TrackManiaControl/core/Callbacks/LibXmlRpcCallbacks.php

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<?php
namespace ManiaControl\Callbacks;
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use ManiaControl\Callbacks\Structures\PlayerHitStructure;
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use ManiaControl\ManiaControl;
/**
* Class converting LibXmlRpc Callbacks
*
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* @author ManiaControl Team <mail@maniacontrol.com>
* @copyright 2014 ManiaControl Team
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
class LibXmlRpcCallbacks implements CallbackListener {
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/*
* Private properties
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*/
/** @var ManiaControl $maniaControl */
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private $maniaControl = null;
/**
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* Create a new LibXmlRpc Callbacks Instance
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*
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* @param ManiaControl $maniaControl
* @param CallbackManager $callbackManager
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*/
public function __construct(ManiaControl $maniaControl, CallbackManager $callbackManager) {
$this->maniaControl = $maniaControl;
$callbackManager->registerCallbackListener(Callbacks::SCRIPTCALLBACK, $this, 'handleScriptCallback');
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}
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/**
* Handle the Script Callback
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*
* @param string $name
* @param mixed $data
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*/
public function handleScriptCallback($name, $data) {
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var_dump($name);
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switch ($name) {
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case 'LibXmlRpc_BeginMatch':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::BEGINMATCH, $data[0]);
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break;
case 'LibXmlRpc_LoadingMap':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::LOADINGMAP, $data[0]);
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break;
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case 'BeginMap':
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case 'LibXmlRpc_BeginMap':
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if (!isset($data[2])) {
$data[2] = 'False';
}
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$this->maniaControl->getMapManager()->handleScriptBeginMap($data[1], $data[2]);
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break;
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case 'LibXmlRpc_BeginSubmatch':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::BEGINSUBMATCH, $data[0]);
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break;
case 'LibXmlRpc_BeginTurn':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::BEGINTURN, $data[0]);
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break;
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case 'LibXmlRpc_BeginPlaying':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::BEGINPLAYING);
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break;
case 'LibXmlRpc_EndPlaying':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDPLAYING);
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break;
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case 'LibXmlRpc_EndTurn':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDTURN, $data[0]);
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break;
case 'LibXmlRpc_EndRound':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDROUND, $data[0]);
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break;
case 'LibXmlRpc_EndSubmatch':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDSUBMATCH, $data[0]);
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break;
case 'EndMap':
case 'LibXmlRpc_EndMap':
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$this->maniaControl->getMapManager()->handleScriptEndMap();
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break;
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case 'LibXmlRpc_BeginPodium':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::BEGINPODIUM);
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break;
case 'LibXmlRpc_EndPodium':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDPODIUM);
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break;
case 'LibXmlRpc_UnloadingMap':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::UNLOADINGMAP, $data[0]);
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break;
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case 'LibXmlRpc_EndMatch':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDMATCH, $data[0]);
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break;
case 'LibXmlRpc_BeginWarmUp':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::BEGINWARMUP);
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break;
case 'LibXmlRpc_EndWarmUp':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDWARMUP);
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break;
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case 'LibXmlRpc_PlayerRanking':
//TODO really useful? what does it have what RankingsManager not have?
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$this->triggerPlayerRanking($data[0]);
break;
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case 'LibXmlRpc_OnStartLine':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONSTARTLINE, $data[0]);
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break;
case 'LibXmlRpc_OnWayPoint':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONWAYPOINT, $data);
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break;
case 'LibXmlRpc_OnGiveUp':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONGIVEUP, $data[0]);
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break;
case 'LibXmlRpc_OnRespawn':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONRESPAWN, $data[0]);
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break;
case 'LibXmlRpc_OnStunt':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONSTUNT, $data);
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break;
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case 'LibXmlRpc_OnShoot': //TODO testing
$player = $this->maniaControl->getPlayerManager()->getPlayer($data[0]);
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONSHOOT, $player, $data[1]);
break;
case 'LibXmlRpc_OnHit':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONHIT, new PlayerHitStructure($this->maniaControl, $data));
break;
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}
}
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/**
* Trigger the Ranking of a Player
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*
* @param array $data
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*/
private function triggerPlayerRanking(array $data) {
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$player = $this->maniaControl->getPlayerManager()->getPlayer($data[1]);
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::PLAYERRANKING, $player, $data[0], $data[6], $data[5]);
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}
}