d4f685a607
Remember fixed pointlimit after new map
248 lines
7.8 KiB
PHP
248 lines
7.8 KiB
PHP
<?php
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namespace MCTeam;
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use ManiaControl\Callbacks\CallbackListener;
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use ManiaControl\Callbacks\Callbacks;
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use ManiaControl\Commands\CommandListener;
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use ManiaControl\ManiaControl;
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use ManiaControl\Players\Player;
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use ManiaControl\Players\PlayerManager;
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use ManiaControl\Plugins\Plugin;
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use ManiaControl\Settings\Setting;
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use ManiaControl\Settings\SettingManager;
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use Maniaplanet\DedicatedServer\Xmlrpc\GameModeException;
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/**
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* Dynamic Point Limit Plugin
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*
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* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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// TODO: test setpointlimit command
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class DynamicPointLimitPlugin implements CallbackListener, CommandListener, Plugin {
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/*
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* Constants
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*/
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const ID = 21;
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const VERSION = 0.3;
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const NAME = 'Dynamic Point Limit Plugin';
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const AUTHOR = 'MCTeam';
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const SETTING_POINT_LIMIT_MULTIPLIER = 'Point Limit Multiplier';
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const SETTING_POINT_LIMIT_OFFSET = 'Point Limit Offset';
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const SETTING_MIN_POINT_LIMIT = 'Minimum Point Limit';
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const SETTING_MAX_POINT_LIMIT = 'Maximum Point Limit';
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const SETTING_ACCEPT_OTHER_MODES = 'Activate in other Modes than Royal';
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const CACHE_SPEC_STATUS = 'SpecStatus';
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/*
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* Private Properties
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*/
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/** @var ManiaControl $maniaControl */
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private $maniaControl = null;
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private $lastPointLimit = null;
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private $staticMode = null;
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/**
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* @see \ManiaControl\Plugins\Plugin::prepare()
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*/
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public static function prepare(ManiaControl $maniaControl) {
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$maniaControl->settingManager->initSetting(get_class(), self::SETTING_POINT_LIMIT_MULTIPLIER, 10);
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$maniaControl->settingManager->initSetting(get_class(), self::SETTING_POINT_LIMIT_OFFSET, 0);
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$maniaControl->settingManager->initSetting(get_class(), self::SETTING_MIN_POINT_LIMIT, 30);
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$maniaControl->settingManager->initSetting(get_class(), self::SETTING_MAX_POINT_LIMIT, 200);
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$maniaControl->settingManager->initSetting(get_class(), self::SETTING_ACCEPT_OTHER_MODES, false);
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::getId()
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*/
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public static function getId() {
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return self::ID;
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::getName()
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*/
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public static function getName() {
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return self::NAME;
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::getVersion()
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*/
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public static function getVersion() {
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return self::VERSION;
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::getAuthor()
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*/
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public static function getAuthor() {
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return self::AUTHOR;
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::getDescription()
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*/
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public static function getDescription() {
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return 'Plugin offering a dynamic Point Limit according to the Number of Players on the Server.';
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::load()
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*/
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public function load(ManiaControl $maniaControl) {
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$this->maniaControl = $maniaControl;
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$allowOthers = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_ACCEPT_OTHER_MODES);
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if (!$allowOthers && $this->maniaControl->server->titleId !== 'SMStormRoyal@nadeolabs') {
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$error = 'This plugin only supports Royal (check Settings)!';
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throw new \Exception($error);
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}
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$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERCONNECT, $this, 'updatePointLimit');
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$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERDISCONNECT, $this, 'updatePointLimit');
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$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERINFOCHANGED, $this, 'handlePlayerInfoChangedCallback');
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$this->maniaControl->callbackManager->registerCallbackListener(Callbacks::BEGINROUND, $this, 'updatePointLimit');
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$this->maniaControl->callbackManager->registerCallbackListener(Callbacks::BEGINMAP, $this, 'handleBeginMap');
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$this->maniaControl->callbackManager->registerCallbackListener(SettingManager::CB_SETTING_CHANGED, $this, 'handleSettingChangedCallback');
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$this->maniaControl->commandManager->registerCommandListener('setpointlimit', $this, 'commandSetPointlimit', true, 'Setpointlimit XXX or auto');
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$this->updatePointLimit();
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}
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/**
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* Update Point Limit
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*/
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public function updatePointLimit() {
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if ($this->staticMode) {
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return;
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}
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$numberOfPlayers = $this->maniaControl->playerManager->getPlayerCount();
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$multiplier = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_POINT_LIMIT_MULTIPLIER);
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$offset = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_POINT_LIMIT_OFFSET);
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$minValue = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MIN_POINT_LIMIT);
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$maxValue = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MAX_POINT_LIMIT);
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$pointLimit = $offset + $numberOfPlayers * $multiplier;
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if ($pointLimit < $minValue) {
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$pointLimit = $minValue;
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}
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if ($pointLimit > $maxValue) {
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$pointLimit = $maxValue;
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}
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$pointLimit = (int)$pointLimit;
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if ($this->lastPointLimit !== $pointLimit) {
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try {
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$this->maniaControl->client->setModeScriptSettings(array('S_MapPointsLimit' => $pointLimit));
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$message = "Dynamic PointLimit changed to: {$pointLimit}!";
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if ($this->lastPointLimit !== null) {
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$message .= " (From {$this->lastPointLimit})";
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}
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$this->maniaControl->chat->sendInformation($message);
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$this->lastPointLimit = $pointLimit;
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} catch (GameModeException $exception) {
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$this->maniaControl->chat->sendExceptionToAdmins($exception);
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}
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}
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}
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/**
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* Handle SetPointLimit Command
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*
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* @param array $chatCallback
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* @param Player $player
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*/
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public function commandSetPointlimit(array $chatCallback, Player $player) {
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$commandParts = explode(' ', $chatCallback[1][2]);
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if (count($commandParts) < 2) {
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$this->maniaControl->chat->sendUsageInfo('Example: //setpointlimit auto', $player);
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return;
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}
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$value = strtolower($commandParts[1]);
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if ($value === "auto") {
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$this->staticMode = false;
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$this->maniaControl->chat->sendInformation('Enabled Dynamic PointLimit!');
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$this->updatePointLimit();
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} else {
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if (is_numeric($value)) {
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$value = (int)$value;
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if ($value <= 0) {
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$this->maniaControl->chat->sendError('PointLimit needs to be greater than Zero.', $player);
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return;
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}
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try {
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$this->maniaControl->client->setModeScriptSettings(array('S_MapPointsLimit' => $value));
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$this->staticMode = true;
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$this->lastPointLimit = $value;
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$this->maniaControl->chat->sendInformation("PointLimit changed to: {$value} (Fixed)");
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} catch (GameModeException $exception) {
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$this->maniaControl->chat->sendException($exception, $player);
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}
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} else {
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$this->maniaControl->chat->sendUsageInfo('Example: //setpointlimit 150', $player);
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}
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}
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::unload()
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*/
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public function unload() {
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}
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/**
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* Handle Setting Changed Callback
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*
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* @param Setting $setting
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*/
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public function handleSettingChangedCallback(Setting $setting) {
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if (!$setting->belongsToClass($this)) {
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return;
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}
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$this->updatePointLimit();
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}
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/**
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* Handle BeginMap Callback
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*
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* @param Setting $setting
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*/
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public function handleBeginMap() {
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if ($this->staticMode)
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{
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$this->maniaControl->chat->sendChat('$fffPointlimit fixed at '.$this->lastPointLimit.'.');
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try{
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$this->maniaControl->client->setModeScriptSettings(array('S_MapPointsLimit' => (int)($this->lastPointLimit)));
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}catch(FaultException $e){
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}
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}
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}
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/**
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* Handle Player Info Changed Callback
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*
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* @param Player $player
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*/
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public function handlePlayerInfoChangedCallback(Player $player) {
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$lastSpecStatus = $player->getCache($this, self::CACHE_SPEC_STATUS);
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$newSpecStatus = $player->isSpectator;
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if ($newSpecStatus === $lastSpecStatus && $lastSpecStatus !== null) {
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return;
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}
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$player->setCache($this, self::CACHE_SPEC_STATUS, $newSpecStatus);
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$this->updatePointLimit();
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}
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}
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?>
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