402 lines
9.3 KiB
PHP
402 lines
9.3 KiB
PHP
<?php
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namespace ManiaControl\Server;
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use ManiaControl\Callbacks\CallbackListener;
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use ManiaControl\Callbacks\CallbackManager;
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use ManiaControl\FileUtil;
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use ManiaControl\ManiaControl;
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use ManiaControl\Players\Player;
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require_once __DIR__ . '/ServerCommands.php';
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/**
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* Class providing information and commands for the connected maniaplanet server
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*
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* @author steeffeen & kremsy
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*/
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class Server implements CallbackListener {
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/**
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* Constants
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*/
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const TABLE_SERVERS = 'mc_servers';
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/**
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* Public properties
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*/
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public $config = null;
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/**
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* Private properties
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*/
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private $maniaControl = null;
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private $serverCommands = null;
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private $serverId = 0;
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/**
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* Construct server
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*
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* @param ManiaControl $maniaControl
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*/
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public function __construct(ManiaControl $maniaControl) {
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$this->maniaControl = $maniaControl;
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// Load config
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$this->config = FileUtil::loadConfig('server.xml');
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// Register for callbacks
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$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MC_ONINIT, $this, 'onInit');
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$this->serverCommands = new ServerCommands($maniaControl);
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$this->initTables();
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//$this->initServer();
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}
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/**
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* Initialize necessary database tables
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*
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* @return bool
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*/
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private function initTables() {
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$mysqli = $this->maniaControl->database->mysqli;
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$query = "CREATE TABLE IF NOT EXISTS `" . self::TABLE_SERVERS . "` (
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`serverId` int(11) NOT NULL AUTO_INCREMENT,
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`login` varchar(100) COLLATE utf8_unicode_ci NOT NULL,
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PRIMARY KEY (`serverId`),
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UNIQUE KEY `login` (`login`)
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) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci COMMENT='Servers' AUTO_INCREMENT=1;";
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$statement = $mysqli->prepare($query);
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if($mysqli->error) {
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trigger_error($mysqli->error, E_USER_ERROR);
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return false;
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}
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$statement->execute();
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if($statement->error) {
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trigger_error($statement->error, E_USER_ERROR);
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return false;
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}
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$statement->close();
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return true;
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}
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/**
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* Handle OnInit callback
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*
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* @param array $callback
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*/
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public function onInit(array $callback) {
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$mysqli = $this->maniaControl->database->mysqli;
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$login = $this->getLogin();
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$query = "INSERT IGNORE INTO `" . self::TABLE_SERVERS . "` (
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`login`
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) VALUES (
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?
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);";
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$statement = $mysqli->prepare($query);
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if($mysqli->error) {
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trigger_error($mysqli->error);
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return false;
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}
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$statement->bind_param('s', $login);
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$statement->execute();
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if($statement->error) {
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trigger_error($statement->error);
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$statement->close();
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return false;
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}
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$statement->close();
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$query = "SELECT serverId FROM `" . self::TABLE_SERVERS . "` WHERE `login` = '" . $login . "';";
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$result = $mysqli->query($query);
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if(!$result) {
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trigger_error($mysqli->error);
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}
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$row = $result->fetch_object();
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$result->close();
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$this->serverId = $row->serverId;
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return true;
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}
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/**
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* Fetch game data directory
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*
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* @return string
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*/
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public function getDataDirectory() {
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if(!$this->maniaControl->client->query('GameDataDirectory')) {
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trigger_error("Couldn't get data directory. " . $this->maniaControl->getClientErrorText());
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return null;
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}
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return $this->maniaControl->client->getResponse();
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}
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/**
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* Fetch maps directory
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*
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* @return string
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*/
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public function getMapsDirectory() {
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$dataDirectory = $this->getDataDirectory();
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if(!$dataDirectory) {
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return null;
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}
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return $dataDirectory . 'Maps/';
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}
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/**
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* Checks if ManiaControl has access to the given directory
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*
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* @param string $directory
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* @return bool
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*/
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public function checkAccess($directory) {
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if(!$directory) {
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return false;
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}
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return (is_dir($directory) && is_writable($directory));
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}
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/**
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* Fetch server login
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*
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* @return array
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*/
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public function getLogin() { //TODO save the info locally
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$systemInfo = $this->getSystemInfo();
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if(!$systemInfo) {
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return null;
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}
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return $systemInfo['ServerLogin'];
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}
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/**
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* Get server info
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*
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* @param bool $detailed
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* @return array
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*/
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public function getInfo($detailed = false) {
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if($detailed) {
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$login = $this->getLogin();
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if(!$this->maniaControl->client->query('GetDetailedPlayerInfo', $login)) {
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trigger_error("Couldn't fetch detailed server info. " . $this->maniaControl->getClientErrorText());
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return null;
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}
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return $this->maniaControl->client->getResponse();
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}
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if(!$this->maniaControl->client->query('GetMainServerPlayerInfo')) {
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trigger_error("Couldn't fetch server info. " . $this->maniaControl->getClientErrorText());
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return null;
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}
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return $this->maniaControl->client->getResponse();
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}
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/**
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* Get server options
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*
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* @return array
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*/
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public function getOptions() {
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if(!$this->maniaControl->client->query('GetServerOptions')) {
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trigger_error("Couldn't fetch server options. " . $this->maniaControl->getClientErrorText());
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return null;
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}
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return $this->maniaControl->client->getResponse();
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}
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/**
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* Fetch server name
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*
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* @return string
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*/
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public function getName() {
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if(!$this->maniaControl->client->query('GetServerName')) {
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trigger_error("Couldn't fetch server name. " . $this->maniaControl->getClientErrorText());
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return null;
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}
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return $this->maniaControl->client->getResponse();
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}
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/**
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* Fetch server version
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*
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* @return string
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*/
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public function getVersion() {
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if(!$this->maniaControl->client->query('GetVersion')) {
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trigger_error("Couldn't fetch server version. " . $this->maniaControl->getClientErrorText());
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return null;
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}
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return $this->maniaControl->client->getResponse();
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}
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/**
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* Fetch server system info
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*
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* @return array
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*/
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public function getSystemInfo() {
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if(!$this->maniaControl->client->query('GetSystemInfo')) {
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trigger_error("Couldn't fetch server system info. " . $this->maniaControl->getClientErrorText($this->maniaControl->client));
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return null;
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}
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return $this->maniaControl->client->getResponse();
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}
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/**
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* Fetch current game mode
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*
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* @param bool $stringValue
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* @param int $parseValue
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* @return int | string
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*/
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public function getGameMode($stringValue = false, $parseValue = null) {
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if(is_int($parseValue)) {
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$gameMode = $parseValue;
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} else {
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if(!$this->maniaControl->client->query('GetGameMode')) {
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trigger_error("Couldn't fetch current game mode. " . $this->maniaControl->getClientErrorText());
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return null;
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}
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$gameMode = $this->maniaControl->client->getResponse();
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}
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if($stringValue) {
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switch($gameMode) {
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case 0:
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{
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return 'Script';
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}
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case 1:
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{
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return 'Rounds';
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}
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case 2:
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{
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return 'TimeAttack';
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}
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case 3:
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{
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return 'Team';
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}
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case 4:
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{
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return 'Laps';
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}
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case 5:
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{
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return 'Cup';
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}
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case 6:
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{
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return 'Stunts';
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}
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default:
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{
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return 'Unknown';
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}
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}
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}
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return $gameMode;
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}
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/**
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* Retrieve validation replay for given player
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*
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* @param Player $player
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* @return string
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*/
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public function getValidationReplay(Player $player) {
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if(!$this->maniaControl->client->query('GetValidationReplay', $player->login)) {
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trigger_error("Couldn't get validation replay of '{$player->login}'. " . $this->maniaControl->getClientErrorText());
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return null;
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}
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return $this->maniaControl->client->getResponse();
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}
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/**
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* Retrieve ghost replay for the given player
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*
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* @param Player $player
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* @return string
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*/
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public function getGhostReplay(Player $player) {
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$dataDir = $this->getDataDirectory();
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if(!$this->checkAccess($dataDir)) {
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return null;
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}
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// Build file name
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$map = $this->getMap();
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$gameMode = $this->getGameMode();
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$time = time();
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$fileName = "GhostReplays/Ghost.{$player->login}.{$gameMode}.{$time}.{$map['UId']}.Replay.Gbx";
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// Save ghost replay
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if(!$this->maniaControl->client->query('SaveBestGhostsReplay', $player->login, $fileName)) {
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trigger_error("Couldn't save ghost replay. " . $this->maniaControl->getClientErrorText());
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return null;
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}
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// Load replay file
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$ghostReplay = file_get_contents($dataDir . 'Replays/' . $fileName);
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if(!$ghostReplay) {
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trigger_error("Couldn't retrieve saved ghost replay.");
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return null;
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}
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return $ghostReplay;
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}
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/**
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* Waits for the server to have the given status
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*
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* @param int $statusCode
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* @return bool
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*/
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public function waitForStatus($statusCode = 4) {
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$this->maniaControl->client->query('GetStatus');
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$response = $this->maniaControl->client->getResponse();
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// Check if server has the given status
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if($response['Code'] === 4) {
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return true;
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}
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// Server not yet in given status -> Wait for it...
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$waitBegin = time();
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$maxWaitTime = 20;
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$lastStatus = $response['Name'];
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$this->maniaControl->log("Waiting for server to reach status {$statusCode}...");
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$this->maniaControl->log("Current Status: {$lastStatus}");
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while($response['Code'] !== 4) {
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sleep(1);
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$this->maniaControl->client->query('GetStatus');
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$response = $this->maniaControl->client->getResponse();
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if($lastStatus !== $response['Name']) {
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$this->maniaControl->log("New Status: " . $response['Name']);
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$lastStatus = $response['Name'];
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}
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if(time() - $maxWaitTime > $waitBegin) {
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// It took too long to reach the status
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trigger_error("Server couldn't reach status {$statusCode} after {$maxWaitTime} seconds! " . $this->maniaControl->getClientErrorText());
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return false;
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}
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}
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return true;
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}
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}
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