610 lines
17 KiB
PHP
610 lines
17 KiB
PHP
<?php
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namespace MCTeam\Dedimania;
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use ManiaControl\Files\AsyncHttpRequest;
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use ManiaControl\Logger;
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use ManiaControl\ManiaControl;
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use ManiaControl\Players\Player;
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/**
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* ManiaControl Dedimania Webhandler Class for Dedimania Plugin
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*
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* Notice its not completely finished yet
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* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class DedimaniaWebHandler {
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const XMLRPC_MULTICALL = 'system.multicall';
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const DEDIMANIA_URL = 'http://dedimania.net:8082/Dedimania';
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const DEDIMANIA_OPEN_SESSION = 'dedimania.OpenSession';
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const DEDIMANIA_CHECK_SESSION = 'dedimania.CheckSession';
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const DEDIMANIA_GET_RECORDS = 'dedimania.GetChallengeRecords';
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const DEDIMANIA_PLAYERCONNECT = 'dedimania.PlayerConnect';
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const DEDIMANIA_PLAYERDISCONNECT = 'dedimania.PlayerDisconnect';
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const DEDIMANIA_UPDATE_SERVER_PLAYERS = 'dedimania.UpdateServerPlayers';
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const DEDIMANIA_SET_CHALLENGE_TIMES = 'dedimania.SetChallengeTimes';
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const DEDIMANIA_WARNINGSANDTTR2 = 'dedimania.WarningsAndTTR2';
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/** @var ManiaControl $maniaControl */
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private $maniaControl;
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/** @var \MCTeam\Dedimania\DedimaniaData $dedimaniaData */
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private $dedimaniaData;
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private $maniaLinkNeedsUpdate = false;
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public function __construct($maniaControl) {
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$this->maniaControl = $maniaControl;
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}
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/**
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* Opens the Dedimania Session
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*
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* @param bool $updateRecords
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*/
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public function openDedimaniaSession($updateRecords = true) {
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$content = $this->encodeRequest(self::DEDIMANIA_OPEN_SESSION, array($this->dedimaniaData->toArray()));
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$asyncHttpRequest = new AsyncHttpRequest($this->maniaControl, self::DEDIMANIA_URL);
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$asyncHttpRequest->setCallable(function ($data, $error) use ($updateRecords) {
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Logger::log("Try to connect on Dedimania");
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if (!$data || $error) {
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Logger::logError("Dedimania Error while opening session: '{$error}' Line 42");
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var_dump($data);
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}
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$data = $this->decode($data);
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if (!is_array($data) || empty($data)) {
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return;
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}
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$methodResponse = $data[0];
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if (xmlrpc_is_fault($methodResponse)) {
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$this->handleXmlRpcFault($methodResponse, self::DEDIMANIA_OPEN_SESSION);
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return;
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}
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$responseData = $methodResponse[0];
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$this->dedimaniaData->sessionId = $responseData['SessionId'];
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if ($this->dedimaniaData->sessionId) {
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Logger::log("Dedimania connection successfully established.");
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if ($updateRecords) {
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$this->fetchDedimaniaRecords();
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}
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} else {
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Logger::logError("Error while opening Dedimania Connection");
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}
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});
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$asyncHttpRequest->setContent($content);
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$asyncHttpRequest->setCompression(true);
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$asyncHttpRequest->setTimeout(500);
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$asyncHttpRequest->postData();
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}
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/**
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* Fetch Dedimania Records
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*
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* @param bool $reset
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* @return bool
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*/
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public function fetchDedimaniaRecords($reset = true) {
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if (!isset($this->dedimaniaData) || !$this->dedimaniaData->sessionId) {
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return false;
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}
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// Reset records
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if ($reset) {
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$this->dedimaniaData->records = array();
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}
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$serverInfo = $this->getServerInfo();
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$playerInfo = $this->getPlayerList();
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$mapInfo = $this->getMapInfo();
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$gameMode = $this->getGameModeString();
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if (!$serverInfo || !$playerInfo || !$mapInfo || !$gameMode) {
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return false;
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}
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$data = array($this->dedimaniaData->sessionId, $mapInfo, $gameMode, $serverInfo, $playerInfo);
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$content = $this->encodeRequest(self::DEDIMANIA_GET_RECORDS, $data);
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$asyncHttpRequest = new AsyncHttpRequest($this->maniaControl, self::DEDIMANIA_URL);
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$asyncHttpRequest->setCallable(function ($data, $error) {
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$data = $this->decode($data);
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//Data[0][0] can be false in error case like map has no checkpoints
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if (!is_array($data) || empty($data) || !isset($data[0]) || !isset($data[0][0]) || $data[0][0] == false) {
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return;
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}
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$methodResponse = $data[0];
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if (xmlrpc_is_fault($methodResponse)) {
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$this->handleXmlRpcFault($methodResponse, self::DEDIMANIA_GET_RECORDS);
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return;
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}
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$responseData = $methodResponse[0];
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if (!isset($responseData['Players']) || !isset($responseData['Records'])) {
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$this->maniaControl->getErrorHandler()->triggerDebugNotice('Invalid Dedimania response! ' . json_encode($responseData));
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return;
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}
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$this->dedimaniaData->serverMaxRank = $responseData['ServerMaxRank'];
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foreach ($responseData['Players'] as $player) {
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$dediPlayer = new DedimaniaPlayer($player);
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$this->dedimaniaData->addPlayer($dediPlayer);
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}
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foreach ($responseData['Records'] as $key => $record) {
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$this->dedimaniaData->records[$key] = new RecordData($record);
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}
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Logger::log(count($this->dedimaniaData->records) . " Dedimania Records Fetched succesfully!");
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$this->maniaLinkNeedsUpdate = true;
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$this->maniaControl->getCallbackManager()->triggerCallback(DedimaniaPlugin::CB_DEDIMANIA_UPDATED, $this->dedimaniaData->records); //TODO
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});
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$asyncHttpRequest->setContent($content);
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$asyncHttpRequest->setCompression(true);
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$asyncHttpRequest->setTimeout(500);
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$asyncHttpRequest->postData();
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return true;
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}
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/**
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* Checks If a Dedimania Session exists, if not create a new oen
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*/
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public function checkDedimaniaSession() { //TODO complete check and refactor
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if (!$this->dedimaniaData->sessionId) {
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$this->openDedimaniaSession();
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return;
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}
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$content = $this->encodeRequest(self::DEDIMANIA_CHECK_SESSION, array($this->dedimaniaData->sessionId));
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$asyncHttpRequest = new AsyncHttpRequest($this->maniaControl, self::DEDIMANIA_URL);
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$asyncHttpRequest->setCallable(function ($data, $error) {
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if ($error) {
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//Reopen session in Timeout case
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$this->openDedimaniaSession();
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Logger::logError("Dedimania Error while checking session (opening new Session): " . $error);
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}
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$data = $this->decode($data);
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if (!is_array($data) || empty($data)) {
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return;
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}
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$methodResponse = $data[0];
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if (xmlrpc_is_fault($methodResponse)) {
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$this->handleXmlRpcFault($methodResponse, self::DEDIMANIA_CHECK_SESSION);
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return;
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}
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$responseData = $methodResponse[0];
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if (is_bool($responseData)) {
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if (!$responseData) {
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$this->openDedimaniaSession();
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}
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}
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});
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$asyncHttpRequest->setContent($content);
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$asyncHttpRequest->setCompression(true);
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$asyncHttpRequest->setTimeout(500);
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$asyncHttpRequest->postData();
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}
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/**
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* Handle EndMap Callback
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*/
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public function submitChallengeTimes() {
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if (!$this->getDedimaniaData()->recordsExisting()) {
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return;
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}
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//Finish Counts as CP somehow
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if ($this->maniaControl->getMapManager()->getCurrentMap()->nbCheckpoints < 2) {
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return;
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}
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//Make Sure Dedimania Session is okay
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$this->checkDedimaniaSession(); //TODO needed?
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// Send dedimania records
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$gameMode = $this->getGameModeString();
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$times = array();
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$replays = array();
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foreach ($this->dedimaniaData->records as $record) {
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if ($record->rank > $this->dedimaniaData->serverMaxRank) {
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break;
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}
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if (!$record->newRecord) {
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continue;
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}
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if (!$record->vReplay) {
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Logger::log("Ignore time for " . $record->login . " no validation replay found");
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continue;
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}
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array_push($times, array('Login' => $record->login, 'Best' => $record->best, 'Checks' => $record->checkpoints));
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if (!isset($replays['VReplay'])) {
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$replays['VReplay'] = $record->vReplay;
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}
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if (!isset($replays['Top1GReplay'])) {
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$replays['Top1GReplay'] = $record->top1GReplay;
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}
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if (!isset($replays['VReplayChecks'])) {
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$replays['VReplayChecks'] = '';
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// TODO: VReplayChecks
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}
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}
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xmlrpc_set_type($replays['VReplay'], 'base64');
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xmlrpc_set_type($replays['Top1GReplay'], 'base64');
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$data = array($this->dedimaniaData->sessionId, $this->getMapInfo(), $gameMode, $times, $replays);
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$content = $this->encodeRequest(self::DEDIMANIA_SET_CHALLENGE_TIMES, $data);
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Logger::log("Dedimania Submitting Map Times at End-Map Start");
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$asyncHttpRequest = new AsyncHttpRequest($this->maniaControl, self::DEDIMANIA_URL);
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$asyncHttpRequest->setCallable(function ($data, $error) {
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if ($error) {
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Logger::logError("Dedimania Error while submitting times: " . $error);
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}
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$data = $this->decode($data);
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if (!is_array($data) || empty($data)) {
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return;
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}
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$methodResponse = $data[0];
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if (xmlrpc_is_fault($methodResponse)) {
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$this->handleXmlRpcFault($methodResponse, self::DEDIMANIA_SET_CHALLENGE_TIMES);
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return;
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}
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// Called method response
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if (!$methodResponse[0]) {
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Logger::logError("Records Plugin: Submitting dedimania records failed.");
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}else{
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Logger::log("Dedimania Times succesfully submitted");
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}
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});
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$asyncHttpRequest->setContent($content);
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$asyncHttpRequest->setCompression(false);
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$asyncHttpRequest->setTimeout(500);
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$asyncHttpRequest->postData();
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}
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/**
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* Handle PlayerConnect callback
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*
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* @param Player $player
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*/
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public function handlePlayerConnect(Player $player) {
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if (!isset($this->dedimaniaData)) {
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return;
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}
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// Send Dedimania request
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$data = array($this->dedimaniaData->sessionId, $player->login, $player->rawNickname, $player->path, $player->isSpectator);
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$content = $this->encodeRequest(self::DEDIMANIA_PLAYERCONNECT, $data);
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$asyncHttpRequest = new AsyncHttpRequest($this->maniaControl, self::DEDIMANIA_URL);
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$asyncHttpRequest->setCallable(function ($data, $error) use (&$player) {
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if ($error) {
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$this->openDedimaniaSession(); //TODO Verify why?
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var_dump($data);
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var_dump("Dedimania test3");
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}
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$data = $this->decode($data);
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if (!is_array($data) || empty($data)) {
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return;
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}
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$methodResponse = $data[0];
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if (xmlrpc_is_fault($methodResponse)) {
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$this->handleXmlRpcFault($methodResponse, self::DEDIMANIA_PLAYERCONNECT);
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return;
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}
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$responseData = $methodResponse[0];
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$dediPlayer = new DedimaniaPlayer($responseData);
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$this->dedimaniaData->addPlayer($dediPlayer);
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// Fetch records if he is the first who joined the server
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if ($this->maniaControl->getPlayerManager()->getPlayerCount(false) === 1) {
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$this->fetchDedimaniaRecords(true);
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}
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Logger::log("Dedimania Player added " . $dediPlayer->login);
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$this->maniaLinkNeedsUpdate = true; //TODO handle update for only one player instead of everyone as soon splitted
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});
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$asyncHttpRequest->setContent($content);
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$asyncHttpRequest->setCompression(true);
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$asyncHttpRequest->setTimeout(500);
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$asyncHttpRequest->postData();
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}
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/**
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* Handle Player Disconnect Callback
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*
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* @param Player $player
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*/
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public function handlePlayerDisconnect(Player $player) { //TODO move into webhandler
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if (!isset($this->dedimaniaData)) {
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return;
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}
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$this->dedimaniaData->removePlayer($player->login);
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// Send Dedimania request
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$data = array($this->dedimaniaData->sessionId, $player->login, '');
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$content = $this->encodeRequest(self::DEDIMANIA_PLAYERDISCONNECT, $data);
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$asyncHttpRequest = new AsyncHttpRequest($this->maniaControl, self::DEDIMANIA_URL);
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$asyncHttpRequest->setCallable(function ($data, $error) {
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if ($error) {
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$this->openDedimaniaSession();
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var_dump($data);
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var_dump("Dedimania test4");
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}
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$data = $this->decode($data);
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if (!is_array($data) || empty($data)) {
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return;
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}
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$methodResponse = $data[0];
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if (xmlrpc_is_fault($methodResponse)) {
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$this->handleXmlRpcFault($methodResponse, self::DEDIMANIA_PLAYERDISCONNECT);
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}
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Logger::log("Debug: Dedimania Player left");
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});
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$asyncHttpRequest->setContent($content);
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$asyncHttpRequest->setCompression(true);
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$asyncHttpRequest->setTimeout(500);
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$asyncHttpRequest->postData();
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}
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/**
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* Update the PlayerList every 3 Minutes
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*/
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public function updatePlayerList() {
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$serverInfo = $this->getServerInfo();
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$playerList = $this->getPlayerList();
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$votesInfo = $this->getVotesInfo();
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if (!$serverInfo || !$votesInfo || !$playerList || !isset($this->dedimaniaData) || !$this->dedimaniaData->sessionId) {
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return;
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}
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// Send Dedimania request
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$data = array($this->dedimaniaData->sessionId, $serverInfo, $votesInfo, $playerList);
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$content = $this->encodeRequest(self::DEDIMANIA_UPDATE_SERVER_PLAYERS, $data);
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$asyncHttpRequest = new AsyncHttpRequest($this->maniaControl, self::DEDIMANIA_URL);
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$asyncHttpRequest->setCallable(function ($data, $error) {
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if ($error) {
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Logger::logError("Dedimania Error while update playerlist: " . $error);
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var_dump($data);
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var_dump("test4");
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}
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$data = $this->decode($data);
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if (!is_array($data) || empty($data)) {
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return;
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}
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$methodResponse = $data[0];
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if (xmlrpc_is_fault($methodResponse)) {
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$this->handleXmlRpcFault($methodResponse, self::DEDIMANIA_UPDATE_SERVER_PLAYERS);
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}
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Logger::log("Dedimania Playerlist Updated");
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});
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$asyncHttpRequest->setContent($content);
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$asyncHttpRequest->setCompression(true);
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$asyncHttpRequest->setTimeout(500);
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$asyncHttpRequest->postData();
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}
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/**
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* Encode the given xml rpc method and params
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*
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* @param string $method
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* @param array $params
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* @return string
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*/
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private function encodeRequest($method, $params) {
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$paramArray = array(array('methodName' => $method, 'params' => $params), array('methodName' => self::DEDIMANIA_WARNINGSANDTTR2, 'params' => array()));
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return xmlrpc_encode_request(self::XMLRPC_MULTICALL, array($paramArray), array('encoding' => 'UTF-8', 'escaping' => 'markup'));
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}
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/**
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* Decodes xml rpc response
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*
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* @param string $response
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* @return mixed
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*/
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private function decode($response) {
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return xmlrpc_decode($response, 'utf-8');
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}
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/**
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* Build Votes Info Array for Callbacks
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*/
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private function getVotesInfo() {
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$map = $this->maniaControl->getMapManager()->getCurrentMap();
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if (!$map) {
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return null;
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}
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$gameMode = $this->getGameModeString();
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if (!$gameMode) {
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return null;
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}
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return array('UId' => $map->uid, 'GameMode' => $gameMode);
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}
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/**
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* Build server info Structure for callbacks
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*/
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private function getServerInfo() {
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$server = $this->maniaControl->getClient()->getServerOptions();
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if (!$server) {
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return null;
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}
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if ($this->maniaControl->getPlayerManager()->getPlayerCount(false) <= 0) {
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return null;
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}
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$playerCount = $this->maniaControl->getPlayerManager()->getPlayerCount();
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$spectatorCount = $this->maniaControl->getPlayerManager()->getSpectatorCount();
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return array('SrvName' => $server->name, 'Comment' => $server->comment, 'Private' => (strlen($server->password) > 0), 'NumPlayers' => $playerCount, 'MaxPlayers' => $server->currentMaxPlayers,
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'NumSpecs' => $spectatorCount, 'MaxSpecs' => $server->currentMaxSpectators);
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}
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/**
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* Build simple player list for callbacks
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*/
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private function getPlayerList() {
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$players = $this->maniaControl->getPlayerManager()->getPlayers();
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if (empty($players)) {
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return null;
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}
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$playerInfo = array();
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foreach ($players as $player) {
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array_push($playerInfo, array('Login' => $player->login, 'IsSpec' => $player->isSpectator));
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}
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return $playerInfo;
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}
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/**
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* Build Map Info Array for Dedimania Requests
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*
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* @return array
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*/
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private function getMapInfo() {
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$map = $this->maniaControl->getMapManager()->getCurrentMap();
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if (!$map) {
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return null;
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}
|
|
$mapInfo = array();
|
|
$mapInfo['UId'] = $map->uid;
|
|
$mapInfo['Name'] = $map->rawName;
|
|
$mapInfo['Author'] = $map->authorLogin;
|
|
$mapInfo['Environment'] = $map->environment;
|
|
$mapInfo['NbCheckpoints'] = $map->nbCheckpoints;
|
|
$mapInfo['NbLaps'] = $map->nbLaps;
|
|
return $mapInfo;
|
|
}
|
|
|
|
/**
|
|
* Get Dedimania String Representation of the current Game Mode
|
|
*
|
|
* @return String
|
|
*/
|
|
private function getGameModeString() {
|
|
$gameMode = $this->maniaControl->getServer()->getGameMode();
|
|
if ($gameMode === null) {
|
|
Logger::logError("Couldn't retrieve game mode.");
|
|
return null;
|
|
}
|
|
switch ($gameMode) {
|
|
case 0: {
|
|
$scriptNameResponse = $this->maniaControl->getClient()->getScriptName();
|
|
$scriptName = str_replace('.Script.txt', '', $scriptNameResponse['CurrentValue']);
|
|
switch ($scriptName) {
|
|
case 'Rounds':
|
|
case 'Cup':
|
|
case 'Team':
|
|
return 'Rounds';
|
|
case 'TimeAttack':
|
|
case 'Laps':
|
|
case 'TeamAttack':
|
|
case 'TimeAttackPlus':
|
|
return 'TA';
|
|
}
|
|
break;
|
|
}
|
|
case 1:
|
|
case 3:
|
|
case 5: {
|
|
return 'Rounds';
|
|
}
|
|
case 2:
|
|
case 4: {
|
|
return 'TA';
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
/**
|
|
* Handle xml rpc fault
|
|
*
|
|
* @param array $fault
|
|
* @param string $method
|
|
*/
|
|
private function handleXmlRpcFault(array $fault, $method) {
|
|
trigger_error("XmlRpc Fault on '{$method}': '{$fault['faultString']} ({$fault['faultCode']})!");
|
|
}
|
|
|
|
/**
|
|
* @return \MCTeam\Dedimania\DedimaniaData
|
|
*/
|
|
public function getDedimaniaData() {
|
|
return $this->dedimaniaData;
|
|
}
|
|
|
|
/**
|
|
* @param \MCTeam\Dedimania\DedimaniaData $dedimaniaData
|
|
*/
|
|
public function setDedimaniaData($dedimaniaData) {
|
|
$this->dedimaniaData = $dedimaniaData;
|
|
}
|
|
|
|
/**
|
|
* @return bool
|
|
*/
|
|
public function doesManiaLinkNeedUpdate() {
|
|
return $this->maniaLinkNeedsUpdate;
|
|
}
|
|
|
|
/**
|
|
* Call if ManiaLink got Updated
|
|
*/
|
|
public function maniaLinkUpdated() {
|
|
$this->maniaLinkNeedsUpdate = false;
|
|
}
|
|
|
|
/**
|
|
* Call if You want a ManiaLink Update
|
|
*/
|
|
public function maniaLinkUpdateNeeded() {
|
|
$this->maniaLinkNeedsUpdate = true;
|
|
}
|
|
} |