9985b814d2
- improved comparing & checking - improved string composition
554 lines
18 KiB
PHP
554 lines
18 KiB
PHP
<?php
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namespace MCTeam;
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use FML\Controls\Frame;
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use FML\Controls\Quads\Quad_BgsPlayerCard;
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use FML\ManiaLink;
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use FML\Script\Features\Paging;
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use ManiaControl\Callbacks\CallbackListener;
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use ManiaControl\Callbacks\Callbacks;
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use ManiaControl\Commands\CommandListener;
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use ManiaControl\ManiaControl;
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use ManiaControl\Manialinks\ManialinkManager;
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use ManiaControl\Maps\Map;
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use ManiaControl\Players\Player;
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use ManiaControl\Players\PlayerManager;
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use ManiaControl\Plugins\Plugin;
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use ManiaControl\Statistics\StatisticCollector;
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use ManiaControl\Statistics\StatisticManager;
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use Maniaplanet\DedicatedServer\Structures\AbstractStructure;
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/**
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* ManiaControl ServerRanking Plugin
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*
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* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class ServerRankingPlugin implements Plugin, CallbackListener, CommandListener {
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/*
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* Constants
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*/
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const PLUGIN_ID = 6;
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const PLUGIN_VERSION = 0.1;
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const PLUGIN_NAME = 'Server Ranking Plugin';
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const PLUGIN_AUTHOR = 'MCTeam';
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const TABLE_RANK = 'mc_rank';
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const RANKING_TYPE_RECORDS = 'Records';
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const RANKING_TYPE_RATIOS = 'Ratios';
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const RANKING_TYPE_POINTS = 'Points';
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const SETTING_MIN_RANKING_TYPE = 'ServerRankings Type Records/Points/Ratios';
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const SETTING_MIN_HITS_RATIO_RANKING = 'Min Hits on Ratio Rankings';
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const SETTING_MIN_HITS_POINTS_RANKING = 'Min Hits on Points Rankings';
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const SETTING_MIN_REQUIRED_RECORDS = 'Minimum amount of records required on Records Ranking';
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const SETTING_MAX_STORED_RECORDS = 'Maximum number of records per map for calculations';
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const CB_RANK_BUILT = 'ServerRankingPlugin.RankBuilt';
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/**
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* Private Properties
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*/
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/** @var ManiaControl $maniaControl * */
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private $maniaControl = null;
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private $recordCount = 0;
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/**
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* @see \ManiaControl\Plugins\Plugin::prepare()
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*/
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public static function prepare(ManiaControl $maniaControl) {
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::getId()
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*/
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public static function getId() {
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return self::PLUGIN_ID;
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::getName()
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*/
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public static function getName() {
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return self::PLUGIN_NAME;
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::getVersion()
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*/
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public static function getVersion() {
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return self::PLUGIN_VERSION;
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::getAuthor()
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*/
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public static function getAuthor() {
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return self::PLUGIN_AUTHOR;
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::getDescription()
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*/
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public static function getDescription() {
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return "ServerRanking Plugin, ServerRanking by an avg build from the records, per count of points, or by a multiplication from Kill/Death Ratio and Laser accuracy";
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::load()
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*/
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public function load(ManiaControl $maniaControl) {
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$this->maniaControl = $maniaControl;
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$this->initTables();
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$maniaControl->settingManager->initSetting($this, self::SETTING_MIN_HITS_RATIO_RANKING, 100);
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$maniaControl->settingManager->initSetting($this, self::SETTING_MIN_HITS_POINTS_RANKING, 15);
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$maniaControl->settingManager->initSetting($this, self::SETTING_MIN_REQUIRED_RECORDS, 3);
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$maniaControl->settingManager->initSetting($this, self::SETTING_MAX_STORED_RECORDS, 50);
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$script = $this->maniaControl->client->getScriptName();
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if ($this->maniaControl->mapManager->getCurrentMap()->getGame() === 'tm') {
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//TODO also add obstacle here as default
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$maniaControl->settingManager->initSetting($this, self::SETTING_MIN_RANKING_TYPE, self::RANKING_TYPE_RECORDS);
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} else if ($script["CurrentValue"] === 'InstaDM.Script.txt') {
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$maniaControl->settingManager->initSetting($this, self::SETTING_MIN_RANKING_TYPE, self::RANKING_TYPE_RATIOS);
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} else {
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$maniaControl->settingManager->initSetting($this, self::SETTING_MIN_RANKING_TYPE, self::RANKING_TYPE_POINTS);
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}
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//Check if the type is Correct
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$type = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MIN_RANKING_TYPE);
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if (!$this->isValidRankingType($type)) {
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$error = 'Ranking Type is not correct, possible values(' . self::RANKING_TYPE_RATIOS . ', ' . self::RANKING_TYPE_POINTS . ', ' . self::RANKING_TYPE_POINTS . ')';
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throw new \Exception($error);
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}
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//Register CallbackListeners
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$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERCONNECT, $this, 'handlePlayerConnect');
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$this->maniaControl->callbackManager->registerCallbackListener(Callbacks::ENDMAP, $this, 'handleEndMap');
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//Register CommandListener
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$this->maniaControl->commandManager->registerCommandListener('rank', $this, 'command_showRank', false, 'Shows your current ServerRank.');
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$this->maniaControl->commandManager->registerCommandListener('nextrank', $this, 'command_nextRank', false, 'Shows the person in front of you in the ServerRanking.');
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$this->maniaControl->commandManager->registerCommandListener(array('topranks', 'top100'), $this, 'command_topRanks', false, 'Shows an overview of the best-ranked 100 players.');
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// TODO: only update records count
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$this->resetRanks();
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}
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/**
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* Create necessary database tables
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*/
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private function initTables() {
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$mysqli = $this->maniaControl->database->mysqli;
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$query = "CREATE TABLE IF NOT EXISTS `" . self::TABLE_RANK . "` (
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`PlayerIndex` mediumint(9) NOT NULL default 0,
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`Rank` mediumint(9) NOT NULL default 0,
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`Avg` float NOT NULL default 0,
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KEY `PlayerIndex` (`PlayerIndex`),
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UNIQUE `Rank` (`Rank`)
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) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Mania Control ServerRanking';";
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$mysqli->query($query);
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if ($mysqli->error) {
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trigger_error($mysqli->error, E_USER_ERROR);
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}
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}
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/**
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* Resets and rebuilds the Ranking
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*/
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private function resetRanks() {
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$mysqli = $this->maniaControl->database->mysqli;
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// Erase old Average Data
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$mysqli->query('TRUNCATE TABLE ' . self::TABLE_RANK);
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$type = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MIN_RANKING_TYPE);
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switch ($type) {
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case self::RANKING_TYPE_RATIOS:
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$minHits = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MIN_HITS_RATIO_RANKING);
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$hits = $this->maniaControl->statisticManager->getStatsRanking(StatisticCollector::STAT_ON_HIT, -1, $minHits);
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$killDeathRatios = $this->maniaControl->statisticManager->getStatsRanking(StatisticManager::SPECIAL_STAT_KD_RATIO);
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$accuracies = $this->maniaControl->statisticManager->getStatsRanking(StatisticManager::SPECIAL_STAT_LASER_ACC);
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$ranks = array();
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foreach ($hits as $player => $hitCount) {
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if (!isset($killDeathRatios[$player]) || !isset($accuracies[$player])) {
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continue;
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}
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$ranks[$player] = $killDeathRatios[$player] * $accuracies[$player] * 1000;
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}
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arsort($ranks);
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break;
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case self::RANKING_TYPE_POINTS:
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$minHits = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MIN_HITS_POINTS_RANKING);
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$ranks = $this->maniaControl->statisticManager->getStatsRanking(StatisticCollector::STAT_ON_HIT, -1, $minHits);
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break;
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case self::RANKING_TYPE_RECORDS: //TODO verify workable status
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/** @var LocalRecordsPlugin $localRecordsPlugin */
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$localRecordsPlugin = $this->maniaControl->pluginManager->getPlugin(__NAMESPACE__ . '\LocalRecordsPlugin');
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if (!$localRecordsPlugin) {
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return;
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}
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$requiredRecords = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MIN_REQUIRED_RECORDS);
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$maxRecords = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MAX_STORED_RECORDS);
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$query = 'SELECT playerIndex, COUNT(*) AS Cnt
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FROM ' . LocalRecordsPlugin::TABLE_RECORDS . '
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GROUP BY PlayerIndex
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HAVING Cnt >=' . $requiredRecords;
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$result = $mysqli->query($query);
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$players = array();
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while ($row = $result->fetch_object()) {
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$players[$row->playerIndex] = array(0, 0); //sum, count
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}
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$result->free_result();
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$maps = $this->maniaControl->mapManager->getMaps();
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foreach ($maps as $map) {
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$records = $localRecordsPlugin->getLocalRecords($map, $maxRecords);
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$i = 1;
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foreach ($records as $record) {
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if (isset($players[$record->playerIndex])) {
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$players[$record->playerIndex][0] += $i;
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$players[$record->playerIndex][1]++;
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}
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$i++;
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}
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}
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$mapCount = count($maps);
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//compute each players new average score
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$ranks = array();
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foreach ($players as $player => $val) {
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$sum = $val[0];
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$cnt = $val[1];
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// ranked maps sum + $maxRecs rank for all remaining maps
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$ranks[$player] = ($sum + ($mapCount - $cnt) * $maxRecords) / $mapCount;
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}
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asort($ranks);
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break;
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}
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if (empty($ranks)) {
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return;
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}
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$this->recordCount = count($ranks);
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//Compute each player's new average score
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$query = "INSERT INTO " . self::TABLE_RANK . " VALUES ";
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$i = 1;
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foreach ($ranks as $player => $rankValue) {
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$query .= '(' . $player . ',' . $i . ',' . $rankValue . '),';
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$i++;
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}
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$query = substr($query, 0, strlen($query) - 1); // strip trailing ','
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$mysqli->query($query);
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::unload()
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*/
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public function unload() {
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}
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/**
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* Handle PlayerConnect callback
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*
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* @param Player $player
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*/
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public function handlePlayerConnect(Player $player) {
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$this->showRank($player);
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$this->showNextRank($player);
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}
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/**
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* Shows the serverRank to a certain Player
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*
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* @param Player $player
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*/
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public function showRank(Player $player) {
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$rankObj = $this->getRank($player);
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$type = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MIN_RANKING_TYPE);
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$message = '';
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if ($rankObj) {
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switch ($type) {
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case self::RANKING_TYPE_RATIOS:
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$kd = $this->maniaControl->statisticManager->getStatisticData(StatisticManager::SPECIAL_STAT_KD_RATIO, $player->index);
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$acc = $this->maniaControl->statisticManager->getStatisticData(StatisticManager::SPECIAL_STAT_LASER_ACC, $player->index);
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$message = '$0f3Your Server rank is $<$ff3' . $rankObj->rank . '$> / $<$fff' . $this->recordCount . '$> (K/D: $<$fff' . round($kd, 2) . '$> Acc: $<$fff' . round($acc * 100) . '%$>)';
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break;
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case self::RANKING_TYPE_POINTS:
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$message = '$0f3Your Server rank is $<$ff3' . $rankObj->rank . '$> / $<$fff' . $this->recordCount . '$> Points: $fff' . $rankObj->avg;
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break;
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case self::RANKING_TYPE_RECORDS:
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$message = '$0f3Your Server rank is $<$ff3' . $rankObj->rank . '$> / $<$fff' . $this->recordCount . '$> Avg: $fff' . round($rankObj->avg, 2);
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}
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} else {
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switch ($type) {
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case self::RANKING_TYPE_RATIOS:
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$minHits = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MIN_HITS_RATIO_RANKING);
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$message = '$0f3 You must make $<$fff' . $minHits . '$> Hits on this server before receiving a rank...';
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break;
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case self::RANKING_TYPE_POINTS:
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$minPoints = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MIN_HITS_POINTS_RANKING);
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$message = '$0f3 You must make $<$fff' . $minPoints . '$> Hits on this server before receiving a rank...';
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break;
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case self::RANKING_TYPE_RECORDS:
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$minRecords = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MIN_REQUIRED_RECORDS);
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$message = '$0f3 You need $<$fff' . $minRecords . '$> Records on this server before receiving a rank...';
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}
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}
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$this->maniaControl->chat->sendChat($message, $player->login);
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}
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/**
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* Gets A Rank As Object with properties Avg PlayerIndex and Rank
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*
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* @param Player $player
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* @return Rank $rank
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*/
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private function getRank(Player $player) {
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//TODO setting global from db or local
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$mysqli = $this->maniaControl->database->mysqli;
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$result = $mysqli->query('SELECT * FROM ' . self::TABLE_RANK . ' WHERE PlayerIndex=' . $player->index);
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if ($mysqli->error) {
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trigger_error($mysqli->error);
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return null;
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}
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if ($result->num_rows <= 0) {
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$result->free_result();
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return null;
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}
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$row = $result->fetch_array();
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$result->free_result();
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return Rank::fromArray($row);
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}
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/**
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* Shows which Player is next ranked to you
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*
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* @param Player $player
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* @return bool
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*/
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public function showNextRank(Player $player) {
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$rankObject = $this->getRank($player);
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if (!$rankObject) {
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return false;
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}
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if ($rankObject->rank > 1) {
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$nextRank = $this->getNextRank($player);
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$nextPlayer = $this->maniaControl->playerManager->getPlayerByIndex($nextRank->playerIndex);
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$message = '$0f3The next better ranked player is $fff' . $nextPlayer->nickname;
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} else {
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$message = '$0f3No better ranked player :-)';
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}
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$this->maniaControl->chat->sendChat($message, $player->login);
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return true;
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}
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/**
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* Get the Next Ranked Player
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*
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* @param Player $player
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* @return Rank
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*/
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private function getNextRank(Player $player) {
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$mysqli = $this->maniaControl->database->mysqli;
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$rankObject = $this->getRank($player);
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$nextRank = $rankObject->rank - 1;
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$result = $mysqli->query('SELECT * FROM ' . self::TABLE_RANK . ' WHERE Rank=' . $nextRank);
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if ($result->num_rows > 0) {
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$row = $result->fetch_array();
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$result->free_result();
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return Rank::fromArray($row);
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} else {
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$result->free_result();
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return null;
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}
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}
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/**
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* Shows Ranks on endMap
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*
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* @param Map $map
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*/
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public function handleEndMap(Map $map) {
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$this->resetRanks();
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foreach ($this->maniaControl->playerManager->getPlayers() as $player) {
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if ($player->isFakePlayer()) {
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continue;
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}
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$this->showRank($player);
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$this->showNextRank($player);
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}
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// Trigger callback
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$this->maniaControl->callbackManager->triggerCallback(self::CB_RANK_BUILT);
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}
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/**
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* Shows the current Server-Rank
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*
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* @param array $chatCallback
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* @param Player $player
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*/
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public function command_showRank(array $chatCallback, Player $player) {
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$this->showRank($player);
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}
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/**
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* Show the next better ranked player
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*
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* @param array $chatCallback
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* @param Player $player
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*/
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public function command_nextRank(array $chatCallback, Player $player) {
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if (!$this->showNextRank($player)) {
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$message = '$0f3You need to have a ServerRank first!';
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$this->maniaControl->chat->sendChat($message, $player->login);
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}
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}
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/**
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* Handles /topranks|top100 command
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*
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* @param array $chatCallback
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* @param Player $player
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*/
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public function command_topRanks(array $chatCallback, Player $player) {
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$this->showTopRanksList($player);
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}
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/**
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* Provide a ManiaLink window with the top ranks to the player
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*
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* @param Player $player
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*/
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private function showTopRanksList(Player $player) {
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$query = "SELECT * FROM `" . self::TABLE_RANK . "` ORDER BY `Rank` ASC LIMIT 0, 100";
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$mysqli = $this->maniaControl->database->mysqli;
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$result = $mysqli->query($query);
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if ($mysqli->error) {
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trigger_error($mysqli->error);
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return;
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}
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$width = $this->maniaControl->manialinkManager->styleManager->getListWidgetsWidth();
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$height = $this->maniaControl->manialinkManager->styleManager->getListWidgetsHeight();
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// create manialink
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$maniaLink = new ManiaLink(ManialinkManager::MAIN_MLID);
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$script = $maniaLink->getScript();
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$paging = new Paging();
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$script->addFeature($paging);
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// Main frame
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$frame = $this->maniaControl->manialinkManager->styleManager->getDefaultListFrame($script, $paging);
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$maniaLink->add($frame);
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// Start offsets
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$x = -$width / 2;
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$y = $height / 2;
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//Predefine description Label
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$descriptionLabel = $this->maniaControl->manialinkManager->styleManager->getDefaultDescriptionLabel();
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$frame->add($descriptionLabel);
|
|
|
|
// Headline
|
|
$headFrame = new Frame();
|
|
$frame->add($headFrame);
|
|
$headFrame->setY($y - 5);
|
|
$array = array('$oRank' => $x + 5, '$oNickname' => $x + 18, '$oAverage' => $x + 70);
|
|
$this->maniaControl->manialinkManager->labelLine($headFrame, $array);
|
|
|
|
$i = 1;
|
|
$y = $y - 10;
|
|
$pageFrame = null;
|
|
|
|
while ($rankedPlayer = $result->fetch_object()) {
|
|
if ($i % 15 === 1) {
|
|
$pageFrame = new Frame();
|
|
$frame->add($pageFrame);
|
|
$y = $height / 2 - 10;
|
|
$paging->addPage($pageFrame);
|
|
}
|
|
|
|
$playerFrame = new Frame();
|
|
$pageFrame->add($playerFrame);
|
|
$playerFrame->setY($y);
|
|
|
|
if ($i % 2 !== 0) {
|
|
$lineQuad = new Quad_BgsPlayerCard();
|
|
$playerFrame->add($lineQuad);
|
|
$lineQuad->setSize($width, 4);
|
|
$lineQuad->setSubStyle($lineQuad::SUBSTYLE_BgPlayerCardBig);
|
|
$lineQuad->setZ(0.001);
|
|
}
|
|
|
|
$playerObject = $this->maniaControl->playerManager->getPlayerByIndex($rankedPlayer->PlayerIndex);
|
|
$array = array($rankedPlayer->Rank => $x + 5, $playerObject->nickname => $x + 18, (string)round($rankedPlayer->Avg, 2) => $x + 70);
|
|
$this->maniaControl->manialinkManager->labelLine($playerFrame, $array);
|
|
|
|
$y -= 4;
|
|
$i++;
|
|
}
|
|
|
|
// Render and display xml
|
|
$this->maniaControl->manialinkManager->displayWidget($maniaLink, $player, 'TopRanks');
|
|
}
|
|
|
|
/**
|
|
* Get the possible Ranking Types
|
|
*
|
|
* @return string[]
|
|
*/
|
|
private function getRankingTypes() {
|
|
return array(self::RANKING_TYPE_POINTS, self::RANKING_TYPE_RATIOS, self::RANKING_TYPE_RECORDS);
|
|
}
|
|
|
|
/**
|
|
* Check if the given Ranking Type is valid
|
|
*
|
|
* @param string $rankingType
|
|
* @return bool
|
|
*/
|
|
private function isValidRankingType($rankingType) {
|
|
return in_array($rankingType, $this->getRankingTypes());
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Rank Structure
|
|
*/
|
|
// TODO: extract class to own file
|
|
class Rank extends AbstractStructure {
|
|
public $playerIndex;
|
|
public $rank;
|
|
public $avg;
|
|
} |