57 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
			
		
		
	
	
			57 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
| <?php
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| namespace ManiaControl\Callbacks;
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| 	//TODO method class for all the libxmlrpc get Methods, to fetch the callback asnyc
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| /**
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|  * Callbacks Interface
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|  *
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|  * @author    steeffeen & kremsy
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|  * @copyright ManiaControl Copyright © 2014 ManiaControl Team
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|  * @license   http://www.gnu.org/licenses/ GNU General Public License, Version 3
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|  */
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| interface Callbacks {
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| 	//Common Callbacks
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| 	const SCRIPTCALLBACK = 'Callbacks.ScriptCallback';
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| 	/** BeginMatch Callback, param1 MatchNumber */
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| 	const BEGINMATCH = "Callbacks.BeginMatch";
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| 	/** LoadingMap Callback, Number of Map */
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| 	const LOADINGMAP = "Callbacks.LoadingMap";
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| 	/** BeginMap Callback, triggered by MapManager, param1 Map Object */
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| 	const BEGINMAP = "Callbacks.BeginMap";
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| 	/** BeginSubMatch Callback, param1 Number of Submatch */
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| 	const BEGINSUBMATCH = "Callbacks.BeginSubmatch";
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| 	/** BeginRound Callback, param1 Number of Round */
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| 	const BEGINROUND = "Callbacks.BeginRound";
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| 	/** BeginTurn Callback, param1 Number of Turn */
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| 	const BEGINTURN = "Callbacks.BeginTurn";
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| 	/** EndTurn Callback, param1 Number of Turn */
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| 	const ENDTURN = "Callbacks.EndTurn";
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| 	/** EndRound Callback, param1 Number of Round */
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| 	const ENDROUND = "Callbacks.EndRound";
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| 	/** EndSubMatch Callback, param1 Number of Submatch */
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| 	const ENDSUBMATCH = "Callbacks.EndSubmatch";
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| 	/** BeginMap Callback, triggered by MapManager, param1 Map Object */
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| 	const ENDMAP = "Callbacks.EndMap";
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| 	/** EndMatch Callback, param1 MatchNumber */
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| 	const ENDMATCH = "Callbacks.EndMatch";
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| 	/** BeginWarmup Callback, no parameters */
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| 	const BEGINWARMUP = "Callbacks.BeginWarmUp";
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| 	/** EndWarmup Callback, no parameters */
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| 	const ENDWARMUP = "Callbacks.EndWarmUp";
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| 	/** PlayerRanking callback, returned after LibXmlRpc_PlayerRanking
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| 	 * try to avoid to use this, just use the Get function of the RankingsManager instead
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| 	 * param1 Player $player
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| 	 * param2 int $rank
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| 	 * param3 int $currentPoints
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| 	 * param4 int AFKStatus */
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| 	const PLAYERRANKING = 'Callbacks.PlayerRanking';
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| 
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| 	//ShootMania Callbacks
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| 	/** RankingsUpdated Callback, param1 Sorted Rankings */
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| 	const RANKINGSUPDATED = 'Callbacks.RankingsUpdated';
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| 	/** RankingsUpdated Callback, returned after LibXmlRpc_PlayerRanking param1 Scores */
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| 	const SCORES = 'Callbacks.Scores';
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| 	/** Returns the AFKStatus of an Player, returned after  param1 Scores */ //returned after TODO
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| 	const AFKSTATUS = 'Callbacks.AfkStatus';
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| 	/** Returns if the GameMode has Warmup activated, returned after  param1 Scores */ //returned after TODO
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| 	const WARMUPSTATUS = 'Callbacks.WarmupStatus';
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| } 
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