125 lines
3.1 KiB
PHP
125 lines
3.1 KiB
PHP
<?php
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namespace steeffeen;
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use ManiaControl\Callbacks\CallbackListener;
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use ManiaControl\Callbacks\Models\RecordCallback;
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use ManiaControl\ManiaControl;
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use ManiaControl\Plugins\Plugin;
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/**
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* Plugin for the TM Game Mode 'Endurance' by TGYoshi
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*
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* @author steeffeen
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*/
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class EndurancePlugin implements CallbackListener, Plugin {
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/*
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* Constants
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*/
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const ID = 25;
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const VERSION = 0.2;
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const NAME = 'Endurance Plugin';
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const AUTHOR = 'steeffeen';
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const CB_CHECKPOINT = 'Endurance.Checkpoint';
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/**
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* Private Properties
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*/
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/** @var ManiaControl $maniaControl */
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private $maniaControl = null;
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/**
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* @see \ManiaControl\Plugins\Plugin::prepare()
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*/
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public static function prepare(ManiaControl $maniaControl) {
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::getId()
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*/
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public static function getId() {
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return self::ID;
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::getName()
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*/
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public static function getName() {
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return self::NAME;
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::getVersion()
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*/
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public static function getVersion() {
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return self::VERSION;
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::getAuthor()
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*/
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public static function getAuthor() {
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return self::AUTHOR;
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::getDescription()
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*/
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public static function getDescription() {
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return "Plugin enabling Support for the TM Game Mode 'Endurance' by TGYoshi.";
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::load()
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*/
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public function load(ManiaControl $maniaControl) {
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$this->maniaControl = $maniaControl;
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// Register for callbacks
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$this->maniaControl->callbackManager->registerScriptCallbackListener(self::CB_CHECKPOINT, $this, 'handleEnduranceCheckpointCallback');
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return true;
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::unload()
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*/
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public function unload() {
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}
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/**
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* Handle Endurance Checkpoint Callback
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*
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* @param array $callback
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*/
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public function handleEnduranceCheckpointCallback(array $callback) {
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$callbackData = json_decode($callback[1]);
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$player = $this->maniaControl->playerManager->getPlayer($callbackData->Login);
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if (!$player) {
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// Invalid player
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return;
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}
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// Build callback
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$enduranceCallback = new RecordCallback();
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$enduranceCallback->rawCallback = $callback;
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$enduranceCallback->setPlayer($player);
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$enduranceCallback->isEndLap = $callbackData->EndLap;
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$enduranceCallback->isEndRace = $callbackData->EndRace;
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$enduranceCallback->time = $callbackData->Time;
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$enduranceCallback->lapTime = $callbackData->LapTime;
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$enduranceCallback->checkpoint = $callbackData->Checkpoint;
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$enduranceCallback->lapCheckpoint = $callbackData->CheckpointInLap;
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if ($enduranceCallback->isEndLap) {
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$enduranceCallback->name = $enduranceCallback::LAPFINISH;
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} else if (($enduranceCallback->isEndRace)) {
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$enduranceCallback->name = $enduranceCallback::FINISH;
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} else {
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$enduranceCallback->name = $enduranceCallback::CHECKPOINT;
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}
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$this->maniaControl->callbackManager->triggerCallback($enduranceCallback);
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}
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}
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