86 lines
1.9 KiB
PHP
86 lines
1.9 KiB
PHP
<?php
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namespace ManiaControl\Callbacks\Structures\ShootMania;
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use ManiaControl\Callbacks\Structures\Common\BaseStructure;
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use ManiaControl\Callbacks\Structures\Common\BaseTimeStructure;
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use ManiaControl\ManiaControl;
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/**
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* Structure Class for the OnShotDeny Structure Callback
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*
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* @api
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* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014-2019 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnShotDenyStructure extends BaseTimeStructure {
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private $shooterWeapon;
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private $victimWeapon;
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private $shooter;
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private $victim;
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/**
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* Construct a new On Hit Structure
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*
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* @param ManiaControl $maniaControl
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* @param array $data
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*/
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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$jsonObj = $this->getPlainJsonObject();
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$this->shooterWeapon = $jsonObj->shooterweapon;
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$this->victimWeapon = $jsonObj->victimweapon;
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$this->shooter = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->shooter);
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$this->victim = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->victim);
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}
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/**
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* Gets the Shooter Player
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*
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* @api
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* @return \ManiaControl\Players\Player
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*/
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public function getShooter() {
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return $this->shooter;
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}
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/**
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* Gets the Victim Player
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*
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* @api
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* @return \ManiaControl\Players\Player
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*/
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public function getVictim() {
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return $this->victim;
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}
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/**
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* Gets the Shooter Weapon
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*
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* @api
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* @see \ManiaControl\Callbacks\Structures\ShootMania\Models\Weapons
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* @return int Weapon
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*/
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public function getShooterWeapon() {
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return $this->shooterWeapon;
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}
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/**
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* Get the Victim Weapon
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*
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* @api
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* @see \ManiaControl\Callbacks\Structures\ShootMania\Models\Weapons
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* @return int
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*/
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public function getVictimWeapon() {
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return $this->victimWeapon;
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}
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} |