121 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
			
		
		
	
	
			121 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
| <?php
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| 
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| namespace ManiaControl\Callbacks\Structures;
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| 
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| use ManiaControl\ManiaControl;
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| use ManiaControl\Players\Player;
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| 
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| /**
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|  * Structure Class for the Player Hit Callback
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|  *
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|  * @author    ManiaControl Team <mail@maniacontrol.com>
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|  * @copyright 2014-2016 ManiaControl Team
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|  * @license   http://www.gnu.org/licenses/ GNU General Public License, Version 3
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|  */
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| class PlayerHitStructure {
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| 	/*
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| 	 * Private properties
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| 	 */
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| 	private $shooter;
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| 	private $victim;
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| 	private $damage;
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| 	private $shooterPoints;
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| 	private $weapon;
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| 	private $hitDistance;
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| 	private $shooterPosition     = 0;
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| 	private $victimPosition      = 0;
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| 	private $shooterAimDirection = 0;
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| 	private $victimAimDirection  = 0;
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| 
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| 	/** @var ManiaControl $maniaControl */
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| 	private $maniaControl;
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| 
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| 	/**
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| 	 * Construct new Player Hit Structure
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| 	 *
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| 	 * @param ManiaControl $maniaControl
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| 	 * @param array        $data
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| 	 */
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| 	public function __construct(ManiaControl $maniaControl, array $data) {
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| 		$this->maniaControl  = $maniaControl;
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| 		$this->shooter       = $data[0];
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| 		$this->victim        = $data[1];
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| 		$this->damage        = $data[2];
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| 		$this->weapon        = $data[3];
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| 		$this->shooterPoints = $data[4];
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| 		$this->hitDistance   = $data[5];
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| 
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| 		//TODO remove key check in some months (got implemented 2015-05-03)
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| 		if (array_key_exists(6, $data)) {
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| 			$this->shooterPosition = $data[6];
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| 		}
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| 
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| 		if (array_key_exists(7, $data)) {
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| 			$this->victimPosition = $data[7];
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| 		}
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| 
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| 		if (array_key_exists(8, $data)) {
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| 			$this->shooterAimDirection = $data[8];
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| 		}
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| 
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| 		if (array_key_exists(9, $data)) {
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| 			$this->victimAimDirection = $data[9];
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| 		}
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| 	}
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| 
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| 	/**
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| 	 * Get the shooter
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| 	 *
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| 	 * @return Player
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| 	 */
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| 	public function getShooter() {
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| 		return $this->maniaControl->getPlayerManager()->getPlayer($this->shooter);
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| 	}
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| 
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| 	/**
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| 	 * Get the victim
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| 	 *
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| 	 * @return Player
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| 	 */
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| 	public function getVictim() {
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| 		return $this->maniaControl->getPlayerManager()->getPlayer($this->victim);
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| 	}
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| 
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| 	/**
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| 	 * Get the damage
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| 	 *
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| 	 * @return int
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| 	 */
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| 	public function getDamage() {
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| 		return intval($this->damage);
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| 	}
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| 
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| 	/**
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| 	 * Get the shooter points
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| 	 *
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| 	 * @return int
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| 	 */
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| 	public function getShooterPoints() {
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| 		return intval($this->shooterPoints);
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| 	}
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| 
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| 	/**
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| 	 * Get the weapon
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| 	 *
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| 	 * @return int
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| 	 */
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| 	public function getWeapon() {
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| 		// TODO: any way of returning type "Weapon?"
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| 		return $this->weapon;
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| 	}
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| 
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| 	/**
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| 	 * Get The Hit Distance
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| 	 *
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| 	 * @return double
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| 	 */
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| 	public function getHitDistance() {
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| 		return doubleval($this->hitDistance);
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| 	}
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| }
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