TrackManiaControl/core/Callbacks/Structures/ShootMania/OnActionEvent.php

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<?php
namespace ManiaControl\Callbacks\Structures\ShootMania;
use ManiaControl\Callbacks\Structures\Common\BaseStructure;
use ManiaControl\ManiaControl;
/**
* Structure Class for the OnCustomEvent Structure Callback
*
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* @api
* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014-2020 ManiaControl Team
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
class OnActionEvent extends BaseStructure {
private $time;
private $player;
private $actionInput;
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/**
* OnActionEvent constructor.
*
* @param \ManiaControl\ManiaControl $maniaControl
* @param $data
*/
public function __construct(ManiaControl $maniaControl, $data) {
parent::__construct($maniaControl, $data);
$this->time = $this->getPlainJsonObject()->time;
$this->actionInput = $this->getPlainJsonObject()->actioninput;
$this->player = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->login);
}
/**
* Returns Server time when the event occured
*
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* @api
* @return int
*/
public function getTime() {
return $this->time;
}
/**
* < player who triggered the action
*
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* @api
* @return \ManiaControl\Players\Player
*/
public function getPlayer() {
return $this->player;
}
/**
* < The input pressed to trigger the action
*
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* @api
* @return string
*/
public function getActionInput() {
return $this->actionInput;
}
}