103 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
			
		
		
	
	
			103 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
<?php
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/**
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 * Player Hit Structure
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 *
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 * @author    ManiaControl Team <mail@maniacontrol.com>
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 * @copyright 2014-2015 ManiaControl Team
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 * @license   http://www.gnu.org/licenses/ GNU General Public License, Version 3
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 */
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namespace ManiaControl\Callbacks\Structures;
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use ManiaControl\ManiaControl;
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use ManiaControl\Players\Player;
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class PlayerHitStructure {
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	/*
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	 * Private properties
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	 */
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	private $shooter;
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	private $victim;
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	private $damage;
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	private $shooterPoints;
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	private $weapon;
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	private $hitDistance = 0;
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	/** @var ManiaControl $maniaControl */
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	private $maniaControl;
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	/**
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	 * Construct new Player Hit Structure
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	 *
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	 * @param ManiaControl $maniaControl
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	 * @param array        $data
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	 */
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	public function __construct(ManiaControl $maniaControl, array $data) {
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		$this->maniaControl  = $maniaControl;
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		$this->shooter       = $data[0];
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		$this->victim        = $data[1];
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		$this->damage        = $data[2];
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		$this->weapon        = $data[3];
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		$this->shooterPoints = $data[4];
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		//TODO remove key check in some months (hitDistance got implemented 2014-10-16)
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		if (array_key_exists(5, $data)) {
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			$this->hitDistance = $data[5];
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		}
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	}
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	/**
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	 * Get the shooter
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	 *
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	 * @return Player
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	 */
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	public function getShooter() {
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		return $this->maniaControl->getPlayerManager()->getPlayer($this->shooter);
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	}
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	/**
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	 * Get the victim
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	 *
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	 * @return Player
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	 */
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	public function getVictim() {
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		return $this->maniaControl->getPlayerManager()->getPlayer($this->victim);
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	}
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	/**
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	 * Get the damage
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	 *
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	 * @return int
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	 */
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	public function getDamage() {
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		return intval($this->damage);
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	}
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	/**
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	 * Get the shooter points
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	 *
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	 * @return int
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	 */
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	public function getShooterPoints() {
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		return intval($this->shooterPoints);
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	}
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	/**
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	 * Get the weapon
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	 *
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	 * @return int
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	 */
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	public function getWeapon() {
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		// TODO: any way of returning type "Weapon?"
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		return $this->weapon;
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	}
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	/**
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	 * Get The Hit Distance
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	 *
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	 * @return double
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	 */
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	public function getHitDistance() {
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		return doubleval($this->hitDistance);
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	}
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}
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