44 lines
1002 B
PHP
44 lines
1002 B
PHP
<?php
|
|
|
|
namespace ManiaControl\Callbacks\Structures\ShootMania;
|
|
|
|
|
|
use ManiaControl\Callbacks\Structures\Common\BasePlayerTimeStructure;
|
|
use ManiaControl\ManiaControl;
|
|
|
|
/**
|
|
* Structure Class for the OnPlayerTriggersSector Structure Callback
|
|
*
|
|
* @api
|
|
* @author ManiaControl Team <mail@maniacontrol.com>
|
|
* @copyright 2014-2019 ManiaControl Team
|
|
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
|
|
*/
|
|
class OnPlayerTriggersSectorStructure extends BasePlayerTimeStructure {
|
|
private $sectorId;
|
|
|
|
/**
|
|
* OnPlayerTriggersSectorStructure constructor.
|
|
*
|
|
* @param \ManiaControl\ManiaControl $maniaControl
|
|
* @param $data
|
|
*/
|
|
public function __construct(ManiaControl $maniaControl, $data) {
|
|
parent::__construct($maniaControl, $data);
|
|
|
|
$this->sectorId = $this->getPlainJsonObject()->sectorid;
|
|
|
|
}
|
|
|
|
/**
|
|
* < Id of the triggered sector
|
|
*
|
|
* @api
|
|
* @return string
|
|
*/
|
|
public function getSectorId() {
|
|
return $this->sectorId;
|
|
}
|
|
|
|
|
|
} |