61 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
<?php
 | 
						|
 | 
						|
namespace ManiaControl\Callbacks\Structures\ShootMania;
 | 
						|
 | 
						|
 | 
						|
use ManiaControl\Callbacks\Structures\Common\BaseStructure;
 | 
						|
use ManiaControl\ManiaControl;
 | 
						|
use ManiaControl\Players\Player;
 | 
						|
 | 
						|
/**
 | 
						|
 * Structure Class for the OnShoot Structure Callback
 | 
						|
 *
 | 
						|
 * @author    ManiaControl Team <mail@maniacontrol.com>
 | 
						|
 * @copyright 2014-2017 ManiaControl Team
 | 
						|
 * @license   http://www.gnu.org/licenses/ GNU General Public License, Version 3
 | 
						|
 */
 | 
						|
class OnShootStructure extends BaseStructure {
 | 
						|
	public $time;
 | 
						|
	public $weapon;
 | 
						|
	/**
 | 
						|
	 * @var Player $shooter
 | 
						|
	 */
 | 
						|
	private $shooter;
 | 
						|
 | 
						|
	public function __construct(ManiaControl $maniaControl, $data) {
 | 
						|
		parent::__construct($maniaControl, $data);
 | 
						|
 | 
						|
		$this->time    = $this->getPlainJsonObject()->time;
 | 
						|
		$this->weapon  = $this->getPlainJsonObject()->weapon;
 | 
						|
 | 
						|
		$this->shooter = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->shooter);
 | 
						|
 | 
						|
	}
 | 
						|
 | 
						|
	/**
 | 
						|
	 * @return int
 | 
						|
	 */
 | 
						|
	public function getTime() {
 | 
						|
		return $this->time;
 | 
						|
	}
 | 
						|
 | 
						|
	/**
 | 
						|
	 * @return int
 | 
						|
	 */
 | 
						|
	public function getWeapon() {
 | 
						|
		return $this->weapon;
 | 
						|
	}
 | 
						|
 | 
						|
	/**
 | 
						|
	 * @return Player
 | 
						|
	 */
 | 
						|
	public function getShooter() {
 | 
						|
		return $this->shooter;
 | 
						|
	}
 | 
						|
 | 
						|
	/** Dumps the Object with some Information */
 | 
						|
	public function dump() {
 | 
						|
		parent::dump();
 | 
						|
		var_dump("With getShooter() you get a Player Object");
 | 
						|
	}
 | 
						|
} |