TrackManiaControl/application/plugins/MCTeam/ServerRankingPlugin.php
2014-05-13 16:03:26 +02:00

541 lines
17 KiB
PHP

<?php
namespace MCTeam;
use FML\Controls\Frame;
use FML\Controls\Quads\Quad_BgsPlayerCard;
use FML\ManiaLink;
use FML\Script\Features\Paging;
use ManiaControl\Callbacks\CallbackListener;
use ManiaControl\Callbacks\Callbacks;
use ManiaControl\Commands\CommandListener;
use ManiaControl\ManiaControl;
use ManiaControl\Manialinks\ManialinkManager;
use ManiaControl\Maps\Map;
use ManiaControl\Players\Player;
use ManiaControl\Players\PlayerManager;
use ManiaControl\Plugins\Plugin;
use ManiaControl\Statistics\StatisticCollector;
use ManiaControl\Statistics\StatisticManager;
use Maniaplanet\DedicatedServer\Structures\AbstractStructure;
/**
* ManiaControl ServerRanking Plugin
*
* @author ManiaControl Team <mail@maniacontrol.com>
* @copyright 2014 ManiaControl Team
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
class ServerRankingPlugin implements Plugin, CallbackListener, CommandListener {
/**
* Constants
*/
const PLUGIN_ID = 6;
const PLUGIN_VERSION = 0.1;
const PLUGIN_NAME = 'Server Ranking Plugin';
const PLUGIN_AUTHOR = 'MCTeam';
const TABLE_RANK = 'mc_rank';
const RANKING_TYPE_RECORDS = 'Records';
const RANKING_TYPE_RATIOS = 'Ratios';
const RANKING_TYPE_POINTS = 'Points';
const SETTING_MIN_RANKING_TYPE = 'ServerRankings Type Records/Points/Ratios';
const SETTING_MIN_HITS_RATIO_RANKING = 'Min Hits on Ratio Rankings';
const SETTING_MIN_HITS_POINTS_RANKING = 'Min Hits on Points Rankings';
const SETTING_MIN_REQUIRED_RECORDS = 'Minimum amount of records required on Records Ranking';
const SETTING_MAX_STORED_RECORDS = 'Maximum number of records per map for calculations';
const CB_RANK_BUILT = 'ServerRankingPlugin.RankBuilt';
/**
* Private Properties
*/
/** @var ManiaControl $maniaControl * */
private $maniaControl = null;
private $recordCount = 0;
/**
* @see \ManiaControl\Plugins\Plugin::prepare()
*/
public static function prepare(ManiaControl $maniaControl) {
}
/**
* @see \ManiaControl\Plugins\Plugin::getId()
*/
public static function getId() {
return self::PLUGIN_ID;
}
/**
* @see \ManiaControl\Plugins\Plugin::getName()
*/
public static function getName() {
return self::PLUGIN_NAME;
}
/**
* @see \ManiaControl\Plugins\Plugin::getVersion()
*/
public static function getVersion() {
return self::PLUGIN_VERSION;
}
/**
* @see \ManiaControl\Plugins\Plugin::getAuthor()
*/
public static function getAuthor() {
return self::PLUGIN_AUTHOR;
}
/**
* @see \ManiaControl\Plugins\Plugin::getDescription()
*/
public static function getDescription() {
return "ServerRanking Plugin, ServerRanking by an avg build from the records, per count of points, or by a multiplication from Kill/Death Ratio and Laser accuracy";
}
/**
* @see \ManiaControl\Plugins\Plugin::load()
*/
public function load(ManiaControl $maniaControl) {
$this->maniaControl = $maniaControl;
$this->initTables();
$maniaControl->settingManager->initSetting($this, self::SETTING_MIN_HITS_RATIO_RANKING, 100);
$maniaControl->settingManager->initSetting($this, self::SETTING_MIN_HITS_POINTS_RANKING, 15);
$maniaControl->settingManager->initSetting($this, self::SETTING_MIN_REQUIRED_RECORDS, 3);
$maniaControl->settingManager->initSetting($this, self::SETTING_MAX_STORED_RECORDS, 50);
$script = $this->maniaControl->client->getScriptName();
if ($this->maniaControl->mapManager->getCurrentMap()->getGame() == 'tm') {
//TODO also add obstacle here as default
$maniaControl->settingManager->initSetting($this, self::SETTING_MIN_RANKING_TYPE, self::RANKING_TYPE_RECORDS);
} else if ($script["CurrentValue"] == "InstaDM.Script.txt") {
$maniaControl->settingManager->initSetting($this, self::SETTING_MIN_RANKING_TYPE, self::RANKING_TYPE_RATIOS);
} else {
$maniaControl->settingManager->initSetting($this, self::SETTING_MIN_RANKING_TYPE, self::RANKING_TYPE_POINTS);
}
//Check if the type is Correct
$type = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MIN_RANKING_TYPE);
if ($type != self::RANKING_TYPE_RECORDS && $type != self::RANKING_TYPE_POINTS && $type != self::RANKING_TYPE_RATIOS) {
$error = 'Ranking Type is not correct, possible values(' . self::RANKING_TYPE_RATIOS . ', ' . self::RANKING_TYPE_POINTS . ', ' . self::RANKING_TYPE_POINTS . ')';
throw new \Exception($error);
}
//Register CallbackListeners
$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERCONNECT, $this, 'handlePlayerConnect');
$this->maniaControl->callbackManager->registerCallbackListener(Callbacks::ENDMAP, $this, 'handleEndMap');
//Register CommandListener
$this->maniaControl->commandManager->registerCommandListener('rank', $this, 'command_showRank', false, 'Shows your current serverrank.');
$this->maniaControl->commandManager->registerCommandListener('nextrank', $this, 'command_nextRank', false, 'Shows the person in front of you in the serverranking.');
$this->maniaControl->commandManager->registerCommandListener(array('topranks', 'top100'), $this, 'command_topRanks', false, 'Shows an overview of the best-ranked 100 players.');
$this->resetRanks(); //TODO only update records count
}
/**
* Create necessary database tables
*/
private function initTables() {
$mysqli = $this->maniaControl->database->mysqli;
$query = "CREATE TABLE IF NOT EXISTS `" . self::TABLE_RANK . "` (
`PlayerIndex` mediumint(9) NOT NULL default 0,
`Rank` mediumint(9) NOT NULL default 0,
`Avg` float NOT NULL default 0,
KEY `PlayerIndex` (`PlayerIndex`),
UNIQUE `Rank` (`Rank`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Mania Control Serverranking';";
$mysqli->query($query);
if ($mysqli->error) {
trigger_error($mysqli->error, E_USER_ERROR);
}
}
/**
* Resets and rebuilds the Ranking
*/
private function resetRanks() {
$mysqli = $this->maniaControl->database->mysqli;
// Erase old Average Data
$mysqli->query('TRUNCATE TABLE ' . self::TABLE_RANK);
$type = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MIN_RANKING_TYPE);
switch ($type) {
case self::RANKING_TYPE_RATIOS:
$minHits = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MIN_HITS_RATIO_RANKING);
$hits = $this->maniaControl->statisticManager->getStatsRanking(StatisticCollector::STAT_ON_HIT, -1, $minHits);
$killDeathRatios = $this->maniaControl->statisticManager->getStatsRanking(StatisticManager::SPECIAL_STAT_KD_RATIO);
$accuracies = $this->maniaControl->statisticManager->getStatsRanking(StatisticManager::SPECIAL_STAT_LASER_ACC);
$ranks = array();
foreach ($hits as $player => $hitCount) {
if (!isset($killDeathRatios[$player]) || !isset($accuracies[$player])) {
continue;
}
$ranks[$player] = $killDeathRatios[$player] * $accuracies[$player] * 1000;
}
arsort($ranks);
break;
case self::RANKING_TYPE_POINTS:
$minHits = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MIN_HITS_POINTS_RANKING);
$ranks = $this->maniaControl->statisticManager->getStatsRanking(StatisticCollector::STAT_ON_HIT, -1, $minHits);
break;
case self::RANKING_TYPE_RECORDS: //TODO verify workable status
if (!$this->maniaControl->pluginManager->isPluginActive('MCTeam\LocalRecordsPlugin')) {
return;
}
$requiredRecords = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MIN_REQUIRED_RECORDS);
$maxRecords = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MAX_STORED_RECORDS);
$query = 'SELECT playerIndex, COUNT(*) AS Cnt
FROM ' . \MCTeam\LocalRecordsPlugin::TABLE_RECORDS . '
GROUP BY PlayerIndex
HAVING Cnt >=' . $requiredRecords;
$result = $mysqli->query($query);
$players = array();
while ($row = $result->fetch_object()) {
$players[$row->playerIndex] = array(0, 0); //sum, count
}
$result->free_result();
/** @var \MCTeam\LocalRecordsPlugin $localRecordsPlugin */
$localRecordsPlugin = $this->maniaControl->pluginManager->getPlugin('MCTeam\LocalRecordsPlugin');
$maps = $this->maniaControl->mapManager->getMaps();
foreach ($maps as $map) {
$records = $localRecordsPlugin->getLocalRecords($map, $maxRecords);
$i = 1;
foreach ($records as $record) {
if (isset($players[$record->playerIndex])) {
$players[$record->playerIndex][0] += $i;
$players[$record->playerIndex][1]++;
}
$i++;
}
}
$mapCount = count($maps);
//compute each players new average score
$ranks = array();
foreach ($players as $player => $val) {
$sum = $val[0];
$cnt = $val[1];
// ranked maps sum + $maxRecs rank for all remaining maps
$ranks[$player] = ($sum + ($mapCount - $cnt) * $maxRecords) / $mapCount;
}
asort($ranks);
break;
}
if (empty($ranks)) {
return;
}
$this->recordCount = count($ranks);
//Compute each player's new average score
$query = "INSERT INTO " . self::TABLE_RANK . " VALUES ";
$i = 1;
foreach ($ranks as $player => $rankValue) {
$query .= '(' . $player . ',' . $i . ',' . $rankValue . '),';
$i++;
}
$query = substr($query, 0, strlen($query) - 1); // strip trailing ','
$mysqli->query($query);
}
/**
* @see \ManiaControl\Plugins\Plugin::unload()
*/
public function unload() {
}
/**
* Handle PlayerConnect callback
*
* @param Player $player
*/
public function handlePlayerConnect(Player $player) {
$this->showRank($player);
$this->showNextRank($player);
}
/**
* Shows the serverRank to a certain Player
*
* @param Player $player
*/
public function showRank(Player $player) {
$rankObj = $this->getRank($player);
$type = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MIN_RANKING_TYPE);
$message = '';
if ($rankObj) {
switch ($type) {
case self::RANKING_TYPE_RATIOS:
$kd = $this->maniaControl->statisticManager->getStatisticData(StatisticManager::SPECIAL_STAT_KD_RATIO, $player->index);
$acc = $this->maniaControl->statisticManager->getStatisticData(StatisticManager::SPECIAL_STAT_LASER_ACC, $player->index);
$message = '$0f3Your Server rank is $<$ff3' . $rankObj->rank . '$> / $<$fff' . $this->recordCount . '$> (K/D: $<$fff' . round($kd, 2) . '$> Acc: $<$fff' . round($acc * 100) . '%$>)';
break;
case self::RANKING_TYPE_POINTS:
$message = '$0f3Your Server rank is $<$ff3' . $rankObj->rank . '$> / $<$fff' . $this->recordCount . '$> Points: $fff' . $rankObj->avg;
break;
case self::RANKING_TYPE_RECORDS:
$message = '$0f3Your Server rank is $<$ff3' . $rankObj->rank . '$> / $<$fff' . $this->recordCount . '$> Avg: $fff' . round($rankObj->avg, 2);
}
} else {
switch ($type) {
case self::RANKING_TYPE_RATIOS:
$minHits = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MIN_HITS_RATIO_RANKING);
$message = '$0f3 You must make $<$fff' . $minHits . '$> Hits on this server before receiving a rank...';
break;
case self::RANKING_TYPE_POINTS:
$minPoints = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MIN_HITS_POINTS_RANKING);
$message = '$0f3 You must make $<$fff' . $minPoints . '$> Hits on this server before receiving a rank...';
break;
case self::RANKING_TYPE_RECORDS:
$minRecords = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MIN_REQUIRED_RECORDS);
$message = '$0f3 You need $<$fff' . $minRecords . '$> Records on this server before receiving a rank...';
}
}
$this->maniaControl->chat->sendChat($message, $player->login);
}
/**
* Gets A Rank As Object with properties Avg PlayerIndex and Rank
*
* @param Player $player
* @return Rank $rank
*/
private function getRank(Player $player) {
//TODO setting global from db or local
$mysqli = $this->maniaControl->database->mysqli;
$result = $mysqli->query('SELECT * FROM ' . self::TABLE_RANK . ' WHERE PlayerIndex=' . $player->index);
if ($mysqli->error) {
trigger_error($mysqli->error);
return null;
}
if ($result->num_rows <= 0) {
$result->free_result();
return null;
}
$row = $result->fetch_array();
$result->free_result();
return Rank::fromArray($row);
}
/**
* Shows which Player is next ranked to you
*
* @param Player $player
* @return bool
*/
public function showNextRank(Player $player) {
$rankObject = $this->getRank($player);
if (!$rankObject) {
return false;
}
if ($rankObject->rank > 1) {
$nextRank = $this->getNextRank($player);
$nextPlayer = $this->maniaControl->playerManager->getPlayerByIndex($nextRank->playerIndex);
$message = '$0f3The next better ranked player is $fff' . $nextPlayer->nickname;
} else {
$message = '$0f3No better ranked player :-)';
}
$this->maniaControl->chat->sendChat($message, $player->login);
return true;
}
/**
* Get the Next Ranked Player
*
* @param Player $player
* @return Rank
*/
private function getNextRank(Player $player) {
$mysqli = $this->maniaControl->database->mysqli;
$rankObject = $this->getRank($player);
$nextRank = $rankObject->rank - 1;
$result = $mysqli->query('SELECT * FROM ' . self::TABLE_RANK . ' WHERE Rank=' . $nextRank);
if ($result->num_rows > 0) {
$row = $result->fetch_array();
$result->free_result();
return Rank::fromArray($row);
} else {
$result->free_result();
return null;
}
}
/**
* Shows Ranks on endMap
*
* @param Map $map
*/
public function handleEndMap(Map $map) {
$this->resetRanks();
foreach ($this->maniaControl->playerManager->getPlayers() as $player) {
/** @var Player $player */
if ($player->isFakePlayer()) {
continue;
}
$this->showRank($player);
$this->showNextRank($player);
}
// Trigger callback
$this->maniaControl->callbackManager->triggerCallback(self::CB_RANK_BUILT);
}
/**
* Shows the current Server-Rank
*
* @param array $chatCallback
* @param Player $player
*/
public function command_showRank(array $chatCallback, Player $player) {
$this->showRank($player);
}
/**
* Show the next better ranked player
*
* @param array $chatCallback
* @param Player $player
*/
public function command_nextRank(array $chatCallback, Player $player) {
if (!$this->showNextRank($player)) {
$message = '$0f3You need to have a ServerRank first!';
$this->maniaControl->chat->sendChat($message, $player->login);
}
}
/**
* Handles /topranks|top100 command
*
* @param array $chatCallback
* @param Player $player
*/
public function command_topRanks(array $chatCallback, Player $player) {
$this->showTopRanksList($player);
}
/**
* Provide a ManiaLink window with the top ranks to the player
*
* @param Player $player
*/
private function showTopRanksList(Player $player) {
$query = "SELECT * FROM `" . self::TABLE_RANK . "` ORDER BY `Rank` ASC LIMIT 0, 100";
$mysqli = $this->maniaControl->database->mysqli;
$result = $mysqli->query($query);
if ($mysqli->error) {
trigger_error($mysqli->error);
return;
}
$width = $this->maniaControl->manialinkManager->styleManager->getListWidgetsWidth();
$height = $this->maniaControl->manialinkManager->styleManager->getListWidgetsHeight();
// create manialink
$maniaLink = new ManiaLink(ManialinkManager::MAIN_MLID);
$script = $maniaLink->getScript();
$paging = new Paging();
$script->addFeature($paging);
// Main frame
$frame = $this->maniaControl->manialinkManager->styleManager->getDefaultListFrame($script, $paging);
$maniaLink->add($frame);
// Start offsets
$x = -$width / 2;
$y = $height / 2;
//Predefine description Label
$descriptionLabel = $this->maniaControl->manialinkManager->styleManager->getDefaultDescriptionLabel();
$frame->add($descriptionLabel);
// Headline
$headFrame = new Frame();
$frame->add($headFrame);
$headFrame->setY($y - 5);
$array = array('$oRank' => $x + 5, '$oNickname' => $x + 18, '$oAverage' => $x + 70);
$this->maniaControl->manialinkManager->labelLine($headFrame, $array);
$i = 1;
$y = $y - 10;
$pageFrames = array();
while ($rankedPlayer = $result->fetch_object()) {
if (!isset($pageFrame)) {
$pageFrame = new Frame();
$frame->add($pageFrame);
if (!empty($pageFrames)) {
$pageFrame->setVisible(false);
}
array_push($pageFrames, $pageFrame);
$y = $height / 2 - 10;
$paging->addPage($pageFrame);
}
$playerFrame = new Frame();
$pageFrame->add($playerFrame);
$playerFrame->setY($y);
if ($i % 2 != 0) {
$lineQuad = new Quad_BgsPlayerCard();
$playerFrame->add($lineQuad);
$lineQuad->setSize($width, 4);
$lineQuad->setSubStyle($lineQuad::SUBSTYLE_BgPlayerCardBig);
$lineQuad->setZ(0.001);
}
$playerObject = $this->maniaControl->playerManager->getPlayerByIndex($rankedPlayer->PlayerIndex);
$array = array($rankedPlayer->Rank => $x + 5, $playerObject->nickname => $x + 18, (string)round($rankedPlayer->Avg, 2) => $x + 70);
$this->maniaControl->manialinkManager->labelLine($playerFrame, $array);
$y -= 4;
$i++;
if (($i - 1) % 15 == 0) {
unset($pageFrame);
}
}
// Render and display xml
$this->maniaControl->manialinkManager->displayWidget($maniaLink, $player, 'TopRanks');
}
}
/**
* Rank Structure
*/
class Rank extends AbstractStructure {
public $playerIndex;
public $rank;
public $avg;
}