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< ? php
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namespace ManiaControl\Statistics ;
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use ManiaControl\ManiaControl ;
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use ManiaControl\Players\Player ;
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/**
* Statistic Manager Class
*
* @ author steeffeen & kremsy
*/
class StatisticManager {
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/**
* Constants
*/
const TABLE_STATMETADATA = 'mc_statmetadata' ;
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const TABLE_STATISTICS = 'mc_statistics' ;
const STAT_TYPE_INT = '0' ;
const STAT_TYPE_TIME = '1' ;
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const STAT_TYPE_FLOAT = '2' ;
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const SPECIAL_STAT_KD_RATIO = 'Kill Death Ratio' ; //TODO dynamic later
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const SPECIAL_STAT_HITS_PH = 'Hits Per Hour' ;
const SPECIAL_STAT_LASER_ACC = 'Laser Accuracy' ;
const SPECIAL_STAT_NUCLEUS_ACC = 'Nucleus Accuracy' ;
const SPECIAL_STAT_ROCKET_ACC = 'Rocket Accuracy' ;
const SPECIAL_STAT_ARROW_ACC = 'Arrow Accuracy' ;
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/**
* Public Properties
*/
public $statisticCollector = null ;
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public $simpleStatsList = null ;
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/**
* Private Properties
*/
private $maniaControl = null ;
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private $stats = array ();
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private $specialStats = array ();
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/**
* Construct player manager
*
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* @ param \ManiaControl\ManiaControl $maniaControl
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*/
public function __construct ( ManiaControl $maniaControl ) {
$this -> maniaControl = $maniaControl ;
$this -> initTables ();
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$this -> statisticCollector = new StatisticCollector ( $maniaControl );
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$this -> simpleStatsList = new SimpleStatsList ( $maniaControl );
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// Store Stats MetaData
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$this -> storeStatMetaData ();
}
/**
* Get the value of an statistic
*
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* @ param $statName
* @ param $playerId
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* @ param int $serverIndex
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* @ return int
*/
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public function getStatisticData ( $statName , $playerId , $serverIndex = - 1 ) {
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//Handle Special Stats
switch ( $statName ) {
case self :: SPECIAL_STAT_KD_RATIO :
$kills = $this -> getStatisticData ( StatisticCollector :: STAT_ON_KILL , $playerId , $serverIndex );
$deaths = $this -> getStatisticData ( StatisticCollector :: STAT_ON_DEATH , $playerId , $serverIndex );
if ( $deaths == 0 ) {
return - 1 ;
}
return intval ( $kills ) / intval ( $deaths );
case self :: SPECIAL_STAT_HITS_PH :
$hits = $this -> getStatisticData ( StatisticCollector :: STAT_ON_HIT , $playerId , $serverIndex );
$time = $this -> getStatisticData ( StatisticCollector :: STAT_PLAYTIME , $playerId , $serverIndex );
if ( $time == 0 ) {
return - 1 ;
}
return intval ( $hits ) / ( intval ( $time ) / 3600 );
case self :: SPECIAL_STAT_ARROW_ACC :
$hits = $this -> getStatisticData ( StatisticCollector :: STAT_ARROW_HIT , $playerId , $serverIndex );
$shots = $this -> getStatisticData ( StatisticCollector :: STAT_ARROW_SHOT , $playerId , $serverIndex );
if ( $shots == 0 ) {
return - 1 ;
}
return intval ( $hits ) / intval ( $shots );
case self :: SPECIAL_STAT_LASER_ACC :
$hits = $this -> getStatisticData ( StatisticCollector :: STAT_LASER_HIT , $playerId , $serverIndex );
$shots = $this -> getStatisticData ( StatisticCollector :: STAT_LASER_SHOT , $playerId , $serverIndex );
if ( $shots == 0 ) {
return - 1 ;
}
return intval ( $hits ) / intval ( $shots );
case self :: SPECIAL_STAT_NUCLEUS_ACC :
$hits = $this -> getStatisticData ( StatisticCollector :: STAT_NUCLEUS_HIT , $playerId , $serverIndex );
$shots = $this -> getStatisticData ( StatisticCollector :: STAT_NUCLEUS_SHOT , $playerId , $serverIndex );
if ( $shots == 0 ) {
return - 1 ;
}
return intval ( $hits ) / intval ( $shots );
case self :: SPECIAL_STAT_ROCKET_ACC :
$hits = $this -> getStatisticData ( StatisticCollector :: STAT_ROCKET_HIT , $playerId , $serverIndex );
$shots = $this -> getStatisticData ( StatisticCollector :: STAT_ROCKET_SHOT , $playerId , $serverIndex );
if ( $shots == 0 ) {
return - 1 ;
}
return intval ( $hits ) / intval ( $shots );
}
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$mysqli = $this -> maniaControl -> database -> mysqli ;
$statId = $this -> getStatId ( $statName );
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if ( $statId == null ) {
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return - 1 ;
}
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if ( $serverIndex == - 1 ) {
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$query = " SELECT SUM(value) as value FROM ` " . self :: TABLE_STATISTICS . " ` WHERE `statId` = " . $statId . " AND `playerId` = " . $playerId . " ; " ;
} else {
$query = " SELECT value FROM ` " . self :: TABLE_STATISTICS . " ` WHERE `statId` = " . $statId . " AND `playerId` = " . $playerId . " AND `serverIndex` = ' " . $serverIndex . " '; " ;
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}
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$result = $mysqli -> query ( $query );
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if ( ! $result ) {
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trigger_error ( $mysqli -> error );
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return - 1 ;
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}
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$row = $result -> fetch_object ();
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$result -> close ();
return $row -> value ;
}
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/**
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* Get All statistics ordered by an given name
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*
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* @ param string $statName
* @ param $serverIndex
* @ param $minValue
* @ internal param $orderedBy
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* @ return object
*/
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public function getStatsRanking ( $statName = '' , $serverIndex = - 1 , $minValue = - 1 ) {
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if ( isset ( $this -> specialStats [ $statName ])) {
return $this -> getStatsRankingOfSpecialStat ( $statName , $serverIndex );
}
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$mysqli = $this -> maniaControl -> database -> mysqli ;
$statId = $this -> getStatId ( $statName );
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if ( $minValue == - 1 ) {
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$query = " SELECT playerId, serverIndex, value FROM ` " . self :: TABLE_STATISTICS . " ` WHERE statId = " . $statId . " ORDER BY value DESC; " ;
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} else {
$query = " SELECT playerId, serverIndex, value FROM ` " . self :: TABLE_STATISTICS . " ` WHERE statId = " . $statId . " AND value >= " . $minValue . " ORDER BY value DESC; " ;
}
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$result = $mysqli -> query ( $query );
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if ( ! $result ) {
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trigger_error ( $mysqli -> error );
return null ;
}
$stats = array ();
while ( $row = $result -> fetch_object ()) {
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if ( $serverIndex == - 1 ) {
if ( ! isset ( $stats [ $row -> playerId ])) {
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$stats [ $row -> playerId ] = $row -> value ;
} else {
$stats [ $row -> playerId ] += $row -> value ;
}
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} else if ( $serverIndex == $row -> serverIndex ) {
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$stats [ $row -> playerId ] = $row -> value ;
}
}
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arsort ( $stats );
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$result -> close ();
return $stats ;
}
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/**
* Gets The Ranking of an Special Stat
*
* @ param string $statName
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* @ param $serverIndex
* @ return array
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*/
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public function getStatsRankingOfSpecialStat ( $statName = '' , $serverIndex = - 1 ) {
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$statsArray = array ();
switch ( $statName ) {
case self :: SPECIAL_STAT_KD_RATIO :
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$kills = $this -> getStatsRanking ( StatisticCollector :: STAT_ON_KILL , $serverIndex );
$deaths = $this -> getStatsRanking ( StatisticCollector :: STAT_ON_DEATH , $serverIndex );
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foreach ( $deaths as $key => $death ) {
if ( $death == 0 || ! isset ( $kills [ $key ])) {
continue ;
}
$statsArray [ $key ] = intval ( $kills [ $key ]) / intval ( $death );
}
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arsort ( $statsArray );
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break ;
case self :: SPECIAL_STAT_HITS_PH :
$hits = $this -> getStatsRanking ( StatisticCollector :: STAT_ON_HIT , $serverIndex );
$times = $this -> getStatsRanking ( StatisticCollector :: STAT_PLAYTIME , $serverIndex );
foreach ( $times as $key => $time ) {
if ( $time == 0 || ! isset ( $hits [ $key ])) {
continue ;
}
$statsArray [ $key ] = intval ( $hits [ $key ]) / ( intval ( $time ) / 3600 );
}
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arsort ( $statsArray );
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break ;
case self :: SPECIAL_STAT_ARROW_ACC :
$hits = $this -> getStatsRanking ( StatisticCollector :: STAT_ARROW_HIT , $serverIndex );
$shots = $this -> getStatsRanking ( StatisticCollector :: STAT_ARROW_SHOT , $serverIndex );
foreach ( $shots as $key => $shot ) {
if ( $shot == 0 || ! isset ( $hits [ $key ])) {
continue ;
}
$statsArray [ $key ] = intval ( $hits [ $key ]) / ( intval ( $shot ));
}
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arsort ( $statsArray );
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break ;
case self :: SPECIAL_STAT_LASER_ACC :
$hits = $this -> getStatsRanking ( StatisticCollector :: STAT_LASER_HIT , $serverIndex );
$shots = $this -> getStatsRanking ( StatisticCollector :: STAT_LASER_SHOT , $serverIndex );
foreach ( $shots as $key => $shot ) {
if ( $shot == 0 || ! isset ( $hits [ $key ])) {
continue ;
}
$statsArray [ $key ] = intval ( $hits [ $key ]) / ( intval ( $shot ));
}
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arsort ( $statsArray );
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break ;
case self :: SPECIAL_STAT_ROCKET_ACC :
$hits = $this -> getStatsRanking ( StatisticCollector :: STAT_ROCKET_HIT , $serverIndex );
$shots = $this -> getStatsRanking ( StatisticCollector :: STAT_ROCKET_SHOT , $serverIndex );
foreach ( $shots as $key => $shot ) {
if ( $shot == 0 || ! isset ( $hits [ $key ])) {
continue ;
}
$statsArray [ $key ] = intval ( $hits [ $key ]) / ( intval ( $shot ));
}
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arsort ( $statsArray );
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break ;
case self :: SPECIAL_STAT_NUCLEUS_ACC :
$hits = $this -> getStatsRanking ( StatisticCollector :: STAT_NUCLEUS_HIT , $serverIndex );
$shots = $this -> getStatsRanking ( StatisticCollector :: STAT_NUCLEUS_SHOT , $serverIndex );
foreach ( $shots as $key => $shot ) {
if ( $shot == 0 || ! isset ( $hits [ $key ])) {
continue ;
}
$statsArray [ $key ] = intval ( $hits [ $key ]) / ( intval ( $shot ));
}
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arsort ( $statsArray );
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break ;
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}
return $statsArray ;
}
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/**
* Store Stats Meta Data from the Database
*/
private function storeStatMetaData () {
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$mysqli = $this -> maniaControl -> database -> mysqli ;
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$query = " SELECT * FROM ` " . self :: TABLE_STATMETADATA . " `; " ;
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$result = $mysqli -> query ( $query );
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if ( ! $result ) {
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trigger_error ( $mysqli -> error );
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return ;
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}
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while ( $row = $result -> fetch_object ()) {
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$this -> stats [ $row -> name ] = $row ;
}
$result -> close ();
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//Define Special Stat Kill / Death Ratio
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$stat = new \stdClass ();
$stat -> name = self :: SPECIAL_STAT_KD_RATIO ;
$stat -> type = self :: STAT_TYPE_FLOAT ;
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$this -> specialStats [ self :: SPECIAL_STAT_KD_RATIO ] = $stat ;
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//Hits Per Hour
$stat = new \stdClass ();
$stat -> name = self :: SPECIAL_STAT_HITS_PH ;
$stat -> type = self :: STAT_TYPE_FLOAT ;
$this -> specialStats [ self :: SPECIAL_STAT_HITS_PH ] = $stat ;
//Laser Accuracy
$stat = new \stdClass ();
$stat -> name = self :: SPECIAL_STAT_LASER_ACC ;
$stat -> type = self :: STAT_TYPE_FLOAT ;
$this -> specialStats [ self :: SPECIAL_STAT_LASER_ACC ] = $stat ;
//Nuceleus Accuracy
$stat = new \stdClass ();
$stat -> name = self :: SPECIAL_STAT_NUCLEUS_ACC ;
$stat -> type = self :: STAT_TYPE_FLOAT ;
$this -> specialStats [ self :: SPECIAL_STAT_NUCLEUS_ACC ] = $stat ;
//Arrow Accuracy
$stat = new \stdClass ();
$stat -> name = self :: SPECIAL_STAT_ARROW_ACC ;
$stat -> type = self :: STAT_TYPE_FLOAT ;
$this -> specialStats [ self :: SPECIAL_STAT_ARROW_ACC ] = $stat ;
//Rocket Accuracy
$stat = new \stdClass ();
$stat -> name = self :: SPECIAL_STAT_ROCKET_ACC ;
$stat -> type = self :: STAT_TYPE_FLOAT ;
$this -> specialStats [ self :: SPECIAL_STAT_ROCKET_ACC ] = $stat ;
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}
/**
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* Return the Stat Id
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*
* @ param $statName
* @ return int
*/
private function getStatId ( $statName ) {
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if ( isset ( $this -> stats [ $statName ])) {
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$stat = $this -> stats [ $statName ];
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return ( int ) $stat -> index ;
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}
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return null ;
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}
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/**
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* Get all statistics of a certain player
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*
* @ param Player $player
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* @ param int $serverIndex
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* @ return array
*/
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public function getAllPlayerStats ( Player $player , $serverIndex = - 1 ) {
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// TODO improve performance of the foreach
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$playerStats = array ();
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foreach ( $this -> stats as $stat ) {
$value = $this -> getStatisticData ( $stat -> name , $player -> index , $serverIndex );
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$playerStats [ $stat -> name ] = array ( $stat , $value );
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}
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foreach ( $this -> specialStats as $stat ) {
switch ( $stat -> name ) {
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case self :: SPECIAL_STAT_KD_RATIO :
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if ( ! isset ( $playerStats [ StatisticCollector :: STAT_ON_KILL ]) || ! isset ( $playerStats [ StatisticCollector :: STAT_ON_DEATH ])) {
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continue ;
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}
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$kills = intval ( $playerStats [ StatisticCollector :: STAT_ON_KILL ][ 1 ]);
$deaths = intval ( $playerStats [ StatisticCollector :: STAT_ON_DEATH ][ 1 ]);
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if ( $deaths == 0 ) {
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continue ;
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}
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$playerStats [ $stat -> name ] = array ( $stat , $kills / $deaths );
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break ;
case self :: SPECIAL_STAT_HITS_PH :
if ( ! isset ( $playerStats [ StatisticCollector :: STAT_PLAYTIME ]) || ! isset ( $playerStats [ StatisticCollector :: STAT_ON_HIT ])) {
continue ;
}
$hits = intval ( $playerStats [ StatisticCollector :: STAT_ON_HIT ][ 1 ]);
$time = intval ( $playerStats [ StatisticCollector :: STAT_PLAYTIME ][ 1 ]);
if ( $time == 0 ) {
continue ;
}
$playerStats [ $stat -> name ] = array ( $stat , $hits / ( $time / 3600 ));
break ;
case self :: SPECIAL_STAT_ARROW_ACC :
if ( ! isset ( $playerStats [ StatisticCollector :: STAT_ARROW_HIT ]) || ! isset ( $playerStats [ StatisticCollector :: STAT_ARROW_SHOT ])) {
continue ;
}
$hits = intval ( $playerStats [ StatisticCollector :: STAT_ARROW_HIT ][ 1 ]);
$shots = intval ( $playerStats [ StatisticCollector :: STAT_ARROW_SHOT ][ 1 ]);
if ( $shots == 0 ) {
continue ;
}
$playerStats [ $stat -> name ] = array ( $stat , $hits / $shots );
break ;
case self :: SPECIAL_STAT_LASER_ACC :
if ( ! isset ( $playerStats [ StatisticCollector :: STAT_LASER_HIT ]) || ! isset ( $playerStats [ StatisticCollector :: STAT_LASER_SHOT ])) {
continue ;
}
$hits = intval ( $playerStats [ StatisticCollector :: STAT_LASER_HIT ][ 1 ]);
$shots = intval ( $playerStats [ StatisticCollector :: STAT_LASER_SHOT ][ 1 ]);
if ( $shots == 0 ) {
continue ;
}
$playerStats [ $stat -> name ] = array ( $stat , $hits / $shots );
break ;
case self :: SPECIAL_STAT_ROCKET_ACC :
if ( ! isset ( $playerStats [ StatisticCollector :: STAT_ROCKET_HIT ]) || ! isset ( $playerStats [ StatisticCollector :: STAT_ROCKET_SHOT ])) {
continue ;
}
$hits = intval ( $playerStats [ StatisticCollector :: STAT_ROCKET_HIT ][ 1 ]);
$shots = intval ( $playerStats [ StatisticCollector :: STAT_ROCKET_SHOT ][ 1 ]);
if ( $shots == 0 ) {
continue ;
}
$playerStats [ $stat -> name ] = array ( $stat , $hits / $shots );
break ;
case self :: SPECIAL_STAT_NUCLEUS_ACC :
if ( ! isset ( $playerStats [ StatisticCollector :: STAT_NUCLEUS_HIT ]) || ! isset ( $playerStats [ StatisticCollector :: STAT_NUCLEUS_SHOT ])) {
continue ;
}
$hits = intval ( $playerStats [ StatisticCollector :: STAT_NUCLEUS_HIT ][ 1 ]);
$shots = intval ( $playerStats [ StatisticCollector :: STAT_NUCLEUS_SHOT ][ 1 ]);
if ( $shots == 0 ) {
continue ;
}
$playerStats [ $stat -> name ] = array ( $stat , ( float )( $hits / $shots ));
break ;
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}
}
return $playerStats ;
}
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/**
* Inserts a Stat into the database
*
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* @ param string $statName
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* @ param Player $player
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* @ param int $serverIndex
* @ param mixed $value , value to Add
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* @ param string $statType
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* @ return bool
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*/
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public function insertStat ( $statName , Player $player , $serverIndex = - 1 , $value , $statType = self :: STAT_TYPE_INT ) {
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if ( ! $player ) {
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return false ;
}
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if ( $player -> isFakePlayer ()) {
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return true ;
}
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$statId = $this -> getStatId ( $statName );
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if ( ! $statId ) {
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return false ;
}
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if ( $value < 1 ) {
return false ;
}
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if ( $serverIndex == - 1 ) {
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$serverIndex = $this -> maniaControl -> server -> index ;
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}
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$mysqli = $this -> maniaControl -> database -> mysqli ;
$query = " INSERT INTO ` " . self :: TABLE_STATISTICS . " ` (
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`serverIndex` ,
`playerId` ,
`statId` ,
`value`
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) VALUES (
? , ? , ? , ?
) ON DUPLICATE KEY UPDATE
`value` = `value` + VALUES ( `value` ); " ;
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$statement = $mysqli -> prepare ( $query );
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if ( $mysqli -> error ) {
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trigger_error ( $mysqli -> error );
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return false ;
}
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$statement -> bind_param ( 'iiii' , $serverIndex , $player -> index , $statId , $value );
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$statement -> execute ();
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if ( $statement -> error ) {
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trigger_error ( $statement -> error );
$statement -> close ();
return false ;
}
$statement -> close ();
return true ;
}
/**
* Increments a Statistic by one
*
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* @ param string $statName
* @ param Player $player
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* @ param int $serverIndex
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* @ return bool
*/
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public function incrementStat ( $statName , Player $player , $serverIndex = - 1 ) {
return $this -> insertStat ( $statName , $player , $serverIndex , 1 );
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}
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/**
* Defines a Stat
*
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* @ param $statName
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* @ param string $type
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* @ param string $statDescription
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* @ return bool
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*/
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public function defineStatMetaData ( $statName , $type = self :: STAT_TYPE_INT , $statDescription = '' ) {
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$mysqli = $this -> maniaControl -> database -> mysqli ;
$query = " INSERT INTO ` " . self :: TABLE_STATMETADATA . " ` (
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`name` ,
`type` ,
`description`
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) VALUES (
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? , ? , ?
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) ON DUPLICATE KEY UPDATE
`type` = VALUES ( `type` ),
`description` = VALUES ( `description` ); " ;
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$statement = $mysqli -> prepare ( $query );
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if ( $mysqli -> error ) {
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trigger_error ( $mysqli -> error );
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return false ;
}
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$statement -> bind_param ( 'sis' , $statName , $type , $statDescription );
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$statement -> execute ();
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if ( $statement -> error ) {
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trigger_error ( $statement -> error );
$statement -> close ();
return false ;
}
$statement -> close ();
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return true ;
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}
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/**
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* Initialize necessary database tables
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*
* @ return bool
*/
private function initTables () {
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$mysqli = $this -> maniaControl -> database -> mysqli ;
$query = " CREATE TABLE IF NOT EXISTS ` " . self :: TABLE_STATMETADATA . " ` (
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`index` int ( 11 ) NOT NULL AUTO_INCREMENT ,
`name` varchar ( 100 ) COLLATE utf8_unicode_ci NOT NULL ,
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`type` int ( 5 ) NOT NULL ,
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`description` varchar ( 150 ) COLLATE utf8_unicode_ci ,
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PRIMARY KEY ( `index` ),
UNIQUE KEY `name` ( `name` )
) ENGINE = MyISAM DEFAULT CHARSET = utf8 COLLATE = utf8_unicode_ci COMMENT = 'Statistics Meta Data' AUTO_INCREMENT = 1 ; " ;
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$statement = $mysqli -> prepare ( $query );
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if ( $mysqli -> error ) {
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trigger_error ( $mysqli -> error , E_USER_ERROR );
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return false ;
}
$statement -> execute ();
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if ( $statement -> error ) {
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trigger_error ( $statement -> error , E_USER_ERROR );
return false ;
}
$statement -> close ();
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$query = " CREATE TABLE IF NOT EXISTS ` " . self :: TABLE_STATISTICS . " ` (
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`index` int ( 11 ) NOT NULL AUTO_INCREMENT ,
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`serverIndex` int ( 11 ) NOT NULL ,
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`playerId` int ( 11 ) NOT NULL ,
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`statId` int ( 11 ) NOT NULL ,
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`value` int ( 20 ) COLLATE utf8_unicode_ci NOT NULL DEFAULT '0' ,
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PRIMARY KEY ( `index` ),
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UNIQUE KEY `unique` ( `statId` , `playerId` , `serverIndex` )
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) ENGINE = MyISAM DEFAULT CHARSET = utf8 COLLATE = utf8_unicode_ci COMMENT = 'Statistics' AUTO_INCREMENT = 1 ; " ;
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$statement = $mysqli -> prepare ( $query );
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if ( $mysqli -> error ) {
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trigger_error ( $mysqli -> error , E_USER_ERROR );
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return false ;
}
$statement -> execute ();
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if ( $statement -> error ) {
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trigger_error ( $statement -> error , E_USER_ERROR );
return false ;
}
$statement -> close ();
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return true ;
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}
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}