TrackManiaControl/core/Callbacks/LibXmlRpcCallbacks.php
2017-02-04 11:49:23 +01:00

175 lines
6.8 KiB
PHP

<?php
namespace ManiaControl\Callbacks;
use ManiaControl\Callbacks\Structures\ArmorEmptyStructure;
use ManiaControl\Callbacks\Structures\CaptureStructure;
use ManiaControl\Callbacks\Structures\NearMissStructure;
use ManiaControl\Callbacks\Structures\PlayerHitStructure;
use ManiaControl\ManiaControl;
/**
* Class converting LibXmlRpc Callbacks
*
* @author ManiaControl Team <mail@maniacontrol.com>
* @copyright 2014-2017 ManiaControl Team
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
class LibXmlRpcCallbacks implements CallbackListener {
/*
* Private properties
*/
/** @var ManiaControl $maniaControl */
private $maniaControl = null;
/**
* Create a new LibXmlRpc Callbacks Instance
*
* @param ManiaControl $maniaControl
* @param CallbackManager $callbackManager
*/
public function __construct(ManiaControl $maniaControl, CallbackManager $callbackManager) {
$this->maniaControl = $maniaControl;
$callbackManager->registerCallbackListener(Callbacks::SCRIPTCALLBACK, $this, 'handleScriptCallback');
}
/**
* Handle the Script Callback
*
* @param string $name
* @param mixed $data
*/
public function handleScriptCallback($name, $data) {
switch ($name) {
case 'LibXmlRpc_BeginMatch':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::BEGINMATCH, $data[0]);
break;
case 'LibXmlRpc_LoadingMap':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::LOADINGMAP, $data[0]);
break;
case 'BeginMap':
case 'LibXmlRpc_BeginMap':
if (!isset($data[2])) {
$data[2] = 'False';
}
$this->maniaControl->getMapManager()->handleScriptBeginMap($data[1], $data[2]);
break;
case 'LibXmlRpc_BeginSubmatch':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::BEGINSUBMATCH, $data[0]);
break;
case 'LibXmlRpc_BeginTurn':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::BEGINTURN, $data[0]);
break;
case 'LibXmlRpc_BeginTurnStop':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::BEGINTURNSTOP, $data[0]);
break;
case 'LibXmlRpc_BeginRound':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::BEGINROUND, $data[0]);
break;
case 'LibXmlRpc_BeginPlaying':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::BEGINPLAYING);
break;
case 'LibXmlRpc_EndPlaying':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDPLAYING);
break;
case 'LibXmlRpc_EndTurn':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDTURN, $data[0]);
break;
case 'LibXmlRpc_EndTurnStop':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDTURNSTOP, $data[0]);
break;
case 'LibXmlRpc_EndRound':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDROUND, $data[0]);
break;
case 'LibXmlRpc_EndRoundStop':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDROUNDSTOP, $data[0]);
break;
case 'LibXmlRpc_EndSubmatch':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDSUBMATCH, $data[0]);
break;
case 'EndMap':
case 'LibXmlRpc_EndMap':
$this->maniaControl->getMapManager()->handleScriptEndMap();
break;
case 'LibXmlRpc_BeginPodium':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::BEGINPODIUM);
break;
case 'LibXmlRpc_EndPodium':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDPODIUM);
break;
case 'LibXmlRpc_UnloadingMap':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::UNLOADINGMAP, $data[0]);
break;
case 'LibXmlRpc_EndMatch':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDMATCH, $data[0]);
break;
case 'LibXmlRpc_BeginWarmUp':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::BEGINWARMUP);
break;
case 'LibXmlRpc_EndWarmUp':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ENDWARMUP);
break;
case 'LibXmlRpc_PlayerRanking':
//TODO really useful? what does it have what RankingsManager not have?
$this->triggerPlayerRanking($data[0]);
break;
case 'LibXmlRpc_Rankings':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::RANKINGS, $data[0]);
break;
case 'LibXmlRpc_OnStartLine':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONSTARTLINE, $data[0]);
break;
case 'LibXmlRpc_OnWayPoint':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONWAYPOINT, $data);
break;
case 'LibXmlRpc_OnGiveUp':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONGIVEUP, $data[0]);
break;
case 'LibXmlRpc_OnRespawn':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONRESPAWN, $data[0]);
break;
case 'LibXmlRpc_OnStunt':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONSTUNT, $data);
break;
case 'LibXmlRpc_OnShoot':
$player = $this->maniaControl->getPlayerManager()->getPlayer($data[0]);
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONSHOOT, $player, $data[1]);
break;
case 'LibXmlRpc_OnHit':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONHIT, new PlayerHitStructure($this->maniaControl, $data));
break;
case 'LibXmlRpc_OnNearMiss':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONNEARMISS, new NearMissStructure($this->maniaControl, $data));
break;
case 'LibXmlRpc_OnArmorEmpty':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONARMOREMPTY, new ArmorEmptyStructure($this->maniaControl, $data));
break;
case 'LibXmlRpc_OnCapture':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONCAPTURE, new CaptureStructure($this->maniaControl, $data));
break;
case 'LibXmlRpc_OnPlayerRequestRespawn':
$player = $this->maniaControl->getPlayerManager()->getPlayer($data[0]);
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::ONPLAYERREQUESTRESPAWN, $player);
break;
case 'LibXmlRpc_Scores':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::SCORES, $data);
break;
case 'LibXmlRpc_ScoresReady':
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::SCORESREADY, $data);
break;
}
}
/**
* Trigger the Ranking of a Player
*
* @param array $data
*/
private function triggerPlayerRanking(array $data) {
$player = $this->maniaControl->getPlayerManager()->getPlayer($data[1]);
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::PLAYERRANKING, $player, $data[0], $data[6], $data[5]);
}
}