279 lines
13 KiB
PHP
279 lines
13 KiB
PHP
<?php
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namespace ManiaControl\Callbacks;
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use ManiaControl\Callbacks\Structures\ArmorEmptyStructure;
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use ManiaControl\Callbacks\Structures\CaptureStructure;
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use ManiaControl\Callbacks\Structures\ManiaPlanet\StartEndStructure;
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use ManiaControl\Callbacks\Structures\ManiaPlanet\StartServerStructure;
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use ManiaControl\Callbacks\Structures\NearMissStructure;
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use ManiaControl\Callbacks\Structures\PlayerHitStructure;
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use ManiaControl\Callbacks\Structures\XmlRpc\CallbacksListStructure;
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use ManiaControl\ManiaControl;
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/**
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* Class converting LibXmlRpc Callbacks
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*
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* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class LibXmlRpcCallbacks implements CallbackListener {
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/*
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* Private properties
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*/
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/** @var ManiaControl $maniaControl */
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private $maniaControl = null;
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/**
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* Create a new LibXmlRpc Callbacks Instance
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*
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* @param ManiaControl $maniaControl
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* @param CallbackManager $callbackManager
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*/
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public function __construct(ManiaControl $maniaControl, CallbackManager $callbackManager) {
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$this->maniaControl = $maniaControl;
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$callbackManager->registerCallbackListener(Callbacks::SCRIPTCALLBACK, $this, 'handleScriptCallback');
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}
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/**
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* Handle the Script Callback
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*
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* @param string $name
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* @param mixed $data
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*/
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public function handleScriptCallback($name, $data) {
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if(!$this->maniaControl->getCallbackManager()->callbackListeningExists($name)){
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return;
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}
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var_dump($name);
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//var_dump($data);
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switch ($name) {
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//New callbacks
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case 'XmlRpc.CallbacksList':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::XMLRPC_CALLBACKSLIST, new CallbacksListStructure($this->maniaControl, $data));
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break;
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case 'Maniaplanet.StartServer_Start':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::MP_STARTSERVERSTART, new StartServerStructure($this->maniaControl, $data));
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break;
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case 'Maniaplanet.StartServer_End':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::MP_STARTSERVEREND, new StartServerStructure($this->maniaControl, $data));
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break;
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case 'ManiaPlanet.StartMatch_Start':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::MP_STARTMATCHSTART, new StartEndStructure($this->maniaControl, $data));
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break;
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case 'ManiaPlanet.StartMatch_End':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::MP_STARTMATCHEND, new StartEndStructure($this->maniaControl, $data));
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break;
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case 'Maniaplanet.StartMap_Start': //Use the MapManager Callback
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//No use for this Implementation right now (as the MapManager Callback should be used
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break;
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case 'Maniaplanet.StartMap_End': //Use the MapManager Callback
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$jsonData = json_decode($data[0]);
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$this->maniaControl->getMapManager()->handleScriptBeginMap($jsonData->map->uid, 'False');
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//TODO Test if json is correctly parsed
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break;
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case 'ManiaPlanet.StartRound_Start':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::MP_STARTROUNDSTART, new StartEndStructure($this->maniaControl, $data));
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break;
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case 'ManiaPlanet.StartRound_End':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::MP_STARTROUNDEND, new StartEndStructure($this->maniaControl, $data));
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break;
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case 'ManiaPlanet.StartTurn_Start':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::MP_STARTTURNSTART, new StartEndStructure($this->maniaControl, $data));
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break;
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case 'ManiaPlanet.StartTurn_End':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::MP_STARTTURNEND, new StartEndStructure($this->maniaControl, $data));
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break;
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case 'ManiaPlanet.StartPlayLoop_Start':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::MP_STARTPLAYLOOPSTART, new StartEndStructure($this->maniaControl, $data));
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break;
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case 'ManiaPlanet.StartPlayLoop_End':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::MP_STARTPLAYLOOPEND, new StartEndStructure($this->maniaControl, $data));
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break;
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case 'ManiaPlanet.EndTurn_Start':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::MP_ENDTURNSTART, new StartEndStructure($this->maniaControl, $data));
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break;
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case 'ManiaPlanet.EndTurn_End':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::MP_ENDTURNEND, new StartEndStructure($this->maniaControl, $data));
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break;
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case 'ManiaPlanet.EndRound_Start':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::MP_ENDROUNDSTART, new StartEndStructure($this->maniaControl, $data));
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break;
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case 'ManiaPlanet.EndRound_End':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::MP_ENDROUNDEND, new StartEndStructure($this->maniaControl, $data));
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break;
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case 'Maniaplanet.EndMap_Start':
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//no need for this implementation, callback handled by Map Manager
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break;
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case 'Maniaplanet.EndMap_End': //Use the MapManager Callback
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$this->maniaControl->getMapManager()->handleScriptEndMap(); //Verify if better here or at EndMap_End
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break;
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case 'ManiaPlanet.EndMatch_Start':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::MP_ENDMATCHSTART, new StartEndStructure($this->maniaControl, $data));
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break;
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case 'ManiaPlanet.EndMatch_End':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::MP_ENDMATCHEND, new StartEndStructure($this->maniaControl, $data));
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break;
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case 'Maniaplanet.EndServer_Start':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::MP_ENDSERVERSTART, new StartServerStructure($this->maniaControl, $data));
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break;
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case 'Maniaplanet.EndServer_End':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::MP_ENDSERVEREND, new StartServerStructure($this->maniaControl, $data));
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break;
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case 'Maniaplanet.LoadingMap_Start':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::MP_LOADINGMAPSTART);
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break;
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case 'Maniaplanet.LoadingMap_End':
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$jsonData = json_decode($data[0]);
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$map = $this->maniaControl->getMapManager()->getMapByUid($jsonData->map->uid); //Verify Json
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::MP_LOADINGMAPEND, $map);
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break;
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case 'Maniaplanet.UnloadingMap_Start':
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$jsonData = json_decode($data[0]);
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$map = $this->maniaControl->getMapManager()->getMapByUid($jsonData->map->uid); //Verify Json
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::MP_LOADINGMAPSTART, $map);
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break;
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case 'Maniaplanet.UnloadingMap_End':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::MP_LOADINGMAPEND);
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break;
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case 'Maniaplanet.Podium_Start':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::MP_PODIUMSTART);
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break;
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case 'Maniaplanet.Podium_End':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::MP_PODIUMEND);
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break;
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//OLD Callbacks
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case 'LibXmlRpc_BeginMatch':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::BEGINMATCH, $data[0]);
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break;
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case 'LibXmlRpc_LoadingMap':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::LOADINGMAP, $data[0]);
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break;
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case 'BeginMap':
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case 'LibXmlRpc_BeginMap':
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if (!isset($data[2])) {
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$data[2] = 'False';
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}
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$this->maniaControl->getMapManager()->handleScriptBeginMap($data[1], $data[2]);
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break;
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case 'LibXmlRpc_BeginSubmatch':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::BEGINSUBMATCH, $data[0]);
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break;
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case 'LibXmlRpc_BeginTurn':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::BEGINTURN, $data[0]);
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break;
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case 'LibXmlRpc_BeginTurnStop':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::BEGINTURNSTOP, $data[0]);
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break;
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case 'LibXmlRpc_BeginRound':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::BEGINROUND, $data[0]);
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break;
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case 'LibXmlRpc_BeginPlaying':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::BEGINPLAYING);
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break;
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case 'LibXmlRpc_EndPlaying':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDPLAYING);
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break;
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case 'LibXmlRpc_EndTurn':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDTURN, $data[0]);
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break;
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case 'LibXmlRpc_EndTurnStop':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDTURNSTOP, $data[0]);
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break;
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case 'LibXmlRpc_EndRound':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDROUND, $data[0]);
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break;
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case 'LibXmlRpc_EndRoundStop':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDROUNDSTOP, $data[0]);
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break;
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case 'LibXmlRpc_EndSubmatch':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDSUBMATCH, $data[0]);
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break;
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case 'EndMap':
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case 'LibXmlRpc_EndMap':
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$this->maniaControl->getMapManager()->handleScriptEndMap();
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break;
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case 'LibXmlRpc_BeginPodium':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::BEGINPODIUM);
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break;
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case 'LibXmlRpc_EndPodium':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDPODIUM);
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break;
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case 'LibXmlRpc_UnloadingMap':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::UNLOADINGMAP, $data[0]);
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break;
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case 'LibXmlRpc_EndMatch':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDMATCH, $data[0]);
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break;
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case 'LibXmlRpc_BeginWarmUp':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::BEGINWARMUP);
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break;
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case 'LibXmlRpc_EndWarmUp':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDWARMUP);
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break;
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case 'LibXmlRpc_PlayerRanking':
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//TODO really useful? what does it have what RankingsManager not have?
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$this->triggerPlayerRanking($data[0]);
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break;
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case 'LibXmlRpc_Rankings':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::RANKINGS, $data[0]);
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break;
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case 'LibXmlRpc_OnStartLine':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONSTARTLINE, $data[0]);
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break;
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case 'LibXmlRpc_OnWayPoint':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONWAYPOINT, $data);
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break;
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case 'LibXmlRpc_OnGiveUp':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONGIVEUP, $data[0]);
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break;
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case 'LibXmlRpc_OnRespawn':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONRESPAWN, $data[0]);
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break;
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case 'LibXmlRpc_OnStunt':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONSTUNT, $data);
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break;
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case 'LibXmlRpc_OnShoot':
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$player = $this->maniaControl->getPlayerManager()->getPlayer($data[0]);
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONSHOOT, $player, $data[1]);
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break;
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case 'LibXmlRpc_OnHit':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONHIT, new PlayerHitStructure($this->maniaControl, $data));
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break;
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case 'LibXmlRpc_OnNearMiss':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONNEARMISS, new NearMissStructure($this->maniaControl, $data));
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break;
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case 'LibXmlRpc_OnArmorEmpty':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONARMOREMPTY, new ArmorEmptyStructure($this->maniaControl, $data));
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break;
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case 'LibXmlRpc_OnCapture':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONCAPTURE, new CaptureStructure($this->maniaControl, $data));
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break;
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case 'LibXmlRpc_OnPlayerRequestRespawn':
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$player = $this->maniaControl->getPlayerManager()->getPlayer($data[0]);
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONPLAYERREQUESTRESPAWN, $player);
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break;
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case 'LibXmlRpc_Scores':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::SCORES, $data);
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break;
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case 'LibXmlRpc_ScoresReady':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::SCORESREADY, $data);
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break;
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}
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}
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/**
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* Trigger the Ranking of a Player
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*
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* @param array $data
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*/
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private function triggerPlayerRanking(array $data) {
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$player = $this->maniaControl->getPlayerManager()->getPlayer($data[1]);
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::PLAYERRANKING, $player, $data[0], $data[6], $data[5]);
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}
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}
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