TrackManiaControl/application/plugins/MCTeam/CustomVotesPlugin.php

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<?php
namespace MCTeam;
use FML\Controls\Control;
use FML\Controls\Frame;
use FML\Controls\Gauge;
use FML\Controls\Label;
use FML\Controls\Labels\Label_Button;
use FML\Controls\Labels\Label_Text;
use FML\Controls\Quad;
use FML\Controls\Quads\Quad_BgsPlayerCard;
use FML\Controls\Quads\Quad_Icons128x32_1;
use FML\Controls\Quads\Quad_Icons64x64_1;
use FML\Controls\Quads\Quad_UIConstruction_Buttons;
use FML\ManiaLink;
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use FML\Script\Features\KeyAction;
use ManiaControl\Callbacks\CallbackListener;
use ManiaControl\Callbacks\CallbackManager;
use ManiaControl\Callbacks\Callbacks;
use ManiaControl\Callbacks\TimerListener;
use ManiaControl\Commands\CommandListener;
use ManiaControl\ManiaControl;
use ManiaControl\Manialinks\ManialinkPageAnswerListener;
use ManiaControl\Players\Player;
use ManiaControl\Players\PlayerManager;
use ManiaControl\Plugins\Plugin;
use ManiaControl\Server\Server;
use ManiaControl\Server\Commands;
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use ManiaControl\Utils\ColorUtil;
use Maniaplanet\DedicatedServer\Structures\VoteRatio;
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use Maniaplanet\DedicatedServer\Xmlrpc\ChangeInProgressException;
use Maniaplanet\DedicatedServer\Xmlrpc\GameModeException;
/**
* ManiaControl Custom-Votes Plugin
*
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* @author ManiaControl Team <mail@maniacontrol.com>
* @copyright 2014 ManiaControl Team
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
class CustomVotesPlugin implements CommandListener, CallbackListener, ManialinkPageAnswerListener, TimerListener, Plugin {
/*
* Constants
*/
const PLUGIN_ID = 5;
const PLUGIN_VERSION = 0.1;
const PLUGIN_NAME = 'CustomVotesPlugin';
const PLUGIN_AUTHOR = 'kremsy';
const SETTING_VOTE_ICON_POSX = 'Vote-Icon-Position: X';
const SETTING_VOTE_ICON_POSY = 'Vote-Icon-Position: Y';
const SETTING_VOTE_ICON_WIDTH = 'Vote-Icon-Size: Width';
const SETTING_VOTE_ICON_HEIGHT = 'Vote-Icon-Size: Height';
const SETTING_WIDGET_POSX = 'Widget-Position: X';
const SETTING_WIDGET_POSY = 'Widget-Position: Y';
const SETTING_WIDGET_WIDTH = 'Widget-Size: Width';
const SETTING_WIDGET_HEIGHT = 'Widget-Size: Height';
const SETTING_VOTE_TIME = 'Voting Time';
const SETTING_DEFAULT_PLAYER_RATIO = 'Minimum Player Voters Ratio';
const SETTING_DEFAULT_RATIO = 'Default Success Ratio';
const SETTING_SPECTATOR_ALLOW_VOTE = 'Allow Spectators to vote';
const SETTING_SPECTATOR_ALLOW_START_VOTE = 'Allow Spectators to start a vote';
const MLID_WIDGET = 'CustomVotesPlugin.WidgetId';
const MLID_ICON = 'CustomVotesPlugin.IconWidgetId';
const ACTION_POSITIVE_VOTE = 'CustomVotesPlugin.PositiveVote';
const ACTION_NEGATIVE_VOTE = 'CustomVotesPlugin.NegativeVote';
const ACTION_START_VOTE = 'CustomVotesPlugin.StartVote.';
const CB_CUSTOM_VOTE_FINISHED = 'CustomVotesPlugin.CustomVoteFinished';
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/*
* Private Properties
*/
/** @var maniaControl $maniaControl */
private $maniaControl = null;
private $voteCommands = array();
private $voteMenuItems = array();
/** @var CurrentVote $currentVote */
private $currentVote = null;
/**
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* @see \ManiaControl\Plugins\Plugin::prepare()
*/
public static function prepare(ManiaControl $maniaControl) {
}
/**
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* @see \ManiaControl\Plugins\Plugin::getId()
*/
public static function getId() {
return self::PLUGIN_ID;
}
/**
* @see \ManiaControl\Plugins\Plugin::getName()
*/
public static function getName() {
return self::PLUGIN_NAME;
}
/**
* @see \ManiaControl\Plugins\Plugin::getVersion()
*/
public static function getVersion() {
return self::PLUGIN_VERSION;
}
/**
* @see \ManiaControl\Plugins\Plugin::getAuthor()
*/
public static function getAuthor() {
return self::PLUGIN_AUTHOR;
}
/**
* @see \ManiaControl\Plugins\Plugin::getDescription()
*/
public static function getDescription() {
return 'Plugin offers your Custom Votes like Restart, Skip, Balance...';
}
/**
* @see \ManiaControl\Plugins\Plugin::load()
*/
public function load(ManiaControl $maniaControl) {
$this->maniaControl = $maniaControl;
$this->maniaControl->commandManager->registerCommandListener('vote', $this, 'chat_vote', false, 'Starts a new vote.');
$this->maniaControl->timerManager->registerTimerListening($this, 'handle1Second', 1000);
$this->maniaControl->callbackManager->registerCallbackListener(Commands::CB_VOTE_CANCELED, $this, 'handleVoteCanceled');
$this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ACTION_POSITIVE_VOTE, $this, 'handlePositiveVote');
$this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ACTION_NEGATIVE_VOTE, $this, 'handleNegativeVote');
$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_PLAYERMANIALINKPAGEANSWER, $this, 'handleManialinkPageAnswer');
$this->maniaControl->callbackManager->registerCallbackListener(self::CB_CUSTOM_VOTE_FINISHED, $this, 'handleVoteFinished');
$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERCONNECT, $this, 'handlePlayerConnect');
$this->maniaControl->callbackManager->registerCallbackListener(Server::CB_TEAM_MODE_CHANGED, $this, 'constructMenu');
//Settings
$this->maniaControl->settingManager->initSetting($this, self::SETTING_VOTE_ICON_POSX, 156.);
$this->maniaControl->settingManager->initSetting($this, self::SETTING_VOTE_ICON_POSY, -38.6);
$this->maniaControl->settingManager->initSetting($this, self::SETTING_VOTE_ICON_WIDTH, 6);
$this->maniaControl->settingManager->initSetting($this, self::SETTING_VOTE_ICON_HEIGHT, 6);
$this->maniaControl->settingManager->initSetting($this, self::SETTING_WIDGET_POSX, -80); //160 -15
$this->maniaControl->settingManager->initSetting($this, self::SETTING_WIDGET_POSY, 80); //-15
$this->maniaControl->settingManager->initSetting($this, self::SETTING_WIDGET_WIDTH, 50); //30
$this->maniaControl->settingManager->initSetting($this, self::SETTING_WIDGET_HEIGHT, 20); //25
$this->maniaControl->settingManager->initSetting($this, self::SETTING_DEFAULT_RATIO, 0.75);
$this->maniaControl->settingManager->initSetting($this, self::SETTING_DEFAULT_PLAYER_RATIO, 0.65);
$this->maniaControl->settingManager->initSetting($this, self::SETTING_SPECTATOR_ALLOW_VOTE, false);
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$this->maniaControl->settingManager->initSetting($this, self::SETTING_SPECTATOR_ALLOW_START_VOTE, true);
$this->maniaControl->settingManager->initSetting($this, self::SETTING_VOTE_TIME, 40);
//Define Votes
$this->defineVote("teambalance", "Vote for Team Balance");
$this->defineVote("skipmap", "Vote for Skip Map")
->setStopCallback(Callbacks::ENDMAP);
$this->defineVote("nextmap", "Vote for Skip Map")
->setStopCallback(Callbacks::ENDMAP);
$this->defineVote("skip", "Vote for Skip Map")
->setStopCallback(Callbacks::ENDMAP);
$this->defineVote("restartmap", "Vote for Restart Map")
->setStopCallback(Callbacks::ENDMAP);
$this->defineVote("restart", "Vote for Restart Map")
->setStopCallback(Callbacks::ENDMAP);
$this->defineVote("pausegame", "Vote for Pause Game");
$this->defineVote("replay", "Vote to replay current map");
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foreach ($this->voteCommands as $name => $voteCommand) {
$this->maniaControl->commandManager->registerCommandListener($name, $this, 'handleChatVote', false, $voteCommand->name);
}
/* Disable Standard Votes */
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$ratioArray[] = new VoteRatio(VoteRatio::COMMAND_BAN, -1.);
$ratioArray[] = new VoteRatio(VoteRatio::COMMAND_KICK, -1.);
$ratioArray[] = new VoteRatio(VoteRatio::COMMAND_RESTART_MAP, -1.);
$ratioArray[] = new VoteRatio(VoteRatio::COMMAND_TEAM_BALANCE, -1.);
$ratioArray[] = new VoteRatio(VoteRatio::COMMAND_NEXT_MAP, -1.);
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$this->maniaControl->client->setCallVoteRatios($ratioArray, false);
$this->constructMenu();
return true;
}
/**
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* Define a Vote
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*
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* @param int $voteIndex
* @param string $voteName
* @param bool $idBased
* @param string $startText
* @param float $neededRatio
* @return \MCTeam\VoteCommand
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*/
public function defineVote($voteIndex, $voteName, $idBased = false, $startText = '', $neededRatio = -1) {
if ($neededRatio < 0) {
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$neededRatio = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_DEFAULT_RATIO);
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}
$voteCommand = new VoteCommand($voteIndex, $voteName, $idBased, $neededRatio);
$voteCommand->startText = $startText;
$this->voteCommands[$voteIndex] = $voteCommand;
return $voteCommand;
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}
/**
* Handle ManiaControl OnInit callback
*
* @internal param array $callback
*/
public function constructMenu() {
// Menu RestartMap
$itemQuad = new Quad_UIConstruction_Buttons();
$itemQuad->setSubStyle($itemQuad::SUBSTYLE_Reload);
$itemQuad->setAction(self::ACTION_START_VOTE . 'restartmap');
$this->addVoteMenuItem($itemQuad, 5, 'Vote for Restart-Map');
//Check if Pause exists in current GameMode
try {
$scriptInfos = $this->maniaControl->client->getModeScriptInfo();
$pauseExists = false;
foreach ($scriptInfos->commandDescs as $param) {
if ($param->name === "Command_ForceWarmUp") {
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$pauseExists = true;
break;
}
}
// Menu Pause
if ($pauseExists) {
$itemQuad = new Quad_Icons128x32_1();
$itemQuad->setSubStyle($itemQuad::SUBSTYLE_ManiaLinkSwitch);
$itemQuad->setAction(self::ACTION_START_VOTE . 'pausegame');
$this->addVoteMenuItem($itemQuad, 10, 'Vote for a pause of Current Game');
}
} catch (GameModeException $e) {
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}
//Menu SkipMap
$itemQuad = new Quad_Icons64x64_1();
$itemQuad->setSubStyle($itemQuad::SUBSTYLE_ArrowFastNext);
$itemQuad->setAction(self::ACTION_START_VOTE . 'skipmap');
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$this->addVoteMenuItem($itemQuad, 15, 'Vote for a Map Skip');
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if ($this->maniaControl->server->isTeamMode()) {
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//Menu TeamBalance
$itemQuad = new Quad_Icons128x32_1();
$itemQuad->setSubStyle($itemQuad::SUBSTYLE_RT_Team);
$itemQuad->setAction(self::ACTION_START_VOTE . 'teambalance');
$this->addVoteMenuItem($itemQuad, 20, 'Vote for Team-Balance');
}
//Show the Menu's icon
$this->showIcon();
}
/**
* Add a new Vote Menu Item
*
* @param Control $control
* @param int $order
* @param string $description
*/
public function addVoteMenuItem(Control $control, $order = 0, $description = null) {
if (!isset($this->voteMenuItems[$order])) {
$this->voteMenuItems[$order] = array();
array_push($this->voteMenuItems[$order], array($control, $description));
krsort($this->voteMenuItems);
}
}
/**
* Shows the Icon Widget
*
* @param bool $login
*/
private function showIcon($login = false) {
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$posX = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_VOTE_ICON_POSX);
$posY = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_VOTE_ICON_POSY);
$width = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_VOTE_ICON_WIDTH);
$height = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_VOTE_ICON_HEIGHT);
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$shootManiaOffset = $this->maniaControl->manialinkManager->styleManager->getDefaultIconOffsetSM();
$quadStyle = $this->maniaControl->manialinkManager->styleManager->getDefaultQuadStyle();
$quadSubstyle = $this->maniaControl->manialinkManager->styleManager->getDefaultQuadSubstyle();
$itemMarginFactorX = 1.3;
$itemMarginFactorY = 1.2;
//If game is shootmania lower the icons position by 20
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if ($this->maniaControl->mapManager->getCurrentMap()
->getGame() === 'sm'
) {
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$posY -= $shootManiaOffset;
}
$itemSize = $width;
$maniaLink = new ManiaLink(self::MLID_ICON);
//Custom Vote Menu Iconsframe
$frame = new Frame();
$maniaLink->add($frame);
$frame->setPosition($posX, $posY);
$backgroundQuad = new Quad();
$frame->add($backgroundQuad);
$backgroundQuad->setSize($width * $itemMarginFactorX, $height * $itemMarginFactorY);
$backgroundQuad->setStyles($quadStyle, $quadSubstyle);
$iconFrame = new Frame();
$frame->add($iconFrame);
$iconFrame->setSize($itemSize, $itemSize);
$itemQuad = new Quad_UIConstruction_Buttons();
$itemQuad->setSubStyle($itemQuad::SUBSTYLE_Add);
$itemQuad->setSize($itemSize, $itemSize);
$iconFrame->add($itemQuad);
//Define Description Label
$menuEntries = count($this->voteMenuItems);
$descriptionFrame = new Frame();
$maniaLink->add($descriptionFrame);
$descriptionFrame->setPosition($posX - $menuEntries * $itemSize * 1.15 - 6, $posY);
$descriptionLabel = new Label();
$descriptionFrame->add($descriptionLabel);
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$descriptionLabel->setAlign($descriptionLabel::RIGHT, $descriptionLabel::TOP);
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$descriptionLabel->setSize(40, 4);
$descriptionLabel->setTextSize(1.4);
$descriptionLabel->setTextColor('fff');
//Popout Frame
$popoutFrame = new Frame();
$maniaLink->add($popoutFrame);
$popoutFrame->setPosition($posX - $itemSize * 0.5, $posY);
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$popoutFrame->setHAlign($popoutFrame::RIGHT);
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$popoutFrame->setSize(4 * $itemSize * $itemMarginFactorX, $itemSize * $itemMarginFactorY);
$popoutFrame->setVisible(false);
$backgroundQuad = new Quad();
$popoutFrame->add($backgroundQuad);
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$backgroundQuad->setHAlign($backgroundQuad::RIGHT);
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$backgroundQuad->setStyles($quadStyle, $quadSubstyle);
$backgroundQuad->setSize($menuEntries * $itemSize * 1.15 + 2, $itemSize * $itemMarginFactorY);
$itemQuad->addToggleFeature($popoutFrame);
// Add items
$posX = -1;
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foreach ($this->voteMenuItems as $menuItems) {
foreach ($menuItems as $menuItem) {
/** @var Quad $menuQuad */
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$menuQuad = $menuItem[0];
$popoutFrame->add($menuQuad);
$menuQuad->setSize($itemSize, $itemSize);
$menuQuad->setX($posX);
$menuQuad->setHAlign($menuQuad::RIGHT);
$posX -= $itemSize * 1.05;
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if ($menuItem[1]) {
$menuQuad->removeScriptFeatures();
$description = '$s' . $menuItem[1];
$menuQuad->addTooltipLabelFeature($descriptionLabel, $description);
}
}
}
// Send manialink
$this->maniaControl->manialinkManager->sendManialink($maniaLink, $login);
}
/**
* @see \ManiaControl\Plugins\Plugin::unload()
*/
public function unload() {
//Enable Standard Votes
$defaultRatio = $this->maniaControl->client->getCallVoteRatio();
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$ratioArray[] = new VoteRatio(VoteRatio::COMMAND_BAN, $defaultRatio);
$ratioArray[] = new VoteRatio(VoteRatio::COMMAND_KICK, $defaultRatio);
$ratioArray[] = new VoteRatio(VoteRatio::COMMAND_RESTART_MAP, $defaultRatio);
$ratioArray[] = new VoteRatio(VoteRatio::COMMAND_TEAM_BALANCE, $defaultRatio);
$ratioArray[] = new VoteRatio(VoteRatio::COMMAND_NEXT_MAP, $defaultRatio);
$this->maniaControl->client->setCallVoteRatios($ratioArray, false);
$this->destroyVote();
$this->maniaControl->manialinkManager->hideManialink(self::MLID_ICON);
}
/**
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* Destroys the current Vote
*/
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private function destroyVote() {
$emptyManialink = new ManiaLink(self::MLID_WIDGET);
$this->maniaControl->manialinkManager->sendManialink($emptyManialink);
//Remove the Listener for the Stop Callback if a stop callback is defined
if ($this->currentVote && $this->currentVote->stopCallback) {
$this->maniaControl->callbackManager->unregisterCallbackListening($this->currentVote->stopCallback, $this);
}
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$this->currentVote = null;
}
/**
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* Handle PlayerConnect callback
*
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* @param Player $player
*/
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public function handlePlayerConnect(Player $player) {
$this->showIcon($player->login);
}
/**
* Chat Vote
*
* @param array $chat
* @param Player $player
*/
public function chat_vote(array $chat, Player $player) {
$command = explode(" ", $chat[1][2]);
if (isset($command[1])) {
if (isset($this->voteCommands[$command[1]])) {
$this->startVote($player, strtolower($command[1]));
}
}
}
/**
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* Start a vote
*
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* @param Player $player
* @param int $voteIndex
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* @param callable $function calls the given function only if the vote is successful and returns as Parameter the Voting-Results
*/
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public function startVote(Player $player, $voteIndex, $function = null) {
//Player is muted
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if ($this->maniaControl->playerManager->actions->isPlayerMuted($player)) {
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$this->maniaControl->chat->sendError('Muted Players are not allowed to start a vote.', $player->login);
return;
}
// Spectators are not allowed to start a vote
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if ($player->isSpectator && !$this->maniaControl->settingManager->getSettingValue($this, self::SETTING_SPECTATOR_ALLOW_START_VOTE)) {
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$this->maniaControl->chat->sendError('Spectators are not allowed to start a vote.', $player->login);
return;
}
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//Vote does not exist
if (!isset($this->voteCommands[$voteIndex])) {
$this->maniaControl->chat->sendError('Undefined vote.', $player->login);
return;
}
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//A vote is currently running
if (isset($this->currentVote)) {
$this->maniaControl->chat->sendError('There is currently another vote running.', $player->login);
return;
}
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$maxTime = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_VOTE_TIME);
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/** @var VoteCommand $voteCommand */
$voteCommand = $this->voteCommands[$voteIndex];
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$this->currentVote = new CurrentVote($voteCommand, $player, time() + $maxTime);
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$this->currentVote->neededRatio = floatval($this->maniaControl->settingManager->getSettingValue($this, self::SETTING_DEFAULT_RATIO));
$this->currentVote->neededPlayerRatio = floatval($this->maniaControl->settingManager->getSettingValue($this, self::SETTING_DEFAULT_PLAYER_RATIO));
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$this->currentVote->function = $function;
if ($voteCommand->getStopCallback()) {
$this->maniaControl->callbackManager->registerCallbackListener($voteCommand->getStopCallback(), $this, 'handleStopCallback');
$this->currentVote->stopCallback = $voteCommand->getStopCallback();
}
if ($this->currentVote->voteCommand->startText) {
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$message = $this->currentVote->voteCommand->startText;
} else {
$message = '$fff$<' . $player->nickname . '$>$s$f8f started a $fff$<' . $this->currentVote->voteCommand->name . '$>$f8f!';
}
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$this->maniaControl->chat->sendSuccess($message);
}
/**
* Destroys the Vote on the Stop Callback
*/
public function handleStopCallback() {
$this->destroyVote();
}
/**
* Destroy the Vote on Canceled Callback
*/
public function handleVoteCanceled() {
$this->destroyVote();
}
/**
* Handle Standard Votes
*
* @param string $voteName
* @param float $voteResult
*/
public function handleVoteFinished($voteName, $voteResult) {
if ($voteResult >= $this->currentVote->neededRatio) {
// Call Closure if one exists
if (is_callable($this->currentVote->function)) {
call_user_func($this->currentVote->function, $voteResult);
return;
}
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switch ($voteName) {
case 'teambalance':
$this->maniaControl->client->autoTeamBalance();
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$this->maniaControl->chat->sendInformation('$f8fVote to $fffbalance the Teams$f8f has been successful!');
break;
case 'skipmap':
case 'skip':
case 'nextmap':
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try {
$this->maniaControl->mapManager->mapActions->skipMap();
} catch (ChangeInProgressException $e) {
}
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$this->maniaControl->chat->sendInformation('$f8fVote to $fffskip the Map$f8f has been successful!');
break;
case 'restartmap':
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try {
$this->maniaControl->client->restartMap();
} catch (ChangeInProgressException $e) {
}
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$this->maniaControl->chat->sendInformation('$f8fVote to $fffrestart the Map$f8f has been successful!');
break;
case 'pausegame':
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$this->maniaControl->client->sendModeScriptCommands(array('Command_ForceWarmUp' => true));
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$this->maniaControl->chat->sendInformation('$f8fVote to $fffpause the current Game$f8f has been successful!');
break;
case 'replay':
$this->maniaControl->mapManager->mapQueue->addFirstMapToMapQueue($this->currentVote->voter, $this->maniaControl->mapManager->getCurrentMap());
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$this->maniaControl->chat->sendInformation('$f8fVote to $fffreplay the Map$f8f has been successful!');
break;
}
} else {
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//FIXME bugreport, no fail message on vote fail sometimes
$this->maniaControl->chat->sendError('Vote Failed!');
}
}
/**
* Handles the ManialinkPageAnswers and start a vote if a button in the panel got clicked
*
* @param array $callback
*/
public function handleManialinkPageAnswer(array $callback) {
$actionId = $callback[1][2];
$actionArray = explode('.', $actionId);
if (count($actionArray) <= 2) {
return;
}
$voteIndex = $actionArray[2];
if (isset($this->voteCommands[$voteIndex])) {
$login = $callback[1][1];
$player = $this->maniaControl->playerManager->getPlayer($login);
$this->startVote($player, $voteIndex);
}
}
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/**
* Handle a Player Chat Vote
*
* @param array $chat
* @param Player $player
*/
public function handleChatVote(array $chat, Player $player) {
$chatCommand = explode(' ', $chat[1][2]);
$chatCommand = $chatCommand[0];
$chatCommand = str_replace('/', '', $chatCommand);
if (isset($this->voteCommands[$chatCommand])) {
$this->startVote($player, $chatCommand);
}
}
/**
* Undefine a Vote
*
* @param int $voteIndex
*/
public function undefineVote($voteIndex) {
unset($this->voteCommands[$voteIndex]);
}
/**
* Handles a Positive Vote
*
* @param array $callback
* @param Player $player
*/
public function handlePositiveVote(array $callback, Player $player) {
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if (!isset($this->currentVote) || $player->isSpectator && !$this->maniaControl->settingManager->getSettingValue($this, self::SETTING_SPECTATOR_ALLOW_VOTE)) {
return;
}
$this->currentVote->votePositive($player->login);
}
/**
* Handles a negative Vote
*
* @param array $callback
* @param Player $player
*/
public function handleNegativeVote(array $callback, Player $player) {
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if (!isset($this->currentVote) || $player->isSpectator && !$this->maniaControl->settingManager->getSettingValue($this, self::SETTING_SPECTATOR_ALLOW_VOTE)) {
return;
}
$this->currentVote->voteNegative($player->login);
}
/**
* Handle ManiaControl 1 Second Callback
*/
public function handle1Second() {
if (!isset($this->currentVote)) {
return;
}
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$voteCount = $this->currentVote->getVoteCount();
$votePercentage = 0;
if ($voteCount > 0) {
$votePercentage = $this->currentVote->positiveVotes / floatval($voteCount);
}
$timeUntilExpire = $this->currentVote->expireTime - time();
$this->showVoteWidget($timeUntilExpire, $votePercentage);
$playerCount = $this->maniaControl->playerManager->getPlayerCount();
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$playersVoteRatio = 0;
if ($playerCount > 0 && $voteCount > 0) {
$playersVoteRatio = floatval($voteCount) / floatval($playerCount);
}
//Check if vote is over
if ($timeUntilExpire <= 0 || (($playersVoteRatio >= $this->currentVote->neededPlayerRatio) && (($votePercentage >= $this->currentVote->neededRatio) || ($votePercentage <= 1 - $this->currentVote->neededRatio)))) {
// Trigger callback
$this->maniaControl->callbackManager->triggerCallback(self::CB_CUSTOM_VOTE_FINISHED, $this->currentVote->voteCommand->index, $votePercentage);
//reset vote
$this->destroyVote();
}
}
/**
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* Show the vote widget
*
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* @param int $timeUntilExpire
* @param float $votePercentage
*/
private function showVoteWidget($timeUntilExpire, $votePercentage) {
$posX = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_WIDGET_POSX);
$posY = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_WIDGET_POSY);
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$width = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_WIDGET_WIDTH);
$height = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_WIDGET_HEIGHT);
$maxTime = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_VOTE_TIME);
$quadStyle = $this->maniaControl->manialinkManager->styleManager->getDefaultQuadStyle();
$quadSubstyle = $this->maniaControl->manialinkManager->styleManager->getDefaultQuadSubstyle();
$labelStyle = $this->maniaControl->manialinkManager->styleManager->getDefaultLabelStyle();
$maniaLink = new ManiaLink(self::MLID_WIDGET);
// mainframe
$frame = new Frame();
$maniaLink->add($frame);
$frame->setSize($width, $height);
$frame->setPosition($posX, $posY, 30);
// Background Quad
$backgroundQuad = new Quad();
$frame->add($backgroundQuad);
$backgroundQuad->setSize($width, $height);
$backgroundQuad->setStyles($quadStyle, $quadSubstyle);
//Vote for label
$label = new Label_Text();
$frame->add($label);
$label->setY($height / 2 - 3);
$label->setSize($width - 5, $height);
$label->setTextSize(1.3);
$label->setText('$s ' . $this->currentVote->voteCommand->name);
//Started by nick
$label = new Label_Text();
$frame->add($label);
$label->setY($height / 2 - 6);
$label->setSize($width - 5, 2);
$label->setTextSize(1);
$label->setTextColor('F80');
$label->setText('$sStarted by ' . $this->currentVote->voter->nickname);
//Time Gauge
$timeGauge = new Gauge();
$frame->add($timeGauge);
$timeGauge->setY(1.5);
$timeGauge->setSize($width * 0.95, 6);
$timeGauge->setDrawBg(false);
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if (!$timeUntilExpire) {
$timeUntilExpire = 1;
}
$timeGaugeRatio = (100 / $maxTime * $timeUntilExpire) / 100;
$timeGauge->setRatio($timeGaugeRatio + 0.15 - $timeGaugeRatio * 0.15);
$gaugeColor = ColorUtil::floatToStatusColor($timeGaugeRatio);
$timeGauge->setColor($gaugeColor . '9');
//Time Left
$label = new Label_Text();
$frame->add($label);
$label->setY(0);
$label->setSize($width - 5, $height);
$label->setTextSize(1.1);
$label->setText('$sTime left: ' . $timeUntilExpire . "s");
$label->setTextColor('FFF');
//Vote Gauge
$voteGauge = new Gauge();
$frame->add($voteGauge);
$voteGauge->setY(-4);
$voteGauge->setSize($width * 0.65, 12);
$voteGauge->setDrawBg(false);
$voteGauge->setRatio($votePercentage + 0.10 - $votePercentage * 0.10);
$gaugeColor = ColorUtil::floatToStatusColor($votePercentage);
$voteGauge->setColor($gaugeColor . '6');
$posY = -4.4;
$voteLabel = new Label();
$frame->add($voteLabel);
$voteLabel->setY($posY);
$voteLabel->setSize($width * 0.65, 12);
$voteLabel->setStyle($labelStyle);
$voteLabel->setTextSize(1);
$voteLabel->setText(' ' . round($votePercentage * 100.) . '% (' . $this->currentVote->getVoteCount() . ')');
$positiveQuad = new Quad_BgsPlayerCard();
$frame->add($positiveQuad);
$positiveQuad->setPosition(-$width / 2 + 6, $posY);
$positiveQuad->setSubStyle($positiveQuad::SUBSTYLE_BgPlayerCardBig);
$positiveQuad->setSize(5, 5);
$positiveLabel = new Label_Button();
$frame->add($positiveLabel);
$positiveLabel->setPosition(-$width / 2 + 6, $posY);
$positiveLabel->setStyle($labelStyle);
$positiveLabel->setTextSize(1);
$positiveLabel->setSize(3, 3);
$positiveLabel->setTextColor('0F0');
$positiveLabel->setText('F1');
$negativeQuad = clone $positiveQuad;
$frame->add($negativeQuad);
$negativeQuad->setX($width / 2 - 6);
$negativeLabel = clone $positiveLabel;
$frame->add($negativeLabel);
$negativeLabel->setX($width / 2 - 6);
$negativeLabel->setTextColor('F00');
$negativeLabel->setText('F2');
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// Voting Actions
$positiveQuad->addActionTriggerFeature(self::ACTION_POSITIVE_VOTE);
$negativeQuad->addActionTriggerFeature(self::ACTION_NEGATIVE_VOTE);
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$script = $maniaLink->getScript();
$keyActionPositive = new KeyAction(self::ACTION_POSITIVE_VOTE, 'F1');
$script->addFeature($keyActionPositive);
$keyActionNegative = new KeyAction(self::ACTION_NEGATIVE_VOTE, 'F2');
$script->addFeature($keyActionNegative);
// Send manialink
$this->maniaControl->manialinkManager->sendManialink($maniaLink);
}
}
/**
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* Vote Command Model Class
*/
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// TODO: extract classes to own files
class VoteCommand {
public $index = '';
public $name = '';
public $neededRatio = 0;
public $idBased = false;
public $startText = '';
private $stopCallback = '';
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/**
* Construct a new Vote Command
*
* @param int $index
* @param string $name
* @param bool $idBased
* @param float $neededRatio
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*/
public function __construct($index, $name, $idBased, $neededRatio) {
$this->index = $index;
$this->name = $name;
$this->idBased = $idBased;
$this->neededRatio = $neededRatio;
}
/**
* Defines a Stop Callback
*
* @param $stopCallback
*/
public function setStopCallback($stopCallback) {
$this->stopCallback = $stopCallback;
}
/**
* Gets the Stop Callback
*
* @return string
*/
public function getStopCallback() {
return $this->stopCallback;
}
}
/**
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* Current Vote Model Class
*/
class CurrentVote {
const VOTE_FOR_ACTION = '1';
const VOTE_AGAINST_ACTION = '-1';
public $voteCommand = null;
public $expireTime = 0;
public $positiveVotes = 0;
public $neededRatio = 0;
public $neededPlayerRatio = 0;
public $voter = null;
public $map = null;
public $player = null;
public $function = null;
public $stopCallback = "";
private $playersVoted = array();
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/**
* Construct a Current Vote
*
* @param VoteCommand $voteCommand
* @param Player $voter
* @param $expireTime
*/
public function __construct(VoteCommand $voteCommand, Player $voter, $expireTime) {
$this->expireTime = $expireTime;
$this->voteCommand = $voteCommand;
$this->voter = $voter;
$this->votePositive($voter->login);
}
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/**
* Handle a positive Vote
*
* @param string $login
*/
public function votePositive($login) {
if (isset($this->playersVoted[$login])) {
if ($this->playersVoted[$login] == self::VOTE_AGAINST_ACTION) {
$this->playersVoted[$login] = self::VOTE_FOR_ACTION;
$this->positiveVotes++;
}
} else {
$this->playersVoted[$login] = self::VOTE_FOR_ACTION;
$this->positiveVotes++;
}
}
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/**
* Handle a negative Vote
*
* @param string $login
*/
public function voteNegative($login) {
if (isset($this->playersVoted[$login])) {
if ($this->playersVoted[$login] == self::VOTE_FOR_ACTION) {
$this->playersVoted[$login] = self::VOTE_AGAINST_ACTION;
$this->positiveVotes--;
}
} else {
$this->playersVoted[$login] = self::VOTE_AGAINST_ACTION;
}
}
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/**
* Get the Number of Votes
*
* @return int
*/
public function getVoteCount() {
return count($this->playersVoted);
}
}