TrackManiaControl/libs/FML/Controls/Quads/Quad_UIConstructionBullet_Buttons.php

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<?php
namespace FML\Controls\Quads;
use FML\Controls\Quad;
/**
* Quad class for 'UIConstructionBullet_Buttons' styles
*
* @author steeffeen <mail@steeffeen.com>
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* @copyright FancyManiaLinks Copyright © 2017 Steffen Schröder
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
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class Quad_UIConstructionBullet_Buttons extends Quad
{
/*
* Constants
*/
const STYLE = 'UIConstructionBullet_Buttons';
const SUBSTYLE_AnimMode = 'AnimMode';
const SUBSTYLE_BlocMode = 'BlocMode';
const SUBSTYLE_BulletEditorMode = 'BulletEditorMode';
const SUBSTYLE_Circle = 'Circle';
const SUBSTYLE_Core = 'Core';
const SUBSTYLE_CoreFolder = 'CoreFolder';
const SUBSTYLE_DeltaMode = 'DeltaMode';
const SUBSTYLE_Disc = 'Disc';
const SUBSTYLE_ExplosionMode = 'ExplosionMode';
const SUBSTYLE_NewBullet = 'NewBullet';
const SUBSTYLE_NewRandomBullet = 'NewRandomBullet';
const SUBSTYLE_Point = 'Point';
const SUBSTYLE_Power = 'Power';
const SUBSTYLE_PowerFolder = 'PowerFolder';
const SUBSTYLE_PreviewMode = 'PreviewMode';
const SUBSTYLE_RootMotionMode = 'RootMotionMode';
const SUBSTYLE_SmokeDebris = 'SmokeDebris';
const SUBSTYLE_SmokeDebrisFolder = 'SmokeDebrisFolder';
const SUBSTYLE_SoundMode = 'SoundMode';
const SUBSTYLE_SphereEmpty = 'SphereEmpty';
const SUBSTYLE_SphereFull = 'SphereFull';
const SUBSTYLE_Trail = 'Trail';
const SUBSTYLE_TrailFolder = 'TrailFolder';
/**
* @var string $style Style
*/
protected $style = self::STYLE;
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}