77 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
			
		
		
	
	
			77 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
| <?php
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| 
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| namespace ManiaControl\Callbacks\Structures;
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| 
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| use ManiaControl\ManiaControl;
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| use ManiaControl\Players\Player;
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| 
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| /**
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|  * Structure Class for the NearMiss Callback
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|  *
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|  * @author    ManiaControl Team <mail@maniacontrol.com>
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|  * @copyright 2014-2017 ManiaControl Team
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|  * @license   http://www.gnu.org/licenses/ GNU General Public License, Version 3
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|  */
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| class NearMissStructure {
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| 	/*
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| 	 * Private properties
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| 	 */
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| 	private $shooter;
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| 	private $victim;
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| 	private $distance;
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| 	private $weapon;
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| 	/** @var ManiaControl $maniaControl */
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| 	private $maniaControl;
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| 
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| 	/**
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| 	 * Construct a new Near Miss Structure
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| 	 *
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| 	 * @param ManiaControl $maniaControl
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| 	 * @param array        $data
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| 	 */
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| 	public function __construct(ManiaControl $maniaControl, array $data) {
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| 		$this->maniaControl = $maniaControl;
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| 		$this->shooter      = $data[0];
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| 		$this->victim       = $data[1];
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| 		$this->weapon       = $data[2];
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| 		$this->distance     = $data[3];
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| 	}
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| 
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| 	/**
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| 	 * Get the shooter
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| 	 *
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| 	 * @return Player
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| 	 */
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| 	public function getShooter() {
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| 		return $this->maniaControl->getPlayerManager()->getPlayer($this->shooter);
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| 	}
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| 
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| 	/**
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| 	 * Get the victim
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| 	 *
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| 	 * @return Player
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| 	 */
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| 	public function getVictim() {
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| 		return $this->maniaControl->getPlayerManager()->getPlayer($this->victim);
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| 	}
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| 
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| 	/**
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| 	 * Get the distance
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| 	 *
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| 	 * @return double
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| 	 */
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| 	public function getDistance() {
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| 		return doubleval($this->distance);
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| 	}
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| 
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| 	/**
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| 	 * Get the weapon
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| 	 *
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| 	 * @return int
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| 	 */
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| 	public function getWeapon() {
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| 		return $this->weapon;
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| 	}
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| 
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| }
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