TrackManiaControl/core/Callbacks/Structures/TrackMania/OnScoresStructure.php

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<?php
namespace ManiaControl\Callbacks\Structures\TrackMania;
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use ManiaControl\Callbacks\Structures\Common\CommonScoresStructure;
use ManiaControl\Callbacks\Structures\TrackMania\Models\PlayerScore;
use ManiaControl\Callbacks\Structures\TrackMania\Models\TeamScore;
use ManiaControl\ManiaControl;
/**
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* Structure Class for the Trackmania OnScores Structure Callback
*
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* @api
* @author ManiaControl Team <mail@maniacontrol.com>
* @copyright 2014-2017 ManiaControl Team
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
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class OnScoresStructure extends CommonScoresStructure {
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/**
* OnScoresStructure constructor.
*
* @param \ManiaControl\ManiaControl $maniaControl
* @param $data
*/
public function __construct(ManiaControl $maniaControl, $data) {
parent::__construct($maniaControl, $data);
$jsonObj = $this->getPlainJsonObject();
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foreach ($jsonObj->players as $jsonPlayer) {
$playerScore = new PlayerScore();
$playerScore->setPlayer($this->maniaControl->getPlayerManager()->getPlayer($jsonPlayer->login));
$playerScore->setRank($jsonPlayer->rank);
$playerScore->setRoundPoints($jsonPlayer->roundpoints);
$playerScore->setMapPoints($jsonPlayer->mappoints);
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$playerScore->setBestRaceTime($jsonPlayer->bestracetime);
$playerScore->setBestLapTime($jsonPlayer->bestlaptime);
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$playerScore->setStuntScore($jsonPlayer->stuntsscore);
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$playerScore->setBestRaceRespawns($jsonPlayer->bestracerespawns);
$playerScore->setBestRaceCheckpoints($jsonPlayer->bestracecheckpoints);
$playerScore->setBestLapRespawns($jsonPlayer->bestlaprespawns);
$playerScore->setBestLapCheckpoints($jsonPlayer->bestlapcheckpoints);
$this->playerScores[$jsonPlayer->login] = $playerScore;
}
}
}