $statType
* @return bool
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*/
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public function insertStat($statName, Player $player, $serverIndex = -1, $value, $statType = self::STAT_TYPE_INT) {
// TODO: statType isn't used
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if (!$player) {
return false;
}
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if ($player->isFakePlayer()) {
return true;
}
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$statId = $this->getStatId($statName);
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if (!$statId) {
return false;
}
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if ($value < 1) {
return false;
}
if ($serverIndex) {
$serverIndex = $this->maniaControl->getServer()->index;
}
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$mysqli = $this->maniaControl->getDatabase()->getMysqli();
$query = "INSERT INTO `" . self::TABLE_STATISTICS . "` (
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`serverIndex`,
`playerId`,
`statId`,
`value`
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) VALUES (
?, ?, ?, ?
) ON DUPLICATE KEY UPDATE
`value` = `value` + VALUES(`value`);";
$statement = $mysqli->prepare($query);
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if ($mysqli->error) {
trigger_error($mysqli->error);
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return false;
}
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$statement->bind_param('iiii', $serverIndex, $player->index, $statId, $value);
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$statement->execute();
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if ($statement->error) {
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trigger_error($statement->error);
$statement->close();
return false;
}
$statement->close();
return true;
}
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/**
* Defines a Stat
*
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* @api
* @param $statName
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* @param string $type
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* @param string $statDescription
* @return bool
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*/
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public function defineStatMetaData($statName, $type = self::STAT_TYPE_INT, $statDescription = '') {
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$mysqli = $this->maniaControl->getDatabase()->getMysqli();
$query = "INSERT INTO `" . self::TABLE_STATMETADATA . "` (
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`name`,
`type`,
`description`
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) VALUES (
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?, ?, ?
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) ON DUPLICATE KEY UPDATE
`type` = VALUES(`type`),
`description` = VALUES(`description`);";
$statement = $mysqli->prepare($query);
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if ($mysqli->error) {
trigger_error($mysqli->error);
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return false;
}
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$statement->bind_param('sis', $statName, $type, $statDescription);
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$statement->execute();
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if ($statement->error) {
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trigger_error($statement->error);
$statement->close();
return false;
}
$statement->close();
return true;
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}
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}